ads9888

ads9888

GB
725
2W - 4L
Gameplay Summary

Passive early game, rarely rushes in Feudal (80%). Plays a archer-focused style in mid/late game. Struggles against Scout Rush (100% loss rate). Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units.

Passive early game, rarely rushes in Feudal (80%). Plays a archer-focused style in mid/late game. Struggles against Scout Rush (100% loss rate). Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units.

Elo
725
Bottom 20%
Rank
#37,371
1v1 RM
Games
33
2W / 4L
Steam
17 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
No Rush
80%
Skirmisher Rush
20%
Overall Behavior
Phosphoru (40%) Tc deleted (20%) Skirmisher rush (20%) Early castle build (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
No Rush 4 games
25%
Loses to
Ram Push 77.8%
Steppe Lancer Rush 72.2%
Monk Rush 65.5%
Beats
Skirmisher Rush 55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Scout Rush (3 games)
0% win rate
How to Beat This Player
Early Game
If they open No Rush (80%), often loses to:
BEST Scout Rush 65% WR
Men at Arms 63.4% WR
Mid & Late Game
If they go Archer (50%), often loses to:
BEST Unique Unit (2L)
Scout Rush
3 games
100%
win rate
No dominant strengths detected
Quick tips: Predictable opener Plays open - pressure early
Mid & Late Game
50%
Archer
PRIMARY STYLE
Infantry (Spear) 75% 33% WR
Unique Unit 75% 33% WR
Skirmishers 50%
Archers 25%
Dominates vs
No data
Struggles vs
Unique Unit −2
Common Transitions
No Rush Infantry (Spear) 33% WR
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
No data for specific civs yet.
Civ Playstyle Analysis
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arena 3 33% No Rush 67% -
Performance
Win Rate by Game Length
Avg. Win
49 min
Avg. Loss
53 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:24)
11:36
/ 11:12 target
III
Castle Age
(-00:22)
20:36
/ 20:58 target
IV
Imperial Age
(-00:40)
35:58
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:18
Improve
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Defensive (0%)
Cavalry (0%)
Cavalry Archer (0%)
Archer (100%)
Gunpowder (0%)
Most Faced Civs
1
Koreans 0%
1 games 0W - 1L
2
Persians 0%
1 games 0W - 1L
3
Mongols 0%
1 games 0W - 1L
Britons 100%
1 games 1W - 0L
Turks 0%
1 games 0W - 1L
Teutons 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
-19 Elo 6 games
Current
725
Peak
744
Low
708
Record (W:L)
2 - 4
Effective APM (Last 5 games)
Overall
16.3
actions per minute
Slower than average for 725 Elo
0 Avg (24)
Dark Age
19.6
Feudal
13.0
Castle
12.2
Imperial
9.1
Peak: 42.0 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
725 (+17)
Border Dispute
#454164298
Ethiopians
tn 3sa Teutons (735) 01:15:01
Feb 06, 2026
1 month ago
DEFEAT
708 (-19)
Arena
#454153414
Britons
Skirmisher Rush
ro Ngue Turks (659) 01:21:07
Feb 06, 2026
1 month ago
VICTORY
727 (+14)
Arena
#454146993
Britons
No Rush
nl Pegasus Britons (675) 00:49:20
Feb 06, 2026
1 month ago
DEFEAT
713 (-16)
Steppe
#454143577
Vietnamese
No Rush
se rolfb Mongols (725) 00:24:26
Feb 06, 2026
1 month ago
DEFEAT
729 (-15)
Steppe
#454135717
Ethiopians
No Rush
br BrzkMatheus Persians (758) 00:56:53
Feb 06, 2026
1 month ago
DEFEAT
744 (-18)
Arena
#454127475
Ethiopians
No Rush
jp SuperDry Koreans (714) 00:48:27
Feb 06, 2026
1 month ago
No matches found with the selected filters.