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seba809
Gameplay Summary
Passive early game, rarely rushes in Feudal (70%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Monk Rush (59% win rate). Struggles against Infantry (Sword) compositions. Frequently employs forward Castle drops.
Passive early game, rarely rushes in Feudal (70%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Monk Rush (59% win rate). Struggles against Infantry (Sword) compositions. Frequently employs forward Castle drops.
Elo
1026
Top 50%
Rank
#21,335
1v1 RM
Games
582
302W /
276L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
280 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
70%
Monk Rush
8%
Militia Rush
4%
Archer Rush
3%
Overall Behavior
Early castle build (28%)
Castle drop (24%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (37% of games)
Opening Success Rates
No Rush
197 games
53%
Monk Rush
22 games
59%
Militia Rush
11 games
27%
Archer Rush
7 games
43%
Scout Rush
5 games
40%
Skirmisher Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(172 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(5 games)
0%
win rate
Militia Rush
(17 games)
24%
win rate
Monk Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open No Rush (70%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (53%), often loses to:
BEST
Infantry (Sword)
(9L)
Unique Unit
(5L)
Heavy Cavalry
(5L)
Skirmisher Rush
5 games
100%
win rate
Militia Rush
17 games
76%
win rate
Monk Rush
4 games
75%
win rate
No Rush
172 games
60%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
53%
Infantry
PRIMARY STYLE
Infantry (Sword)
70%
57% WR
Archers
16%
43% WR
Unique Unit
16%
86% WR
Infantry (Spear)
14%
33% WR
Dominates vs
Infantry (Spear)
+3
Skirmishers
+2
Infantry (Sword)
+2
Struggles vs
Infantry (Sword)
−9
Unique Unit
−5
Heavy Cavalry
−5
Common Transitions
No Rush
Infantry (Sword)
54% WR
Militia Rush
Infantry (Sword)
43% WR
Archer Rush
Archers
40% WR
Tendencies & Patterns
Civ. Stats
Variable
Goths
78%
Wei
21%
Win Rates by Civ Type
Infantry Civs
60%
Their Best Infantry Civ:
Goths
78% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Jurchens
67% WR
Archer Civs
49%
Their Best Archer Civ:
Chinese
100% WR
Cavalry Archer Civs
63%
Their Best Cavalry Archer Civ:
Mongols
71% WR
Civ Playstyle Analysis
Armenians
115
59%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:54
Castle: 25:42
early castle build
27%
Britons
37
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:46
Castle: 23:45
castle drop
30%
early castle build
24%
Georgians
28
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:30
Castle: 23:53
castle drop
46%
early castle build
36%
militia rush
21%
Mongols
21
71%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:09
Castle: 23:23
early castle build
52%
Wei
19
21%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:34
Castle: 23:17
castle drop
37%
early castle build
26%
monk rush
26%
Aztecs
11
73%
Top Opening:
Playstyle Analysis
Feudal: 10:53
Castle: 29:18
No specific behavior patterns detected for this civ.
Cumans
10
30%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:38
Castle: 28:16
No specific behavior patterns detected for this civ.
Goths
9
78%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:45
Castle: 26:09
castle drop
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Glade | 37 | 49% | No Rush 81% | No Rush (11) |
| Arabia | 33 | 45% | No Rush 82% | No Rush (9) |
| Mired | 32 | 63% | No Rush 78% | No Rush (8) |
| Lowland | 26 | 58% | No Rush 81% | No Rush (6) |
| Haboob | 25 | 60% | No Rush 80% | No Rush (6) |
| Arena | 25 | 52% | No Rush 92% | No Rush (10) |
| Graveyards | 22 | 55% | No Rush 86% | No Rush (5) |
| MegaRandom | 20 | 50% | No Rush 75% | No Rush (7) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
44.8%
116 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
52.8%
159 games
Evening
18:00 - 00:00
54.8%
303 games
Struggles in the Night (44.8% WR).
