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Lefty_Sexton
Gameplay Summary
Often booms to Castle Age (50%), occasionally opens Archer Rush (25%). Often masses Infantry (Spear) as their main army. Struggles against Scout Rush (67% loss rate).
Often booms to Castle Age (50%), occasionally opens Archer Rush (25%). Often masses Infantry (Spear) as their main army. Struggles against Scout Rush (67% loss rate).
Elo
1357
Top 18%
Rank
#6,964
1v1 RM
Games
1,547
10W /
9L
Steam
3 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
50%
Archer Rush
25%
Scout Rush
13%
Militia Rush
13%
Overall Behavior
Archer rush (38%)
Tc deleted (38%)
Early castle build (25%)
Castle drop (13%)
Scout rush (13%)
Walling Style: Standard
Balances defense with map control. (50% of games)
Opening Success Rates
No Rush
4 games
25%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Militia Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
BEST
Light Cavalry
(2L)
Scout Rush
3 games
67%
win rate
Militia Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
29%
Cavalry
PRIMARY STYLE
Infantry (Spear)
43%
0% WR
Light Cavalry
29%
Heavy Cavalry
14%
Cav Archers
14%
Dominates vs
No data
Struggles vs
Light Cavalry
−2
Common Transitions
No Rush
Infantry (Spear)
33% WR
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Cavalry Civs
20%
No data for specific civs yet.
Civ Playstyle Analysis
Franks
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Georgians
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Koreans
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Portuguese
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Slavs
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Jurchens
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 0% | No Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45.5%
11 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
62.5%
8 games
Performs best in the Evening (62.5% WR).
Based on 19 matches • Times in UTC
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
42
min
Games
8
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+01:20)
11:13
/ 09:53 target
Fast Feudal - 38%
III
Castle Age
(+04:26)
25:08
/ 20:42 target
IV
Imperial Age
(+05:50)
42:19
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:41
Average
Reaches Imperial
13%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (50%)
Cavalry (0%)
Camel (0%)
Cavalry Archer (100%)
Elephant (0%)
Most Faced Civs
1
Tatars
50%
2 games
1W - 1L
2
Saracens
50%
2 games
1W - 1L
3
Slavs
50%
2 games
1W - 1L
Bohemians
100%
1 games
1W - 0L
Vietnamese
100%
1 games
1W - 0L
Bulgarians
100%
1 games
1W - 0L
Top 6 of 9 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1357
Peak
1357
Low
1357
Record (W:L)
0
-
0
Effective APM (Last 8 games)
Overall
43.4
actions per minute
Average speed
for 1357 Elo
0
Avg (39)
Dark Age
46.9
Feudal
41.2
Castle
34.2
Imperial
4.3
Peak:
98.9
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1357
(+16)
|
Socotra
#452234271
|
Jurchens
Archer Rush
|
|
00:36:18 |
Jan 30, 2026
|
|
DEFEAT
1341
(-15)
|
Arabia
#452217141
|
Slavs
No Rush
|
|
01:05:31 |
Jan 30, 2026
|
|
DEFEAT
1356
(-17)
|
Arabia
#450689591
|
Georgians
Militia Rush
|
|
00:39:54 |
Jan 24, 2026
|
|
VICTORY
1373
(+14)
|
Shrubland
#450658380
|
Portuguese
Fast Castle
|
|
00:47:54 |
Jan 24, 2026
|
|
VICTORY
1359
(+15)
|
Socotra
#450655038
|
Koreans
Archer Rush
|
|
00:26:47 |
Jan 24, 2026
|
|
DEFEAT
1344
(-15)
|
Shrubland
#450649610
|
Georgians
Scout Rush
|
|
00:45:04 |
Jan 24, 2026
|
|
DEFEAT
1359
(-15)
|
Arabia
#449712511
|
Franks
No Rush
|
|
00:17:03 |
Jan 20, 2026
|
|
DEFEAT
1374
(-17)
|
Arabia
#449706281
|
Franks
Castle Drop
|
|
00:40:13 |
Jan 20, 2026
|
|
DEFEAT
1391
(-14)
|
Arabia
#440396835
|
Mayans
|
|
00:26:04 |
Dec 15, 2025
|
|
VICTORY
1517
(+16)
|
Arabia
#440219111
|
Gurjaras
|
|
00:22:00 |
Dec 15, 2025
|
|
DEFEAT
1501
(-14)
|
Graveyards
#440214939
|
Gurjaras
|
|
00:17:06 |
Dec 15, 2025
|
|
VICTORY
1515
(+16)
|
Glade
#440210969
|
Gurjaras
|
|
00:18:07 |
Dec 15, 2025
|
|
VICTORY
1499
(+13)
|
Glade
#440166877
|
Vietnamese
|
|
00:22:29 |
Dec 14, 2025
|
|
VICTORY
1486
(+13)
|
Arabia
#440161698
|
Gurjaras
|
|
00:18:25 |
Dec 14, 2025
|
|
VICTORY
1473
(+15)
|
Lowland
#439850995
|
Vietnamese
|
|
00:26:15 |
Dec 13, 2025
|
|
DEFEAT
1458
(-14)
|
Haboob
#439846709
|
Incas
|
|
00:15:08 |
Dec 13, 2025
|
|
VICTORY
1472
(+18)
|
Glade
#439842067
|
Vietnamese
|
|
00:15:37 |
Dec 13, 2025
|
|
DEFEAT
1454
(-17)
|
Arabia
#439838635
|
Vietnamese
|
|
00:12:13 |
Dec 13, 2025
|
|
VICTORY
1471
(+16)
|
Arabia
#439834700
|
Vietnamese
|
|
00:14:31 |
Dec 13, 2025
|
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