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Rocket
Gameplay Summary
Opens Scout Rush (33%) or booms to Castle (23%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (74% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Opens Scout Rush (33%) or booms to Castle (23%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (74% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Elo
1050
Top 50%
Rank
#19,802
1v1 RM
Games
1,137
65W /
72L
Steam
19 years
Unverified
No risk factors detected
Player Analysis
57 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
33%
No Rush
23%
Monk Rush
16%
Militia Rush
11%
Overall Behavior
Scout rush (33%)
Fast castle (26%)
Monk rush (21%)
Early castle build (19%)
Phosphoru (16%)
Walling Style: Standard
Balances defense with map control. (39% of games)
Opening Success Rates
Scout Rush
19 games
74%
No Rush
13 games
38%
Monk Rush
9 games
22%
Militia Rush
6 games
50%
Skirmisher Rush
4 games
50%
Archer Rush
3 games
33%
Knight Rush
3 games
0%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Archer Rush
(8 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
25%
win rate
No Rush
(16 games)
44%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (33%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (44%), often loses to:
BEST
Unique Unit
(10L)
Light Cavalry
(6L)
Infantry (Sword)
(6L)
Monk Rush
4 games
75%
win rate
No Rush
16 games
56%
win rate
Archer Rush
8 games
63%
win rate
Mid & Late Game
44%
Cavalry
PRIMARY STYLE
Unique Unit
56%
50% WR
Light Cavalry
28%
43% WR
Heavy Monk
24%
33% WR
Infantry (Spear)
20%
60% WR
Dominates vs
Skirmishers
+5
Light Cavalry
+4
Infantry (Sword)
+4
Struggles vs
Unique Unit
−10
Light Cavalry
−6
Infantry (Sword)
−6
Common Transitions
Monk Rush
Heavy Monk
17% WR
Scout Rush
Unique Unit
83% WR
No Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Khmer
57%
Burgundians
40%
Win Rates by Civ Type
Infantry Civs
31%
Their Best Infantry Civ:
Bulgarians
67% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Burgundians
40% WR
Elephant Civs
57%
Their Best Elephant Civ:
Khmer
57% WR
Gunpowder Civs
33%
No data for specific civs yet.
Civ Playstyle Analysis
Khmer
7
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:02
Castle: 23:01
scout rush
71%
castle drop
29%
early castle build
29%
Burgundians
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:40
Castle: 18:55
fast castle
40%
monk rush
40%
knight rush
20%
phosphoru
20%
fast imp
20%
Romans
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:51
Castle: 24:41
scout rush
50%
early castle build
50%
knight rush
25%
militia rush
25%
Burmese
4
25%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 11:10
Castle: 14:56
monk rush
100%
fast castle
100%
phosphoru
25%
castle drop
25%
Persians
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:42
Castle: 23:44
scout rush
100%
knight rush
67%
cav archer rush
33%
early castle build
33%
monk rush
33%
archer rush
33%
Armenians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 13:19
Castle: 23:04
militia rush
67%
skirmisher rush
33%
Bulgarians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:21
Castle: 21:49
archer rush
33%
militia rush
33%
Koreans
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:35
Castle: 18:28
phosphoru
67%
fast castle
67%
skirmisher rush
67%
scout rush
33%
castle drop
33%
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Canals | 13 | 54% | Scout Rush 31% | Militia Rush (3) |
| Arena | 8 | 25% | Monk Rush 63% | Monk Rush (3) |
| Graveyards | 6 | 83% | Scout Rush 67% | - |
| MegaRandom | 6 | 67% | No Rush 50% | - |
| Glade | 5 | 40% | Scout Rush 40% | Scout Rush (2) |
| Arabia | 5 | 60% | Skirmisher Rush 60% | - |
| Lowland | 4 | 25% | Scout Rush 25% | No Rush (2) |
| Haboob | 4 | 25% | Scout Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
41.2%
17 games
Morning
06:00 - 12:00
66.7%
9 games
Afternoon
12:00 - 18:00
43.3%
60 games
Evening
18:00 - 00:00
51%
51 games
Performs best in the Morning (66.7% WR), struggles in the Night (41.2% WR), plays most in Afternoon but wins more in Morning.
