AiurShuriel

AiurShuriel

CL
805
0W - 6L
Gameplay Summary

Passive early game, rarely rushes in Feudal (67%). Plays a cavalry-heavy style in mid/late game. Struggles against No Rush (100% loss rate). Prefers a defensive, fully-walled playstyle.

Passive early game, rarely rushes in Feudal (67%). Plays a cavalry-heavy style in mid/late game. Struggles against No Rush (100% loss rate). Prefers a defensive, fully-walled playstyle.

Elo
805
Top 80%
Rank
#34,150
1v1 RM
Games
21
0W / 6L
Steam
Private
Hidden
No risk factors detected

Player Analysis

6 games
Early Game
Quick Facts
Favorite Openings
No Rush
67%
Skirmisher Rush
17%
Scout Rush
17%
Overall Behavior
Early castle build (33%) Cav archer rush (17%) Skirmisher rush (17%) Phosphoru (17%) Scout rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (67% of games)
Opening Success Rates
No Rush 4 games
0%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush (3 games)
0% win rate
How to Beat This Player
Early Game
If they open No Rush (67%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST Archers (2L)
No Rush
3 games
100%
win rate
No dominant strengths detected
Quick tips: Predictable opener Heavy waller - bring siege
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Unique Unit 40%
Cav Archers 20%
Light Cavalry 20%
Infantry (Spear) 20%
Dominates vs
No data
Struggles vs
Archers −2
Common Transitions
No Rush Unique Unit 0% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Skirmisher Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Performance
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
37 min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:43)
10:29
/ 11:12 target
III
Castle Age
(+01:31)
22:29
/ 20:58 target
IV
Imperial Age
(+03:02)
39:40
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:53
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Archer (0%)
Infantry (0%)
Defensive (0%)
Most Faced Civs
1
Ethiopians 0%
1 games 0W - 1L
2
Malians 0%
1 games 0W - 1L
3
Vietnamese 0%
1 games 0W - 1L
Mayans 0%
1 games 0W - 1L
Byzantines 0%
1 games 0W - 1L
Sicilians 0%
1 games 0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
805
Peak
805
Low
805
Record (W:L)
0 - 0
Effective APM (Last 6 games)
Overall
26.7
actions per minute
Average speed for 805 Elo
0 Avg (24)
Dark Age
32.5
Feudal
22.6
Castle
18.5
Imperial
11.5
Peak: 64.2 eAPM
Recent Match History (6 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
805 (-14)
Socotra
#452236522
Khmer
No Rush
ar Piiro Sicilians (858) 00:25:36
Jan 30, 2026
2 months ago
DEFEAT
819 (-18)
Arena
#449199069
Franks
No Rush
au Jakeem Byzantines (836) 00:33:49
Jan 18, 2026
2 months ago
DEFEAT
837 (-17)
MegaRandom
#448899880
Gurjaras
Scout Rush
ar sherman0212 Mayans (894) 00:34:12
Jan 17, 2026
2 months ago
DEFEAT
854 (-20)
Arena
#448892352
Mongols
No Rush
us Dan Vietnamese (896) 00:38:36
Jan 17, 2026
2 months ago
DEFEAT
874 (-21)
Arabia
#448887612
Tatars
No Rush
cn 小七95 Malians (917) 00:34:24
Jan 17, 2026
2 months ago
DEFEAT
895 (-26)
Arabia
#448816146
Mongols
Skirmisher Rush
de [GOD] Malcon Ethiopians (899) 00:54:28
Jan 16, 2026
2 months ago
No matches found with the selected filters.