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FSL10
Gameplay Summary
Versatile opener, mixing Archer Rush (41%) and Militia Rush (38%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (64% win rate). Struggles against Archers compositions.
Versatile opener, mixing Archer Rush (41%) and Militia Rush (38%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (64% win rate). Struggles against Archers compositions.
Elo
1440
Top 12%
Rank
#5,294
1v1 RM
Games
4,771
167W /
172L
Steam
3 years
Unverified
No risk factors detected
Player Analysis
202 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Archer Rush
41%
Militia Rush
38%
No Rush
12%
Scout Rush
5%
Overall Behavior
Archer rush (77%)
Militia rush (38%)
Early castle build (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (45% of games)
Opening Success Rates
Archer Rush
83 games
46%
Militia Rush
77 games
55%
No Rush
25 games
40%
Scout Rush
11 games
64%
Monk Rush
3 games
33%
Loses to
Monk Rush
60.9%
Knight Rush
60.4%
Steppe Lancer Rush
60%
Beats
Cavalry Archer Rush
62.2%
No Rush
56.1%
Early-Game Strengths
They defend best against:
No Rush
(60 games)
62%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
0%
win rate
Militia Rush
(37 games)
38%
win rate
Archer Rush
(28 games)
39%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (41%), often loses to:
BEST
Scout Rush
53.8% WR
Militia Rush
51.6% WR
Mid & Late Game
If they go Archer (89%), often loses to:
BEST
Archers
(17L)
Skirmishers
(14L)
Unique Unit
(13L)
Monk Rush
4 games
100%
win rate
Militia Rush
37 games
62%
win rate
Archer Rush
28 games
61%
win rate
No Rush
60 games
62%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
89%
Archer
PRIMARY STYLE
Archers
95%
50% WR
Unique Unit
8%
44% WR
Heavy Monk
8%
88% WR
Eagles
8%
75% WR
Dominates vs
Skirmishers
+19
Archers
+13
Light Cavalry
+11
Struggles vs
Archers
−17
Skirmishers
−14
Unique Unit
−13
Common Transitions
Militia Rush
Archers
50% WR
Archer Rush
Archers
47% WR
Scout Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Variable
Mayans
83%
Turks
20%
Win Rates by Civ Type
Infantry Civs
52%
Their Best Infantry Civ:
Incas
53% WR
Gunpowder Civs
38%
Their Best Gunpowder Civ:
Portuguese
44% WR
Cavalry Archer Civs
40%
Their Best Cavalry Archer Civ:
Mongols
38% WR
Archer Civs
72%
Their Best Archer Civ:
Mayans
83% WR
Camel Civs
27%
Their Best Camel Civ:
Saracens
27% WR
Civ Playstyle Analysis
Incas
97
53%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:49
Castle: 23:01
archer rush
85%
militia rush
55%
Portuguese
27
44%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:33
Castle: 22:11
archer rush
70%
militia rush
22%
Mongols
24
38%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:49
Castle: 22:21
archer rush
83%
militia rush
29%
early castle build
25%
Ethiopians
17
71%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:36
Castle: 22:07
archer rush
76%
militia rush
41%
monk rush
35%
Saracens
15
27%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:33
Castle: 21:18
archer rush
80%
Turks
10
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:14
Castle: 20:37
early castle build
30%
scout rush
20%
phosphoru
20%
castle drop
20%
fast castle
20%
Mayans
6
83%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:31
Castle: 22:37
archer rush
67%
militia rush
33%
Japanese
1
0%
Top Opening:
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 102 | 49% | Militia Rush 50% | Scout Rush (19) |
| Socotra | 22 | 50% | Archer Rush 91% | Archer Rush (4) |
| Fortified Clearing | 20 | 60% | Militia Rush 95% | No Rush (5) |
| Haboob | 19 | 37% | Archer Rush 47% | Militia Rush (7) |
| Glade | 15 | 40% | Archer Rush 53% | No Rush (4) |
| Graveyards | 12 | 67% | Archer Rush 58% | Scout Rush (2) |
| Paradise Island | 3 | 0% | Archer Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
11.1%
9 games
Morning
06:00 - 12:00
42.2%
64 games
Afternoon
12:00 - 18:00
56%
168 games
Evening
18:00 - 00:00
45.9%
98 games
Performs best in the Afternoon (56% WR).
