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Gameplay Summary
Opens Scout Rush (29%) or booms to Castle (27%). Often masses Fire Lancers as their main army. Most successful with Archer Rush (66% win rate). Struggles against Unique Unit compositions.
Opens Scout Rush (29%) or booms to Castle (27%). Often masses Fire Lancers as their main army. Most successful with Archer Rush (66% win rate). Struggles against Unique Unit compositions.
Elo
1338
Top 18%
Rank
#7,656
1v1 RM
Games
2,097
116W /
114L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
162 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
29%
No Rush
27%
Archer Rush
23%
Fire Lancer Rush
10%
Overall Behavior
Scout rush (29%)
Archer rush (26%)
Fire lancer rush (18%)
Fast castle (13%)
Knight rush (12%)
Walling Style: Standard
Balances defense with map control. (36% of games)
Opening Success Rates
Scout Rush
47 games
62%
No Rush
44 games
41%
Archer Rush
38 games
66%
Fire Lancer Rush
16 games
31%
Skirmisher Rush
11 games
18%
Knight Rush
4 games
75%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(6 games)
83%
win rate
Knight Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(6 games)
33%
win rate
Cavalry Archer Rush
(7 games)
43%
win rate
Scout Rush
(40 games)
45%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (29%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
BEST
Unique Unit
(15L)
Heavy Cavalry
(9L)
Archers
(8L)
Monk Rush
6 games
67%
win rate
Cavalry Archer Rush
7 games
57%
win rate
Scout Rush
40 games
55%
win rate
Skirmisher Rush
6 games
83%
win rate
Knight Rush
5 games
60%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
38%
Mixed
PRIMARY STYLE
Fire Lancers
57%
48% WR
Archers
23%
55% WR
Light Cavalry
17%
27% WR
Heavy Cavalry
16%
57% WR
Dominates vs
Unique Unit
+15
Archers
+10
Skirmishers
+9
Struggles vs
Unique Unit
−15
Heavy Cavalry
−9
Archers
−8
Common Transitions
Archer Rush
Fire Lancers
66% WR
Scout Rush
Light Cavalry
55% WR
Fire Lancer Rush
Fire Lancers
31% WR
Tendencies & Patterns
Civ. Stats
Variable
Magyars
54%
Cumans
40%
Win Rates by Civ Type
Cavalry Civs
51%
Their Best Cavalry Civ:
Magyars
54% WR
Defensive Civs
51%
Their Best Defensive Civ:
Koreans
52% WR
Archer Civs
50%
Their Best Archer Civ:
Vietnamese
50% WR
Infantry Civs
40%
Their Best Infantry Civ:
Khitans
33% WR
Civ Playstyle Analysis
Persians
59
53%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:53
Castle: 20:29
scout rush
49%
knight rush
20%
Koreans
42
52%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:23
Castle: 20:09
fire lancer rush
69%
archer rush
48%
Vietnamese
22
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:29
Castle: 20:53
archer rush
55%
Cumans
15
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:14
Castle: 23:59
scout rush
20%
skirmisher rush
20%
knight rush
20%
Magyars
13
54%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:60
Castle: 24:35
scout rush
77%
knight rush
23%
Khitans
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:41
Castle: 22:20
scout rush
33%
Byzantines
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:46
Castle: 23:25
early castle build
33%
skirmisher rush
33%
Mongols
2
50%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 41 | 41% | Archer Rush 46% | No Rush (7) |
| MegaRandom | 28 | 46% | No Rush 46% | Scout Rush (5) |
| Haboob | 19 | 58% | Scout Rush 63% | No Rush (4) |
| Lowland | 16 | 50% | No Rush 44% | Militia Rush (2) |
| Graveyards | 12 | 58% | Scout Rush 50% | Archer Rush (3) |
| Steppe | 10 | 90% | Archer Rush 70% | - |
| Paradise Island | 8 | 88% | Archer Rush 50% | - |
| Scandanavia | 4 | 50% | Scout Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
57.4%
94 games
Afternoon
12:00 - 18:00
45.5%
121 games
Evening
18:00 - 00:00
46.7%
15 games
Performs best in the Morning (57.4% WR), plays most in Afternoon but wins more in Morning.
