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karbik
Gameplay Summary
Not enough analyzed games to generate a profile yet.
Not enough analyzed games to generate a profile yet.
Elo
821
Top 80%
Rank
#33,976
1v1 RM
Games
10
2W /
2L
Steam
4 years
Verified
No risk factors detected
Player Analysis
4 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
100%
Overall Behavior
Militia rush (100%)
Archer rush (50%)
Early castle build (25%)
Castle drop (25%)
Cav archer rush (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
Militia Rush
4 games
50%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (100%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (50%), often loses to:
BEST
Skirmishers
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Mid & Late Game
50%
Infantry
PRIMARY STYLE
Infantry (Spear)
100%
50% WR
Unique Unit
75%
67% WR
Archers
50%
Infantry (Sword)
25%
Dominates vs
No data
Struggles vs
Skirmishers
−2
Common Transitions
Militia Rush
Infantry (Spear)
50% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Britons
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:57
Castle: 25:41
militia rush
100%
early castle build
33%
archer rush
33%
Goths
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 67% | Militia Rush 100% | - |
Performance
Win Rate by Game Length
Avg. Win
47 min
Avg. Loss
53
min
Games
4
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:16)
10:56
/ 11:12 target
III
Castle Age
(+03:40)
24:38
/ 20:58 target
IV
Imperial Age
(+03:33)
40:11
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:16
Improve
Reaches Imperial
75%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (67%)
Archer (0%)
Most Faced Civs
1
Burgundians
100%
1 games
1W - 0L
2
Lithuanians
0%
1 games
0W - 1L
3
Franks
100%
1 games
1W - 0L
Vietnamese
0%
1 games
0W - 1L
Top 6 of 4 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
821
Peak
821
Low
821
Record (W:L)
0
-
0
Recent Match History (4 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
821
(-32)
|
Valley
#450107631
|
Britons
Militia Rush
|
|
00:39:17 |
Jan 21, 2026
|
|
VICTORY
853
(+34)
|
Arabia
#450094386
|
Britons
Militia Rush
|
|
00:41:34 |
Jan 21, 2026
|
|
DEFEAT
819
(-36)
|
Arabia
#450040036
|
Goths
Militia Rush
|
|
01:07:02 |
Jan 21, 2026
|
|
VICTORY
855
(+30)
|
Arabia
#450028132
|
Britons
Militia Rush
|
|
00:52:44 |
Jan 21, 2026
|
No matches found with the selected filters.