Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
TitOn
Gameplay Summary
Passive early game, rarely rushes in Feudal (100%). Plays a cavalry-heavy style in mid/late game. Struggles against No Rush (100% loss rate). Plays open and aggressive with minimal walling. Cumans specialist (100% pick rate).
Passive early game, rarely rushes in Feudal (100%). Plays a cavalry-heavy style in mid/late game. Struggles against No Rush (100% loss rate). Plays open and aggressive with minimal walling. Cumans specialist (100% pick rate).
Elo
840
Top 80%
Rank
N/A
1v1 RM
Games
9
2W /
6L
Steam
Private
Hidden
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
100%
Overall Behavior
Early castle build (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (0% of games)
Opening Success Rates
No Rush
5 games
20%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (100%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (80%), often loses to:
BEST
Unique Unit
(2L)
Heavy Cavalry
(2L)
Infantry (Spear)
(2L)
No Rush
3 games
100%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
80%
Cavalry
PRIMARY STYLE
Infantry (Spear)
80%
0% WR
Heavy Cavalry
60%
0% WR
Light Cavalry
60%
33% WR
Camels
20%
Dominates vs
No data
Struggles vs
Unique Unit
−2
Heavy Cavalry
−2
Infantry (Spear)
−2
Common Transitions
No Rush
Infantry (Spear)
20% WR
Tendencies & Patterns
Civ. Stats
Cumans
20%
Win Rates by Civ Type
Cavalry Civs
20%
Their Best Cavalry Civ:
Cumans
20% WR
Civ Playstyle Analysis
Cumans
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:47
Castle: 26:15
early castle build
20%
Performance
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
44
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:35)
11:47
/ 11:12 target
III
Castle Age
(+05:17)
26:15
/ 20:58 target
IV
Imperial Age
(+11:36)
48:14
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:19
Improve
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (0%)
Cavalry (0%)
Cavalry Archer (100%)
Most Faced Civs
1
Teutons
0%
2 games
0W - 2L
2
Poles
0%
1 games
0W - 1L
3
Romans
0%
1 games
0W - 1L
Bulgarians
0%
1 games
0W - 1L
Mongols
100%
1 games
1W - 0L
Spanish
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
-8 Elo
8 games
Current
840
Peak
848
Low
840
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
15.2
actions per minute
Slower than average
for 840 Elo
0
Avg (24)
Dark Age
16.3
Feudal
13.4
Castle
14.8
Imperial
7.0
Peak:
48.4
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
840
(+36)
|
Mongolia
#464277257
|
Teutons
|
|
00:00:19 |
Mar 20, 2026
|
|
DEFEAT
804
(-44)
|
Glade
#464243096
|
Teutons
|
|
01:12:21 |
Mar 20, 2026
|
|
VICTORY
848
(+31)
|
Fortified Clearing
#454201255
|
Cumans
No Rush
|
|
00:31:07 |
Feb 06, 2026
|
|
DEFEAT
817
(-38)
|
Border Dispute
#454195134
|
Cumans
|
|
00:37:45 |
Feb 06, 2026
|
|
DEFEAT
855
(-44)
|
Paradise Island
#448107701
|
Cumans
No Rush
|
|
00:52:43 |
Jan 13, 2026
|
|
DEFEAT
899
(-47)
|
Paradise Island
#448100268
|
Cumans
No Rush
|
|
00:53:01 |
Jan 13, 2026
|
|
DEFEAT
946
(-45)
|
Arena
#448089888
|
Cumans
No Rush
|
|
00:33:13 |
Jan 13, 2026
|
|
DEFEAT
991
(-55)
|
Arena
#448083512
|
Cumans
No Rush
|
|
00:38:54 |
Jan 13, 2026
|
No matches found with the selected filters.