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Zigoto85
Gameplay Summary
Versatile opener, mixing Knight Rush (45%) and Scout Rush (27%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Knight Rush (80% win rate). Often picks Portuguese (73%).
Versatile opener, mixing Knight Rush (45%) and Scout Rush (27%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Knight Rush (80% win rate). Often picks Portuguese (73%).
Elo
1087
Top 50%
Rank
#17,879
1v1 RM
Games
542
14W /
12L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
11 gamesEarly Game
Quick Facts
Favorite Openings
Knight Rush
45%
Scout Rush
27%
No Rush
18%
Skirmisher Rush
9%
Overall Behavior
Knight rush (64%)
Scout rush (27%)
Early castle build (18%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (73% of games)
Opening Success Rates
Knight Rush
5 games
80%
Scout Rush
3 games
33%
Loses to
Monk Rush
64.1%
Camel Rush
56.5%
Beats
Cavalry Archer Rush
66.2%
Skirmisher Rush
60%
No Rush
59.3%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Knight Rush (45%), often loses to:
BEST
Monk Rush
64.1% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Plays open - pressure early
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Light Cavalry
67%
Heavy Cavalry
33%
Skirmishers
33%
Steppe Lancers
33%
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Main Civ
Portuguese
63%
Win Rates by Civ Type
Gunpowder Civs
63%
Their Best Gunpowder Civ:
Portuguese
63% WR
Civ Playstyle Analysis
Portuguese
8
63%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:18
Castle: 21:09
knight rush
88%
early castle build
25%
Khitans
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Romans
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Lowland | 4 | 50% | Knight Rush 50% | - |
| Arabia | 3 | 67% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
66.7%
3 games
Afternoon
12:00 - 18:00
61.5%
13 games
Evening
18:00 - 00:00
40%
10 games
Performs best in the Afternoon (61.5% WR), struggles in the Evening (40% WR).
Based on 26 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
1x
Chases losses
5x
Stops after losses
1x
After 1st Win
1.6
games
After 1st defeat
1.4
games
End on Win
65%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
35
min
Games
11
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:02)
10:23
/ 10:21 target
III
Castle Age
(+01:05)
21:21
/ 20:16 target
IV
Imperial Age
(+00:40)
36:43
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:43
Average
Reaches Imperial
64%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Ethiopians
Archer
2-0
Mongols
Cavalry Archer
2-1
Burgundians
Cavalry
0-2
Worst Matchups
Burgundians
Cavalry
0-2
Mongols
Cavalry Archer
2-1
Ethiopians
Archer
2-0
Cavalry (0%)
Cavalry Archer (67%)
Archer (100%)
Infantry (100%)
Gunpowder (0%)
Most Faced Civs
1
Mongols
50%
4 games
2W - 2L
2
Persians
67%
3 games
2W - 1L
3
Portuguese
0%
2 games
0W - 2L
Burgundians
0%
2 games
0W - 2L
Ethiopians
100%
2 games
2W - 0L
Franks
0%
2 games
0W - 2L
Top 6 of 15 tracked opponent picks
Rating History (Last 60 days)
+5 Elo
9 games
Current
1087
Peak
1101
Low
1053
Record (W:L)
5
-
4
Recent Match History (11 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1087
(+17)
|
Arabia
#461633700
|
Mapuche
|
|
00:29:35 |
Mar 08, 2026
|
|
VICTORY
1070
(+17)
|
Arabia
#461292785
|
Mapuche
|
|
00:29:40 |
Mar 07, 2026
|
|
DEFEAT
1053
(-16)
|
Haboob
#461281730
|
Khitans
|
|
01:34:49 |
Mar 07, 2026
|
|
DEFEAT
1069
(-16)
|
Enclosed
#461130989
|
Khitans
|
|
00:48:38 |
Mar 06, 2026
|
|
DEFEAT
1085
(-16)
|
Northern Isles
#460862029
|
Khitans
|
|
00:36:41 |
Mar 05, 2026
|
|
VICTORY
1101
(+19)
|
Golden Pit
#457609479
|
Khitans
|
|
00:07:42 |
Feb 20, 2026
|
|
VICTORY
1082
(+15)
|
Hideout
#457606886
|
Khitans
|
|
00:24:26 |
Feb 20, 2026
|
|
DEFEAT
1067
(-15)
|
Migration
#457236414
|
Khitans
|
Mongols (1096) | 00:23:40 |
Feb 18, 2026
|
|
VICTORY
1082
(+17)
|
Border Dispute
#455014812
|
Khitans
|
|
00:47:03 |
Feb 09, 2026
|
|
VICTORY
1065
(+17)
|
Arabia
#452130815
|
Khitans
Scout Rush
|
|
00:39:22 |
Jan 29, 2026
|
|
DEFEAT
1048
(-18)
|
Socotra
#451078094
|
Khitans
Scout Rush
|
|
00:46:48 |
Jan 25, 2026
|
|
VICTORY
1066
(+17)
|
Arabia
#450048460
|
Portuguese
Skirmisher Rush
|
|
00:53:25 |
Jan 21, 2026
|
|
DEFEAT
1049
(-14)
|
Arabia
#450046159
|
Romans
No Rush
|
|
00:19:36 |
Jan 21, 2026
|
|
DEFEAT
1063
(-16)
|
Mired
#448078802
|
Portuguese
|
|
00:01:15 |
Jan 13, 2026
|
|
VICTORY
1079
(+16)
|
Lowland
#445529504
|
Portuguese
Knight Rush
|
|
00:39:04 |
Jan 04, 2026
|
|
DEFEAT
1063
(-15)
|
Lowland
#443291016
|
Portuguese
No Rush
|
|
00:47:16 |
Dec 27, 2025
|
|
DEFEAT
1078
(-15)
|
Lowland
#443268989
|
Portuguese
Scout Rush
|
|
00:22:54 |
Dec 27, 2025
|
|
VICTORY
1093
(+15)
|
Lowland
#443261549
|
Portuguese
Knight Rush
|
|
00:42:49 |
Dec 27, 2025
|
|
VICTORY
1078
(+16)
|
Glade
#442970341
|
Portuguese
|
|
01:24:46 |
Dec 26, 2025
|
|
DEFEAT
1062
(-15)
|
Haboob
#442962917
|
Portuguese
|
|
00:50:01 |
Dec 26, 2025
|
|
VICTORY
1077
(+15)
|
Glade
#442956491
|
Portuguese
Knight Rush
|
|
00:38:30 |
Dec 26, 2025
|
|
VICTORY
1062
(+15)
|
Haboob
#442493391
|
Portuguese
|
|
01:08:00 |
Dec 24, 2025
|
|
VICTORY
1047
(+16)
|
Graveyards
#441816805
|
Portuguese
Knight Rush
|
|
00:38:30 |
Dec 21, 2025
|
|
DEFEAT
1031
(-16)
|
Glade
#441810224
|
Portuguese
Knight Rush
|
|
00:40:28 |
Dec 21, 2025
|
|
VICTORY
1047
(+16)
|
Glade
#440973721
|
Portuguese
|
|
00:45:30 |
Dec 18, 2025
|
|
DEFEAT
1031
(-15)
|
Glade
#440969162
|
Lithuanians
|
|
00:39:44 |
Dec 18, 2025
|
No matches found with the selected filters.