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Floating Shoes
Gameplay Summary
Versatile opener, mixing Scout Rush (46%) and Militia Rush (26%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (60% win rate). Struggles against Infantry (Spear) compositions. Plays variable civs.
Versatile opener, mixing Scout Rush (46%) and Militia Rush (26%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (60% win rate). Struggles against Infantry (Spear) compositions. Plays variable civs.
Elo
1095
Top 50%
Rank
#17,141
1v1 RM
Games
3,062
150W /
145L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
74 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
46%
Militia Rush
26%
No Rush
14%
Knight Rush
5%
Overall Behavior
Scout rush (46%)
Knight rush (34%)
Militia rush (26%)
Early castle build (12%)
Skirmisher rush (11%)
Walling Style: Standard
Balances defense with map control. (49% of games)
Opening Success Rates
Scout Rush
34 games
44%
Militia Rush
19 games
47%
No Rush
10 games
60%
Knight Rush
4 games
50%
Archer Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Militia Rush
(8 games)
75%
win rate
No Rush
(19 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(3 games)
33%
win rate
Scout Rush
(27 games)
37%
win rate
Archer Rush
(14 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (46%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (81%), often loses to:
BEST
Infantry (Spear)
(9L)
Archers
(8L)
Unique Unit
(7L)
Knight Rush
3 games
67%
win rate
Scout Rush
27 games
63%
win rate
Archer Rush
14 games
57%
win rate
Militia Rush
8 games
75%
win rate
No Rush
19 games
63%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
81%
Cavalry
PRIMARY STYLE
Heavy Cavalry
72%
48% WR
Light Cavalry
63%
41% WR
Unique Unit
23%
30% WR
Infantry (Sword)
21%
22% WR
Dominates vs
Archers
+7
Infantry (Spear)
+4
Heavy Cavalry
+3
Struggles vs
Infantry (Spear)
−9
Archers
−8
Unique Unit
−7
Common Transitions
Scout Rush
Heavy Cavalry
41% WR
Militia Rush
Infantry (Sword)
43% WR
Knight Rush
Heavy Cavalry
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Dravidians
63%
Lithuanians
38%
Win Rates by Civ Type
Cavalry Civs
50%
Their Best Cavalry Civ:
Huns
100% WR
Infantry Civs
50%
Their Best Infantry Civ:
Dravidians
63% WR
Civ Playstyle Analysis
Lithuanians
13
38%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:56
Castle: 23:39
scout rush
92%
knight rush
31%
skirmisher rush
23%
Franks
12
58%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:07
Castle: 21:30
knight rush
92%
scout rush
75%
Poles
9
44%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:29
Castle: 23:10
scout rush
78%
early castle build
67%
knight rush
44%
castle drop
22%
Dravidians
8
63%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:41
Castle: 22:20
militia rush
38%
skirmisher rush
25%
Bulgarians
5
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:21
Castle: 23:37
militia rush
80%
tower rush
20%
Goths
5
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:04
Castle: 22:16
militia rush
60%
early castle build
20%
skirmisher rush
20%
Celts
5
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:44
Castle: 23:08
militia rush
60%
Huns
4
100%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:34
Castle: 21:11
knight rush
100%
scout rush
50%
archer rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 39 | 31% | Scout Rush 67% | Scout Rush (12) |
| MegaRandom | 8 | 88% | Militia Rush 38% | - |
| Graveyards | 6 | 83% | Scout Rush 33% | - |
| Haboob | 5 | 80% | No Rush 80% | - |
| Glade | 3 | 33% | Militia Rush 67% | - |
| Lowland | 3 | 33% | Militia Rush 67% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
46.3%
54 games
Morning
06:00 - 12:00
58.4%
89 games
Afternoon
12:00 - 18:00
52.8%
53 games
Evening
18:00 - 00:00
45.5%
99 games
Performs best in the Morning (58.4% WR), plays most in Evening but wins more in Morning.
