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janeling
Gameplay Summary
Opens Scout Rush (49%) or booms to Castle (20%). Plays a cavalry-heavy style in mid/late game. Most successful with Skirmisher Rush (67% win rate). Struggles against Unique Unit compositions. Often picks Khmer (73%).
Opens Scout Rush (49%) or booms to Castle (20%). Plays a cavalry-heavy style in mid/late game. Most successful with Skirmisher Rush (67% win rate). Struggles against Unique Unit compositions. Often picks Khmer (73%).
Elo
1146
Top 35%
Rank
#14,439
1v1 RM
Games
2,008
218W /
217L
Steam
3 years
Unverified
No risk factors detected
Player Analysis
214 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
49%
No Rush
20%
Archer Rush
13%
Militia Rush
11%
Overall Behavior
Scout rush (49%)
Knight rush (32%)
Archer rush (19%)
Phosphoru (17%)
Skirmisher rush (13%)
Walling Style: Standard
Balances defense with map control. (59% of games)
Opening Success Rates
Scout Rush
104 games
54%
No Rush
42 games
33%
Archer Rush
27 games
48%
Militia Rush
24 games
54%
Knight Rush
8 games
50%
Skirmisher Rush
6 games
67%
Monk Rush
3 games
0%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Camel Rush
(3 games)
67%
win rate
Archer Rush
(32 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Steppe Lancer Rush
(4 games)
25%
win rate
Skirmisher Rush
(8 games)
37%
win rate
Militia Rush
(23 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (49%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (51%), often loses to:
BEST
Unique Unit
(31L)
Heavy Cavalry
(29L)
Infantry (Spear)
(26L)
Steppe Lancer Rush
4 games
75%
win rate
Skirmisher Rush
8 games
63%
win rate
Militia Rush
23 games
57%
win rate
Camel Rush
3 games
67%
win rate
Archer Rush
32 games
63%
win rate
Mid & Late Game
51%
Cavalry
PRIMARY STYLE
Unique Unit
52%
65% WR
Light Cavalry
35%
72% WR
Infantry (Spear)
34%
45% WR
Battle Elephants
28%
55% WR
Dominates vs
Archers
+36
Infantry (Spear)
+31
Light Cavalry
+28
Struggles vs
Unique Unit
−31
Heavy Cavalry
−29
Infantry (Spear)
−26
Common Transitions
Scout Rush
Unique Unit
58% WR
No Rush
Unique Unit
43% WR
Archer Rush
Unique Unit
47% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Slavs
50%
Japanese
40%
Win Rates by Civ Type
Elephant Civs
49%
Their Best Elephant Civ:
Khmer
49% WR
Infantry Civs
44%
Their Best Infantry Civ:
Slavs
50% WR
Defensive Civs
50%
Their Best Defensive Civ:
Koreans
50% WR
Cavalry Civs
43%
Their Best Cavalry Civ:
Franks
50% WR
Civ Playstyle Analysis
Khmer
156
49%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:50
Castle: 21:26
scout rush
62%
knight rush
37%
archer rush
23%
Slavs
18
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:06
Castle: 21:22
militia rush
83%
knight rush
39%
monk rush
22%
Japanese
10
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:07
Castle: 20:56
militia rush
50%
cav archer rush
40%
phosphoru
30%
early castle build
20%
Vikings
10
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:04
Castle: 21:06
militia rush
30%
castle drop
20%
phosphoru
20%
Koreans
8
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:30
Castle: 21:15
archer rush
63%
early castle build
25%
Franks
6
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:50
Castle: 20:58
scout rush
100%
knight rush
50%
phosphoru
33%
castle drop
33%
Chinese
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Saracens
2
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 170 | 49% | Scout Rush 57% | Scout Rush (37) |
| Steppe | 9 | 44% | Archer Rush 56% | No Rush (4) |
| Scandinavia | 6 | 17% | No Rush 83% | No Rush (3) |
| Shrubland | 6 | 50% | Scout Rush 100% | - |
| Passage | 5 | 0% | No Rush 100% | No Rush (3) |
| Canals | 5 | 80% | Militia Rush 60% | - |
| Glade | 3 | 67% | No Rush 67% | - |
| Valley | 3 | 33% | Militia Rush 67% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
56.3%
48 games
Afternoon
12:00 - 18:00
44.9%
147 games
Evening
18:00 - 00:00
52.3%
239 games
Performs best in the Morning (56.3% WR), struggles in the Afternoon (44.9% WR).
