kajlol

kajlol

NL
993
5W - 2L
Gameplay Summary

Favors Scout Rush as primary opening (60%). Plays a cavalry-heavy style in mid/late game. Frequently employs FC into Unique Units and forward Castle drops.

Favors Scout Rush as primary opening (60%). Plays a cavalry-heavy style in mid/late game. Frequently employs FC into Unique Units and forward Castle drops.

Elo
993
Top 65%
Rank
#23,482
1v1 RM
Games
174
5W / 2L
Steam
15 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Scout Rush
60%
No Rush
40%
Overall Behavior
Scout rush (60%) Knight rush (40%) Phosphoru (20%) Castle drop (20%)
Walling Style: Standard
Balances defense with map control. (40% of games)
Opening Success Rates
Scout Rush 3 games
100%
Loses to
Steppe Lancer Rush 62.1%
Fire Lancer Rush 61.5%
Beats
No Rush 65.1%
Skirmisher Rush 59.6%
Cavalry Archer Rush 58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Scout Rush (60%), often loses to:
BEST Fire Lancer Rush 61.5% WR
Militia Rush 52.8% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips: Predictable opener Plays open - pressure early
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Unique Unit 50%
Heavy Cavalry 50%
Infantry (Spear) 50%
Dominates vs
Infantry (Spear) +2
Struggles vs
No data
Common Transitions
Scout Rush Unique Unit 100% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 4 75% No Rush 50% -
Performance
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
14 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:04)
11:08
/ 11:12 target
III
Castle Age
(+00:09)
21:07
/ 20:58 target
IV
Imperial Age
(-00:05)
36:33
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:28
Improve
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Infantry (100%)
Cavalry Archer (0%)
Camel (100%)
Most Faced Civs
1
Cumans 0%
1 games 0W - 1L
2
Teutons 100%
1 games 1W - 0L
3
Mongols 0%
1 games 0W - 1L
Vikings 100%
1 games 1W - 0L
Japanese 100%
1 games 1W - 0L
Saracens 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
977
Peak
977
Low
977
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
20.3
actions per minute
Average speed for 977 Elo
0 Avg (24)
Dark Age
20.2
Feudal
19.0
Castle
17.0
Imperial
12.7
Peak: 41.2 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
993 (+16)
Ring Fortress
#466405023
Franks
cz Sha Franks (976) 00:41:43
Mar 29, 2026
1 week ago
VICTORY
977 (+15)
Arabia
#451919109
Franks
Scout Rush
de Symon Saracens (939) 00:44:01
Jan 28, 2026
2 months ago
VICTORY
962 (+17)
Arabia
#451469494
Koreans
No Rush
us geebo Japanese (962) 00:33:09
Jan 26, 2026
2 months ago
VICTORY
945 (+17)
Arabia
#451403996
Spanish
Scout Rush
co WololoJedi Vikings (941) 00:41:24
Jan 26, 2026
2 months ago
DEFEAT
928 (-17)
Arabia
#448520587
Franks
No Rush
us Lousy Shot Marc Mongols (925) 00:13:59
Jan 15, 2026
2 months ago
VICTORY
945 (+16)
Paradise Island
#447998688
Spanish
Scout Rush
cn 巨浪大切 Teutons (921) 00:40:30
Jan 13, 2026
2 months ago
DEFEAT
929 (-16)
Haboob
#439609231
Franks
es MrMeeseeks09 Cumans (946) 00:09:14
Dec 12, 2025
3 months ago
No matches found with the selected filters.