Based on 230 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
18x
Chases losses
17x
Stops after losses
25x
After 1st Win
2.5
games
After 1st defeat
2.1
games
End on Win
49%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
36
min
Games
162
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:19)
10:12
/ 09:53 target
Fast Feudal - 48%
III
Castle Age
(+00:24)
21:06
/ 20:42 target
IV
Imperial Age
(+01:25)
37:54
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:31
Average
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Incas
Infantry
2-0
Byzantines
Defensive
2-0
Saracens
Camel
2-0
Worst Matchups
Cumans
Cavalry
0-3
Vikings
Infantry
0-2
Franks
Cavalry
0-2
Cavalry (52%)
Infantry (56%)
Cavalry Archer (23%)
Archer (55%)
Gunpowder (50%)
Most Faced Civs
1
Mongols
33%
27 games
9W - 18L
2
Magyars
57%
14 games
8W - 6L
3
Spanish
50%
10 games
5W - 5L
Persians
44%
9 games
4W - 5L
Khmer
56%
9 games
5W - 4L
Japanese
63%
8 games
5W - 3L
Top 6 of 77 tracked opponent picks
Rating History (Last 60 days)
+54 Elo
75 games
Current
1338
Peak
1393
Low
1237
Record (W:L)
39
-
36
Effective APM (Last 20 games)
Overall
28.4
actions per minute
Slower than average
for 1338 Elo
0
Avg (39)
Dark Age
27.1
Feudal
22.8
Castle
29.8
Imperial
11.2
Peak:
59.5
eAPM
Recent Match History (162 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1338
(+15)
|
Haboob
#460854592
|
Magyars
|
|
00:34:34 |
Mar 05, 2026
|
|
VICTORY
1323
(+14)
|
Mediterranean
#460854407
|
Japanese
|
|
00:00:33 |
Mar 05, 2026
|
|
DEFEAT
1309
(-16)
|
MegaRandom
#460841567
|
Koreans
|
|
00:34:12 |
Mar 05, 2026
|
|
VICTORY
1325
(+15)
|
Hideout
#459718724
|
Japanese
|
|
00:42:42 |
Feb 28, 2026
|
|
DEFEAT
1310
(-17)
|
Four Lakes
#459406918
|
Japanese
|
|
00:29:07 |
Feb 27, 2026
|
|
DEFEAT
1327
(-16)
|
Four Lakes
#458982910
|
Japanese
|
|
00:36:24 |
Feb 25, 2026
|
|
DEFEAT
1343
(-18)
|
Golden Pit
#458979220
|
Koreans
|
|
00:37:07 |
Feb 25, 2026
|
|
DEFEAT
1361
(-13)
|
Golden Pit
#458952859
|
Koreans
|
|
00:38:59 |
Feb 25, 2026
|
|
DEFEAT
1374
(-19)
|
Golden Pit
#458945542
|
Koreans
|
|
00:33:13 |
Feb 25, 2026
|
|
VICTORY
1393
(+21)
GIANT SLAYER
|
Golden Pit
#458942557
|
Koreans
|
|
00:35:58 |
Feb 25, 2026
|
|
VICTORY
1372
(+18)
|
Migration
#458920559
|
Japanese
|
|
00:18:45 |
Feb 25, 2026
|
|
VICTORY
1354
(+16)
|
Four Lakes
#458918884
|
Japanese
|
|
00:30:52 |
Feb 25, 2026
|
|
VICTORY
1338
(+16)
|
Migration
#458763169
|
Japanese
|
|
00:23:12 |
Feb 24, 2026
|
|
VICTORY
1322
(+17)
|
Hideout
#458760146
|
Koreans
|
|
00:25:27 |
Feb 24, 2026
|
|
DEFEAT
1305
(-16)
|
Four Lakes
#458736766
|
Koreans
|
|
00:14:32 |
Feb 24, 2026
|
|
DEFEAT
1321
(-15)
|
Arabia
#458736276
|
Koreans
|
|
00:03:49 |
Feb 24, 2026
|
|
DEFEAT
1336
(-16)
|
Arabia
#458733303
|
Koreans
|
|
00:27:03 |
Feb 24, 2026
|
|
VICTORY
1352
(+14)
|
Hideout
#458718587
|
Koreans
|
|
00:45:53 |
Feb 24, 2026
|
|
DEFEAT
1338
(-16)
|
