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神明井一
Gameplay Summary
Favors Scout Rush as primary opening (60%). Prefers a defensive, fully-walled playstyle. Frequently employs Monk plays and FC into Unique Units.
Favors Scout Rush as primary opening (60%). Prefers a defensive, fully-walled playstyle. Frequently employs Monk plays and FC into Unique Units.
Elo
1318
Top 18%
Rank
#8,218
1v1 RM
Games
3,338
6W /
2L
Steam
6 years
Verified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
60%
Archer Rush
20%
No Rush
20%
Overall Behavior
Scout rush (60%)
Knight rush (40%)
Monk rush (40%)
Archer rush (20%)
Phosphoru (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (80% of games)
Opening Success Rates
Scout Rush
3 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (60%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Britons
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Spanish
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Celts
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Jurchens
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Khmer
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
43
min
Games
5
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:49)
9:04
/ 09:53 target
Fast Feudal - 80%
III
Castle Age
(+00:58)
21:40
/ 20:42 target
IV
Imperial Age
(+03:15)
39:44
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:01
Perfect
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (100%)
Cavalry Archer (100%)
Defensive (100%)
Infantry (0%)
Most Faced Civs
1
Magyars
50%
2 games
1W - 1L
2
Cumans
100%
1 games
1W - 0L
3
Mongols
100%
1 games
1W - 0L
Burgundians
100%
1 games
1W - 0L
Koreans
100%
1 games
1W - 0L
Teutons
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1318
Peak
1318
Low
1318
Record (W:L)
0
-
0
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1318
(-18)
|
Graveyards
#445180330
|
Ethiopians
|
|
01:11:05 |
Jan 03, 2026
|
|
VICTORY
1336
(+14)
|
Graveyards
#445168553
|
Khmer
Scout Rush
|
|
00:45:20 |
Jan 03, 2026
|
|
DEFEAT
1322
(-15)
|
Haboob
#444766840
|
Jurchens
Scout Rush
|
|
00:43:10 |
Jan 02, 2026
|
|
VICTORY
1337
(+16)
|
Graveyards
#444762965
|
Celts
Scout Rush
|
|
00:30:08 |
Jan 02, 2026
|
|
VICTORY
1321
(+17)
|
Arabia
#444762043
|
Spanish
No Rush
|
|
00:04:10 |
Jan 02, 2026
|
|
VICTORY
1304
(+15)
|
Arabia
#444565192
|
Britons
Archer Rush
|
|
00:53:37 |
Jan 01, 2026
|
|
VICTORY
1289
(+14)
|
Haboob
#444557607
|
Armenians
|
|
00:52:46 |
Jan 01, 2026
|
|
VICTORY
1275
(+6)
|
Glade
#443468033
|
Bengalis
|
|
00:21:17 |
Dec 28, 2025
|
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