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SELASSIE I
Gameplay Summary
Opens Militia Rush (35%) or booms to Castle (27%). Often masses Archers as their main army. Most successful with Militia Rush (70% win rate). Struggles against Unique Unit compositions. Frequently employs forward Castle drops. Late-game specialist who improves past 45 minutes. Plays variable civs.
Opens Militia Rush (35%) or booms to Castle (27%). Often masses Archers as their main army. Most successful with Militia Rush (70% win rate). Struggles against Unique Unit compositions. Frequently employs forward Castle drops. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1160
Top 35%
Rank
#13,782
1v1 RM
Games
1,655
163W /
147L
Steam
3 years
Unverified
No risk factors detected
Player Analysis
174 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
35%
No Rush
27%
Scout Rush
25%
Archer Rush
6%
Overall Behavior
Militia rush (37%)
Archer rush (28%)
Scout rush (25%)
Early castle build (22%)
Castle drop (21%)
Walling Style: Standard
Balances defense with map control. (39% of games)
Opening Success Rates
Militia Rush
61 games
70%
No Rush
47 games
34%
Scout Rush
44 games
45%
Archer Rush
11 games
55%
Knight Rush
4 games
75%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(5 games)
100%
win rate
Monk Rush
(4 games)
75%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (35%), often loses to:
No counter data available
Mid & Late Game
BEST
Unique Unit
(12L)
Light Cavalry
(8L)
Archers
(8L)
No significant weaknesses detected
Skirmisher Rush
5 games
100%
win rate
Monk Rush
4 games
75%
win rate
Mid & Late Game
37%
Cavalry
PRIMARY STYLE
Archers
40%
77% WR
Heavy Cavalry
24%
81% WR
Unique Unit
23%
60% WR
Infantry (Spear)
15%
38% WR
Dominates vs
Skirmishers
+13
Infantry (Spear)
+11
Unique Unit
+11
Struggles vs
Unique Unit
−12
Light Cavalry
−8
Archers
−8
Common Transitions
Militia Rush
Archers
73% WR
Scout Rush
Heavy Cavalry
60% WR
No Rush
Unique Unit
57% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Bohemians
83%
Slavs
0%
Win Rates by Civ Type
Cavalry Civs
63%
Their Best Cavalry Civ:
Burgundians
100% WR
Infantry Civs
36%
Their Best Infantry Civ:
Bulgarians
71% WR
Archer Civs
59%
Their Best Archer Civ:
Ethiopians
100% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Bohemians
83% WR
Camel Civs
54%
Their Best Camel Civ:
Hindustanis
60% WR
Defensive Civs
60%
Their Best Defensive Civ:
Koreans
71% WR
Civ Playstyle Analysis
Portuguese
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:02
Castle: 18:48
archer rush
50%
militia rush
38%
fast castle
25%
Poles
8
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:07
Castle: 21:40
knight rush
50%
militia rush
50%
archer rush
38%
scout rush
25%
Vietnamese
7
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:35
Castle: 20:22
castle drop
43%
militia rush
43%
early castle build
43%
archer rush
29%
phosphoru
29%
Persians
7
71%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:50
Castle: 19:14
scout rush
86%
knight rush
43%
Koreans
7
71%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:06
Castle: 23:26
early castle build
86%
castle drop
71%
tower rush
57%
militia rush
43%
Bulgarians
7
71%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:36
Castle: 22:02
militia rush
71%
Mayans
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:13
Castle: 22:26
archer rush
67%
militia rush
67%
Berbers
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:58
Castle: 18:59
militia rush
50%
early castle build
33%
archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 125 | 54% | Militia Rush 46% | No Rush (23) |
| Arena | 8 | 75% | No Rush 100% | - |
| Socotra | 7 | 43% | No Rush 43% | No Rush (2) |
| Lowland | 6 | 67% | Scout Rush 33% | Scout Rush (2) |
| MegaRandom | 4 | 25% | No Rush 75% | - |
| Canals | 4 | 25% | No Rush 75% | No Rush (2) |
| Steppe | 4 | 0% | Scout Rush 50% | - |
| Graveyards | 3 | 67% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45.8%
48 games
Morning
06:00 - 12:00
51.7%
89 games
Afternoon
12:00 - 18:00
49.4%
77 games
Evening
18:00 - 00:00
59.4%
96 games
Performs best in the Evening (59.4% WR).
