Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Btank2K
Gameplay Summary
Passive early game, rarely rushes in Feudal (100%). Transitions into infantry-based compositions, especially Infantry (Sword). Plays open and aggressive with minimal walling. Often picks Teutons (67%).
Passive early game, rarely rushes in Feudal (100%). Transitions into infantry-based compositions, especially Infantry (Sword). Plays open and aggressive with minimal walling. Often picks Teutons (67%).
Elo
879
Top 80%
Rank
N/A
1v1 RM
Games
7
2W /
5L
Steam
4 years
Verified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
100%
Overall Behavior
Early castle build (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (33% of games)
Opening Success Rates
No Rush
6 games
17%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (100%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (60%), often loses to:
BEST
Unique Unit
(2L)
Skirmishers
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
60%
Infantry
PRIMARY STYLE
Infantry (Sword)
60%
0% WR
Unique Unit
20%
Archers
20%
Dominates vs
No data
Struggles vs
Unique Unit
−2
Skirmishers
−2
Common Transitions
No Rush
Infantry (Sword)
0% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Teutons
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 20:38
Castle: 28:55
early castle build
25%
Portuguese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Britons
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
13 min
Avg. Loss
37
min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+05:08)
16:20
/ 11:12 target
III
Castle Age
(+06:56)
27:54
/ 20:58 target
IV
Imperial Age
--:--
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:04
Perfect
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (0%)
Defensive (50%)
Infantry (0%)
Most Faced Civs
1
Huns
0%
1 games
0W - 1L
2
Koreans
100%
1 games
1W - 0L
3
Vikings
0%
1 games
0W - 1L
Teutons
0%
1 games
0W - 1L
Persians
0%
1 games
0W - 1L
Mongols
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
-44 Elo
8 games
Current
879
Peak
923
Low
879
Record (W:L)
0
-
0
Effective APM (Last 6 games)
Overall
8.0
actions per minute
Slower than average
for 879 Elo
0
Avg (24)
Dark Age
8.7
Feudal
6.5
Castle
2.6
Imperial
--
Peak:
20.7
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
879
(-40)
|
Fortified Clearing
#455287888
|
Britons
No Rush
|
|
00:35:51 |
Feb 10, 2026
|
|
VICTORY
919
(+40)
|
Border Dispute
#455287268
|
Britons
|
|
00:03:47 |
Feb 10, 2026
|
|
DEFEAT
879
(-44)
|
Arabia
#455281896
|
Portuguese
No Rush
|
|
00:37:40 |
Feb 10, 2026
|
|
DEFEAT
923
(-39)
|
Arena
#453019028
|
Teutons
No Rush
|
|
00:36:55 |
Feb 01, 2026
|
|
DEFEAT
962
(-46)
|
Passage
#452225724
|
Teutons
No Rush
|
|
00:37:19 |
Jan 30, 2026
|
|
VICTORY
1008
(+53)
|
Arabia
#452224278
|
Teutons
No Rush
|
|
00:12:47 |
Jan 30, 2026
|
|
DEFEAT
955
(-45)
|
Socotra
#452211199
|
Teutons
No Rush
|
|
00:38:26 |
Jan 29, 2026
|
No matches found with the selected filters.