Based on 295 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
18x
Chases losses
17x
Stops after losses
25x
After 1st Win
3.3
games
After 1st defeat
3.1
games
End on Win
49%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
38
min
Games
74
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:07)
10:14
/ 10:21 target
Fast Feudal - 39%
III
Castle Age
(+02:17)
22:33
/ 20:16 target
IV
Imperial Age
(+04:52)
40:55
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:28
Average
Reaches Imperial
32%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
2-0
Magyars
Cavalry
4-0
Shu
Archer
2-0
Worst Matchups
Spanish
Gunpowder
0-4
Jurchens
Cavalry
0-2
Mongols
Cavalry Archer
1-4
Cavalry (53%)
Infantry (47%)
Archer (57%)
Gunpowder (50%)
Camel (43%)
Most Faced Civs
1
Mongols
57%
21 games
12W - 9L
2
Vietnamese
40%
15 games
6W - 9L
3
Magyars
69%
13 games
9W - 4L
Japanese
50%
12 games
6W - 6L
Franks
64%
11 games
7W - 4L
Bulgarians
64%
11 games
7W - 4L
Top 6 of 83 tracked opponent picks
Rating History (Last 60 days)
+3 Elo
216 games
Current
1095
Peak
1186
Low
1005
Record (W:L)
109
-
107
Effective APM (Last 20 games)
Overall
28.3
actions per minute
Slower than average
for 1095 Elo
0
Avg (39)
Dark Age
34.4
Feudal
24.5
Castle
25.9
Imperial
12.7
Peak:
72.7
eAPM
Recent Match History (74 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1095
(-17)
|
Arabia
#467678458
|
Goths
|
|
00:43:46 |
Apr 03, 2026
|
|
DEFEAT
1112
(-16)
|
Black Forest
#467677993
|
Khmer
|
|
00:00:21 |
Apr 03, 2026
|
|
VICTORY
1128
(+18)
|
Arabia
#467570294
|
Khmer
|
|
01:03:36 |
Apr 03, 2026
|
|
VICTORY
1110
(+16)
|
Arabia
#467566018
|
Khmer
|
|
00:52:48 |
Apr 03, 2026
|
|
DEFEAT
1094
(-16)
|
MegaRandom
#467565801
|
Khmer
|
|
00:01:39 |
Apr 03, 2026
|
|
DEFEAT
1110
(-14)
|
Enclosed
#467422509
|
Khmer
|
|
00:21:41 |
Apr 02, 2026
|
|
VICTORY
1124
(+16)
|
MegaRandom
#467413494
|
Khmer
|
|
00:37:50 |
Apr 02, 2026
|
|
VICTORY
1108
(+15)
|
MegaRandom
#467351010
|
Dravidians
|
|
00:34:50 |
Apr 02, 2026
|
|
DEFEAT
1093
(-18)
|
MegaRandom
#467349651
|
Dravidians
|
|
00:00:56 |
Apr 02, 2026
|
|
VICTORY
1111
(+18)
|
Arabia
#467334669
|
Khmer
|
|
00:51:22 |
Apr 02, 2026
|
|
VICTORY
1093
(+20)
|
Arabia
#467330847
|
Khmer
|
|
00:55:18 |
Apr 02, 2026
|
|
VICTORY
1073
(+16)
|
Migration
#467328842
|
Khmer
|
|
00:32:08 |
Apr 02, 2026
|
|
DEFEAT
1057
(-16)
|
Black Forest
#467190974
|
Huns
|
|
00:22:09 |
Apr 01, 2026
|
|
DEFEAT
1073
(-17)
|
Arabia
#466844969
|
Franks
|
|
00:15:52 |
Mar 31, 2026
|
|
DEFEAT
1090
(-17)
|
Arabia
#466843173
|
Franks
|
|
00:12:15 |
Mar 31, 2026
|
|
DEFEAT
1107
(-17)
|
Ring Fortress
#466252909
|
Franks
|
|
00:30:01 |
Mar 28, 2026
|
|
DEFEAT
1124
(-17)
|
Nomad
#466248522
|
Huns
|
|
00:26:38 |
Mar 28, 2026
|
|
VICTORY
1141
(+17)