Golden Pit
#458697814
|
Koreans
|
|
00:39:09 |
Feb 24, 2026
|
|
VICTORY
1354
(+17)
|
Islands
#458696785
|
Koreans
|
|
00:14:26 |
Feb 24, 2026
|
|
VICTORY
1337
(+13)
|
Migration
#458692114
|
Koreans
|
|
00:44:19 |
Feb 24, 2026
|
|
VICTORY
1324
(+14)
|
Migration
#458553560
|
Koreans
|
|
00:50:31 |
Feb 23, 2026
|
|
VICTORY
1310
(+14)
|
Arabia
#458483228
|
Koreans
|
|
00:22:56 |
Feb 23, 2026
|
|
DEFEAT
1296
(-18)
|
Four Lakes
#458470111
|
Koreans
|
|
00:57:13 |
Feb 23, 2026
|
|
DEFEAT
1314
(-17)
|
Hideout
#457916567
|
Koreans
|
|
00:24:26 |
Feb 21, 2026
|
|
DEFEAT
1331
(-16)
|
Arabia
#457911625
|
Koreans
|
|
00:33:11 |
Feb 21, 2026
|
|
VICTORY
1347
(+16)
|
Golden Pit
#457866892
|
Koreans
|
|
00:41:31 |
Feb 21, 2026
|
|
DEFEAT
1331
(-14)
|
Four Lakes
#457863925
|
Koreans
|
|
00:35:07 |
Feb 21, 2026
|
|
VICTORY
1345
(+14)
|
Arabia
#457599331
|
Koreans
|
|
00:28:01 |
Feb 20, 2026
|
|
VICTORY
1331
(+16)
|
Four Lakes
#457596360
|
Koreans
|
|
00:43:17 |
Feb 20, 2026
|
|
VICTORY
1315
(+18)
|
Hideout
#457384699
|
Koreans
|
|
01:09:22 |
Feb 19, 2026
|
|
DEFEAT
1297
(-13)
|
Arabia
#457352258
|
Koreans
|
|
00:53:09 |
Feb 19, 2026
|
|
DEFEAT
1310
(-15)
|
Golden Pit
#457350212
|
Koreans
|
|
00:32:02 |
Feb 19, 2026
|
|
DEFEAT
1325
(-14)
|
Arabia
#456699246
|
Koreans
Skirmisher Rush
|
|
00:34:32 |
Feb 16, 2026
|
|
DEFEAT
1339
(-16)
|
Canals
#456692676
|
Koreans
Fire Lancer Rush
|
|
00:42:50 |
Feb 16, 2026
|
|
VICTORY
1355
(+19)
|
Steppe
#456332915
|
Koreans
Archer Rush
|
|
00:43:08 |
Feb 15, 2026
|
|
DEFEAT
1336
(-14)
|
Arabia
#456329019
|
Koreans
Skirmisher Rush
|
|
00:48:19 |
Feb 15, 2026
|
|
VICTORY
1350
(+16)
|
Steppe
#455816459
|
Koreans
Archer Rush
|
|
00:49:20 |
Feb 13, 2026
|
|
DEFEAT
1334
(-14)
|
Arabia
#455586670
|
Koreans
Archer Rush
|
|
00:42:30 |
Feb 12, 2026
|
|
DEFEAT
1348
(-10)
|
Steppe
#455584599
|
Koreans
Archer Rush
|
|
00:37:50 |
Feb 12, 2026
|
|
DEFEAT
1358
(-15)
|
Arabia
#455423347
|
Koreans
Archer Rush
|
|
00:31:01 |
Feb 11, 2026
|
|
DEFEAT
1373
(-17)
|
Arabia
#455419332
|
Koreans
Fire Lancer Rush
|
|
00:33:03 |
Feb 11, 2026
|
|
VICTORY
1390
(+18)
|
Arabia
#455413500
|
Koreans
Archer Rush
|
|
00:28:45 |
Feb 11, 2026
|
|
VICTORY
1372
(+15)
|
Steppe
#455409637
|
Koreans
Scout Rush
|
|
00:33:46 |
Feb 11, 2026
|
|
VICTORY
1357
(+17)
|
Steppe
#455378025
|
Koreans
Archer Rush
|
|
00:36:08 |
Feb 11, 2026
|
|
VICTORY
1340
(+14)
|
Steppe
#455377699
|
Koreans
No Rush
|
|
00:04:24 |
Feb 11, 2026
|
|
VICTORY
1326
(+16)
|
Steppe
#455373801
|
Koreans
Archer Rush
|
|
00:53:06 |
Feb 11, 2026
|
|
DEFEAT
1310
(-13)
|
Canals
#455370832
|
Koreans
Fire Lancer Rush
|
|
00:46:59 |
Feb 11, 2026
|
|
DEFEAT
1323
(-16)
|
MegaRandom
#455363759
|
Koreans
No Rush
|
|
00:38:48 |
Feb 11, 2026
|
|
VICTORY
1339
(+16)
|
MegaRandom
#455360218
|
Koreans
Fire Lancer Rush
|
|
01:03:34 |
Feb 11, 2026
|
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