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焕城
Gameplay Summary
Not enough analyzed games to generate a profile yet.
Not enough analyzed games to generate a profile yet.
Elo
1525
Top 8%
Rank
#3,823
1v1 RM
Games
416
10W /
2L
Steam
7 years
Verified
No risk factors detected
Player Analysis
3 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
67%
Ram Push
33%
Overall Behavior
Phosphoru (100%)
Early castle build (100%)
Fast castle (67%)
Ram push (33%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (0% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (67%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Unique (67%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
67%
Unique
PRIMARY STYLE
Unique Unit
100%
100% WR
Heavy Cavalry
33%
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Japanese
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:03
Castle: 16:14
phosphoru
100%
early castle build
100%
fast castle
67%
ram push
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 3 | 100% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
1 games
Morning
06:00 - 12:00
71.4%
7 games
Afternoon
12:00 - 18:00
100%
3 games
Evening
18:00 - 00:00
100%
1 games
Consistent performance across all time periods.
Based on 12 matches • Times in UTC
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
--
min
Games
3
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+01:25)
11:03
/ 09:38 target
III
Castle Age
(-04:08)
16:14
/ 20:22 target
Fast Castle - 67%
IV
Imperial Age
--:--
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
01:23
Improve
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (100%)
Gunpowder (100%)
Archer (100%)
Most Faced Civs
1
Turks
75%
4 games
3W - 1L
2
Britons
100%
2 games
2W - 0L
3
Teutons
100%
1 games
1W - 0L
Vietnamese
100%
1 games
1W - 0L
Muisca
100%
1 games
1W - 0L
Spanish
0%
1 games
0W - 1L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
+101 Elo
10 games
Current
1525
Peak
1525
Low
1424
Record (W:L)
8
-
2
Recent Match History (3 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1525
(+14)
|
Arena
#464213670
|
Japanese
|
|
00:26:22 |
Mar 20, 2026
|
|
VICTORY
1511
(+18)
|
Glade
#464027764
|
Japanese
|
|
00:25:51 |
Mar 19, 2026
|
|
DEFEAT
1493
(-1)
|
Arena
#464021058
|
Japanese
|
|
00:35:31 |
Mar 19, 2026
|
|
DEFEAT
1494
(-8)
|
Arena
#464019325
|
Japanese
|
|
00:30:31 |
Mar 19, 2026
|
|
VICTORY
1502
(+17)
|
Arena
#460172919
|
Japanese
|
|
00:29:28 |
Mar 02, 2026
|
|
VICTORY
1485
(+15)
|
Arena
#459937652
|
Japanese
|
|
00:28:24 |
Mar 01, 2026
|
|
VICTORY
1470
(+17)
|
Hideout
#459686568
|
Japanese
|
|
00:26:58 |
Feb 28, 2026
|
|
VICTORY
1453
(+14)
|
Migration
#459638813
|
Japanese
|
|
00:24:41 |
Feb 28, 2026
|
|
VICTORY
1439
(+15)
|
Arena
#459137155
|
Japanese
|
|
00:33:49 |
Feb 26, 2026
|
|
VICTORY
1424
(+15)
|
Arena
#456597252
|
Japanese
Ram Push
|
|
00:32:43 |
Feb 16, 2026
|
|
VICTORY
1409
(+16)
|
Arena
#449351041
|
Japanese
Fast Castle
|
|
00:23:45 |
Jan 18, 2026
|
|
VICTORY
1393
(+17)
|
Arena
#448293643
|
Japanese
No Rush
|
|
00:41:26 |
Jan 14, 2026
|
No matches found with the selected filters.