PenguQlon

PenguQlon

PE
1188
8W - 5L
Gameplay Summary

Often booms to Castle Age (45%), occasionally opens Scout Rush (36%). Transitions into unique unit specialist compositions, especially Unique Unit. Most successful with No Rush (60% win rate). Struggles against No Rush (60% loss rate). Frequently employs Fast Castle. Plays variable civs.

Often booms to Castle Age (45%), occasionally opens Scout Rush (36%). Transitions into unique unit specialist compositions, especially Unique Unit. Most successful with No Rush (60% win rate). Struggles against No Rush (60% loss rate). Frequently employs Fast Castle. Plays variable civs.

Elo
1188
Top 35%
Rank
#12,816
1v1 RM
Games
304
8W / 5L
Steam
6 years
Unverified
No risk factors detected

Player Analysis

11 games
Early Game
Quick Facts
Favorite Openings
No Rush
45%
Scout Rush
36%
Archer Rush
9%
Militia Rush
9%
Overall Behavior
Scout rush (36%) Archer rush (27%) Early castle build (18%) Fast castle (18%) Knight rush (18%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (55% of games)
Opening Success Rates
No Rush 5 games
60%
Scout Rush 4 games
50%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
They defend best against:
Archer Rush (3 games)
67% win rate
Scout Rush (3 games)
67% win rate
Early-Game Weaknesses
They struggle against these:
No Rush (5 games)
40% win rate
How to Beat This Player
Early Game
If they open No Rush (45%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Unique (50%), often loses to:
No clear weakness
No Rush
5 games
60%
win rate
Archer Rush
3 games
67%
win rate
Scout Rush
3 games
67%
win rate
Quick tips: Plays open - pressure early
Mid & Late Game
50%
Unique
PRIMARY STYLE
Unique Unit 50% 33% WR
Skirmishers 33%
Heavy Cavalry 33%
Infantry (Spear) 17%
Dominates vs
Archers +2
Infantry (Spear) +2
Struggles vs
No data
Common Transitions
Scout Rush Heavy Cavalry 67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Civ Playstyle Analysis
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: Militia Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Steppe 4 50% No Rush 50% -
Canals 3 100% No Rush 33% -
Performance
Performance by Time of Day
Night
00:00 - 06:00
66.7%
6 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
50%
2 games
Evening
18:00 - 00:00
60%
5 games
Consistent performance across all time periods.
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
29 min
Games
11
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:04)
10:25
/ 10:21 target
Fast Feudal - 55%
III
Castle Age
(+00:03)
20:19
/ 20:16 target
IV
Imperial Age
(+09:53)
45:56
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:31
Average
Reaches Imperial
18%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mongols Cavalry Archer
2-1
Wei Cavalry
0-2
Worst Matchups
Wei Cavalry
0-2
Mongols Cavalry Archer
2-1
Cavalry Archer (50%)
Cavalry (33%)
Infantry (100%)
Archer (0%)
Gunpowder (100%)
Most Faced Civs
1
Mongols 67%
3 games 2W - 1L
2
Burgundians 100%
2 games 2W - 0L
3
Wei 0%
2 games 0W - 2L
Tatars 0%
1 games 0W - 1L
Ethiopians 0%
1 games 0W - 1L
Japanese 100%
1 games 1W - 0L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
+71 Elo 9 games
Current
1188
Peak
1188
Low
1117
Record (W:L)
6 - 3
Effective APM (Last 10 games)
Overall
33.9
actions per minute
Slower than average for 1188 Elo
0 Avg (39)
Dark Age
35.9
Feudal
27.3
Castle
30.8
Imperial
8.1
Peak: 77.5 eAPM
Recent Match History (11 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
1188 (+16)
Canals
#455957949
Spanish
Scout Rush
sv Mau Malians (1173) 01:15:02
Feb 13, 2026
1 month ago
VICTORY
1172 (+19)
Steppe
#455548501
Slavs
Scout Rush
bd AoBD I Ruman Mongols (1214) 00:47:37
Feb 12, 2026
1 month ago
DEFEAT
1153 (-14)
Steppe
#455545553
Berbers
Fast Castle
bd AoBD I Ruman Mongols (1200) 00:27:00
Feb 12, 2026
1 month ago
VICTORY
1167 (+18)
Canals
#455545448
Aztecs
cn xcfotrp131 Gurjaras (1185) 00:00:16
Feb 12, 2026
1 month ago
DEFEAT
1149 (-17)
Steppe
#455541905
Mongols
Militia Rush
in MildCell4213763 Wei (1147) 00:32:41
Feb 12, 2026
1 month ago
VICTORY
1166 (+18)
Canals
#455539288
Japanese
Archer Rush
co DavidRhenals Turks (1185) 00:22:47
Feb 12, 2026
1 month ago
VICTORY
1148 (+16)
Canals
#455507241
Bulgarians
No Rush
ar GimnasiaLP Japanese (1131) 00:21:18
Feb 11, 2026
1 month ago
VICTORY
1132 (+15)
Steppe
#455505040
Lithuanians
Fast Castle
mx dani_guzmam13 Mongols (1105) 00:17:50
Feb 11, 2026
1 month ago
DEFEAT
1117 (-15)
MegaRandom
#454500106
Berbers
Scout Rush
de Valente__14 Wei (1156) 00:33:28
Feb 07, 2026
1 month ago
VICTORY
1132 (+16)
Arabia
#446620729
Burgundians
No Rush
es bogavante enloquecido Burgundians (1122) 00:24:05
Jan 08, 2026
2 months ago
DEFEAT
1116 (-15)
Arabia
#446615855
Khitans
Scout Rush
co Ing_JD Ethiopians (1142) 00:35:13
Jan 08, 2026
2 months ago
VICTORY
1131 (+16)
Mired
#446520089
Khitans
cz Menty28 Burgundians (1124) 00:56:43
Jan 08, 2026
2 months ago
DEFEAT
1115 (-15)
Glade
#445675485
Tatars
No Rush
fr polop88 Tatars (1161) 00:16:08
Jan 04, 2026
3 months ago
No matches found with the selected filters.