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AKEngineer
Gameplay Summary
Favors Militia Rush as primary opening (68%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Archers compositions. Plays variable civs.
Favors Militia Rush as primary opening (68%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Archers compositions. Plays variable civs.
Elo
1590
Top 8%
Rank
#3,028
1v1 RM
Games
4,307
628W /
634L
Steam
Private
Hidden
No risk factors detected
Player Analysis
659 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
68%
No Rush
16%
Scout Rush
6%
Archer Rush
6%
Overall Behavior
Militia rush (70%)
Archer rush (55%)
Knight rush (31%)
Skirmisher rush (16%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (39% of games)
Opening Success Rates
Militia Rush
450 games
52%
No Rush
108 games
50%
Archer Rush
38 games
32%
Scout Rush
38 games
29%
Knight Rush
6 games
33%
Skirmisher Rush
3 games
0%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(189 games)
59%
win rate
Early-Game Weaknesses
They struggle against these:
Fire Lancer Rush
(3 games)
33%
win rate
Scout Rush
(135 games)
42%
win rate
Archer Rush
(110 games)
44%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (68%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (60%), often loses to:
BEST
Archers
(52L)
Heavy Cavalry
(41L)
Unique Unit
(41L)
Fire Lancer Rush
3 games
67%
win rate
Scout Rush
135 games
58%
win rate
Archer Rush
110 games
56%
win rate
No Rush
189 games
59%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
60%
Cavalry
PRIMARY STYLE
Heavy Cavalry
59%
46% WR
Archers
58%
48% WR
Skirmishers
22%
28% WR
Light Cavalry
9%
8% WR
Dominates vs
Archers
+36
Skirmishers
+34
Infantry (Spear)
+18
Struggles vs
Archers
−52
Heavy Cavalry
−41
Unique Unit
−41
Common Transitions
Militia Rush
Heavy Cavalry
50% WR
Scout Rush
Heavy Cavalry
22% WR
Archer Rush
Archers
22% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Shu
83%
Sicilians
10%
Win Rates by Civ Type
Cavalry Civs
53%
Their Best Cavalry Civ:
Berbers
70% WR
Infantry Civs
40%
Their Best Infantry Civ:
Aztecs
67% WR
Archer Civs
48%
Their Best Archer Civ:
Shu
83% WR
Gunpowder Civs
61%
Their Best Gunpowder Civ:
Portuguese
75% WR
Camel Civs
50%
Their Best Camel Civ:
Saracens
69% WR
Elephant Civs
33%
Their Best Elephant Civ:
Bengalis
38% WR
Civ Playstyle Analysis
Lithuanians
125
55%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:25
Castle: 22:29
militia rush
78%
knight rush
64%
archer rush
62%
Persians
82
56%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:00
Castle: 22:06
militia rush
73%
knight rush
44%
archer rush
29%
Vietnamese
24
63%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:33
Castle: 23:04
militia rush
67%
archer rush
67%
Britons
23
26%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:28
Castle: 23:21
archer rush
70%
militia rush
57%
Goths
20
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:46
Castle: 21:22
archer rush
25%
knight rush
20%
militia rush
20%
Saracens
16
69%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:25
Castle: 22:24
archer rush
69%
militia rush
63%
skirmisher rush
38%
Bohemians
16
69%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:28
Castle: 23:21
militia rush
69%
archer rush
56%
Malians
15
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:34
Castle: 23:34
militia rush
87%
archer rush
73%
skirmisher rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 413 | 52% | Militia Rush 79% | Scout Rush (54) |
| Lowland | 70 | 47% | Militia Rush 67% | No Rush (10) |
| Haboob | 69 | 57% | Militia Rush 64% | Scout Rush (8) |
| Glade | 53 | 32% | Militia Rush 47% | No Rush (25) |
| MegaRandom | 21 | 33% | Scout Rush 33% | Scout Rush (5) |
| Socotra | 11 | 9% | Archer Rush 27% | No Rush (4) |
| Canals | 3 | 67% | Archer Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50.4%
347 games
Morning
06:00 - 12:00
48.8%
43 games
Afternoon
12:00 - 18:00
47.2%
343 games
Evening
18:00 - 00:00
51%
529 games
Consistent performance across all time periods.
