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Gameplay Summary
Passive early game, rarely rushes in Feudal (63%). Often masses Unique Unit as their main army. Struggles against Light Cavalry compositions. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.
Passive early game, rarely rushes in Feudal (63%). Often masses Unique Unit as their main army. Struggles against Light Cavalry compositions. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.
Elo
1186
Top 35%
Rank
#12,666
1v1 RM
Games
676
69W /
64L
Steam
15 years
Verified
No risk factors detected
Player Analysis
54 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
63%
Scout Rush
7%
Militia Rush
6%
Skirmisher Rush
6%
Overall Behavior
Phosphoru (48%)
Early castle build (35%)
Fast castle (30%)
Castle drop (15%)
Walling Style: Standard
Balances defense with map control. (43% of games)
Opening Success Rates
No Rush
34 games
50%
Scout Rush
4 games
75%
Militia Rush
3 games
67%
Monk Rush
3 games
67%
Skirmisher Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(16 games)
69%
win rate
Scout Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(3 games)
0%
win rate
Archer Rush
(8 games)
37%
win rate
Militia Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (63%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Light Cavalry
(4L)
Heavy Cavalry
(4L)
Skirmishers
(3L)
Monk Rush
3 games
100%
win rate
Archer Rush
8 games
63%
win rate
Militia Rush
9 games
56%
win rate
No Rush
16 games
69%
win rate
Scout Rush
12 games
58%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
35%
Infantry
PRIMARY STYLE
Unique Unit
75%
53% WR
Infantry (Spear)
65%
54% WR
Light Cavalry
25%
40% WR
Archers
20%
50% WR
Dominates vs
Light Cavalry
+6
Unique Unit
+5
Cav Archers
+4
Struggles vs
Light Cavalry
−4
Heavy Cavalry
−4
Skirmishers
−3
Common Transitions
No Rush
Unique Unit
45% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Japanese
67%
Mongols
43%
Win Rates by Civ Type
Infantry Civs
58%
Their Best Infantry Civ:
Japanese
67% WR
Elephant Civs
63%
Their Best Elephant Civ:
Khmer
63% WR
Camel Civs
50%
Their Best Camel Civ:
Saracens
50% WR
Cavalry Archer Civs
43%
Their Best Cavalry Archer Civ:
Mongols
43% WR
Cavalry Civs
20%
No data for specific civs yet.
Civ Playstyle Analysis
Japanese
9
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:16
Castle: 19:43
phosphoru
33%
fast castle
22%
militia rush
22%
early castle build
22%
Khmer
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:14
Castle: 19:18
scout rush
38%
early castle build
38%
fast castle
25%
phosphoru
25%
Saracens
8
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:51
Castle: 18:58
phosphoru
38%
fast castle
25%
early castle build
25%
Mongols
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:22
Castle: 17:22
phosphoru
57%
fast castle
43%
castle drop
29%
skirmisher rush
29%
Goths
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:53
Castle: 21:29
phosphoru
75%
early castle build
50%
fast castle
25%
Portuguese
2
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Poles
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Malay
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 18 | 56% | No Rush 61% | Militia Rush (3) |
| Arena | 8 | 25% | No Rush 75% | Monk Rush (2) |
| Arabia | 8 | 25% | No Rush 75% | Archer Rush (2) |
| Glade | 7 | 71% | No Rush 71% | - |
| Lowland | 5 | 60% | No Rush 80% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
55.4%
74 games
Morning
06:00 - 12:00
46.7%
30 games
Afternoon
12:00 - 18:00
38.5%
13 games
Evening
18:00 - 00:00
56.3%
16 games
Performs best in the Evening (56.3% WR), struggles in the Afternoon (38.5% WR).
