Ctrl Gio

Ctrl Gio

CO
1122
4W - 3L
Gameplay Summary

Highly predictable with Scout Rush (83% of games). Transitions into cavalry-heavy compositions, especially Camels. Struggles against Scout Rush (67% loss rate). Often picks Khitans (67%).

Highly predictable with Scout Rush (83% of games). Transitions into cavalry-heavy compositions, especially Camels. Struggles against Scout Rush (67% loss rate). Often picks Khitans (67%).

Elo
1122
Top 35%
Rank
#16,079
1v1 RM
Games
455
4W / 3L
Steam
N/A
Unverified
No risk factors detected

Player Analysis

6 games
Early Game
Quick Facts
Favorite Openings
Scout Rush
83%
Archer Rush
17%
Overall Behavior
Scout rush (83%) Camel rush (67%) Cav archer rush (33%) Knight rush (33%) Archer rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (83% of games)
Opening Success Rates
Scout Rush 5 games
40%
Loses to
Steppe Lancer Rush 62.1%
Fire Lancer Rush 61.5%
Beats
No Rush 65.1%
Skirmisher Rush 59.6%
Cavalry Archer Rush 58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Scout Rush (3 games)
33% win rate
How to Beat This Player
Early Game
If they open Scout Rush (83%), often loses to:
BEST Fire Lancer Rush 61.5% WR
Militia Rush 52.8% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
No clear weakness
Scout Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips: Predictable opener Plays open - pressure early
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Camels 80% 50% WR
Skirmishers 40%
Light Cavalry 40%
Heavy Cavalry 20%
Dominates vs
No data
Struggles vs
No data
Common Transitions
Scout Rush Camels 40% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Scout Rush
Playstyle Analysis
Feudal: 9:25 Castle: 21:54
camel rush
75%
scout rush
75%
archer rush
25%
cav archer rush
25%
steppe lancer rush
25%
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 5 40% Scout Rush 100% Scout Rush (2)
Performance
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
44 min
Games
6
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-01:03)
9:18
/ 10:21 target
Fast Feudal - 100%
III
Castle Age
(+01:20)
21:36
/ 20:16 target
IV
Imperial Age
(+01:42)
37:45
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:00
Perfect
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Cavalry (50%)
Infantry (100%)
Archer (0%)
Elephant (0%)
Cavalry Archer (100%)
Most Faced Civs
1
Dravidians 100%
1 games 1W - 0L
2
Vietnamese 0%
1 games 0W - 1L
3
Khmer 0%
1 games 0W - 1L
Vikings 100%
1 games 1W - 0L
Persians 0%
1 games 0W - 1L
Magyars 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1122
Peak
1122
Low
1122
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
33.1
actions per minute
Slower than average for 1122 Elo
0 Avg (39)
Dark Age
38.2
Feudal
32.9
Castle
31.5
Imperial
11.7
Peak: 70.4 eAPM
Recent Match History (6 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
1122 (+15)
Arabia
#449480187
Khitans
Scout Rush
mx Cletus II Mongols (1087) 00:43:28
Jan 19, 2026
2 months ago
VICTORY
1107 (+15)
Arabia
#449476464
Khitans
Scout Rush
us nester Magyars (1076) 00:31:07
Jan 19, 2026
2 months ago
DEFEAT
1092 (-15)
Arabia
#449472450
Khitans
Scout Rush
br [RZ] Anderson_filds Persians (1123) 00:32:46
Jan 19, 2026
2 months ago
VICTORY
1107 (+18)
Paradise Island
#448496235
Mongols
cn 导师不在玩两把 Vikings (1123) 00:00:31
Jan 15, 2026
2 months ago
DEFEAT
1089 (-14)
Arabia
#448490782
Persians
Scout Rush
br PHRLoureiro Khmer (1145) 00:43:56
Jan 15, 2026
2 months ago
DEFEAT
1103 (-16)
Arabia
#448483524
Persians
Scout Rush
nl Hanzz Vietnamese (1111) 00:54:00
Jan 15, 2026
2 months ago
VICTORY
1119 (+15)
Haboob
#445045785
Khitans
Archer Rush
de AndoBroNatOr Dravidians (1081) 00:37:02
Jan 03, 2026
3 months ago
No matches found with the selected filters.