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ForeverUnemployed
Gameplay Summary
Often booms to Castle Age (29%), occasionally opens Militia Rush (26%). Most successful with Militia Rush (56% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Often booms to Castle Age (29%), occasionally opens Militia Rush (26%). Most successful with Militia Rush (56% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1563
Top 8%
Rank
#3,331
1v1 RM
Games
1,093
124W /
136L
Steam
17 years
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 21% win rate (8 wins / 30 losses) in games < 5 mins, losses spread across 13 different maps
Player Analysis
167 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
29%
Militia Rush
26%
Scout Rush
22%
Archer Rush
13%
Overall Behavior
Militia rush (27%)
Archer rush (25%)
Scout rush (22%)
Monk rush (14%)
Skirmisher rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (54% of games)
Opening Success Rates
No Rush
48 games
40%
Militia Rush
43 games
56%
Scout Rush
36 games
53%
Archer Rush
22 games
45%
Monk Rush
9 games
44%
Skirmisher Rush
3 games
33%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Knight Rush
(4 games)
75%
win rate
Skirmisher Rush
(4 games)
75%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(6 games)
33%
win rate
Scout Rush
(37 games)
43%
win rate
Archer Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (29%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
BEST
Archers
(9L)
Infantry (Sword)
(7L)
Light Cavalry
(6L)
Cavalry Archer Rush
6 games
67%
win rate
Scout Rush
37 games
57%
win rate
Archer Rush
7 games
57%
win rate
Knight Rush
4 games
75%
win rate
Skirmisher Rush
4 games
75%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
36%
Cavalry
PRIMARY STYLE
Unique Unit
29%
50% WR
Skirmishers
27%
40% WR
Archers
24%
38% WR
Light Cavalry
20%
45% WR
Dominates vs
Unique Unit
+9
Infantry (Spear)
+8
Heavy Cavalry
+6
Struggles vs
Archers
−9
Infantry (Sword)
−7
Light Cavalry
−6
Common Transitions
Scout Rush
Light Cavalry
47% WR
Militia Rush
Archers
50% WR
No Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Koreans
71%
Britons
20%
Win Rates by Civ Type
Infantry Civs
47%
Their Best Infantry Civ:
Goths
75% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Franks
67% WR
Gunpowder Civs
38%
Their Best Gunpowder Civ:
Spanish
100% WR
Archer Civs
36%
Their Best Archer Civ:
Chinese
50% WR
Elephant Civs
64%
Their Best Elephant Civ:
Bengalis
67% WR
Defensive Civs
60%
Their Best Defensive Civ:
Koreans
71% WR
Civ Playstyle Analysis
Huns
14
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:30
Castle: 20:08
militia rush
21%
archer rush
21%
Malay
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:07
Castle: 19:40
phosphoru
63%
cav archer rush
25%
Japanese
7
43%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:36
Castle: 21:10
archer rush
57%
militia rush
57%
monk rush
29%
Koreans
7
71%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:13
Castle: 21:06
archer rush
43%
tower rush
29%
fire lancer rush
29%
Bengalis
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:32
Castle: 19:32
monk rush
33%
fast castle
33%
Sicilians
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:26
Castle: 22:34
militia rush
50%
castle drop
33%
Bohemians
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:45
Castle: 18:23
scout rush
67%
knight rush
50%
fast castle
33%
Celts
6
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:17
Castle: 25:22
militia rush
83%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 76 | 53% | Militia Rush 32% | Militia Rush (14) |
| Arena | 23 | 35% | No Rush 57% | No Rush (7) |
| Glade | 18 | 61% | Militia Rush 33% | Scout Rush (3) |
| Graveyards | 18 | 50% | Militia Rush 28% | No Rush (4) |
| Lowland | 10 | 30% | Militia Rush 30% | No Rush (3) |
| MegaRandom | 6 | 33% | Scout Rush 67% | No Rush (2) |
| Fortified Clearing | 4 | 50% | No Rush 75% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50.5%
97 games
Morning
06:00 - 12:00
50%
20 games
Afternoon
12:00 - 18:00
32.4%
37 games
Evening
18:00 - 00:00
50%
106 games
Struggles in the Afternoon (32.4% WR).
