RD | RuJasonSh

RD | RuJasonSh

DO
1553
2W - 4L
Gameplay Summary

Versatile opener, mixing Archer Rush (40%) and Militia Rush (20%). Transitions into archer-focused compositions, especially Archer line. Frequently employs Monk plays and Fast Castle.

Versatile opener, mixing Archer Rush (40%) and Militia Rush (20%). Transitions into archer-focused compositions, especially Archer line. Frequently employs Monk plays and Fast Castle.

Elo
1553
Top 8%
Rank
#3,401
1v1 RM
Games
139
2W / 4L
Steam
5 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Archer Rush
40%
Militia Rush
20%
Skirmisher Rush
20%
Scout Rush
20%
Overall Behavior
Archer rush (60%) Militia rush (20%) Skirmisher rush (20%) Monk rush (20%) Camel rush (20%)
Walling Style: Standard
Balances defense with map control. (60% of games)
Early-Game Strengths
They defend best against:
Scout Rush (3 games)
67% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Archer Rush (40%), often loses to:
BEST Scout Rush 53.8% WR
Militia Rush 51.6% WR
Mid & Late Game
If they go Archer (75%), often loses to:
BEST Heavy Cavalry (2L)
Skirmishers (2L)
No significant weaknesses detected
Scout Rush
3 games
67%
win rate
Quick tips: Heavy waller - bring siege
Mid & Late Game
75%
Archer
PRIMARY STYLE
Archers 50%
Skirmishers 50%
Infantry (Spear) 25%
Heavy Monk 25%
Dominates vs
No data
Struggles vs
Heavy Cavalry −2
Skirmishers −2
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: Militia Rush

Insufficient data for detailed analysis.

Top Opening: Skirmisher Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 4 25% Archer Rush 50% -
Performance
Win Rate by Game Length
Avg. Win
50 min
Avg. Loss
36 min
Games
5
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:33)
10:11
/ 09:38 target
Fast Feudal - 40%
III
Castle Age
(+01:12)
21:34
/ 20:22 target
Fast Castle - 20%
IV
Imperial Age
(+02:53)
39:06
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:35
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Magyars Cavalry
1-1
Worst Matchups
Magyars Cavalry
1-1
Cavalry (33%)
Cavalry Archer (0%)
Archer (100%)
Most Faced Civs
1
Magyars 50%
2 games 1W - 1L
2
Chinese 0%
1 games 0W - 1L
3
Mongols 0%
1 games 0W - 1L
Persians 0%
1 games 0W - 1L
Italians 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1553
Peak
1553
Low
1553
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
44.6
actions per minute
Slower than average for 1553 Elo
0 Avg (52)
Dark Age
42.1
Feudal
36.9
Castle
39.7
Imperial
19.2
Peak: 93.6 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
1553 (+12)
Arena
#448354773
Hindustanis
Scout Rush
ch [PSCH] wolverito Italians (1460) 01:07:12
Jan 14, 2026
2 months ago
VICTORY
1541 (+13)
Arabia
#448350392
Bohemians
Skirmisher Rush
ar The Vegan Boar Magyars (1466) 00:32:08
Jan 14, 2026
2 months ago
DEFEAT
1528 (-16)
Arabia
#448276985
Ethiopians
Archer Rush
tw greatsurferTW Persians (1552) 00:46:31
Jan 14, 2026
2 months ago
DEFEAT
1544 (-16)
Arabia
#448275028
Ethiopians
Archer Rush
cn BrokenBullet Mongols (1560) 00:15:25
Jan 14, 2026
2 months ago
DEFEAT
1560 (-19)
Arabia
#448128180
Tatars
Militia Rush
us Pittmang Magyars (1519) 00:47:22
Jan 13, 2026
2 months ago
DEFEAT
1408 (-11)
My Map
#415517165
Khmer
do RD | Kiko Chinese (1521) 00:28:26
Aug 27, 2025
7 months ago
No matches found with the selected filters.