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KanKi
Gameplay Summary
Versatile opener, mixing Militia Rush (39%) and Scout Rush (26%). Transitions into archer-focused compositions, especially Archer line. Struggles against Heavy Cavalry compositions. Plays variable civs.
Versatile opener, mixing Militia Rush (39%) and Scout Rush (26%). Transitions into archer-focused compositions, especially Archer line. Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
1371
Top 18%
Rank
#6,733
1v1 RM
Games
1,966
169W /
171L
Steam
Private
Hidden
No risk factors detected
Player Analysis
167 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
39%
Scout Rush
26%
Archer Rush
14%
No Rush
14%
Overall Behavior
Militia rush (45%)
Scout rush (26%)
Archer rush (23%)
Tower rush (12%)
Skirmisher rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (68% of games)
Opening Success Rates
Militia Rush
65 games
49%
Scout Rush
44 games
43%
Archer Rush
24 games
42%
No Rush
23 games
52%
Skirmisher Rush
4 games
75%
Monk Rush
4 games
50%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
100%
win rate
Monk Rush
(3 games)
67%
win rate
Knight Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(24 games)
37%
win rate
Scout Rush
(53 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (39%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (41%), often loses to:
BEST
Heavy Cavalry
(15L)
Light Cavalry
(13L)
Cav Archers
(9L)
Archer Rush
24 games
63%
win rate
Scout Rush
53 games
60%
win rate
Skirmisher Rush
3 games
100%
win rate
Monk Rush
3 games
67%
win rate
Knight Rush
3 games
67%
win rate
Mid & Late Game
41%
Archer
PRIMARY STYLE
Archers
40%
57% WR
Heavy Cavalry
35%
58% WR
Skirmishers
23%
29% WR
Unique Unit
16%
67% WR
Dominates vs
Archers
+12
Skirmishers
+11
Heavy Cavalry
+10
Struggles vs
Heavy Cavalry
−15
Light Cavalry
−13
Cav Archers
−9
Common Transitions
Militia Rush
Heavy Cavalry
58% WR
Scout Rush
Heavy Cavalry
35% WR
Archer Rush
Archers
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Shu
60%
Berbers
38%
Win Rates by Civ Type
Cavalry Civs
41%
Their Best Cavalry Civ:
Georgians
44% WR
Infantry Civs
48%
Their Best Infantry Civ:
Goths
50% WR
Defensive Civs
52%
Their Best Defensive Civ:
Byzantines
52% WR
Camel Civs
41%
Their Best Camel Civ:
Gurjaras
41% WR
Archer Civs
60%
Their Best Archer Civ:
Shu
60% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Portuguese
50% WR
Civ Playstyle Analysis
Georgians
27
44%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:52
Castle: 23:01
militia rush
41%
scout rush
41%
tower rush
26%
archer rush
26%
knight rush
22%
Byzantines
25
52%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:40
Castle: 22:27
militia rush
24%
monk rush
20%
Berbers
24
38%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:38
Castle: 23:31
militia rush
63%
tower rush
33%
Gurjaras
22
41%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:42
Castle: 22:06
scout rush
59%
Shu
20
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:27
Castle: 22:19
archer rush
50%
militia rush
40%
skirmisher rush
20%
Portuguese
20
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:27
Castle: 22:11
militia rush
45%
archer rush
40%
skirmisher rush
25%
knight rush
25%
scout rush
25%
Wu
17
47%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:36
Castle: 21:51
militia rush
76%
monk rush
24%
Goths
12
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 12:01
Castle: 21:44
militia rush
75%
early castle build
25%
archer rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 93 | 42% | Militia Rush 43% | Scout Rush (22) |
| Lowland | 24 | 58% | Militia Rush 38% | Militia Rush (4) |
| Haboob | 21 | 48% | Militia Rush 33% | Scout Rush (4) |
| Graveyards | 14 | 36% | No Rush 21% | Militia Rush (3) |
| Mired | 5 | 40% | No Rush 100% | - |
| Paradise Island | 4 | 100% | Archer Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
53.9%
76 games
Afternoon
12:00 - 18:00
51.7%
149 games
Evening
18:00 - 00:00
44.3%
115 games
Consistent performance across all time periods.