Based on 260 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
12x
Chases losses
34x
Stops after losses
17x
After 1st Win
1.9
games
After 1st defeat
2.7
games
End on Win
67%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
29
min
Games
167
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:10)
9:28
/ 09:38 target
Fast Feudal - 69%
III
Castle Age
(+00:30)
20:52
/ 20:22 target
IV
Imperial Age
(-01:11)
35:02
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:13
Excellent
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
4-1
Portuguese
Gunpowder
4-1
Malay
Infantry
3-1
Worst Matchups
Armenians
Infantry
0-3
Jurchens
Cavalry
0-4
Bulgarians
Infantry
1-5
Infantry (47%)
Cavalry (37%)
Gunpowder (71%)
Archer (47%)
Cavalry Archer (50%)
Most Faced Civs
1
Incas
57%
14 games
8W - 6L
2
Mongols
54%
13 games
7W - 6L
3
Khitans
30%
10 games
3W - 7L
Huns
56%
9 games
5W - 4L
Khmer
38%
8 games
3W - 5L
Romans
38%
8 games
3W - 5L
Top 6 of 62 tracked opponent picks
Rating History (Last 60 days)
-74 Elo
96 games
Current
1563
Peak
1672
Low
1513
Record (W:L)
45
-
51
Effective APM (Last 20 games)
Overall
68.5
actions per minute
Faster than average
for 1563 Elo
0
Avg (52)
Dark Age
70.9
Feudal
51.1
Castle
42.7
Imperial
25.7
Peak:
121.5
eAPM
Recent Match History (167 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1563
(-16)
|
Arabia
#467219633
|
Celts
|
|
00:07:40 |
Apr 01, 2026
|
|
DEFEAT
1579
(-19)
|
Black Forest
#467217214
|
Britons
|
|
00:15:52 |
Apr 01, 2026
|
|
DEFEAT
1598
(-15)
|
Arabia
#467210521
|
Gurjaras
|
|
00:45:04 |
Apr 01, 2026
|
|
VICTORY
1613
(+13)
|
Nomad
#466231518
|
Cumans
|
|
00:24:31 |
Mar 28, 2026
|
|
VICTORY
1600
(+20)
|
Mongolia
#466224276
|
Huns
|
|
00:42:02 |
Mar 28, 2026
|
|
DEFEAT
1580
(-12)
|
Glade
#466075026
|
Koreans
|
|
00:00:19 |
Mar 28, 2026
|
|
DEFEAT
1592
(-14)
|
Nomad
#466074609
|
Ethiopians
|
|
00:00:37 |
Mar 28, 2026
|
|
DEFEAT
1606
(-15)
|
Glade
#466069291
|
Vikings
|
|
00:40:38 |
Mar 28, 2026
|
|
VICTORY
1621
(+17)
|
Ring Fortress
#466067031
|
Sicilians
|
|
00:13:18 |
Mar 28, 2026
|
|
DEFEAT
1604
(-15)
|
Ring Fortress
#466062181
|
Turks
|
|
00:38:00 |
Mar 28, 2026
|
|
DEFEAT
1619
(-18)
|
Glade
#466061960
|
Sicilians
|
|
00:00:21 |
Mar 28, 2026
|
|
VICTORY
1637
(+19)
|
Glade
#466055914
|
Byzantines
|
|
00:39:49 |
Mar 28, 2026
|
|
VICTORY
1618
(+15)
|
Ring Fortress
#466052734
|
Mayans
|
|
00:26:00 |
Mar 28, 2026
|
|
DEFEAT
1603
(-15)
|
Ring Fortress
#466049381
|
Celts
|
|
00:24:16 |
Mar 28, 2026
|
|
DEFEAT
1618
(-17)
|
Marketplace
#466049137
|
Celts
|
|
00:00:36 |
Mar 28, 2026
|
|
DEFEAT
1635
(-15)
|
Ring Fortress
#466025767
|
Burmese
|
|
00:47:57 |
Mar 27, 2026
|
|
DEFEAT
1650
(-14)
|
Marketplace
#466024692
|
Malians
|
|
00:06:29 |
Mar 27, 2026
|
|
VICTORY
1672
(+15)
|
