Oso XXXIV

Oso XXXIV

AR
775
3W - 2L
Gameplay Summary

Opens Scout Rush (40%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and forward Castle drops. Often picks Magyars (60%).

Opens Scout Rush (40%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and forward Castle drops. Often picks Magyars (60%).

Elo
775
Bottom 20%
Rank
#36,286
1v1 RM
Games
20
3W / 2L
Steam
Private
Hidden
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Scout Rush
40%
No Rush
20%
Archer Rush
20%
Cavalry Archer Rush
20%
Overall Behavior
Scout rush (40%) Fast imp (20%) Phosphoru (20%) Castle drop (20%) Fast castle (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Scout Rush (40%), often loses to:
BEST Militia Rush 53.4% WR
Mid & Late Game
If they go Cavalry (75%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips: Heavy waller - bring siege
Mid & Late Game
75%
Cavalry
PRIMARY STYLE
Light Cavalry 75% 100% WR
Unique Unit 25%
Archers 25%
Heavy Cavalry 25%
Dominates vs
Infantry (Spear) +3
Skirmishers +2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: No Rush
Playstyle Analysis
Feudal: 9:23 Castle: 20:51
scout rush
33%
knight rush
33%
cav archer rush
33%
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 3 67% No Rush 33% -
Performance
Win Rate by Game Length
Avg. Win
55 min
Avg. Loss
28 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-01:03)
10:09
/ 11:12 target
Fast Feudal - 40%
III
Castle Age
(-02:04)
18:54
/ 20:58 target
Fast Castle - 20%
IV
Imperial Age
(-04:14)
32:24
/ 36:38 target
Fast Imp - 20%
Economy Profile
Dark Age Idle TC (Avg.)
00:30
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Infantry (100%)
Archer (0%)
Defensive (0%)
Most Faced Civs
1
Britons 0%
1 games 0W - 1L
2
Romans 100%
1 games 1W - 0L
3
Koreans 0%
1 games 0W - 1L
Celts 100%
1 games 1W - 0L
Japanese 100%
1 games 1W - 0L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
775
Peak
775
Low
775
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
31.3
actions per minute
Faster than average for 775 Elo
0 Avg (24)
Dark Age
30.2
Feudal
20.9
Castle
23.3
Imperial
13.6
Peak: 96.8 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
775 (+19)
Arabia
#449369595
Magyars
Cavalry Archer Rush
kr Bahti Japanese (779) 00:56:40
Jan 18, 2026
2 months ago
VICTORY
756 (+19)
Arabia
#449364085
Magyars
Scout Rush
de bootspowerrrrr Celts (736) 00:28:31
Jan 18, 2026
2 months ago
DEFEAT
737 (-17)
Scandinavia
#448611069
Hindustanis
Archer Rush
sk Oligot Koreans (820) 00:33:37
Jan 16, 2026
2 months ago
VICTORY
754 (+23)
Arena
#448086316
Britons
Scout Rush
tr conqram Romans (745) 01:18:43
Jan 13, 2026
2 months ago
DEFEAT
731 (-25)
Arabia
#447828490
Magyars
No Rush
tr SEX! Britons (744) 00:21:53
Jan 12, 2026
2 months ago
No matches found with the selected filters.