Based on 1262 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
61x
Chases losses
69x
Stops after losses
3x
After 1st Win
7.3
games
After 1st defeat
8.5
games
End on Win
94%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
29 min
Avg. Loss
35
min
Games
659
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:09)
9:29
/ 09:38 target
Fast Feudal - 79%
III
Castle Age
(+02:27)
22:49
/ 20:22 target
IV
Imperial Age
(+02:52)
39:05
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:05
Perfect
Reaches Imperial
31%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Huns
Cavalry
13-5
Mongols
Cavalry Archer
17-7
Chinese
Archer
12-5
Worst Matchups
Georgians
Cavalry
0-5
Incas
Infantry
2-9
Romans
Infantry
2-6
Infantry (41%)
Cavalry (52%)
Archer (56%)
Gunpowder (39%)
Camel (50%)
Most Faced Civs
1
Mongols
60%
57 games
34W - 23L
2
Magyars
60%
45 games
27W - 18L
3
Persians
50%
44 games
22W - 22L
Vietnamese
61%
36 games
22W - 14L
Ethiopians
48%
33 games
16W - 17L
Goths
34%
32 games
11W - 21L
Top 6 of 247 tracked opponent picks
Rating History (Last 60 days)
+46 Elo
622 games
Current
1590
Peak
1720
Low
1440
Record (W:L)
310
-
312
Effective APM (Last 20 games)
Overall
65.6
actions per minute
Faster than average
for 1590 Elo
0
Avg (52)
Dark Age
70.7
Feudal
50.8
Castle
49.9
Imperial
14.7
Peak:
119.1
eAPM
Recent Match History (659 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1590
(-19)
|
Arabia
#468182483
|
Lithuanians
|
|
00:12:07 |
Apr 05, 2026
|
|
DEFEAT
1609
(-18)
|
Black Forest
#468182240
|
Bohemians
|
|
00:00:52 |
Apr 05, 2026
|
|
DEFEAT
1627
(-14)
|
Arabia
#468177820
|
Burmese
|
|
00:31:09 |
Apr 05, 2026
|
|
VICTORY
1641
(+16)
|
Black Forest
#467904776
|
Lithuanians
|
|
00:26:55 |
Apr 04, 2026
|
|
VICTORY
1625
(+13)
|
Black Forest
#467900066
|
Lithuanians
|
|
00:30:57 |
Apr 04, 2026
|
|
DEFEAT
1612
(-19)
|
Black Forest
#467899735
|
Ethiopians
|
|
00:00:59 |
Apr 04, 2026
|
|
DEFEAT
1631
(-18)
|
MegaRandom
#467897049
|
Bulgarians
|
|
00:18:38 |
Apr 04, 2026
|
|
VICTORY
1649
(+15)
|
Black Forest
#467891644
|
Khmer
|
|
00:35:12 |
Apr 04, 2026
|
|
VICTORY
1634
(+18)
|
Arabia
#467879939
|
Chinese
|
|
00:37:10 |
Apr 04, 2026
|
|
VICTORY
1616
(+19)
|
Migration
#467787507
|
Lithuanians
|
|
00:17:36 |
Apr 04, 2026
|
|
DEFEAT
1597
(-17)
|
Arabia
#467787231
|
Italians
|
|
00:00:21 |
Apr 04, 2026
|
|
DEFEAT
1614
(-15)
|
Arabia
#467781099
|
Lithuanians
|
|
00:47:32 |
Apr 04, 2026
|
|
DEFEAT
1629
(-14)
|
Migration
#467780694
|
Lithuanians
|
|
00:00:49 |
Apr 04, 2026
|
|
DEFEAT
1643
(-17)
|
MegaRandom
#467780361
|
Cumans
|
|
00:01:02 |
Apr 04, 2026
|
|
DEFEAT
1660
(-19)
|
Black Forest
#467776742
|
Lithuanians
|
|
00:28:04 |
Apr 04, 2026
|
|
DEFEAT
1679
(-13)
|
MegaRandom
#467770798
|
Bengalis
|
|
00:48:48 |
Apr 04, 2026
|
|
DEFEAT
1692
(-12)
|
Migration
#467770569