Based on 340 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
18x
Chases losses
27x
Stops after losses
13x
After 1st Win
2.9
games
After 1st defeat
3.7
games
End on Win
60%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
38
min
Games
167
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:40)
10:33
/ 09:53 target
Fast Feudal - 44%
III
Castle Age
(+01:45)
22:27
/ 20:42 target
IV
Imperial Age
(+03:55)
40:24
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:31
Average
Reaches Imperial
32%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Turks
Gunpowder
3-0
Portuguese
Gunpowder
3-0
Bengalis
Elephant
2-0
Worst Matchups
Goths
Infantry
0-3
Chinese
Archer
0-5
Bulgarians
Infantry
0-2
Cavalry (51%)
Infantry (30%)
Archer (43%)
Cavalry Archer (50%)
Gunpowder (82%)
Most Faced Civs
1
Mongols
50%
24 games
12W - 12L
2
Magyars
33%
18 games
6W - 12L
3
Persians
50%
16 games
8W - 8L
Khmer
40%
15 games
6W - 9L
Japanese
36%
11 games
4W - 7L
Franks
60%
10 games
6W - 4L
Top 6 of 94 tracked opponent picks
Rating History (Last 60 days)
+26 Elo
150 games
Current
1371
Peak
1472
Low
1249
Record (W:L)
75
-
75
Effective APM (Last 20 games)
Overall
38.6
actions per minute
Average speed
for 1371 Elo
0
Avg (39)
Dark Age
34.6
Feudal
36.9
Castle
36.5
Imperial
10.2
Peak:
78.8
eAPM
Recent Match History (167 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1371
(+16)
|
Enclosed
#467563367
|
Lithuanians
|
|
00:41:13 |
Apr 03, 2026
|
|
VICTORY
1355
(+15)
|
Enclosed
#467561073
|
Lithuanians
|
|
00:25:34 |
Apr 03, 2026
|
|
VICTORY
1340
(+16)
|
Nomad
#467557738
|
Lithuanians
|
|
00:26:14 |
Apr 03, 2026
|
|
VICTORY
1324
(+16)
|
MegaRandom
#467555276
|
Lithuanians
|
|
00:33:08 |
Apr 03, 2026
|
|
VICTORY
1308
(+16)
|
Nomad
#467356585
|
Lithuanians
|
|
00:49:00 |
Apr 02, 2026
|
|
VICTORY
1292
(+15)
|
Nomad
#467355156
|
Lithuanians
|
|
00:14:24 |
Apr 02, 2026
|
|
VICTORY
1277
(+14)
|
Arabia
#467351387
|
Lithuanians
|
|
00:39:42 |
Apr 02, 2026
|
|
DEFEAT
1263
(-17)
|
Nomad
#467339317
|
Lithuanians
|
|
00:44:57 |
Apr 02, 2026
|
|
VICTORY
1280
(+15)
|
Arabia
#467333793
|
Lithuanians
|
|
00:47:22 |
Apr 02, 2026
|
|
VICTORY
1265
(+16)
|
Enclosed
#467331206
|
Lithuanians
|
|
00:38:36 |
Apr 02, 2026
|
|
DEFEAT
1249
(-18)
|
Arabia
#467328827
|
Lithuanians
|
|
00:38:31 |
Apr 02, 2026
|
|
DEFEAT
1286
(-14)
|
MegaRandom
#467326943
|
Lithuanians
|
|
00:29:10 |
Apr 02, 2026
|
|
DEFEAT
1281
(-19)
|
Arabia
#467324927
|
Lithuanians
|
|
00:35:13 |
Apr 02, 2026
|
|
DEFEAT
1300
(-13)
|
Arabia
#467323680
|
Lithuanians
|
|
00:20:55 |
Apr 02, 2026
|
|
DEFEAT
1313
(-14)
|
Enclosed
#467321670
|
Lithuanians
|
|
00:30:24 |
Apr 02, 2026
|
|
VICTORY
1327
(+17)
|
Nomad
#467319149
|
Lithuanians
|
|
00:36:51 |
Apr 02, 2026
|
|
VICTORY
1310
(+14)
|
Enclosed
#467316875
|
Lithuanians
|
|
00:36:01 |
Apr 02, 2026
|
|
VICTORY
