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Tt5
Gameplay Summary
Passive early game, rarely rushes in Feudal (66%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units. Plays variable civs.
Passive early game, rarely rushes in Feudal (66%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units. Plays variable civs.
Elo
539
Bottom 20%
Rank
#41,736
1v1 RM
Games
2,822
102W /
99L
Steam
12 years
Verified
No risk factors detected
Player Analysis
79 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
66%
Monk Rush
13%
Skirmisher Rush
10%
Militia Rush
4%
Overall Behavior
Early castle build (54%)
Phosphoru (34%)
Monk rush (15%)
Skirmisher rush (14%)
Walling Style: Standard
Balances defense with map control. (1% of games)
Opening Success Rates
No Rush
52 games
46%
Monk Rush
10 games
50%
Skirmisher Rush
8 games
25%
Militia Rush
3 games
0%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Knight Rush
(7 games)
0%
win rate
Cavalry Archer Rush
(3 games)
0%
win rate
Archer Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open No Rush (66%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
BEST
Unique Unit
(15L)
Infantry (Spear)
(14L)
Skirmishers
(8L)
Knight Rush
7 games
100%
win rate
Cavalry Archer Rush
3 games
100%
win rate
Archer Rush
4 games
75%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
34%
Cavalry
PRIMARY STYLE
Unique Unit
70%
45% WR
Infantry (Spear)
39%
12% WR
Skirmishers
36%
13% WR
Heavy Cavalry
27%
25% WR
Dominates vs
Infantry (Spear)
+10
Archers
+6
Unique Unit
+6
Struggles vs
Unique Unit
−15
Infantry (Spear)
−14
Skirmishers
−8
Common Transitions
No Rush
Unique Unit
44% WR
Skirmisher Rush
Skirmishers
14% WR
Monk Rush
Unique Unit
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Khitans
57%
Shu
40%
Win Rates by Civ Type
Infantry Civs
42%
Their Best Infantry Civ:
Khitans
57% WR
Cavalry Civs
44%
Their Best Cavalry Civ:
Wei
67% WR
Archer Civs
36%
Their Best Archer Civ:
Shu
40% WR
Camel Civs
40%
Their Best Camel Civ:
Saracens
33% WR
Civ Playstyle Analysis
Khitans
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:38
Castle: 19:44
early castle build
43%
Shu
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:10
Castle: 20:02
monk rush
20%
early castle build
20%
Wu
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:23
Castle: 19:45
early castle build
100%
monk rush
25%
castle drop
25%
skirmisher rush
25%
phosphoru
25%
Dravidians
4
50%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 12:13
Castle: 20:02
early castle build
75%
skirmisher rush
50%
phosphoru
50%
monk rush
25%
fast imp
25%
Goths
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:54
Castle: 20:24
early castle build
67%
phosphoru
67%
Sicilians
3
0%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 12:04
Castle: 20:08
monk rush
67%
phosphoru
67%
archer rush
33%
knight rush
33%
militia rush
33%
early castle build
33%
Saracens
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:34
Castle: 19:15
castle drop
67%
cav archer rush
33%
fast imp
33%
phosphoru
33%
early castle build
33%
Wei
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:14
Castle: 21:08
early castle build
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 48 | 46% | No Rush 71% | No Rush (14) |
| Lowland | 7 | 57% | No Rush 71% | - |
| Glade | 5 | 60% | No Rush 60% | - |
| Graveyards | 5 | 20% | No Rush 60% | - |
| Haboob | 3 | 33% | No Rush 67% | - |
| Fortified Clearing | 3 | 0% | No Rush 67% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
40.6%
69 games
Morning
06:00 - 12:00
83.3%
6 games
Afternoon
12:00 - 18:00
56.9%
51 games
Evening
18:00 - 00:00
53.3%
75 games
Performs best in the Morning (83.3% WR), struggles in the Night (40.6% WR), plays most in Evening but wins more in Morning.