Based on 435 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
23x
Chases losses
25x
Stops after losses
9x
After 1st Win
6.7
games
After 1st defeat
7.3
games
End on Win
85%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
40
min
Games
214
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:21)
9:60
/ 10:21 target
Fast Feudal - 57%
III
Castle Age
(+01:05)
21:21
/ 20:16 target
IV
Imperial Age
(+01:45)
37:48
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:20
Average
Reaches Imperial
56%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malians
Infantry
4-0
Teutons
Infantry
2-0
Italians
Archer
5-0
Worst Matchups
Malay
Infantry
0-3
Incas
Infantry
0-3
Franks
Cavalry
1-5
Cavalry (43%)
Infantry (42%)
Archer (62%)
Gunpowder (47%)
Cavalry Archer (56%)
Most Faced Civs
1
Magyars
37%
27 games
10W - 17L
2
Mongols
63%
27 games
17W - 10L
3
Franks
48%
23 games
11W - 12L
Khmer
58%
19 games
11W - 8L
Vietnamese
61%
18 games
11W - 7L
Ethiopians
41%
17 games
7W - 10L
Top 6 of 131 tracked opponent picks
Rating History (Last 60 days)
-11 Elo
311 games
Current
1146
Peak
1306
Low
1062
Record (W:L)
156
-
155
Effective APM (Last 20 games)
Overall
50.4
actions per minute
Faster than average
for 1146 Elo
0
Avg (39)
Dark Age
54.5
Feudal
46.4
Castle
40.0
Imperial
34.9
Peak:
130.1
eAPM
Recent Match History (214 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1146
(+15)
|
Arabia
#467686033
|
Spanish
|
|
00:35:54 |
Apr 03, 2026
|
|
VICTORY
1131
(+16)
|
Arabia
#467680610
|
Spanish
|
|
00:30:15 |
Apr 03, 2026
|
|
DEFEAT
1115
(-15)
|
Arabia
#467674824
|
Spanish
|
|
00:33:28 |
Apr 03, 2026
|
|
DEFEAT
1130
(-17)
|
Arabia
#467663994
|
Spanish
|
|
00:51:32 |
Apr 03, 2026
|
|
VICTORY
1147
(+18)
|
Arabia
#467658123
|
Spanish
|
|
00:36:57 |
Apr 03, 2026
|
|
VICTORY
1129
(+15)
|
Arabia
#467649473
|
Spanish
|
|
00:57:08 |
Apr 03, 2026
|
|
DEFEAT
1114
(-15)
|
Arabia
#467640481
|
Spanish
|
|
00:18:04 |
Apr 03, 2026
|
|
VICTORY
1129
(+18)
|
Arabia
#467634539
|
Spanish
|
|
00:40:05 |
Apr 03, 2026
|
|
DEFEAT
1111
(-15)
|
Arabia
#467629334
|
Spanish
|
|
00:34:47 |
Apr 03, 2026
|
|
DEFEAT
1126
(-14)
|
Arabia
#467626143
|
Spanish
|
|
00:20:16 |
Apr 03, 2026
|
|
DEFEAT
1140
(-16)
|
Arabia
#467609352
|
Spanish
|
|
00:37:48 |
Apr 03, 2026
|
|
DEFEAT
1156
(-14)
|
Arabia
#467588133
|
Spanish
|
|
00:35:25 |
Apr 03, 2026
|
|
VICTORY
1170
(+14)
|
Arabia
#467587948
|
Spanish
|
|
00:00:56 |
Apr 03, 2026
|
|
VICTORY
1156
(+15)
|
Enclosed
#467587608
|
Spanish
|
|
00:01:30 |
Apr 03, 2026
|
|
DEFEAT
1141
(-14)
|
Arabia
#467581379
|
Spanish
|
|
00:54:18 |
Apr 03, 2026
|
|
DEFEAT
1155
(-18)
|
Arabia
#467576837
|
Spanish
|
|
00:40:07 |
Apr 03, 2026
|
|
VICTORY
1173
(+16)
|
Nomad
#466547641
|
Spanish
|
|
00:49:26 |
