Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Oso XXXIV
Gameplay Summary
Opens Scout Rush (40%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and forward Castle drops. Often picks Magyars (60%).
Opens Scout Rush (40%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and forward Castle drops. Often picks Magyars (60%).
Elo
775
Bottom 20%
Rank
#36,286
1v1 RM
Games
20
3W /
2L
Steam
Private
Hidden
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
40%
No Rush
20%
Archer Rush
20%
Cavalry Archer Rush
20%
Overall Behavior
Scout rush (40%)
Fast imp (20%)
Phosphoru (20%)
Castle drop (20%)
Fast castle (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (40%), often loses to:
BEST
Militia Rush
53.4% WR
Mid & Late Game
If they go Cavalry (75%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
75%
Cavalry
PRIMARY STYLE
Light Cavalry
75%
100% WR
Unique Unit
25%
Archers
25%
Heavy Cavalry
25%
Dominates vs
Infantry (Spear)
+3
Skirmishers
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Magyars
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:23
Castle: 20:51
scout rush
33%
knight rush
33%
cav archer rush
33%
Britons
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Hindustanis
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 67% | No Rush 33% | - |
Performance
Win Rate by Game Length
Avg. Win
55 min
Avg. Loss
28
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-01:03)
10:09
/ 11:12 target
Fast Feudal - 40%
III
Castle Age
(-02:04)
18:54
/ 20:58 target
Fast Castle - 20%
IV
Imperial Age
(-04:14)
32:24
/ 36:38 target
Fast Imp - 20%
Economy Profile
Dark Age Idle TC (Avg.)
00:30
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (100%)
Archer (0%)
Defensive (0%)
Most Faced Civs
1
Britons
0%
1 games
0W - 1L
2
Romans
100%
1 games
1W - 0L
3
Koreans
0%
1 games
0W - 1L
Celts
100%
1 games
1W - 0L
Japanese
100%
1 games
1W - 0L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
775
Peak
775
Low
775
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
31.3
actions per minute
Faster than average
for 775 Elo
0
Avg (24)
Dark Age
30.2
Feudal
20.9
Castle
23.3
Imperial
13.6
Peak:
96.8
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
775
(+19)
|
Arabia
#449369595
|
Magyars
Cavalry Archer Rush
|
|
00:56:40 |
Jan 18, 2026
|
|
VICTORY
756
(+19)
|
Arabia
#449364085
|
Magyars
Scout Rush
|
|
00:28:31 |
Jan 18, 2026
|
|
DEFEAT
737
(-17)
|
Scandinavia
#448611069
|
Hindustanis
Archer Rush
|
|
00:33:37 |
Jan 16, 2026
|
|
VICTORY
754
(+23)
|
Arena
#448086316
|
Britons
Scout Rush
|
|
01:18:43 |
Jan 13, 2026
|
|
DEFEAT
731
(-25)
|
Arabia
#447828490
|
Magyars
No Rush
|
|
00:21:53 |
Jan 12, 2026
|
No matches found with the selected filters.