Based on 201 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
5x
Chases losses
4x
Stops after losses
5x
After 1st Win
1.3
games
After 1st defeat
1.2
games
End on Win
47%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
50
min
Games
79
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:30)
12:42
/ 11:12 target
III
Castle Age
(-00:31)
20:27
/ 20:58 target
IV
Imperial Age
(+00:04)
36:42
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:08
Improve
Reaches Imperial
70%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Chinese
Archer
2-0
Poles
Cavalry
2-0
Bohemians
Gunpowder
2-0
Worst Matchups
Hindustanis
Camel
0-2
Britons
Archer
1-5
Spanish
Gunpowder
1-4
Cavalry (43%)
Archer (50%)
Infantry (42%)
Gunpowder (50%)
Defensive (25%)
Most Faced Civs
1
Britons
31%
13 games
4W - 9L
2
Spanish
42%
12 games
5W - 7L
3
Khmer
45%
11 games
5W - 6L
Vietnamese
60%
10 games
6W - 4L
Teutons
40%
10 games
4W - 6L
Franks
56%
9 games
5W - 4L
Top 6 of 65 tracked opponent picks
Rating History (Last 60 days)
+99 Elo
91 games
Current
539
Peak
577
Low
440
Record (W:L)
48
-
43
Effective APM (Last 20 games)
Overall
30.7
actions per minute
Faster than average
for 539 Elo
0
Avg (24)
Dark Age
26.3
Feudal
26.6
Castle
29.2
Imperial
32.8
Peak:
90.7
eAPM
Recent Match History (79 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
539
(+16)
|
Black Forest
#468174689
|
Lithuanians
|
|
00:43:27 |
Apr 05, 2026
|
|
DEFEAT
523
(-14)
|
Nomad
#468075912
|
Vikings
|
|
00:36:52 |
Apr 05, 2026
|
|
DEFEAT
537
(-18)
|
MegaRandom
#467939307
|
Berbers
|
|
00:00:46 |
Apr 04, 2026
|
|
DEFEAT
555
(-18)
|
Enclosed
#467804530
|
Celts
|
|
01:17:56 |
Apr 04, 2026
|
|
VICTORY
573
(+14)
|
Nomad
#467803201
|
Huns
|
|
00:09:39 |
Apr 04, 2026
|
|
VICTORY
559
(+14)
|
Black Forest
#467802894
|
Italians
|
|
00:01:37 |
Apr 04, 2026
|
|
VICTORY
545
(+20)
|
Nomad
#467382293
|
Koreans
|
|
00:52:29 |
Apr 02, 2026
|
|
VICTORY
525
(+12)
|
Enclosed
#467167418
|
Bulgarians
|
|
00:34:19 |
Apr 01, 2026
|
|
VICTORY
513
(+15)
|
Ring Fortress
#467023556
|
Malay
|
|
00:28:14 |
Mar 31, 2026
|
|
VICTORY
498
(+12)
|
Ring Fortress
#466955733
|
Malians
|
|
00:56:15 |
Mar 31, 2026
|
|
VICTORY
486
(+16)
|
Mongolia
#466850877
|
Bengalis
|
|
00:38:30 |
Mar 31, 2026
|
|
DEFEAT
470
(-18)
|
Mongolia
#466359484
|
Cumans
|
|
00:48:07 |
Mar 29, 2026
|
|
DEFEAT
488
(-16)
|
Glade
#466356232
|
Cumans
|
|
00:27:11 |
Mar 29, 2026
|
|
VICTORY
504
(+14)
|
Ring Fortress
#466354706
|
Aztecs
|
|
00:09:06 |
Mar 29, 2026
|
|
DEFEAT
490
(-14)
|
Nomad
#466349801
|
Wei
|
|
00:41:00 |
Mar 29, 2026
|
|
VICTORY
504
(+17)
|
Ring Fortress
#466227350
|
Britons
|
|
00:55:46 |
Mar 28, 2026
|
|
DEFEAT
487
(-18)
|
Marketplace
#466048896
|
Wu
|
|
00:58:59 |
Mar 28, 2026
|
|
DEFEAT
505
(-16)
|
