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RTH
Gameplay Summary
Often booms to Castle Age (43%), occasionally opens Archer Rush (16%). Often masses Unique Unit as their main army. Most successful with Eagle Rush (77% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Often picks Incas (74%).
Often booms to Castle Age (43%), occasionally opens Archer Rush (16%). Often masses Unique Unit as their main army. Most successful with Eagle Rush (77% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Often picks Incas (74%).
Elo
1428
Top 12%
Rank
#5,544
1v1 RM
Games
4,628
234W /
232L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
196 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
43%
Archer Rush
16%
Militia Rush
11%
Eagle Rush
11%
Overall Behavior
Early castle build (26%)
Archer rush (18%)
Eagle rush (16%)
Phosphoru (14%)
Castle drop (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (76% of games)
Opening Success Rates
No Rush
84 games
48%
Archer Rush
31 games
48%
Eagle Rush
22 games
77%
Militia Rush
22 games
68%
Scout Rush
14 games
36%
Skirmisher Rush
11 games
36%
Monk Rush
4 games
75%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(9 games)
89%
win rate
Knight Rush
(3 games)
67%
win rate
No Rush
(44 games)
57%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (43%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
BEST
Unique Unit
(23L)
Archers
(23L)
Light Cavalry
(20L)
No significant weaknesses detected
Skirmisher Rush
9 games
89%
win rate
Knight Rush
3 games
67%
win rate
No Rush
44 games
57%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
38%
Archer
PRIMARY STYLE
Unique Unit
79%
55% WR
Skirmishers
23%
50% WR
Eagles
21%
74% WR
Archers
20%
36% WR
Dominates vs
Archers
+24
Unique Unit
+21
Skirmishers
+18
Struggles vs
Unique Unit
−23
Archers
−23
Light Cavalry
−20
Common Transitions
No Rush
Unique Unit
45% WR
Eagle Rush
Eagles
76% WR
Archer Rush
Archers
47% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Incas
58%
Jurchens
22%
Win Rates by Civ Type
Infantry Civs
57%
Their Best Infantry Civ:
Incas
58% WR
Cavalry Civs
37%
Their Best Cavalry Civ:
Franks
67% WR
Camel Civs
40%
Their Best Camel Civ:
Saracens
42% WR
Civ Playstyle Analysis
Incas
146
58%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:40
Castle: 23:24
early castle build
28%
eagle rush
21%
Saracens
12
42%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:50
Castle: 26:03
archer rush
92%
Jurchens
9
22%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:56
Castle: 22:49
scout rush
78%
steppe lancer rush
56%
Persians
9
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:39
Castle: 22:21
cav archer rush
22%
skirmisher rush
22%
phosphoru
22%
monk rush
22%
fast castle
22%
knight rush
22%
Poles
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:26
Castle: 22:20
early castle build
75%
scout rush
38%
phosphoru
38%
Franks
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:26
Castle: 20:05
scout rush
33%
Gurjaras
3
33%
Camel Rush
Top Opening:
Camel Rush
Playstyle Analysis
Feudal: 11:30
Castle: 21:19
camel rush
67%
skirmisher rush
33%
Tatars
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 122 | 53% | No Rush 40% | Scout Rush (26) |
| Lowland | 18 | 61% | No Rush 50% | Scout Rush (3) |
| Glade | 15 | 40% | No Rush 47% | No Rush (4) |
| Haboob | 7 | 57% | Scout Rush 71% | - |
| Graveyards | 6 | 33% | No Rush 67% | No Rush (3) |
| Mired | 6 | 50% | No Rush 50% | No Rush (2) |
| Paradise Island | 5 | 40% | No Rush 60% | No Rush (2) |
| Valley | 5 | 60% | No Rush 60% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
49.5%
190 games
Morning
06:00 - 12:00
46.2%
13 games
Afternoon
12:00 - 18:00
50%
64 games
Evening
18:00 - 00:00
51.3%
199 games
Consistent performance across all time periods.