|
Marketplace
#466248209
|
Huns
|
|
00:00:21 |
Mar 28, 2026
|
|
DEFEAT
1124
(-15)
|
Glade
#466240006
|
Lithuanians
|
|
00:54:30 |
Mar 28, 2026
|
|
DEFEAT
1139
(-14)
|
Nomad
#466148013
|
Huns
|
|
00:47:57 |
Mar 28, 2026
|
|
DEFEAT
1153
(-15)
|
Glade
#466143998
|
Franks
|
|
00:40:17 |
Mar 28, 2026
|
|
DEFEAT
1168
(-18)
|
Nomad
#466137899
|
Bulgarians
|
|
01:01:40 |
Mar 28, 2026
|
|
VICTORY
1186
(+16)
|
Glade
#466134153
|
Franks
|
|
00:36:47 |
Mar 28, 2026
|
|
VICTORY
1170
(+18)
|
Arabia
#466131368
|
Huns
|
|
00:30:05 |
Mar 28, 2026
|
|
VICTORY
1152
(+17)
|
Glade
#466127271
|
Franks
|
|
00:48:04 |
Mar 28, 2026
|
|
VICTORY
1135
(+17)
|
Marketplace
#466124406
|
Bulgarians
|
|
00:31:24 |
Mar 28, 2026
|
|
VICTORY
1118
(+17)
|
Ring Fortress
#466120798
|
Franks
|
|
00:14:52 |
Mar 28, 2026
|
|
VICTORY
1101
(+16)
|
Mongolia
#466119051
|
Huns
|
|
00:22:23 |
Mar 28, 2026
|
|
VICTORY
1085
(+16)
|
Arabia
#466118840
|
Bulgarians
|
|
00:00:21 |
Mar 28, 2026
|
|
VICTORY
1069
(+15)
|
Ring Fortress
#465866097
|
Franks
|
|
00:20:17 |
Mar 27, 2026
|
|
DEFEAT
1054
(-17)
|
Ring Fortress
#465858092
|
Huns
|
|
00:24:10 |
Mar 27, 2026
|
|
DEFEAT
1071
(-17)
|
Arabia
#465112913
|
Teutons
|
|
00:49:49 |
Mar 23, 2026
|
|
VICTORY
1088
(+16)
|
Mongolia
#465108645
|
Huns
|
|
00:29:27 |
Mar 23, 2026
|
|
DEFEAT
1072
(-16)
|
Nomad
#465106959
|
Huns
|
|
00:08:54 |
Mar 23, 2026
|
|
DEFEAT
1088
(-14)
|
Glade
#464883707
|
Italians
|
|
00:30:00 |
Mar 22, 2026
|
|
DEFEAT
1102
(-16)
|
Ring Fortress
#464878010
|
Franks
|
|
00:35:08 |
Mar 22, 2026
|
|
VICTORY
1118
(+15)
|
Mongolia
#464498897
|
Huns
|
|
00:44:59 |
Mar 21, 2026
|
|
VICTORY
1103
(+15)
|
Arabia
#464497475
|
Bulgarians
|
|
00:14:39 |
Mar 21, 2026
|
|
DEFEAT
1088
(-17)
|
Arabia
#464494730
|
Franks
|
|
00:31:34 |
Mar 21, 2026
|
|
VICTORY
1105
(+17)
|
Nomad
#464489004
|
Bulgarians
|
|
00:34:02 |
Mar 21, 2026
|
|
VICTORY
1088
(+18)
|
Nomad
#464438430
|
Bulgarians
|
|
00:45:37 |
Mar 21, 2026
|
|
VICTORY
1070
(+17)
|
Marketplace
#464433297
|
Franks
|
|
00:42:27 |
Mar 21, 2026
|
|
DEFEAT
1053
(-16)
|
Marketplace
#464429648
|
Malians
|
|
00:29:48 |
Mar 21, 2026
|
|
VICTORY
1086
(+16)
|
Ring Fortress
#464333175
|
Poles
|
|
00:47:19 |
Mar 20, 2026
|
|
DEFEAT
1070
(-16)
|
Mongolia
#464332921
|
Poles
|
|
00:01:20 |
Mar 20, 2026
|
|
VICTORY
1086
(+15)
|
Ring Fortress
#464326058
|
Poles
|
|
00:54:02 |
Mar 20, 2026
|
|
VICTORY
1071
(+16)
|
Arena
#464317132
|
Poles
|
|
00:37:17 |
Mar 20, 2026
|
|
DEFEAT
1055
(-17)
|
Arabia
#464313779
|
Poles
|
|
00:26:22 |
Mar 20, 2026
|
|
DEFEAT
1072
(-16)
|
Ring Fortress
#464262687
|
Franks
|
|
00:44:41 |
Mar 20, 2026
|
|
DEFEAT
1088
(-14)
|
Ring Fortress
#464257830
|
Goths
|
|
00:56:43 |
Mar 20, 2026
|
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