Mar 29, 2026
|
|
VICTORY
1157
(+17)
|
Glade
#466533956
|
Spanish
|
|
01:11:13 |
Mar 29, 2026
|
|
DEFEAT
1140
(-15)
|
Nomad
#466526151
|
Spanish
|
|
00:42:16 |
Mar 29, 2026
|
|
VICTORY
1155
(+16)
|
Arabia
#466483271
|
Spanish
|
|
00:41:41 |
Mar 29, 2026
|
|
VICTORY
1139
(+14)
|
Nomad
#466475831
|
Spanish
|
|
00:43:48 |
Mar 29, 2026
|
|
DEFEAT
1125
(-17)
|
Nomad
#466471293
|
Spanish
|
|
00:25:44 |
Mar 29, 2026
|
|
VICTORY
1142
(+15)
|
Arabia
#466464536
|
Spanish
|
|
00:37:52 |
Mar 29, 2026
|
|
DEFEAT
1127
(-14)
|
Arabia
#466455511
|
Spanish
|
|
00:57:08 |
Mar 29, 2026
|
|
DEFEAT
1141
(-15)
|
Mongolia
#466450672
|
Spanish
|
|
00:31:07 |
Mar 29, 2026
|
|
VICTORY
1156
(+17)
|
Nomad
#466437025
|
Spanish
|
|
01:11:16 |
Mar 29, 2026
|
|
VICTORY
1139
(+16)
|
Mongolia
#466435251
|
Spanish
|
|
00:11:19 |
Mar 29, 2026
|
|
DEFEAT
1123
(-16)
|
Glade
#466430680
|
Spanish
|
|
00:34:37 |
Mar 29, 2026
|
|
VICTORY
1139
(+17)
|
Mongolia
#466426618
|
Spanish
|
|
00:28:29 |
Mar 29, 2026
|
|
VICTORY
1122
(+15)
|
Glade
#466420651
|
Spanish
|
|
00:51:46 |
Mar 29, 2026
|
|
DEFEAT
1107
(-15)
|
Mongolia
#466284386
|
Spanish
|
|
00:13:02 |
Mar 28, 2026
|
|
DEFEAT
1122
(-15)
|
Mongolia
#466279085
|
Spanish
|
|
00:31:37 |
Mar 28, 2026
|
|
DEFEAT
1137
(-18)
|
Arabia
#466275962
|
Spanish
|
|
00:18:46 |
Mar 28, 2026
|
|
DEFEAT
1155
(-17)
|
Glade
#466266390
|
Spanish
|
|
00:56:37 |
Mar 28, 2026
|
|
VICTORY
1172
(+16)
|
Arabia
#466258246
|
Spanish
|
|
00:47:18 |
Mar 28, 2026
|
|
VICTORY
1156
(+17)
|
Nomad
#466254711
|
Spanish
|
|
00:21:50 |
Mar 28, 2026
|
|
DEFEAT
1139
(-16)
|
Arabia
#466244085
|
Spanish
|
|
01:06:54 |
Mar 28, 2026
|
|
DEFEAT
1155
(-17)
|
Arabia
#466238852
|
Tatars
|
|
00:31:17 |
Mar 28, 2026
|
|
DEFEAT
1172
(-17)
|
Arabia
#466155310
|
Tatars
|
|
00:52:03 |
Mar 28, 2026
|
|
DEFEAT
1189
(-15)
|
Arabia
#466150758
|
Tatars
|
|
00:37:17 |
Mar 28, 2026
|
|
DEFEAT
1204
(-16)
|
Mongolia
#466146141
|
Tatars
|
|
00:43:51 |
Mar 28, 2026
|
|
VICTORY
1220
(+16)
|
Arabia
#466145441
|
Tatars
|
|
00:05:43 |
Mar 28, 2026
|
|
VICTORY
1204
(+17)
|
Arabia
#466144295
|
Tatars
|
|
00:09:24 |
Mar 28, 2026
|
|
VICTORY
1187
(+17)
|
Glade
#466139227
|
Tatars
|
|
00:52:33 |
Mar 28, 2026
|
|
DEFEAT
1170
(-17)
|
Nomad
#466136622
|
Tatars
|
|
00:28:04 |
Mar 28, 2026
|
|
DEFEAT
1187
(-16)
|
Mongolia
#466133688
|
Tatars
|
|
00:31:39 |
Mar 28, 2026
|
|
VICTORY
1203
(+15)
|
Nomad
#466009248
|
Tatars
|
|
00:56:01 |
Mar 27, 2026
|
|
DEFEAT
1188
(-16)
|
Arabia
#466004659
|
Tatars
|
|
00:28:39 |
Mar 27, 2026
|
|
DEFEAT
1204
(-17)
|
Mongolia
#466002824
|
Tatars
|
|
00:09:52 |
Mar 27, 2026
|
|
DEFEAT
1221
(-17)
|
Arabia
#465996991
|
Tatars
|
|
00:36:27 |
Mar 27, 2026
|
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