tonyvvv

tonyvvv

HK
982
3W - 3L
Gameplay Summary

Favors Knight Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle.

Favors Knight Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle.

Elo
982
Top 65%
Rank
N/A
1v1 RM
Games
6
3W / 3L
Steam
9 years
Unverified
No risk factors detected

Player Analysis

6 games
Early Game
Quick Facts
Favorite Openings
Knight Rush
50%
No Rush
50%
Overall Behavior
Phosphoru (67%) Knight rush (50%) Fast castle (33%) Castle drop (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (67% of games)
Opening Success Rates
Knight Rush 3 games
67%
No Rush 3 games
33%
Loses to
Monk Rush 64.1%
Camel Rush 56.5%
Beats
Cavalry Archer Rush 66.2%
Skirmisher Rush 60%
No Rush 59.3%
Early-Game Strengths
They defend best against:
Archer Rush (3 games)
67% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Knight Rush (50%), often loses to:
BEST Monk Rush 64.1% WR
Mid & Late Game
If they go Cavalry (83%), often loses to:
No clear weakness
No significant weaknesses detected
Archer Rush
3 games
67%
win rate
Quick tips: Heavy waller - bring siege Frequent FC - deny eco
Mid & Late Game
83%
Cavalry
PRIMARY STYLE
Unique Unit 67% 25% WR
Light Cavalry 67% 25% WR
Heavy Cavalry 33%
Infantry (Spear) 17%
Dominates vs
Archers +2
Struggles vs
No data
Common Transitions
Knight Rush Light Cavalry 67% WR
No Rush Unique Unit 33% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Knight Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Knight Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 3 100% Knight Rush 67% -
Performance
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
56 min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:24)
10:48
/ 11:12 target
III
Castle Age
(-03:35)
17:23
/ 20:58 target
Fast Castle - 33%
IV
Imperial Age
(+02:45)
39:23
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:08
Improve
Reaches Imperial
83%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Cavalry (50%)
Cavalry Archer (0%)
Archer (100%)
Most Faced Civs
1
Mongols 0%
1 games 0W - 1L
2
Wei 0%
1 games 0W - 1L
3
Magyars 0%
1 games 0W - 1L
Berbers 100%
1 games 1W - 0L
Georgians 100%
1 games 1W - 0L
Vietnamese 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
982
Peak
982
Low
982
Record (W:L)
0 - 0
Effective APM (Last 6 games)
Overall
40.9
actions per minute
Faster than average for 982 Elo
0 Avg (24)
Dark Age
48.7
Feudal
29.6
Castle
37.3
Imperial
39.9
Peak: 87.7 eAPM
Recent Match History (6 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
982 (+38)
Arabia
#448976333
Bohemians
Knight Rush
nl Olaf1896 Vietnamese (924) 00:48:07
Jan 17, 2026
2 months ago
VICTORY
944 (+48)
Arabia
#448972754
Tatars
Knight Rush
es chenquevara Georgians (941) 00:30:06
Jan 17, 2026
2 months ago
VICTORY
896 (+42)
Arabia
#448968195
Incas
Castle Drop
kz loko72 Berbers (847) 00:39:49
Jan 17, 2026
2 months ago
DEFEAT
854 (-49)
Scandinavia
#448773867
Khmer
Fast Castle
se Brolo Magyars (870) 01:02:22
Jan 16, 2026
2 months ago
DEFEAT
903 (-48)
MegaRandom
#448765204
Italians
Fast Castle
us DecoyHamster7 Wei (940) 00:49:15
Jan 16, 2026
2 months ago
DEFEAT
951 (-49)
Paradise Island
#448055478
Tatars
Knight Rush
us Magic Loogies Mongols (990) 00:56:35
Jan 13, 2026
2 months ago
No matches found with the selected filters.