Based on 133 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
8x
Chases losses
11x
Stops after losses
9x
After 1st Win
1.9
games
After 1st defeat
2.2
games
End on Win
56%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
48 min
Avg. Loss
46
min
Games
54
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:21)
10:42
/ 10:21 target
Fast Feudal - 20%
III
Castle Age
(-01:14)
19:02
/ 20:16 target
Fast Castle - 30%
IV
Imperial Age
(+01:24)
37:27
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:50
Average
Reaches Imperial
59%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
2-0
Huns
Cavalry
4-0
Saracens
Camel
2-0
Worst Matchups
Burgundians
Cavalry
0-3
Magyars
Cavalry
1-4
Celts
Infantry
1-2
Cavalry (47%)
Infantry (46%)
Gunpowder (57%)
Cavalry Archer (67%)
Archer (50%)
Most Faced Civs
1
Mongols
73%
11 games
8W - 3L
2
Huns
86%
7 games
6W - 1L
3
Burgundians
29%
7 games
2W - 5L
Magyars
29%
7 games
2W - 5L
Khmer
14%
7 games
1W - 6L
Franks
71%
7 games
5W - 2L
Top 6 of 46 tracked opponent picks
Rating History (Last 60 days)
+23 Elo
44 games
Current
1186
Peak
1268
Low
1163
Record (W:L)
23
-
21
Effective APM (Last 20 games)
Overall
29.8
actions per minute
Slower than average
for 1186 Elo
0
Avg (39)
Dark Age
35.0
Feudal
22.5
Castle
28.0
Imperial
24.8
Peak:
82.1
eAPM
Recent Match History (54 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1186
(+16)
|
Black Forest
#468004796
|
Aztecs
|
|
00:47:09 |
Apr 04, 2026
|
|
DEFEAT
1170
(-19)
|
Arabia
#467759935
|
Incas
|
|
00:53:06 |
Apr 04, 2026
|
|
DEFEAT
1189
(-14)
|
Arena
#467744601
|
Japanese
|
|
00:46:00 |
Apr 03, 2026
|
|
DEFEAT
1203
(-17)
|
Black Forest
#467686603
|
Goths
|
|
01:07:24 |
Apr 03, 2026
|
|
VICTORY
1220
(+17)
|
Black Forest
#467682765
|
Aztecs
|
|
00:20:16 |
Apr 03, 2026
|
|
VICTORY
1203
(+17)
|
Marketplace
#466618636
|
Lithuanians
|
|
00:57:59 |
Mar 30, 2026
|
|
DEFEAT
1186
(-15)
|
Arabia
#466614984
|
Malians
|
|
00:32:53 |
Mar 30, 2026
|
|
DEFEAT
1201
(-15)
|
Marketplace
#466381913
|
Burgundians
|
|
00:22:18 |
Mar 29, 2026
|
|
DEFEAT
1216
(-16)
|
Arabia
#466090146
|
Celts
|
|
00:31:11 |
Mar 28, 2026
|
|
DEFEAT
1232
(-17)
|
Marketplace
#466049697
|
Vikings
|
|
00:46:07 |
Mar 28, 2026
|
|
VICTORY
1249
(+15)
|
Arabia
#466006439
|
Goths
|
|
01:01:04 |
Mar 27, 2026
|
|
VICTORY
1234
(+15)
|
Ring Fortress
#466002933
|
Malians
|
|
00:18:56 |
Mar 27, 2026
|
|
VICTORY
1219
(+17)
|
Mongolia
#465838080
|
Turks
|
|
01:37:57 |
Mar 27, 2026
|
|
VICTORY
1202
(+16)
|
Mongolia
#465836205
|
Cumans
|
|
00:17:42 |
Mar 27, 2026
|
|
VICTORY
1186
(+15)
|
Nomad
#465795180
|
Khmer
|
|
01:01:32 |
Mar 26, 2026
|
|
DEFEAT
1171
(-15)
|
Marketplace
#465787003
|
Japanese
|
|
00:56:35 |
Mar 26, 2026
|
|
DEFEAT
1186
(-17)
|
Glade
#465426919
|
Celts
|
|
00:46:45 |
Mar 25, 2026
|
|
DEFEAT
1203
(-15)
|
Marketplace