Glade
#465814281
|
Goths
|
|
00:51:32 |
Mar 27, 2026
|
|
VICTORY
521
(+15)
|
Nomad
#465797019
|
Gurjaras
|
|
00:22:09 |
Mar 26, 2026
|
|
DEFEAT
506
(-14)
|
Marketplace
#465516712
|
Bohemians
|
|
00:42:16 |
Mar 25, 2026
|
|
VICTORY
520
(+8)
|
Marketplace
#465516380
|
Khitans
|
|
00:00:19 |
Mar 25, 2026
|
|
VICTORY
512
(+17)
|
Mongolia
#465516026
|
Vikings
|
|
00:00:33 |
Mar 25, 2026
|
|
VICTORY
495
(+14)
|
Glade
#465416480
|
Wu
|
|
00:49:41 |
Mar 25, 2026
|
|
DEFEAT
481
(-19)
|
Marketplace
#465397181
|
Wei
|
|
00:57:21 |
Mar 24, 2026
|
|
VICTORY
500
(+14)
|
Glade
#465396871
|
Huns
|
|
00:01:14 |
Mar 24, 2026
|
|
VICTORY
486
(+16)
|
Glade
#465396426
|
Gurjaras
|
|
00:02:43 |
Mar 24, 2026
|
|
DEFEAT
470
(-13)
|
Marketplace
#465296111
|
Slavs
|
|
00:44:26 |
Mar 24, 2026
|
|
DEFEAT
483
(-16)
|
Ring Fortress
#465211978
|
Incas
|
|
00:43:30 |
Mar 24, 2026
|
|
DEFEAT
499
(-16)
|
Glade
#465206980
|
Incas
|
|
00:48:45 |
Mar 24, 2026
|
|
VICTORY
515
(+18)
|
Marketplace
#465141495
|
Aztecs
|
|
01:04:01 |
Mar 23, 2026
|
|
VICTORY
497
(+19)
|
Nomad
#464837409
|
Khmer
|
|
00:37:42 |
Mar 22, 2026
|
|
VICTORY
478
(+16)
|
Nomad
#464590976
|
Byzantines
|
|
00:53:04 |
Mar 21, 2026
|
|
DEFEAT
462
(-18)
|
Ring Fortress
#464415904
|
Vietnamese
|
|
00:49:38 |
Mar 21, 2026
|
|
DEFEAT
480
(-16)
|
Glade
#464136187
|
Wei
|
|
01:37:55 |
Mar 19, 2026
|
|
VICTORY
496
(+13)
|
Ring Fortress
#464076024
|
Hindustanis
|
|
01:21:25 |
Mar 19, 2026
|
|
DEFEAT
483
(-14)
|
Nomad
#463875030
|
Aztecs
|
|
00:36:14 |
Mar 18, 2026
|
|
VICTORY
497
(+17)
|
Mediterranean
#463752449
|
Persians
|
|
00:35:10 |
Mar 17, 2026
|
|
DEFEAT
480
(-13)
|
Mediterranean
#463501748
|
Gurjaras
|
|
00:48:00 |
Mar 16, 2026
|
|
VICTORY
493
(+18)
|
MegaRandom
#463498515
|
Huns
|
|
00:20:34 |
Mar 16, 2026
|
|
DEFEAT
475
(-17)
|
Haboob
#463215663
|
Saracens
|
|
00:44:41 |
Mar 15, 2026
|
|
DEFEAT
492
(-15)
|
Haboob
#463089716
|
Celts
|
|
00:41:57 |
Mar 15, 2026
|
|
DEFEAT
507
(-19)
|
Enclosed
#463032485
|
Portuguese
|
|
01:00:46 |
Mar 14, 2026
|
|
VICTORY
526
(+20)
|
MegaRandom
#462951584
|
Romans
|
|
00:18:56 |
Mar 14, 2026
|
|
DEFEAT
506
(-14)
|
Northern Isles
#462272724
|
Portuguese
|
|
01:01:11 |
Mar 11, 2026
|
|
VICTORY
520
(+8)
|
MegaRandom
#462198929
|
Wu
|
|
00:59:50 |
Mar 11, 2026
|
|
DEFEAT
512
(-15)
|
MegaRandom
#462176090
|
Persians
|
|
00:59:47 |
Mar 11, 2026
|
|
VICTORY
527
(+15)
|
Northern Isles
#462140764
|
Vikings
|
|
00:25:19 |
Mar 10, 2026
|
|
DEFEAT
512
(-17)
|
MegaRandom
#462119170
|
Dravidians
|
|
00:25:41 |
Mar 10, 2026
|
|
DEFEAT
529
(-13)
|
MegaRandom
#462062847
|
Bulgarians
|
|
00:49:28 |
Mar 10, 2026
|
|
DEFEAT
542
(-14)
|
Haboob
#461959577
|
Huns
|
|
00:48:38 |
Mar 10, 2026
|
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