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laurhns.style
Gameplay Summary
Opens Archer Rush (42%) or booms to Castle (33%). Transitions into archer-focused compositions, especially Archer line. Most successful with Archer Rush (60% win rate). Frequently employs Fast Castle. Often picks Koreans (67%).
Opens Archer Rush (42%) or booms to Castle (33%). Transitions into archer-focused compositions, especially Archer line. Most successful with Archer Rush (60% win rate). Frequently employs Fast Castle. Often picks Koreans (67%).
Elo
1022
Top 50%
Rank
#21,920
1v1 RM
Games
39
8W /
6L
Steam
3 years
Verified
No risk factors detected
Player Analysis
12 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
42%
No Rush
33%
Militia Rush
17%
Scout Rush
8%
Overall Behavior
Archer rush (42%)
Cav archer rush (25%)
Fast castle (25%)
Early castle build (25%)
Militia rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
Archer Rush
5 games
60%
No Rush
4 games
75%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
They defend best against:
No Rush
(5 games)
80%
win rate
Scout Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Archer Rush (42%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
If they go Archer (60%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
5 games
80%
win rate
Scout Rush
3 games
67%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
60%
Archer
PRIMARY STYLE
Archers
60%
83% WR
Fire Lancers
50%
80% WR
Infantry (Sword)
30%
33% WR
Unique Unit
30%
67% WR
Dominates vs
Light Cavalry
+4
Unique Unit
+3
Skirmishers
+3
Struggles vs
No data
Common Transitions
Archer Rush
Archers
75% WR
No Rush
Archers
100% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Koreans
63%
Win Rates by Civ Type
Defensive Civs
63%
Their Best Defensive Civ:
Koreans
63% WR
Civ Playstyle Analysis
Koreans
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:08
Castle: 18:53
archer rush
50%
fast castle
38%
early castle build
38%
castle drop
25%
fast imp
25%
Japanese
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Magyars
2
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Paradise Island | 5 | 60% | Archer Rush 60% | - |
| Arabia | 3 | 33% | Archer Rush 67% | - |
| Arena | 3 | 100% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
60%
5 games
Morning
06:00 - 12:00
0%
1 games
Afternoon
12:00 - 18:00
100%
2 games
Evening
18:00 - 00:00
50%
6 games
Performs best in the Night (60% WR).
Based on 14 matches • Times in UTC
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
35
min
Games
12
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:53)
11:14
/ 10:21 target
III
Castle Age
(+00:17)
20:33
/ 20:16 target
Fast Castle - 25%
IV
Imperial Age
(+00:38)
36:41
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:26
Improve
Reaches Imperial
67%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Japanese
Infantry
2-0
Franks
Cavalry
2-0
Worst Matchups
Japanese
Infantry
2-0
Franks
Cavalry
2-0
Cavalry (80%)
Infantry (75%)
Gunpowder (100%)
Cavalry Archer (0%)
Monk (0%)
Most Faced Civs
1
Franks
67%
3 games
2W - 1L
2
Japanese
100%
2 games
2W - 0L
3
Romans
0%
1 games
0W - 1L
Malay
100%
1 games
1W - 0L
Dravidians
0%
1 games
0W - 1L
Turks
100%
1 games
1W - 0L
Top 6 of 9 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1022
Peak
1022
Low
1022
Record (W:L)
0
-
0
Effective APM (Last 12 games)
Overall
38.3
actions per minute
Average speed
for 1022 Elo
0
Avg (39)
Dark Age
39.7
Feudal
27.6
Castle
25.9
Imperial
28.8
Peak:
82.0
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1022
(+17)
|
Arena
#452916905
|
Koreans
Fast Castle
|
|
00:43:33 |
Feb 01, 2026
|
|
VICTORY
1005
(+17)
|
Shrubland
#452904250
|
Magyars
Scout Rush
|
|
00:54:36 |
Feb 01, 2026
|
|
VICTORY
988
(+17)
|
Arena
#451454598
|
Koreans
Castle Drop
|
|
00:41:44 |
Jan 26, 2026
|
|
VICTORY
971
(+17)
|
Arabia
#451215464
|
Magyars
Archer Rush
|
|
00:46:30 |
Jan 25, 2026
|
|
DEFEAT
954
(-16)
|
Arabia
#449776962
|
Koreans
Archer Rush
|
|
00:49:34 |
Jan 20, 2026
|
|
VICTORY
970
(+17)
|
Paradise Island
#449753275
|
Koreans
Archer Rush
|
|
00:50:45 |
Jan 20, 2026
|
|
DEFEAT
953
(-16)
|
Paradise Island
#449740229
|
Koreans
Archer Rush
|
|
00:23:06 |
Jan 20, 2026
|
|
VICTORY
969
(+15)
|
Paradise Island
#449737744
|
Koreans
Archer Rush
|
|
00:19:36 |
Jan 20, 2026
|
|
DEFEAT
954
(-16)
|
Paradise Island
#449720034
|
Koreans
No Rush
|
|
00:07:40 |
Jan 20, 2026
|
|
VICTORY
970
(+15)
|
Arena
#449712078
|
Koreans
Castle Drop
|
|
00:41:31 |
Jan 20, 2026
|
|
DEFEAT
955
(-15)
|
Arabia
#448130127
|
Japanese
Militia Rush
|
|
00:58:52 |
Jan 13, 2026
|
|
VICTORY
970
(+16)
|
Paradise Island
#448057274
|
Japanese
Militia Rush
|
|
00:26:05 |
Jan 13, 2026
|
|
DEFEAT
954
(-15)
|
Haboob
#439123299
|
Bohemians
|
|
00:14:28 |
Dec 10, 2025
|
|
DEFEAT
969
(-16)
|
Haboob
#439119699
|
Turks
|
|
00:14:40 |
Dec 10, 2025
|
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