Based on 137 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
8x
Chases losses
12x
Stops after losses
10x
After 1st Win
2.7
games
After 1st defeat
2.8
games
End on Win
52%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
48 min
Avg. Loss
44
min
Games
57
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:40)
11:01
/ 10:21 target
Fast Feudal - 25%
III
Castle Age
(+00:54)
21:10
/ 20:16 target
Fast Castle - 26%
IV
Imperial Age
(+03:58)
40:01
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:50
Average
Reaches Imperial
67%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malay
Infantry
2-0
Britons
Archer
2-0
Saracens
Camel
2-1
Worst Matchups
Sicilians
Infantry
0-3
Goths
Infantry
0-3
Bulgarians
Infantry
0-2
Infantry (37%)
Archer (62%)
Cavalry (50%)
Camel (50%)
Gunpowder (25%)
Most Faced Civs
1
Ethiopians
44%
9 games
4W - 5L
2
Mongols
38%
8 games
3W - 5L
3
Magyars
57%
7 games
4W - 3L
Japanese
33%
6 games
2W - 4L
Sicilians
20%
5 games
1W - 4L
Spanish
40%
5 games
2W - 3L
Top 6 of 40 tracked opponent picks
Rating History (Last 60 days)
-102 Elo
86 games
Current
1050
Peak
1183
Low
1035
Record (W:L)
39
-
47
Effective APM (Last 20 games)
Overall
30.7
actions per minute
Slower than average
for 1050 Elo
0
Avg (39)
Dark Age
31.2
Feudal
23.6
Castle
27.3
Imperial
24.5
Peak:
78.0
eAPM
Recent Match History (57 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1050
(+15)
|
Enclosed
#467387469
|
Burgundians
|
|
01:04:45 |
Apr 02, 2026
|
|
DEFEAT
1035
(-15)
|
Black Forest
#467383361
|
Burgundians
|
|
00:31:49 |
Apr 02, 2026
|
|
VICTORY
1050
(+14)
|
Migration
#467383066
|
Italians
|
|
00:00:29 |
Apr 02, 2026
|
|
DEFEAT
1036
(-18)
|
Mongolia
#466756086
|
Persians
|
|
00:15:58 |
Mar 30, 2026
|
|
DEFEAT
1054
(-15)
|
Glade
#466748363
|
Romans
|
|
00:58:08 |
Mar 30, 2026
|
|
DEFEAT
1069
(-17)
|
Glade
#464619498
|
Bohemians
|
|
00:46:03 |
Mar 21, 2026
|
|
DEFEAT
1086
(-15)
|
Nomad
#464613050
|
Persians
|
|
00:39:59 |
Mar 21, 2026
|
|
DEFEAT
1101
(-15)
|
Marketplace
#464606274
|
Armenians
|
|
00:44:19 |
Mar 21, 2026
|
|
VICTORY
1116
(+17)
|
Ring Fortress
#464596025
|
Tupi
|
|
01:00:49 |
Mar 21, 2026
|
|
VICTORY
1099
(+16)
|
Marketplace
#464429020
|
Tupi
|
|
00:08:29 |
Mar 21, 2026
|
|
VICTORY
1083
(+16)
|
Ring Fortress
#464419155
|
Spanish
|
|
01:22:00 |
Mar 21, 2026
|
|
VICTORY
1067
(+17)
|
Mongolia
#464412362
|
Khitans
|
|
00:59:02 |
Mar 21, 2026
|
|
DEFEAT
1050
(-14)
|
Mongolia
#464408927
|
Khitans
|
|
00:31:19 |
Mar 21, 2026
|
|
DEFEAT
1064
(-15)
|
Marketplace
#464405696
|
Japanese
|
|
00:27:08 |
Mar 21, 2026
|
|
VICTORY
1079
(+15)
|
Marketplace
#464399073
|
Tupi
|
|
00:59:12 |
Mar 20, 2026
|
|
DEFEAT
1064
(-17)
|
Nomad
#464307054
|
Khmer
|
|
00:25:37 |
Mar 20, 2026
|
|
DEFEAT
1081
(-14)
|
Marketplace
#464302756
|
Khmer