1296
(+16)
|
Arabia
#467316498
|
Lithuanians
|
|
00:03:54 |
Apr 02, 2026
|
|
VICTORY
1280
(+14)
|
Arabia
#467314534
|
Lithuanians
|
|
00:22:41 |
Apr 02, 2026
|
|
DEFEAT
1266
(-19)
|
Arabia
#467311606
|
Lithuanians
|
|
00:52:31 |
Apr 02, 2026
|
|
DEFEAT
1285
(-14)
|
Mongolia
#465668158
|
Lithuanians
|
|
00:29:46 |
Mar 26, 2026
|
|
DEFEAT
1299
(-17)
|
Marketplace
#465665177
|
Lithuanians
|
|
00:40:32 |
Mar 26, 2026
|
|
VICTORY
1316
(+18)
|
Arabia
#465661805
|
Lithuanians
|
|
00:42:35 |
Mar 26, 2026
|
|
DEFEAT
1298
(-12)
|
Arabia
#465659221
|
Lithuanians
|
|
00:41:41 |
Mar 26, 2026
|
|
DEFEAT
1310
(-15)
|
Arabia
#465656407
|
Lithuanians
|
|
00:40:55 |
Mar 26, 2026
|
|
DEFEAT
1325
(-15)
|
Arabia
#465653440
|
Lithuanians
|
|
00:48:58 |
Mar 26, 2026
|
|
VICTORY
1340
(+16)
|
Marketplace
#465651770
|
Lithuanians
|
|
00:27:36 |
Mar 26, 2026
|
|
DEFEAT
1324
(-17)
|
Nomad
#465552362
|
Lithuanians
|
|
00:42:04 |
Mar 25, 2026
|
|
VICTORY
1341
(+18)
|
Nomad
#465534798
|
Lithuanians
|
|
01:00:59 |
Mar 25, 2026
|
|
DEFEAT
1323
(-15)
|
Nomad
#465527328
|
Lithuanians
|
|
01:04:02 |
Mar 25, 2026
|
|
DEFEAT
1338
(-16)
|
Arabia
#465522634
|
Lithuanians
|
|
00:39:19 |
Mar 25, 2026
|
|
VICTORY
1354
(+14)
|
Arabia
#465501507
|
Sicilians
|
|
01:00:33 |
Mar 25, 2026
|
|
DEFEAT
1340
(-14)
|
Nomad
#465498817
|
Sicilians
|
|
00:23:19 |
Mar 25, 2026
|
|
VICTORY
1354
(+15)
|
Marketplace
#465362754
|
Sicilians
|
|
01:11:39 |
Mar 24, 2026
|
|
DEFEAT
1339
(-17)
|
Arabia
#465354721
|
Sicilians
|
|
00:51:50 |
Mar 24, 2026
|
|
VICTORY
1356
(+17)
|
Marketplace
#465346032
|
Sicilians
|
|
00:56:42 |
Mar 24, 2026
|
|
DEFEAT
1339
(-17)
|
Arabia
#465338981
|
Sicilians
|
|
00:44:41 |
Mar 24, 2026
|
|
VICTORY
1356
(+17)
|
Arabia
#465335061
|
Sicilians
|
|
00:26:50 |
Mar 24, 2026
|
|
DEFEAT
1339
(-16)
|
Nomad
#465332411
|
Sicilians
|
|
00:17:11 |
Mar 24, 2026
|
|
DEFEAT
1355
(-17)
|
Arabia
#465326003
|
Sicilians
|
|
00:47:32 |
Mar 24, 2026
|
|
VICTORY
1372
(+14)
|
Arabia
#464868973
|
Sicilians
|
|
00:45:24 |
Mar 22, 2026
|
|
VICTORY
1358
(+18)
|
Nomad
#464865198
|
Sicilians
|
|
00:23:07 |
Mar 22, 2026
|
|
DEFEAT
1340
(-17)
|
Nomad
#464856490
|
Sicilians
|
|
00:56:32 |
Mar 22, 2026
|
|
DEFEAT
1357
(-17)
|
Arabia
#464850294
|
Sicilians
|
|
00:41:34 |
Mar 22, 2026
|
|
VICTORY
1374
(+15)
|
Arabia
#464843724
|
Sicilians
|
|
00:41:41 |
Mar 22, 2026
|
|
VICTORY
1359
(+15)
|
Mongolia
#464644885
|
Sicilians
|
|
00:23:47 |
Mar 21, 2026
|
|
DEFEAT
1344
(-16)
|
Mongolia
#464638383
|
Sicilians
|
|
00:40:15 |
Mar 21, 2026
|
|
DEFEAT
1360
(-14)
|
Mongolia
#464634938
|
Sicilians
|
|
00:18:46 |
Mar 21, 2026
|
|
DEFEAT
1374
(-15)
|
Mongolia
#464627386
|
Sicilians
|
|
00:42:30 |
Mar 21, 2026
|
|
DEFEAT
1389
(-16)
|
Nomad
#464623002
|
Sicilians
|
|
00:26:52 |
Mar 21, 2026
|
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