Based on 578 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
6x
Chases losses
8x
Stops after losses
28x
After 1st Win
6.8
games
After 1st defeat
6.2
games
End on Win
19%
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
37
min
Games
280
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:39)
10:60
/ 10:21 target
Fast Feudal - 23%
III
Castle Age
(+04:43)
24:59
/ 20:16 target
IV
Imperial Age
(+02:43)
38:46
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:39
Average
Reaches Imperial
35%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Slavs
Infantry
3-0
Sicilians
Infantry
4-0
Malay
Infantry
2-0
Worst Matchups
Gurjaras
Camel
0-3
Turks
Gunpowder
0-3
Aztecs
Infantry
1-4
Infantry (47%)
Cavalry (58%)
Archer (65%)
Gunpowder (52%)
Defensive (69%)
Most Faced Civs
1
Franks
56%
34 games
19W - 15L
2
Mongols
41%
29 games
12W - 17L
3
Khmer
52%
27 games
14W - 13L
Britons
54%
24 games
13W - 11L
Vietnamese
67%
24 games
16W - 8L
Bohemians
57%
21 games
12W - 9L
Top 6 of 159 tracked opponent picks
Rating History (Last 60 days)
+290 Elo
246 games
Current
1026
Peak
1057
Low
649
Record (W:L)
133
-
113
Effective APM (Last 20 games)
Overall
19.5
actions per minute
Slower than average
for 1026 Elo
0
Avg (39)
Dark Age
15.3
Feudal
16.5
Castle
12.5
Imperial
9.1
Peak:
51.9
eAPM
Recent Match History (280 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1026
(-16)
|
Arabia
#467792335
|
Georgians
|
|
00:57:51 |
Apr 04, 2026
|
|
DEFEAT
1042
(-15)
|
Arabia
#467747240
|
Georgians
|
|
00:22:28 |
Apr 03, 2026
|
|
VICTORY
1057
(+17)
|
Arabia
#467739063
|
Georgians
|
|
01:03:44 |
Apr 03, 2026
|
|
VICTORY
1040
(+18)
|
Enclosed
#467725674
|
Koreans
|
|
00:00:11 |
Apr 03, 2026
|
|
VICTORY
1022
(+15)
|
Arabia
#467717559
|
Georgians
|
|
00:47:46 |
Apr 03, 2026
|
|
VICTORY
1007
(+17)
|
Arabia
#467713945
|
Georgians
|
|
00:12:35 |
Apr 03, 2026
|
|
VICTORY
990
(+15)
|
Enclosed
#467706609
|
Koreans
|
|
00:40:10 |
Apr 03, 2026
|
|
VICTORY
975
(+16)
|
Migration
#467698643
|
Wu
|
|
00:38:26 |
Apr 03, 2026
|
|
VICTORY
959
(+17)
|
Arabia
#467695259
|
Georgians
|
|
00:14:26 |
Apr 03, 2026
|
|
DEFEAT
942
(-16)
|
Enclosed
#467691227
|
Georgians
|
|
00:20:50 |
Apr 03, 2026
|
|
VICTORY
958
(+17)
|
Migration
#467690179
|
Georgians
|
|
00:02:49 |
Apr 03, 2026
|
|
VICTORY
941
(+17)
|
Arabia
#467668661
|
Georgians
|
|
00:16:25 |
Apr 03, 2026
|
|
DEFEAT
924
(-16)
|
Arabia
#467663875
|
Georgians
|
|
00:20:44 |
Apr 03, 2026
|
|
DEFEAT
940
(-18)
|
Arabia
#467657733
|
Georgians
|
|
00:26:09 |
Apr 03, 2026
|
|
VICTORY
958
(+15)
|
Arabia
#467651824
|
Georgians
|
|
00:39:36 |
Apr 03, 2026
|
|
VICTORY
943
(+14)
|
Nomad
#467650875
|
Koreans
|
|
00:03:37 |
Apr 03, 2026
|
|
VICTORY
929
(+18)
|
Arabia
#467644641
|
Georgians
|
|
00:33:06 |