Arena
#462740868
|
Sicilians
|
|
00:38:30 |
Mar 13, 2026
|
|
VICTORY
1657
(+16)
|
Arabia
#462549980
|
Mongols
|
|
00:46:21 |
Mar 13, 2026
|
|
DEFEAT
1641
(-18)
|
Arabia
#462335684
|
Spanish
|
|
00:43:25 |
Mar 11, 2026
|
|
VICTORY
1659
(+20)
|
Enclosed
#462179605
|
Khmer
|
|
00:43:36 |
Mar 11, 2026
|
|
VICTORY
1639
(+16)
|
Enclosed
#461941758
|
Malay
|
|
00:06:50 |
Mar 09, 2026
|
|
DEFEAT
1623
(-16)
|
Arena
#461941569
|
Malay
|
|
00:00:31 |
Mar 09, 2026
|
|
VICTORY
1639
(+16)
|
MegaRandom
#461932208
|
Bulgarians
|
|
00:15:14 |
Mar 09, 2026
|
|
VICTORY
1623
(+18)
|
Enclosed
#461785249
|
Magyars
|
|
01:03:05 |
Mar 09, 2026
|
|
VICTORY
1605
(+20)
|
MegaRandom
#461784027
|
Incas
|
|
00:15:17 |
Mar 09, 2026
|
|
DEFEAT
1585
(-13)
|
Enclosed
#461769409
|
Italians
|
|
00:02:02 |
Mar 09, 2026
|
|
DEFEAT
1598
(-6)
|
Arabia
#461765150
|
Slavs
|
|
00:39:52 |
Mar 09, 2026
|
|
DEFEAT
1604
(-14)
|
Arena
#461744441
|
Bohemians
|
|
00:02:23 |
Mar 09, 2026
|
|
VICTORY
1618
(+18)
|
Arabia
#461739605
|
Burgundians
|
|
00:33:31 |
Mar 09, 2026
|
|
VICTORY
1600
(+15)
|
Arabia
#461738336
|
Spanish
|
|
00:06:12 |
Mar 09, 2026
|
|
VICTORY
1585
(+14)
|
MegaRandom
#461502164
|
Japanese
|
|
00:46:31 |
Mar 08, 2026
|
|
DEFEAT
1571
(-17)
|
Arabia
#461500876
|
Bohemians
|
|
00:11:18 |
Mar 08, 2026
|
|
VICTORY
1588
(+13)
|
MegaRandom
#461486711
|
Chinese
|
|
00:38:28 |
Mar 08, 2026
|
|
VICTORY
1575
(+15)
|
MegaRandom
#461468414
|
Huns
|
|
00:17:52 |
Mar 08, 2026
|
|
DEFEAT
1560
(-18)
|
Northern Isles
#461465249
|
Chinese
|
|
00:28:44 |
Mar 08, 2026
|
|
DEFEAT
1578
(-15)
|
Arabia
#461462316
|
Magyars
|
|
00:25:59 |
Mar 08, 2026
|
|
DEFEAT
1593
(-15)
|
Arabia
#461455501
|
Dravidians
|
|
01:00:26 |
Mar 07, 2026
|
|
VICTORY
1608
(+15)
|
Northern Isles
#461455159
|
Cumans
|
|
00:01:27 |
Mar 07, 2026
|
|
VICTORY
1593
(+19)
|
Arabia
#461336956
|
Hindustanis
|
|
00:52:59 |
Mar 07, 2026
|
|
DEFEAT
1574
(-17)
|
Arabia
#461336775
|
Lithuanians
|
|
00:00:16 |
Mar 07, 2026
|
|
VICTORY
1591
(+13)
|
Enclosed
#461199437
|
Tatars
|
|
00:36:22 |
Mar 07, 2026
|
|
DEFEAT
1578
(-15)
|
Arabia
#461193038
|
Cumans
|
|
01:00:25 |
Mar 07, 2026
|
|
VICTORY
1593
(+15)
|
Enclosed
#461154256
|
Khmer
|
|
00:44:52 |
Mar 06, 2026
|
|
DEFEAT
1578
(-17)
|
Arabia
#461142716
|
Lithuanians
|
|
00:43:58 |
Mar 06, 2026
|
|
DEFEAT
1595
(-17)
|
Arena
#461136182
|
Italians
|
|
00:42:07 |
Mar 06, 2026
|
|
DEFEAT
1612
(-16)
|
Enclosed
#461135885
|
Huns
|
|
00:00:14 |
Mar 06, 2026
|
|
VICTORY
1628
(+18)
|
Arabia
#461135594
|
Huns
|
|
00:00:13 |
Mar 06, 2026
|
|
VICTORY
1610
(+14)
|
Arena
#460689106
|
Bohemians
|
|
00:54:58 |
Mar 04, 2026
|
|
VICTORY
1596
(+15)
|
Migration
#460529478
|
Dravidians
|
|
00:58:13 |
Mar 04, 2026
|
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