Based on 466 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
34x
Chases losses
32x
Stops after losses
28x
After 1st Win
3.1
games
After 1st defeat
3.3
games
End on Win
54%
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
44
min
Games
196
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+01:07)
10:45
/ 09:38 target
Fast Feudal - 33%
III
Castle Age
(+03:01)
23:23
/ 20:22 target
IV
Imperial Age
(+04:19)
40:32
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:43
Average
Reaches Imperial
59%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Italians
Archer
3-0
Tatars
Cavalry Archer
2-0
Burgundians
Cavalry
6-0
Worst Matchups
Saracens
Camel
0-2
Portuguese
Gunpowder
0-3
Malay
Infantry
0-2
Cavalry (66%)
Infantry (38%)
Archer (61%)
Cavalry Archer (53%)
Elephant (60%)
Most Faced Civs
1
Mongols
43%
37 games
16W - 21L
2
Persians
54%
28 games
15W - 13L
3
Khmer
50%
24 games
12W - 12L
Magyars
45%
22 games
10W - 12L
Japanese
56%
18 games
10W - 8L
Wei
59%
17 games
10W - 7L
Top 6 of 146 tracked opponent picks
Rating History (Last 60 days)
-13 Elo
275 games
Current
1428
Peak
1626
Low
1260
Record (W:L)
137
-
138
Effective APM (Last 20 games)
Overall
46.1
actions per minute
Faster than average
for 1428 Elo
0
Avg (39)
Dark Age
52.9
Feudal
37.6
Castle
35.1
Imperial
26.2
Peak:
103.7
eAPM
Recent Match History (196 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1428
(-15)
|
Arabia
#467762674
|
Khmer
|
|
00:37:52 |
Apr 04, 2026
|
|
DEFEAT
1443
(-13)
|
Nomad
#467762326
|
Khmer
|
|
00:00:47 |
Apr 04, 2026
|
|
DEFEAT
1456
(-15)
|
Arabia
#467756418
|
Khmer
|
|
00:53:19 |
Apr 04, 2026
|
|
DEFEAT
1471
(-16)
|
Arabia
#467750601
|
Khmer
|
|
00:52:03 |
Apr 03, 2026
|
|
DEFEAT
1487
(-18)
|
Nomad
#467510143
|
Khmer
|
|
00:37:15 |
Apr 03, 2026
|
|
DEFEAT
1505
(-17)
|
Arabia
#467506391
|
Khmer
|
|
00:32:28 |
Apr 03, 2026
|
|
VICTORY
1522
(+16)
|
MegaRandom
#467455518
|
Khmer
|
|
01:00:44 |
Apr 02, 2026
|
|
DEFEAT
1506
(-19)
|
MegaRandom
#467437432
|
Khmer
|
|
00:00:34 |
Apr 02, 2026
|
|
VICTORY
1525
(+15)
|
Arabia
#467431534
|
Khmer
|
|
00:34:53 |
Apr 02, 2026
|
|
VICTORY
1510
(+16)
|
Enclosed
#467423907
|
Khmer
|
|
00:47:41 |
Apr 02, 2026
|
|
VICTORY
1494
(+17)
|
Nomad
#467305302
|
Khmer
|
|
01:24:13 |
Apr 02, 2026
|
|
DEFEAT
1477
(-16)
|
Nomad
#467304676
|
Khmer
|
|
00:07:48 |
Apr 02, 2026
|
|
VICTORY
1493
(+19)
|
Arabia
#467304551
|
Khmer
|
|
00:01:17 |
Apr 02, 2026
|
|
DEFEAT
1474
(-15)
|
MegaRandom
#467301651
|
Khmer
|
|
00:38:39 |
Apr 02, 2026
|
|
VICTORY
1489
(+13)
|
Arabia
#467298942
|
Khmer
|
|
00:33:11 |
Apr 02, 2026
|
|
VICTORY
1476
(+16)
|
Enclosed
#467296786
|
Khmer
|
|
00:21:12 |
Apr 02, 2026
|
|
DEFEAT
1460
(-15)
|
Enclosed
#467274176
|
Khmer
|
|
01:04:06 |
Apr 02, 2026
|
|
DEFEAT
1475
(-15)
|
Nomad
#467095017
|
Vikings
|
|
00:46:41 |
Apr 01, 2026
|
|
VICTORY