Apr 03, 2026
|
|
VICTORY
911
(+17)
|
Nomad
#467636750
|
Wu
|
|
00:54:02 |
Apr 03, 2026
|
|
DEFEAT
894
(-18)
|
Black Forest
#467632953
|
Armenians
|
|
00:20:19 |
Apr 03, 2026
|
|
DEFEAT
912
(-17)
|
Arabia
#467454430
|
Georgians
|
|
00:07:28 |
Apr 02, 2026
|
|
DEFEAT
929
(-15)
|
Arabia
#467444026
|
Georgians
|
|
00:33:28 |
Apr 02, 2026
|
|
DEFEAT
944
(-15)
|
Arena
#467439310
|
Koreans
|
|
00:28:19 |
Apr 02, 2026
|
|
VICTORY
959
(+15)
|
Arabia
#467435734
|
Georgians
|
|
00:16:33 |
Apr 02, 2026
|
|
VICTORY
944
(+18)
|
Arabia
#467434532
|
Georgians
|
|
00:05:01 |
Apr 02, 2026
|
|
DEFEAT
926
(-17)
|
Arena
#467428716
|
Wei
|
|
00:19:49 |
Apr 02, 2026
|
|
VICTORY
943
(+16)
|
Black Forest
#467424153
|
Georgians
|
|
00:27:31 |
Apr 02, 2026
|
|
VICTORY
927
(+16)
|
Arabia
#467414316
|
Georgians
|
|
00:49:38 |
Apr 02, 2026
|
|
VICTORY
911
(+18)
|
Nomad
#467391460
|
Georgians
|
|
00:28:34 |
Apr 02, 2026
|
|
DEFEAT
893
(-16)
|
Nomad
#467384877
|
Shu
|
|
00:49:03 |
Apr 02, 2026
|
|
DEFEAT
909
(-14)
|
Nomad
#467377193
|
Georgians
|
|
00:08:34 |
Apr 02, 2026
|
|
VICTORY
923
(+16)
|
Arabia
#467374584
|
Georgians
|
|
00:14:21 |
Apr 02, 2026
|
|
VICTORY
907
(+17)
|
Arabia
#467369044
|
Georgians
|
|
00:36:54 |
Apr 02, 2026
|
|
VICTORY
890
(+14)
|
Black Forest
#467281239
|
Wu
|
|
00:14:37 |
Apr 02, 2026
|
|
DEFEAT
876
(-18)
|
Nomad
#467275706
|
Wu
|
|
00:46:51 |
Apr 02, 2026
|
|
VICTORY
894
(+14)
|
Black Forest
#467273136
|
Georgians
|
|
00:19:34 |
Apr 02, 2026
|
|
VICTORY
880
(+15)
|
Arena
#467263629
|
Georgians
|
|
01:02:04 |
Apr 02, 2026
|
|
VICTORY
865
(+15)
|
Arabia
#467261607
|
Georgians
|
|
00:01:12 |
Apr 02, 2026
|
|
VICTORY
850
(+17)
|
Black Forest
#467256475
|
Georgians
|
|
00:29:23 |
Apr 01, 2026
|
|
DEFEAT
833
(-16)
|
Arabia
#467252442
|
Georgians
|
|
00:36:51 |
Apr 01, 2026
|
|
VICTORY
849
(+17)
|
Black Forest
#467247325
|
Georgians
|
|
00:27:15 |
Apr 01, 2026
|
|
DEFEAT
832
(-14)
|
Black Forest
#467222528
|
Wei
|
|
00:40:17 |
Apr 01, 2026
|
|
VICTORY
846
(+17)
|
Black Forest
#467213407
|
Georgians
|
|
00:28:55 |
Apr 01, 2026
|
|
DEFEAT
829
(-15)
|
Arena
#467202225
|
Wei
|
|
01:08:13 |
Apr 01, 2026
|
|
DEFEAT
844
(-16)
|
Arabia
#467060575
|
Georgians
|
|
00:21:18 |
Apr 01, 2026
|
|
VICTORY
860
(+17)
|
Glade
#467055841
|
Georgians
|
|
00:33:14 |
Apr 01, 2026
|
|
VICTORY
843
(+16)
|
Glade
#467051508
|
Wu
|
|
00:37:17 |
Apr 01, 2026
|
|
VICTORY
827
(+15)
|
Glade
#467045794
|
Georgians
|
|
00:45:53 |
Mar 31, 2026
|
|
VICTORY
812
(+17)
|
Marketplace
#467040706
|
Georgians
|
|
00:13:28 |
Mar 31, 2026
|
|
VICTORY
795
(+16)
|
Glade
#467033519
|
Georgians
|
|
00:51:20 |
Mar 31, 2026
|
|
DEFEAT
779
(-16)
|
Glade
#467030274
|
Georgians
|
|
00:28:22 |
Mar 31, 2026
|
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