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Pringles
Gameplay Summary
Often booms to Castle Age (56%), occasionally opens Militia Rush (22%). Struggles against Scout Rush (60% loss rate). Frequently employs forward Castle drops. Vikings specialist (100% pick rate).
Often booms to Castle Age (56%), occasionally opens Militia Rush (22%). Struggles against Scout Rush (60% loss rate). Frequently employs forward Castle drops. Vikings specialist (100% pick rate).
Elo
1206
Top 25%
Rank
#12,141
1v1 RM
Games
637
4W /
6L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
56%
Militia Rush
22%
Scout Rush
11%
Archer Rush
11%
Overall Behavior
Castle drop (33%)
Early castle build (33%)
Militia rush (22%)
Scout rush (11%)
Knight rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (56% of games)
Opening Success Rates
No Rush
5 games
20%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Scout Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (56%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
No clear weakness
Scout Rush
5 games
60%
win rate
No dominant strengths detected
Tendencies & Patterns
Civ. Stats
Vikings
33%
Win Rates by Civ Type
Infantry Civs
33%
Their Best Infantry Civ:
Vikings
33% WR
Civ Playstyle Analysis
Vikings
9
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:07
Castle: 21:43
castle drop
33%
early castle build
33%
militia rush
22%
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
40%
10 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 10 matches • Times in UTC
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
30
min
Games
9
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:14)
10:07
/ 09:53 target
Fast Feudal - 67%
III
Castle Age
(+01:01)
21:43
/ 20:42 target
IV
Imperial Age
(+01:45)
38:14
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:31
Average
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (100%)
Infantry (50%)
Cavalry Archer (0%)
Defensive (0%)
Archer (0%)
Most Faced Civs
1
Mongols
0%
1 games
0W - 1L
2
Byzantines
0%
1 games
0W - 1L
3
Ethiopians
0%
1 games
0W - 1L
Persians
100%
1 games
1W - 0L
Khmer
0%
1 games
0W - 1L
Franks
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1206
Peak
1206
Low
1206
Record (W:L)
0
-
0
Effective APM (Last 9 games)
Overall
33.9
actions per minute
Slower than average
for 1206 Elo
0
Avg (39)
Dark Age
35.8
Feudal
34.0
Castle
25.0
Imperial
14.6
Peak:
67.7
eAPM
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1206
(-17)
|
Glade
#446342540
|
Vikings
Militia Rush
|
|
00:23:20 |
Jan 07, 2026
|
|
VICTORY
1223
(+16)
|
Lowland
#446338881
|
Vikings
Militia Rush
|
|
00:27:33 |
Jan 07, 2026
|
|
DEFEAT
1207
(-16)
|
Arabia
#446329659
|
Vikings
Castle Drop
|
|
00:41:46 |
Jan 07, 2026
|
|
VICTORY
1223
(+16)
|
Haboob
#446322438
|
Vikings
Castle Drop
|
|
00:47:16 |
Jan 07, 2026
|
|
VICTORY
1207
(+17)
|
Haboob
#446087141
|
Vikings
|
|
00:34:14 |
Jan 06, 2026
|
|
DEFEAT
1190
(-16)
|
Glade
#446084117
|
Vikings
No Rush
|
|
00:21:23 |
Jan 06, 2026
|
|
VICTORY
1206
(+18)
|
Haboob
#446069922
|
Vikings
Archer Rush
|
|
00:40:25 |
Jan 06, 2026
|
|
DEFEAT
1188
(-15)
|
Graveyards
#446064988
|
Vikings
Scout Rush
|
|
00:42:07 |
Jan 06, 2026
|
|
DEFEAT
1203
(-15)
|
Graveyards
#446060599
|
Vikings
No Rush
|
|
00:41:33 |
Jan 06, 2026
|
|
DEFEAT
1218
(-16)
|
Arabia
#446059258
|
Vikings
No Rush
|
|
00:11:42 |
Jan 06, 2026
|
No matches found with the selected filters.