#463887133
|
Turks
|
|
01:01:24 |
Mar 18, 2026
|
|
DEFEAT
1218
(-18)
|
Glade
#463882166
|
Vikings
|
|
00:22:31 |
Mar 18, 2026
|
|
DEFEAT
1236
(-17)
|
Nomad
#463877147
|
Bulgarians
|
|
00:37:45 |
Mar 18, 2026
|
|
DEFEAT
1253
(-15)
|
Enclosed
#463807478
|
Teutons
|
|
00:55:57 |
Mar 18, 2026
|
|
VICTORY
1268
(+15)
|
Enclosed
#463807411
|
Cumans
|
|
00:00:11 |
Mar 18, 2026
|
|
VICTORY
1253
(+16)
|
Enclosed
#463807330
|
Incas
|
|
00:00:13 |
Mar 18, 2026
|
|
VICTORY
1237
(+18)
|
Enclosed
#463807256
|
Aztecs
|
|
00:00:14 |
Mar 18, 2026
|
|
DEFEAT
1219
(-13)
|
MegaRandom
#463805089
|
Vietnamese
|
|
00:42:14 |
Mar 18, 2026
|
|
DEFEAT
1232
(-14)
|
MegaRandom
#463801335
|
Franks
|
|
00:48:07 |
Mar 18, 2026
|
|
VICTORY
1246
(+16)
|
Enclosed
#463650297
|
Celts
|
|
00:24:33 |
Mar 17, 2026
|
|
DEFEAT
1230
(-14)
|
Haboob
#463643902
|
Saracens
|
|
00:46:05 |
Mar 17, 2026
|
|
VICTORY
1244
(+17)
|
Mediterranean
#463643474
|
Vikings
|
|
00:01:10 |
Mar 17, 2026
|
|
DEFEAT
1227
(-13)
|
Enclosed
#463544053
|
Bengalis
|
|
01:01:01 |
Mar 16, 2026
|
|
DEFEAT
1240
(-14)
|
Arabia
#463538466
|
Bohemians
|
|
00:50:26 |
Mar 16, 2026
|
|
VICTORY
1254
(+17)
|
Haboob
#462600783
|
Japanese
|
|
00:26:30 |
Mar 13, 2026
|
|
VICTORY
1237
(+15)
|
Arena
#462599579
|
Vietnamese
|
|
00:23:04 |
Mar 13, 2026
|
|
VICTORY
1222
(+15)
|
Mediterranean
#462589513
|
Saracens
|
|
01:21:52 |
Mar 13, 2026
|
|
VICTORY
1207
(+16)
|
Haboob
#462565587
|
Cumans
|
|
00:52:03 |
Mar 13, 2026
|
|
DEFEAT
1191
(-16)
|
Northern Isles
#461588007
|
Japanese
|
|
00:43:05 |
Mar 08, 2026
|
|
DEFEAT
1207
(-15)
|
Haboob
#461427710
|
Incas
|
|
00:57:23 |
Mar 07, 2026
|
|
VICTORY
1222
(+14)
|
Mediterranean
#460725906
|
Khmer
|
|
01:02:00 |
Mar 04, 2026
|
|
DEFEAT
1208
(-16)
|
Four Lakes
#460087073
|
Dravidians
|
|
00:52:19 |
Mar 01, 2026
|
|
VICTORY
1224
(+16)
|
Arabia
#460082229
|
Persians
|
|
00:34:25 |
Mar 01, 2026
|
|
VICTORY
1208
(+14)
|
Arabia
#459809407
|
Saracens
|
|
01:25:28 |
Feb 28, 2026
|
|
VICTORY
1194
(+15)
|
Arabia
#457071937
|
Mayans
|
|
00:35:54 |
Feb 18, 2026
|
|
VICTORY
1179
(+16)
|
Arabia
#457069998
|
Khmer
|
|
00:15:32 |
Feb 18, 2026
|
|
VICTORY
1163
(+17)
|
Arabia
#457069291
|
Sicilians
|
|
00:02:20 |
Feb 18, 2026
|
|
VICTORY
1146
(+12)
|
Arabia
#453163543
|
Saracens
No Rush
|
|
00:39:14 |
Feb 02, 2026
|
|
DEFEAT
1134
(-14)
|
Arabia
#453161493
|
Huns
No Rush
|
|
00:39:55 |
Feb 02, 2026
|
|
VICTORY
1148
(+14)
|
Arabia
#453134341
|
Portuguese
Militia Rush
|
|
01:05:50 |
Feb 02, 2026
|
|
DEFEAT
1134
(-17)
|
MegaRandom
#453126507
|
Celts
Militia Rush
|
|
00:57:03 |
Feb 02, 2026
|
|
DEFEAT
1151
(-14)
|
Arena
#453120803
|
Poles
Fast Castle
|
|
00:45:34 |
Feb 02, 2026
|
|
VICTORY
1165
(+15)
|
Shrubland
#452823680
|
Aztecs
Eagle Rush
|
|
01:02:25 |
Feb 01, 2026
|
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