Based on 339 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
15x
Chases losses
7x
Stops after losses
20x
After 1st Win
2.4
games
After 1st defeat
2
games
End on Win
34%
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
32
min
Games
202
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(±00:00)
9:38
/ 09:38 target
Fast Feudal - 72%
III
Castle Age
(+02:06)
22:28
/ 20:22 target
IV
Imperial Age
(+02:23)
38:36
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:14
Excellent
Reaches Imperial
29%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Vikings
Infantry
3-0
Saracens
Camel
2-0
Berbers
Cavalry
3-0
Worst Matchups
Romans
Infantry
0-2
Jurchens
Cavalry
0-2
Mayans
Archer
0-3
Cavalry (42%)
Infantry (50%)
Cavalry Archer (39%)
Archer (57%)
Gunpowder (56%)
Most Faced Civs
1
Mongols
40%
40 games
16W - 24L
2
Khmer
75%
12 games
9W - 3L
3
Incas
58%
12 games
7W - 5L
Franks
58%
12 games
7W - 5L
Magyars
58%
12 games
7W - 5L
Persians
30%
10 games
3W - 7L
Top 6 of 98 tracked opponent picks
Rating History (Last 60 days)
-74 Elo
140 games
Current
1440
Peak
1608
Low
1394
Record (W:L)
67
-
73
Effective APM (Last 20 games)
Overall
64.0
actions per minute
Faster than average
for 1440 Elo
0
Avg (39)
Dark Age
47.4
Feudal
70.4
Castle
49.9
Imperial
24.0
Peak:
172.2
eAPM
Recent Match History (202 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1440
(-14)
|
Ring Fortress
#466968087
|
Mongols
|
|
00:37:15 |
Mar 31, 2026
|
|
VICTORY
1454
(+17)
|
Ring Fortress
#466475893
|
Incas
|
|
00:41:11 |
Mar 29, 2026
|
|
VICTORY
1437
(+14)
|
Ring Fortress
#465714742
|
Portuguese
|
|
00:39:29 |
Mar 26, 2026
|
|
VICTORY
1423
(+15)
|
Glade
#465683965
|
Mongols
|
|
00:46:31 |
Mar 26, 2026
|
|
VICTORY
1408
(+14)
|
Ring Fortress
#465681848
|
Portuguese
|
|
00:19:03 |
Mar 26, 2026
|
|
DEFEAT
1394
(-14)
|
Glade
#464569697
|
Mayans
|
|
00:26:05 |
Mar 21, 2026
|
|
DEFEAT
1408
(-19)
|
Ring Fortress
#464362673
|
Portuguese
|
|
00:22:11 |
Mar 20, 2026
|
|
VICTORY
1427
(+16)
|
Arabia
#464281333
|
Mongols
|
|
00:25:14 |
Mar 20, 2026
|
|
VICTORY
1411
(+15)
|
Arabia
#463414165
|
Mayans
|
|
00:24:10 |
Mar 16, 2026
|
|
DEFEAT
1396
(-18)
|
Arabia
#462624110
|
Incas
|
|
00:41:11 |
Mar 13, 2026
|
|
DEFEAT
1414
(-12)
|
Haboob
#462620012
|
Incas
|
|
00:25:37 |
Mar 13, 2026
|
|
DEFEAT
1426
(-15)
|
Haboob
#461822236
|
Portuguese
|
|
00:54:58 |
Mar 09, 2026
|
|
DEFEAT
1441
(-11)
|
Mediterranean
#461817711
|
Chinese
|
|
00:29:33 |
Mar 09, 2026
|
|
VICTORY
1452
(+15)
|
Arabia
#461815253
|
Portuguese
|
|
00:23:06 |
Mar 09, 2026
|
|
VICTORY
1437
(+11)
|
Mediterranean
#461813474
|
Portuguese
|
|
00:24:48 |
Mar 09, 2026
|
|
DEFEAT
1426
(-12)
|
MegaRandom
#461442400
|
Portuguese
|
|
00:41:16 |
Mar 07, 2026
|
|
VICTORY
1438
(+17)
|
Arabia
#461064738
|
Portuguese