1490
(+18)
|
Arabia
#467092075
|
Vikings
|
|
00:41:39 |
Apr 01, 2026
|
|
DEFEAT
1472
(-11)
|
Arabia
#467088227
|
Burmese
|
|
00:53:02 |
Apr 01, 2026
|
|
DEFEAT
1483
(-15)
|
Nomad
#467084819
|
Hindustanis
|
|
00:41:34 |
Apr 01, 2026
|
|
DEFEAT
1498
(-17)
|
Ring Fortress
#467081787
|
Khitans
|
|
00:35:02 |
Apr 01, 2026
|
|
VICTORY
1515
(+16)
|
Ring Fortress
#467055667
|
Mongols
|
|
00:19:59 |
Apr 01, 2026
|
|
DEFEAT
1499
(-19)
|
Ring Fortress
#467049508
|
Mongols
|
|
01:06:06 |
Apr 01, 2026
|
|
VICTORY
1518
(+18)
|
Arabia
#467023899
|
Mongols
|
|
01:01:24 |
Mar 31, 2026
|
|
VICTORY
1500
(+15)
|
Arabia
#467019886
|
Mongols
|
|
00:20:11 |
Mar 31, 2026
|
|
VICTORY
1485
(+17)
|
Arabia
#467009836
|
Mongols
|
|
01:02:48 |
Mar 31, 2026
|
|
VICTORY
1468
(+11)
|
Nomad
#467005501
|
Mongols
|
|
00:32:02 |
Mar 31, 2026
|
|
VICTORY
1457
(+14)
|
Arabia
#467000164
|
Mongols
|
|
00:35:30 |
Mar 31, 2026
|
|
VICTORY
1443
(+17)
|
Ring Fortress
#466999859
|
Mongols
|
|
00:01:24 |
Mar 31, 2026
|
|
DEFEAT
1426
(-16)
|
Ring Fortress
#466978952
|
Mongols
|
|
00:50:37 |
Mar 31, 2026
|
|
VICTORY
1442
(+14)
|
Arabia
#466971374
|
Mongols
|
|
00:53:04 |
Mar 31, 2026
|
|
VICTORY
1428
(+18)
|
Ring Fortress
#466836064
|
Malians
|
|
00:57:38 |
Mar 31, 2026
|
|
VICTORY
1410
(+17)
|
Ring Fortress
#466655421
|
Koreans
|
|
00:38:23 |
Mar 30, 2026
|
|
DEFEAT
1393
(-12)
|
Arabia
#466651586
|
Koreans
|
|
00:55:52 |
Mar 30, 2026
|
|
DEFEAT
1405
(-14)
|
Arabia
#466626298
|
Khitans
|
|
00:26:17 |
Mar 30, 2026
|
|
DEFEAT
1419
(-17)
|
Ring Fortress
#466620077
|
Khitans
|
|
00:54:20 |
Mar 30, 2026
|
|
VICTORY
1436
(+14)
|
Ring Fortress
#466605141
|
Khitans
|
|
01:03:23 |
Mar 29, 2026
|
|
VICTORY
1422
(+17)
|
Arabia
#466545863
|
Koreans
|
|
00:41:06 |
Mar 29, 2026
|
|
DEFEAT
1405
(-17)
|
Ring Fortress
#466535564
|
Koreans
|
|
00:57:40 |
Mar 29, 2026
|
|
VICTORY
1422
(+15)
|
Ring Fortress
#466530042
|
Koreans
|
|
00:00:18 |
Mar 29, 2026
|
|
VICTORY
1407
(+14)
|
Ring Fortress
#466529576
|
Koreans
|
|
00:00:13 |
Mar 29, 2026
|
|
VICTORY
1393
(+15)
|
Ring Fortress
#466523738
|
Koreans
|
|
00:31:07 |
Mar 29, 2026
|
|
VICTORY
1378
(+17)
|
Arabia
#466518452
|
Koreans
|
|
00:30:16 |
Mar 29, 2026
|
|
VICTORY
1361
(+17)
|
Ring Fortress
#466515849
|
Khitans
|
|
00:12:20 |
Mar 29, 2026
|
|
DEFEAT
1344
(-14)
|
Marketplace
#465738301
|
Bohemians
|
|
01:02:02 |
Mar 26, 2026
|
|
DEFEAT
1358
(-20)
|
Ring Fortress
#465618029
|
Britons
|
|
00:48:05 |
Mar 26, 2026
|
|
VICTORY
1378
(+15)
|
Ring Fortress
#465615963
|
Ethiopians
|
|
00:13:16 |
Mar 26, 2026
|
|
DEFEAT
1363
(-14)
|
Marketplace
#465612923
|
Byzantines
|
|
00:29:45 |
Mar 26, 2026
|
|
VICTORY
1377
(+16)
|
Marketplace
#465610255
|
Franks
|
|
00:25:08 |
Mar 26, 2026
|
No matches found with the selected filters.
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4628