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TM Caesar
Gameplay Summary
Favors Archer Rush as primary opening (50%). Transitions into archer-focused compositions, especially Archer line. Frequently employs Fast Castle and FC into Unique Units.
Favors Archer Rush as primary opening (50%). Transitions into archer-focused compositions, especially Archer line. Frequently employs Fast Castle and FC into Unique Units.
Elo
1595
Top 8%
Rank
#3,003
1v1 RM
Games
802
15W /
6L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
50%
No Rush
25%
Scout Rush
13%
Monk Rush
13%
Overall Behavior
Fast castle (63%)
Archer rush (50%)
Phosphoru (38%)
Early castle build (38%)
Castle drop (25%)
Walling Style: Standard
Balances defense with map control. (38% of games)
Opening Success Rates
Archer Rush
4 games
75%
Loses to
Monk Rush
60.9%
Knight Rush
60.4%
Steppe Lancer Rush
60%
Beats
Cavalry Archer Rush
62.2%
No Rush
56.1%
Early-Game Strengths
They defend best against:
No Rush
(4 games)
100%
win rate
Scout Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Archer Rush (50%), often loses to:
BEST
Scout Rush
53.8% WR
Militia Rush
51.6% WR
Mid & Late Game
If they go Archer (75%), often loses to:
BEST
Light Cavalry
(2L)
No significant weaknesses detected
No Rush
4 games
100%
win rate
Scout Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
75%
Archer
PRIMARY STYLE
Archers
100%
50% WR
Unique Unit
25%
Skirmishers
25%
Infantry (Spear)
25%
Dominates vs
No data
Struggles vs
Light Cavalry
−2
Common Transitions
Archer Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Shu
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:12
Castle: 14:43
archer rush
100%
fast castle
100%
castle drop
67%
fast imp
33%
monk rush
33%
Spanish
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Turks
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Britons
1
100%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Malay
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Khmer
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 4 | 50% | Archer Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
100%
3 games
Afternoon
12:00 - 18:00
66.7%
3 games
Evening
18:00 - 00:00
66.7%
15 games
Consistent performance across all time periods.
Based on 21 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
1x
Chases losses
3x
Stops after losses
0x
After 1st Win
1.3
games
After 1st defeat
1.8
games
End on Win
87%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
43
min
Games
8
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:45)
10:23
/ 09:38 target
Fast Feudal - 38%
III
Castle Age
(-03:33)
16:49
/ 20:22 target
Fast Castle - 63%
IV
Imperial Age
(-05:27)
30:46
/ 36:13 target
Fast Imp - 38%
Economy Profile
Dark Age Idle TC (Avg.)
01:00
Improve
Reaches Imperial
63%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Turks
Gunpowder
0-2
Worst Matchups
Turks
Gunpowder
0-2
Infantry (100%)
Gunpowder (0%)
Archer (100%)
Elephant (100%)
Cavalry Archer (100%)
Most Faced Civs
1
Khmer
75%
4 games
3W - 1L
2
Goths
100%
2 games
2W - 0L
3
Koreans
100%
2 games
2W - 0L
Turks
0%
2 games
0W - 2L
Celts
50%
2 games
1W - 1L
Mongols
100%
2 games
2W - 0L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
-5 Elo
8 games
Current
1595
Peak
1600
Low
1595
Record (W:L)
0
-
0
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1600
(+13)
|
Fortified Clearing
#454197454
|
Khmer
Archer Rush
|
|
00:42:19 |
Feb 06, 2026
|
|
DEFEAT
1587
(-14)
|
Arena
#454189813
|
Shu
Archer Rush
|
|
00:46:23 |
Feb 06, 2026
|
|
DEFEAT
1601
(-15)
|
Arena
#454182153
|
Malay
Tower Rush
|
|
00:40:33 |
Feb 06, 2026
|
|
VICTORY
1622
(+12)
|
Arena
#449430444
|
Shu
Archer Rush
|
|
00:33:13 |
Jan 18, 2026
|
|
VICTORY
1610
(+12)
|
Glade
#446120863
|
Britons
Monk Rush
|
|
00:42:52 |
Jan 06, 2026
|
|
VICTORY
1598
(+11)
|
Arena
#444939038
|
Shu
Archer Rush
|
|
00:36:04 |
Jan 02, 2026
|
|
VICTORY
1587
(+15)
|
MegaRandom
#444935597
|
Turks
Scout Rush
|
|
00:12:40 |
Jan 02, 2026
|
|
VICTORY
1572
(+15)
|
MegaRandom
#444135840
|
Spanish
Fast Castle
|
|
00:20:19 |
Dec 30, 2025
|
|
VICTORY
1559
(+17)
|
Lowland
#439999583
|
Malay
|
|
00:28:35 |
Dec 14, 2025
|
|
VICTORY
1542
(+14)
|
MegaRandom
#438665224
|
Poles
|
|
00:16:36 |
Dec 08, 2025
|
|
DEFEAT
1528
(-17)
|
MegaRandom
#438658233
|
Vietnamese
|
|
00:29:53 |
Dec 08, 2025
|
|
VICTORY
1545
(+15)
|
African Clearing
#438435738
|
Spanish
|
|
00:26:46 |
Dec 07, 2025
|
|
VICTORY
1531
(+16)
|
Hideout
#434901035
|
Khmer
|
|
00:27:57 |
Nov 22, 2025
|
|
DEFEAT
1515
(-19)
|
Hideout
#434896263
|
Jurchens
|
|
00:20:19 |
Nov 22, 2025
|
|
VICTORY
1551
(+14)
|
Hideout
#434887901
|
Turks
|
|
00:09:46 |
Nov 22, 2025
|
|
VICTORY
1737
(+16)
|
Glade
#387611388
|
Malay
|
|
00:17:49 |
Apr 23, 2025
|
|
VICTORY
1721
(+9)
|
Land Nomad
#384563988
|
Huns
|
|
00:34:10 |
Apr 11, 2025
|
|
VICTORY
1692
(+16)
|
Hideout
#383982030
|
Japanese
|
|
00:29:24 |
Apr 08, 2025
|
|
VICTORY
1664
(+11)
|
Hideout
#383907395
|
Incas
|
|
00:03:09 |
Apr 07, 2025
|
|
DEFEAT
1649
(-12)
|
Arena
#383578600
|
Spanish
|
|
00:29:10 |
Apr 06, 2025
|
|
DEFEAT
1661
(-22)
UPSET
|
Hideout
#383432691
|
Mayans
|
|
00:22:31 |
Apr 05, 2025
|
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