|
|
00:26:09 |
Mar 06, 2026
|
|
DEFEAT
1421
(-13)
|
MegaRandom
#460828607
|
Incas
|
|
00:17:59 |
Mar 05, 2026
|
|
DEFEAT
1434
(-18)
|
MegaRandom
#460821552
|
Mongols
|
|
00:17:44 |
Mar 05, 2026
|
|
VICTORY
1452
(+17)
|
Arabia
#460626826
|
Portuguese
|
|
00:41:52 |
Mar 04, 2026
|
|
DEFEAT
1435
(-16)
|
Arabia
#460512597
|
Portuguese
|
|
00:31:55 |
Mar 03, 2026
|
|
VICTORY
1451
(+13)
|
Four Lakes
#460443758
|
Portuguese
|
|
00:39:50 |
Mar 03, 2026
|
|
DEFEAT
1438
(-16)
|
Hideout
#460436585
|
Incas
|
|
00:25:34 |
Mar 03, 2026
|
|
VICTORY
1454
(+11)
|
Arabia
#460429160
|
Incas
|
|
00:27:59 |
Mar 03, 2026
|
|
DEFEAT
1443
(-15)
|
Golden Pit
#460207145
|
Incas
|
|
00:37:00 |
Mar 02, 2026
|
|
VICTORY
1458
(+18)
|
Golden Pit
#460204904
|
Incas
|
|
00:19:15 |
Mar 02, 2026
|
|
DEFEAT
1440
(-15)
|
Arabia
#459984142
|
Incas
|
|
00:18:56 |
Mar 01, 2026
|
|
DEFEAT
1455
(-16)
|
Hideout
#459752749
|
Mongols
|
|
00:23:27 |
Feb 28, 2026
|
|
DEFEAT
1471
(-17)
|
Four Lakes
#459486103
|
Incas
|
|
00:10:51 |
Feb 27, 2026
|
|
DEFEAT
1488
(-20)
|
Golden Pit
#458780413
|
Incas
|
|
00:30:18 |
Feb 24, 2026
|
|
VICTORY
1508
(+13)
|
Arabia
#458757909
|
Incas
|
|
00:20:04 |
Feb 24, 2026
|
|
VICTORY
1495
(+18)
|
Hideout
#458750580
|
Incas
|
|
00:38:05 |
Feb 24, 2026
|
|
VICTORY
1477
(+19)
|
Hideout
#458747890
|
Incas
|
|
00:00:39 |
Feb 24, 2026
|
|
DEFEAT
1458
(-15)
|
Golden Pit
#458740674
|
Incas
|
|
00:28:01 |
Feb 24, 2026
|
|
VICTORY
1473
(+16)
|
Arabia
#458557520
|
Incas
|
|
00:13:43 |
Feb 23, 2026
|
|
VICTORY
1457
(+18)
|
Arabia
#458556208
|
Incas
|
|
00:07:13 |
Feb 23, 2026
|
|
VICTORY
1439
(+14)
|
Arabia
#458555952
|
Incas
|
|
00:00:14 |
Feb 23, 2026
|
|
VICTORY
1425
(+15)
|
Arabia
#458554839
|
Incas
|
|
00:06:44 |
Feb 23, 2026
|
|
DEFEAT
1410
(-15)
|
Golden Pit
#458537547
|
Tatars
|
|
00:23:17 |
Feb 23, 2026
|
|
VICTORY
1425
(+15)
|
Arabia
#458522487
|
Mongols
|
|
00:17:31 |
Feb 23, 2026
|
|
DEFEAT
1410
(-11)
|
Golden Pit
#458507597
|
Incas
|
|
00:31:02 |
Feb 23, 2026
|
|
DEFEAT
1421
(-20)
|
Arabia
#458475972
|
Incas
|
|
00:14:37 |
Feb 23, 2026
|
|
DEFEAT
1441
(-15)
|
Arabia
#458463419
|
Incas
|
|
00:30:21 |
Feb 23, 2026
|
|
DEFEAT
1456
(-13)
|
Arabia
#458217323
|
Incas
|
|
00:57:16 |
Feb 22, 2026
|
|
DEFEAT
1469
(-15)
|
Hideout
#458212490
|
Incas
|
|
00:23:06 |
Feb 22, 2026
|
|
VICTORY
1484
(+15)
|
Hideout
#458210963
|
Incas
|
|
00:06:37 |
Feb 22, 2026
|
|
DEFEAT
1469
(-16)
|
Four Lakes
#458205619
|
Incas
|
|
00:33:34 |
Feb 22, 2026
|
|
VICTORY
1485
(+17)
|
Four Lakes
#458199638
|
Incas
|
|
00:29:45 |
Feb 22, 2026
|
|
DEFEAT
1468
(-17)
|
Four Lakes
#457966006
|
Mongols
|
|
00:32:53 |
Feb 21, 2026
|
|
DEFEAT
1485
(-17)
|
Arabia
#457899123
|
Incas
|
|
00:31:29 |
Feb 21, 2026
|
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