Based on 310 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
11x
Chases losses
18x
Stops after losses
17x
After 1st Win
3.8
games
After 1st defeat
4.6
games
End on Win
49%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
27
min
Games
174
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:44)
11:05
/ 10:21 target
III
Castle Age
(-00:05)
20:11
/ 20:16 target
IV
Imperial Age
(+00:47)
36:50
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:59
Average
Reaches Imperial
26%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
5-0
Berbers
Cavalry
2-0
Shu
Archer
2-0
Worst Matchups
Dravidians
Infantry
0-3
Japanese
Infantry
0-3
Celts
Infantry
0-2
Cavalry (53%)
Infantry (48%)
Archer (69%)
Gunpowder (54%)
Camel (38%)
Most Faced Civs
1
Magyars
35%
20 games
7W - 13L
2
Persians
47%
17 games
8W - 9L
3
Vietnamese
50%
14 games
7W - 7L
Mongols
29%
14 games
4W - 10L
Saracens
73%
11 games
8W - 3L
Ethiopians
45%
11 games
5W - 6L
Top 6 of 87 tracked opponent picks
Rating History (Last 60 days)
+76 Elo
166 games
Current
1160
Peak
1205
Low
946
Record (W:L)
86
-
80
Effective APM (Last 20 games)
Overall
26.6
actions per minute
Slower than average
for 1160 Elo
0
Avg (39)
Dark Age
26.2
Feudal
20.0
Castle
20.2
Imperial
15.8
Peak:
71.3
eAPM
Recent Match History (174 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1160
(-14)
|
Arabia
#467333773
|
Romans
|
|
00:42:11 |
Apr 02, 2026
|
|
DEFEAT
1174
(-16)
|
Black Forest
#467161746
|
Khmer
|
|
00:23:10 |
Apr 01, 2026
|
|
VICTORY
1190
(+14)
|
Arabia
#467134036
|
Berbers
|
|
00:30:11 |
Apr 01, 2026
|
|
VICTORY
1176
(+17)
|
Arabia
#467130256
|
Celts
|
|
00:47:47 |
Apr 01, 2026
|
|
DEFEAT
1159
(-15)
|
Arabia
#467127562
|
Goths
|
|
00:25:59 |
Apr 01, 2026
|
|
DEFEAT
1174
(-17)
|
Arabia
#467123570
|
Bengalis
|
|
01:01:21 |
Apr 01, 2026
|
|
DEFEAT
1191
(-14)
|
MegaRandom
#467120673
|
Chinese
|
|
00:46:00 |
Apr 01, 2026
|
|
VICTORY
1205
(+17)
|
Arabia
#467118259
|
Huns
|
|
00:40:10 |
Apr 01, 2026
|
|
VICTORY
1188
(+17)
|
Arabia
#467115593
|
Berbers
|
|
00:44:56 |
Apr 01, 2026
|
|
DEFEAT
1171
(-17)
|
Nomad
#467114185
|
Sicilians
|
|
00:23:19 |
Apr 01, 2026
|
|
VICTORY
1188
(+15)
|
Arabia
#467112954
|
Tatars
|
|
00:18:55 |
Apr 01, 2026
|
|
VICTORY
1173
(+14)
|
Marketplace
#467109041
|
Georgians
|
|
01:11:25 |
Apr 01, 2026
|
|
VICTORY
1159
(+13)
|
Marketplace
#467106664
|
Teutons
|
|
00:40:53 |
Apr 01, 2026
|
|
VICTORY
1146
(+15)
|
Nomad
#467105582
|
Cumans
|
|
00:19:00 |
Apr 01, 2026
|
|
DEFEAT
1131
(-13)
|
Arabia
#467104452
|
Malians
|
|
00:19:41 |
Apr 01, 2026
|
|
VICTORY
1144
(+16)
|
Marketplace
#466895865
|
Franks
|
|
00:25:32 |
Mar 31, 2026
|
|
VICTORY
1128
(+16)
|
Nomad
#466894056
|
Bohemians
|
|
00:28:36 |
Mar 31, 2026
|
|
VICTORY
1112
(+17)
|
Arabia
#466892317
