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bobbyblex
Gameplay Summary
Versatile opener, mixing Militia Rush (43%) and Scout Rush (29%). Plays a cavalry-heavy style in mid/late game. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle.
Versatile opener, mixing Militia Rush (43%) and Scout Rush (29%). Plays a cavalry-heavy style in mid/late game. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle.
Elo
1550
Top 8%
Rank
#3,521
1v1 RM
Games
1,283
12W /
7L
Steam
Private
Hidden
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
43%
Scout Rush
29%
No Rush
14%
Monk Rush
14%
Overall Behavior
Archer rush (57%)
Militia rush (57%)
Phosphoru (43%)
Scout rush (29%)
Early castle build (29%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (71% of games)
Opening Success Rates
Militia Rush
3 games
67%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (43%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (43%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
43%
Cavalry
PRIMARY STYLE
Unique Unit
43%
67% WR
Archers
43%
33% WR
Light Cavalry
29%
Heavy Monk
29%
Dominates vs
Light Cavalry
+3
Unique Unit
+2
Struggles vs
No data
Common Transitions
Militia Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Celts
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:21
Castle: 22:15
archer rush
100%
militia rush
100%
phosphoru
33%
skirmisher rush
33%
Mongols
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:57
Castle: 16:16
phosphoru
67%
fast castle
67%
scout rush
33%
early castle build
33%
fast imp
33%
monk rush
33%
Shu
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 50% | Militia Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
2 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
100%
6 games
Evening
18:00 - 00:00
45.5%
11 games
Performs best in the Afternoon (100% WR).
Based on 19 matches • Times in UTC
Win Rate by Game Length
Avg. Win
46 min
Avg. Loss
42
min
Games
7
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:31)
10:09
/ 09:38 target
Fast Feudal - 29%
III
Castle Age
(-00:56)
19:26
/ 20:22 target
Fast Castle - 29%
IV
Imperial Age
(+00:19)
36:32
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:33
Average
Reaches Imperial
86%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Camel (100%)
Defensive (100%)
Cavalry (100%)
Infantry (0%)
Archer (0%)
Most Faced Civs
1
Gurjaras
67%
3 games
2W - 1L
2
Romans
50%
2 games
1W - 1L
3
Malay
50%
2 games
1W - 1L
Vietnamese
50%
2 games
1W - 1L
Mayans
50%
2 games
1W - 1L
Wu
100%
1 games
1W - 0L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
+4 Elo
7 games
Current
1550
Peak
1575
Low
1546
Record (W:L)
4
-
3
Effective APM (Last 7 games)
Overall
36.2
actions per minute
Slower than average
for 1550 Elo
0
Avg (52)
Dark Age
36.9
Feudal
33.5
Castle
31.1
Imperial
30.6
Peak:
78.3
eAPM
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1550
(-10)
|
Arabia
#454992272
|
Celts
Militia Rush
|
|
00:23:32 |
Feb 09, 2026
|
|
VICTORY
1560
(+12)
|
Arabia
#454958514
|
Celts
Militia Rush
|
|
00:46:18 |
Feb 09, 2026
|
|
DEFEAT
1548
(-13)
|
Arabia
#454815958
|
Shu
Scout Rush
|
|
01:03:59 |
Feb 08, 2026
|
|
DEFEAT
1561
(-14)
|
MegaRandom
#454774645
|
Mongols
Monk Rush
|
|
00:39:50 |
Feb 08, 2026
|
|
VICTORY
1575
(+15)
|
Fortified Clearing
#454131872
|
Mongols
Fast Castle
|
|
00:37:04 |
Feb 06, 2026
|
|
VICTORY
1560
(+14)
|
Canals
#453964038
|
Mongols
Scout Rush
|
|
00:44:16 |
Feb 05, 2026
|
|
VICTORY
1546
(+14)
|
Arabia
#453942400
|
Celts
Militia Rush
|
|
00:55:54 |
Feb 05, 2026
|
|
VICTORY
1534
(+14)
|
Golden Swamp
#437221639
|
Mongols
|
|
00:17:51 |
Dec 02, 2025
|
|
VICTORY
1520
(+18)
|
MegaRandom
#437199450
|
Goths
|
|
00:44:17 |
Dec 02, 2025
|
|
VICTORY
1502
(+13)
|
Golden Swamp
#437196628
|
Turks
|
|
00:12:13 |
Dec 02, 2025
|
|
DEFEAT
1489
(-15)
|
Arabia
#437088091
|
Vikings
|
|
00:35:40 |
Dec 02, 2025
|
|
VICTORY
1504
(+21)
|
African Clearing
#436851179
|
Lithuanians
|
|
00:24:28 |
Nov 30, 2025
|
|
VICTORY
1483
(+16)
|
African Clearing
#436845521
|
Celts
|
|
00:19:33 |
Nov 30, 2025
|
|
VICTORY
1467
(+15)
|
Golden Swamp
#436322975
|
Shu
|
|
00:18:21 |
Nov 28, 2025
|
|
DEFEAT
1452
(-16)
|
Yucatan
#436270921
|
Incas
|
|
00:27:51 |
Nov 28, 2025
|
|
DEFEAT
1468
(-15)
|
Fortress
#436268998
|
Khmer
|
|
00:07:25 |
Nov 28, 2025
|
|
DEFEAT
1483
(-14)
|
MegaRandom
#436267545
|
Mongols
|
|
00:00:44 |
Nov 28, 2025
|
|
VICTORY
1482
(+16)
|
Mediterranean
#435485049
|
Armenians
|
|
00:27:31 |
Nov 25, 2025
|
|
VICTORY
1441
(+17)
|
Scandanavia
#434258840
|
Sicilians
|
|
00:11:51 |
Nov 19, 2025
|
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