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Legoli.
Gameplay Summary
Favors Steppe Lancer Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Struggles against Infantry (Spear) compositions. Frequently employs forward Castle drops. Often picks Mongols (50%).
Favors Steppe Lancer Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Struggles against Infantry (Spear) compositions. Frequently employs forward Castle drops. Often picks Mongols (50%).
Elo
624
Bottom 20%
Rank
#39,580
1v1 RM
Games
141
10W /
12L
Steam
3 years
Unverified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
Steppe Lancer Rush
50%
No Rush
50%
Overall Behavior
Steppe lancer rush (50%)
Castle drop (33%)
Phosphoru (17%)
Fast castle (17%)
Early castle build (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (33% of games)
Opening Success Rates
No Rush
3 games
67%
Steppe Lancer Rush
3 games
0%
Loses to
None found
Beats
No Rush
72.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Steppe Lancer Rush (50%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (60%), often loses to:
BEST
Infantry (Spear)
(3L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
60%
Cavalry
PRIMARY STYLE
Steppe Lancers
60%
0% WR
Unique Unit
40%
Dominates vs
No data
Struggles vs
Infantry (Spear)
−3
Common Transitions
Steppe Lancer Rush
Steppe Lancers
0% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Mongols
3
0%
Steppe Lancer Rush
Top Opening:
Steppe Lancer Rush
Playstyle Analysis
Feudal: 11:53
Castle: 21:12
steppe lancer rush
100%
Turks
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Persians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
42.9%
7 games
Afternoon
12:00 - 18:00
50%
4 games
Evening
18:00 - 00:00
45.5%
11 games
Consistent performance across all time periods.
Based on 22 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
0x
Chases losses
0x
Stops after losses
1x
After 1st Win
1.7
games
After 1st defeat
1.7
games
End on Win
31%
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
40
min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:37)
11:49
/ 11:12 target
III
Castle Age
(-00:59)
19:59
/ 20:58 target
IV
Imperial Age
(+02:51)
39:29
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:26
Improve
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
0-2
Worst Matchups
Franks
Cavalry
0-2
Cavalry (33%)
Elephant (0%)
Infantry (100%)
Camel (0%)
Most Faced Civs
1
Franks
33%
3 games
1W - 2L
2
Khmer
0%
2 games
0W - 2L
3
Gurjaras
0%
2 games
0W - 2L
Lithuanians
100%
2 games
2W - 0L
Goths
50%
2 games
1W - 1L
Teutons
100%
1 games
1W - 0L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
+38 Elo
15 games
Current
624
Peak
670
Low
584
Record (W:L)
8
-
7
Effective APM (Last 6 games)
Overall
30.9
actions per minute
Faster than average
for 624 Elo
0
Avg (24)
Dark Age
30.4
Feudal
16.9
Castle
24.0
Imperial
8.0
Peak:
75.0
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
624
(-17)
|
Arabia
#466430437
|
Khmer
|
|
00:40:51 |
Mar 29, 2026
|
|
DEFEAT
641
(-14)
|
Mongolia
#466428188
|
Khmer
|
|
00:17:17 |
Mar 29, 2026
|
|
DEFEAT
655
(-15)
|
Arena
#465249889
|
Khmer
|
|
00:52:44 |
Mar 24, 2026
|
|
VICTORY
670
(+15)
|
Mongolia
#465247642
|
Khmer
|
|
00:26:12 |
Mar 24, 2026
|
|
VICTORY
655
(+15)
|
Arena
#465246014
|
Khmer
|
|
00:25:32 |
Mar 24, 2026
|
|
VICTORY
640
(+19)
|
Mongolia
#465245792
|
Khmer
|
|
00:00:26 |
Mar 24, 2026
|
|
DEFEAT
621
(-15)
|
Ring Fortress
#465140980
|
Cumans
|
|
00:44:31 |
Mar 23, 2026
|
|
VICTORY
636
(+14)
|
Glade
#465120493
|
Khmer
|
|
00:35:36 |
Mar 23, 2026
|
|
DEFEAT
622
(-15)
|
Glade
#464934833
|
Khmer
|
|
01:02:43 |
Mar 22, 2026
|
|
VICTORY
637
(+18)
|
Mongolia
#464927356
|
Khmer
|
|
00:51:37 |
Mar 22, 2026
|
|
VICTORY
619
(+15)
|
Arena
#464877729
|
Khmer
|
|
00:50:49 |
Mar 22, 2026
|
|
VICTORY
604
(+20)
|
Mongolia
#464130039
|
Khmer
|
|
00:53:49 |
Mar 19, 2026
|
|
DEFEAT
584
(-16)
|
Ring Fortress
#463922249
|
Mongols
|
|
00:29:33 |
Mar 18, 2026
|
|
VICTORY
600
(+14)
|
Golden Pit
#460448450
|
Britons
|
|
01:06:31 |
Mar 03, 2026
|
|
DEFEAT
586
(-14)
|
Four Lakes
#460246467
|
Mongols
|
|
01:04:32 |
Mar 02, 2026
|
|
DEFEAT
600
(-17)
|
Arabia
#452096755
|
Spanish
|
|
00:01:22 |
Jan 29, 2026
|
|
VICTORY
617
(+12)
|
Arena
#452072978
|
Turks
Castle Drop
|
|
00:36:19 |
Jan 29, 2026
|
|
DEFEAT
605
(-15)
|
Socotra
#451691266
|
Persians
No Rush
|
|
00:27:10 |
Jan 27, 2026
|
|
VICTORY
620
(+15)
|
Arena
#451684242
|
Turks
Castle Drop
|
|
00:42:47 |
Jan 27, 2026
|
|
DEFEAT
605
(-17)
|
Arabia
#451677828
|
Mongols
Steppe Lancer Rush
|
|
00:41:43 |
Jan 27, 2026
|
|
DEFEAT
622
(-17)
|
Lowland
#451664923
|
Mongols
Steppe Lancer Rush
|
|
00:42:49 |
Jan 27, 2026
|
|
DEFEAT
639
(-16)
|
Arabia
#450760231
|
Mongols
Steppe Lancer Rush
|
|
00:47:03 |
Jan 24, 2026
|
No matches found with the selected filters.