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BebitoGarcFiuFiu
Gameplay Summary
Versatile opener, mixing Monk Rush (38%) and Militia Rush (38%). Plays open and aggressive with minimal walling. Frequently employs Monk plays and Fast Castle.
Versatile opener, mixing Monk Rush (38%) and Militia Rush (38%). Plays open and aggressive with minimal walling. Frequently employs Monk plays and Fast Castle.
Elo
1114
Top 35%
Rank
#16,523
1v1 RM
Games
354
2W /
6L
Steam
8 years
Verified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Monk Rush
38%
Militia Rush
38%
Scout Rush
13%
No Rush
13%
Overall Behavior
Monk rush (38%)
Fast castle (38%)
Militia rush (38%)
Archer rush (25%)
Scout rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (38% of games)
Opening Success Rates
Militia Rush
3 games
67%
Monk Rush
3 games
0%
Loses to
Scout Rush
55.6%
Beats
Knight Rush
64.1%
Early-Game Strengths
They defend best against:
Scout Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Monk Rush (38%), often loses to:
No counter data available
Mid & Late Game
BEST
Heavy Cavalry
(2L)
No significant weaknesses detected
Scout Rush
3 games
67%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Infantry Civs
20%
No data for specific civs yet.
Civ Playstyle Analysis
Aztecs
2
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Japanese
2
50%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Magyars
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Slavs
1
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Turks
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vietnamese
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 67% | Militia Rush 100% | - |
Performance
Win Rate by Game Length
Avg. Win
27 min
Avg. Loss
35
min
Games
8
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:38)
11:59
/ 10:21 target
III
Castle Age
(-00:50)
19:26
/ 20:16 target
Fast Castle - 38%
IV
Imperial Age
(-05:44)
30:19
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:20
Improve
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (0%)
Gunpowder (0%)
Infantry (50%)
Elephant (0%)
Archer (100%)
Most Faced Civs
1
Persians
0%
1 games
0W - 1L
2
Spanish
0%
1 games
0W - 1L
3
Khmer
0%
1 games
0W - 1L
Cumans
0%
1 games
0W - 1L
Turks
0%
1 games
0W - 1L
Teutons
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1114
Peak
1114
Low
1114
Record (W:L)
0
-
0
Effective APM (Last 6 games)
Overall
38.0
actions per minute
Average speed
for 1114 Elo
0
Avg (39)
Dark Age
39.4
Feudal
32.5
Castle
31.3
Imperial
10.0
Peak:
72.2
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1114
(-14)
|
Arabia
#450445323
|
Aztecs
Militia Rush
|
|
00:37:12 |
Jan 23, 2026
|
|
VICTORY
1128
(+15)
|
Arabia
#447571659
|
Vietnamese
Militia Rush
|
|
00:34:45 |
Jan 11, 2026
|
|
VICTORY
1113
(+16)
|
Arabia
#447567670
|
Japanese
Militia Rush
|
|
00:20:12 |
Jan 11, 2026
|
|
DEFEAT
1097
(-15)
|
Arena
#447559790
|
Japanese
Monk Rush
|
|
00:40:50 |
Jan 11, 2026
|
|
DEFEAT
1112
(-17)
|
Scandinavia
#447365467
|
Turks
Castle Drop
|
|
00:27:38 |
Jan 11, 2026
|
|
DEFEAT
1129
(-14)
|
Arena
#447361914
|
Aztecs
Monk Rush
|
|
00:25:18 |
Jan 11, 2026
|
|
DEFEAT
1143
(-16)
|
Lowland
#444739462
|
Slavs
Monk Rush
|
|
00:48:05 |
Jan 02, 2026
|
|
DEFEAT
1159
(-15)
|
Glade
#442591855
|
Magyars
Scout Rush
|
|
00:28:01 |
Dec 25, 2025
|
No matches found with the selected filters.