|
Hindustanis
|
|
00:00:37 |
Apr 04, 2026
|
|
DEFEAT
1704
(-16)
|
Arabia
#467767052
|
Lithuanians
|
|
00:28:52 |
Apr 04, 2026
|
|
VICTORY
1720
(+19)
|
Arabia
#467762382
|
Lithuanians
|
|
00:34:25 |
Apr 04, 2026
|
|
DEFEAT
1701
(-15)
|
Enclosed
#467757765
|
Goths
|
|
00:40:53 |
Apr 04, 2026
|
|
VICTORY
1716
(+15)
|
Glade
#465322835
|
Teutons
|
|
00:04:12 |
Mar 24, 2026
|
|
VICTORY
1701
(+19)
|
Arabia
#465322052
|
Lithuanians
|
|
00:03:41 |
Mar 24, 2026
|
|
VICTORY
1682
(+16)
|
Marketplace
#465263831
|
Lithuanians
|
|
00:11:44 |
Mar 24, 2026
|
|
DEFEAT
1666
(-18)
|
Arabia
#465260921
|
Goths
|
|
00:36:18 |
Mar 24, 2026
|
|
VICTORY
1684
(+18)
|
Glade
#465259582
|
Burmese
|
|
00:13:53 |
Mar 24, 2026
|
|
VICTORY
1666
(+15)
|
Mongolia
#465185970
|
Sicilians
|
|
00:09:19 |
Mar 24, 2026
|
|
VICTORY
1651
(+13)
|
Arabia
#465177463
|
Italians
|
|
00:11:11 |
Mar 24, 2026
|
|
VICTORY
1638
(+13)
|
Arabia
#465158619
|
Romans
|
|
00:43:40 |
Mar 23, 2026
|
|
VICTORY
1625
(+17)
|
Mongolia
#465156598
|
Koreans
|
|
00:12:57 |
Mar 23, 2026
|
|
DEFEAT
1608
(-14)
|
Arabia
#465152368
|
Lithuanians
|
|
00:31:55 |
Mar 23, 2026
|
|
DEFEAT
1622
(-14)
|
Arabia
#465148140
|
Vikings
|
|
00:28:36 |
Mar 23, 2026
|
|
DEFEAT
1636
(-14)
|
Arabia
#465144646
|
Lithuanians
|
|
00:09:02 |
Mar 23, 2026
|
|
DEFEAT
1650
(-10)
|
Glade
#465137641
|
Britons
|
|
00:47:29 |
Mar 23, 2026
|
|
VICTORY
1660
(+18)
|
Arabia
#465134496
|
Lithuanians
|
|
00:15:52 |
Mar 23, 2026
|
|
DEFEAT
1642
(-17)
|
Arabia
#465127171
|
Wei
|
|
00:39:45 |
Mar 23, 2026
|
|
VICTORY
1659
(+16)
|
Arabia
#465124577
|
Turks
|
|
00:11:13 |
Mar 23, 2026
|
|
VICTORY
1643
(+15)
|
Arabia
#465119986
|
Franks
|
|
00:26:09 |
Mar 23, 2026
|
|
VICTORY
1628
(+14)
|
Arabia
#465110652
|
Khmer
|
|
00:55:14 |
Mar 23, 2026
|
|
VICTORY
1614
(+14)
|
Arabia
#465106847
|
Lithuanians
|
|
00:18:07 |
Mar 23, 2026
|
|
DEFEAT
1600
(-17)
|
Arabia
#465102924
|
Magyars
|
|
00:28:04 |
Mar 23, 2026
|
|
VICTORY
1617
(+13)
|
Arabia
#465091798
|
Lithuanians
|
|
00:32:40 |
Mar 23, 2026
|
|
VICTORY
1604
(+12)
|
Arabia
#465090877
|
Byzantines
|
|
00:05:34 |
Mar 23, 2026
|
|
VICTORY
1592
(+17)
|
Arabia
#465089139
|
Lithuanians
|
|
00:12:19 |
Mar 23, 2026
|
|
DEFEAT
1575
(-13)
|
Arabia
#465083884
|
Celts
|
|
00:47:01 |
Mar 23, 2026
|
|
DEFEAT
1588
(-15)
|
Glade
#465079840
|
Vietnamese
|
|
00:34:29 |
Mar 23, 2026
|
|
VICTORY
1603
(+16)
|
Glade
#465079187
|
Chinese
|
|
00:00:49 |
Mar 23, 2026
|
|
VICTORY
1587
(+13)
|
Arabia
#465076069
|
Lithuanians
|
|
00:25:16 |
Mar 23, 2026
|
|
DEFEAT
1574
(-17)
|
Glade
#465075908
|
Byzantines
|
|
00:00:46 |
Mar 23, 2026
|
|
DEFEAT
1591
(-17)
|
Arabia
#465069290
|
Koreans
|
|
00:55:29 |
Mar 23, 2026
|
|
VICTORY
1608
(+20)
|
Arabia
#464920664
|
Vikings
|
|
00:12:37 |
Mar 22, 2026
|
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