|
Poles
|
|
00:28:37 |
Mar 31, 2026
|
|
DEFEAT
1095
(-15)
|
Arabia
#465805998
|
Tatars
|
|
00:25:09 |
Mar 27, 2026
|
|
DEFEAT
1110
(-14)
|
Marketplace
#465481136
|
Franks
|
|
00:21:08 |
Mar 25, 2026
|
|
VICTORY
1124
(+15)
|
Marketplace
#465477916
|
Portuguese
|
|
00:37:42 |
Mar 25, 2026
|
|
VICTORY
1109
(+15)
|
Marketplace
#465260145
|
Koreans
|
|
00:53:01 |
Mar 24, 2026
|
|
VICTORY
1094
(+15)
|
Arabia
#465252633
|
Malay
|
|
00:35:15 |
Mar 24, 2026
|
|
DEFEAT
1079
(-16)
|
Mongolia
#465251112
|
Malians
|
|
00:26:12 |
Mar 24, 2026
|
|
VICTORY
1095
(+17)
|
Mongolia
#465249467
|
Turks
|
|
00:26:24 |
Mar 24, 2026
|
|
VICTORY
1078
(+13)
|
Marketplace
#465248035
|
Gurjaras
|
|
00:22:52 |
Mar 24, 2026
|
|
DEFEAT
1065
(-18)
|
Nomad
#465244632
|
Mongols
|
|
00:44:03 |
Mar 24, 2026
|
|
VICTORY
1083
(+17)
|
Arabia
#465242727
|
Ethiopians
|
|
00:28:27 |
Mar 24, 2026
|
|
VICTORY
1066
(+15)
|
Marketplace
#465241325
|
Saracens
|
|
00:24:45 |
Mar 24, 2026
|
|
DEFEAT
1051
(-16)
|
Nomad
#465174707
|
Khmer
|
|
00:26:57 |
Mar 23, 2026
|
|
VICTORY
1067
(+16)
|
Marketplace
#465172404
|
Byzantines
|
|
00:18:23 |
Mar 23, 2026
|
|
VICTORY
1051
(+15)
|
Arabia
#465168750
|
Portuguese
|
|
00:28:57 |
Mar 23, 2026
|
|
DEFEAT
1036
(-17)
|
Arabia
#465167058
|
Britons
|
|
00:03:04 |
Mar 23, 2026
|
|
DEFEAT
1053
(-15)
|
Arabia
#465164002
|
Khmer
|
|
00:26:45 |
Mar 23, 2026
|
|
VICTORY
1068
(+16)
|
Nomad
#464659570
|
Spanish
|
|
00:44:18 |
Mar 21, 2026
|
|
VICTORY
1052
(+17)
|
Arabia
#464655279
|
Aztecs
|
|
00:27:48 |
Mar 21, 2026
|
|
VICTORY
1035
(+17)
|
Marketplace
#464392812
|
Georgians
|
|
00:30:11 |
Mar 20, 2026
|
|
VICTORY
1018
(+16)
|
Nomad
#464220713
|
Khmer
|
|
00:12:34 |
Mar 20, 2026
|
|
DEFEAT
1002
(-14)
|
Arabia
#464219772
|
Vietnamese
|
|
00:02:56 |
Mar 20, 2026
|
|
DEFEAT
1016
(-16)
|
Mongolia
#464218228
|
Byzantines
|
|
00:21:28 |
Mar 20, 2026
|
|
DEFEAT
1032
(-15)
|
Marketplace
#464217481
|
Italians
|
|
00:10:25 |
Mar 20, 2026
|
|
VICTORY
1047
(+17)
|
Marketplace
#464215104
|
Portuguese
|
|
00:31:22 |
Mar 20, 2026
|
|
DEFEAT
1030
(-14)
|
Enclosed
#461976264
|
Chinese
|
|
00:44:42 |
Mar 10, 2026
|
|
DEFEAT
1044
(-14)
|
Enclosed
#461969691
|
Tatars
|
|
00:38:13 |
Mar 10, 2026
|
|
VICTORY
1058
(+15)
|
Arena
#461963103
|
Malay
|
|
00:51:28 |
Mar 10, 2026
|
|
DEFEAT
1043
(-16)
|
MegaRandom
#461457749
|
Gurjaras
|
|
00:36:19 |
Mar 07, 2026
|
|
DEFEAT
1059
(-17)
|
Arabia
#461455436
|
Hindustanis
|
|
00:18:55 |
Mar 07, 2026
|
|
DEFEAT
1076
(-15)
|
Enclosed
#461414170
|
Cumans
|
|
00:18:37 |
Mar 07, 2026
|
|
DEFEAT
1091
(-16)
|
Haboob
#460701363
|
Chinese
|
|
00:26:33 |
Mar 04, 2026
|
|
VICTORY
1107
(+16)
|
Arabia
#460697433
|
Byzantines
|
|
00:21:35 |
Mar 04, 2026
|
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