|
|
00:34:58 |
Mar 20, 2026
|
|
DEFEAT
1095
(-15)
|
Haboob
#463695312
|
Mongols
|
|
00:32:35 |
Mar 17, 2026
|
|
VICTORY
1110
(+16)
|
MegaRandom
#463688840
|
Cumans
|
|
00:51:00 |
Mar 17, 2026
|
|
VICTORY
1094
(+17)
|
MegaRandom
#463684589
|
Sicilians
|
|
00:35:31 |
Mar 17, 2026
|
|
VICTORY
1077
(+16)
|
Haboob
#463483758
|
Mongols
|
|
01:04:32 |
Mar 16, 2026
|
|
DEFEAT
1061
(-14)
|
Enclosed
#462993909
|
Incas
|
|
00:25:06 |
Mar 14, 2026
|
|
DEFEAT
1075
(-15)
|
Enclosed
#462988279
|
Incas
|
|
00:33:26 |
Mar 14, 2026
|
|
DEFEAT
1090
(-15)
|
Enclosed
#461647981
|
Incas
|
|
00:37:00 |
Mar 08, 2026
|
|
VICTORY
1105
(+15)
|
Mediterranean
#461643466
|
Incas
|
|
00:27:30 |
Mar 08, 2026
|
|
DEFEAT
1090
(-17)
|
MegaRandom
#461635985
|
Incas
|
|
00:51:32 |
Mar 08, 2026
|
|
DEFEAT
1107
(-15)
|
Mediterranean
#461371604
|
Incas
|
|
00:58:49 |
Mar 07, 2026
|
|
VICTORY
1122
(+18)
|
Enclosed
#461362478
|
Incas
|
|
01:04:50 |
Mar 07, 2026
|
|
VICTORY
1104
(+15)
|
Four Lakes
#459910215
|
Incas
|
|
00:41:52 |
Mar 01, 2026
|
|
VICTORY
1089
(+15)
|
Hideout
#459905905
|
Cumans
|
|
00:45:09 |
Mar 01, 2026
|
|
VICTORY
1074
(+17)
|
Arabia
#459904002
|
Tupi
|
|
00:19:13 |
Mar 01, 2026
|
|
DEFEAT
1057
(-17)
|
Four Lakes
#459899119
|
Mongols
|
|
00:57:00 |
Mar 01, 2026
|
|
DEFEAT
1074
(-16)
|
Arabia
#458098343
|
Tupi
|
|
00:53:39 |
Feb 22, 2026
|
|
DEFEAT
1090
(-16)
|
Hideout
#458092837
|
Tupi
|
|
00:41:52 |
Feb 22, 2026
|
|
VICTORY
1106
(+17)
|
Arabia
#458092509
|
Tupi
|
|
00:00:23 |
Feb 22, 2026
|
|
DEFEAT
1089
(-16)
|
Arabia
#458089732
|
Tupi
|
|
00:21:03 |
Feb 22, 2026
|
|
VICTORY
1105
(+16)
|
Hideout
#458083145
|
Tupi
|
|
00:51:27 |
Feb 22, 2026
|
|
DEFEAT
1089
(-14)
|
Hideout
#458078523
|
Muisca
|
|
00:36:18 |
Feb 22, 2026
|
|
DEFEAT
1103
(-17)
|
Four Lakes
#458074381
|
Mapuche
|
|
00:31:50 |
Feb 22, 2026
|
|
VICTORY
1120
(+16)
|
Arabia
#458067262
|
Muisca
|
|
00:51:50 |
Feb 21, 2026
|
|
DEFEAT
1104
(-18)
|
Four Lakes
#458061906
|
Mapuche
|
|
00:35:18 |
Feb 21, 2026
|
|
DEFEAT
1122
(-16)
|
Four Lakes
#458053304
|
Mapuche
|
|
00:59:07 |
Feb 21, 2026
|
|
DEFEAT
1138
(-16)
|
Four Lakes
#458038933
|
Mapuche
|
|
01:28:08 |
Feb 21, 2026
|
|
VICTORY
1154
(+15)
|
Arabia
#457964733
|
Muisca
|
|
00:39:24 |
Feb 21, 2026
|
|
DEFEAT
1139
(-17)
|
Arena
#457956965
|
Mapuche
|
|
00:50:22 |
Feb 21, 2026
|
|
VICTORY
1156
(+16)
|
Arabia
#457953372
|
Incas
|
|
00:22:18 |
Feb 21, 2026
|
|
DEFEAT
1140
(-17)
|
Golden Pit
#457949010
|
Incas
|
|
00:27:28 |
Feb 21, 2026
|
|
VICTORY
1157
(+17)
|
Golden Pit
#457906687
|
Muisca
|
|
01:08:00 |
Feb 21, 2026
|
|
VICTORY
1140
(+15)
|
Golden Pit
#457898048
|
Tupi
|
|
01:04:19 |
Feb 21, 2026
|
|
VICTORY
1125
(+17)
|
Arabia
#457695473
|
Muisca
|
|
00:55:57 |
Feb 20, 2026
|
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