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Icewind
Gameplay Summary
Opens Militia Rush (47%) or booms to Castle (35%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Militia Rush (88% win rate). Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops. Romans specialist (100% pick rate).
Opens Militia Rush (47%) or booms to Castle (35%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Militia Rush (88% win rate). Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops. Romans specialist (100% pick rate).
Elo
1055
Top 50%
Rank
#19,755
1v1 RM
Games
159
22W /
11L
Steam
17 years
Unverified
No risk factors detected
Player Analysis
17 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
47%
No Rush
35%
Scout Rush
12%
Knight Rush
6%
Overall Behavior
Militia rush (59%)
Castle drop (41%)
Early castle build (35%)
Skirmisher rush (18%)
Scout rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (53% of games)
Opening Success Rates
Militia Rush
8 games
88%
No Rush
6 games
67%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(6 games)
100%
win rate
Scout Rush
(6 games)
67%
win rate
Knight Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (47%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (78%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
6 games
100%
win rate
Scout Rush
6 games
67%
win rate
Knight Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
78%
Infantry
PRIMARY STYLE
Infantry (Sword)
100%
78% WR
Infantry (Spear)
44%
75% WR
Heavy Cavalry
33%
33% WR
Light Cavalry
22%
Dominates vs
No data
Struggles vs
No data
Common Transitions
Militia Rush
Infantry (Sword)
100% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Romans
76%
Win Rates by Civ Type
Infantry Civs
76%
Their Best Infantry Civ:
Romans
76% WR
Civ Playstyle Analysis
Romans
17
76%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:29
Castle: 22:50
militia rush
59%
castle drop
41%
early castle build
35%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 13 | 77% | Militia Rush 54% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
71.4%
7 games
Afternoon
12:00 - 18:00
50%
2 games
Evening
18:00 - 00:00
66.7%
24 games
Consistent performance across all time periods.
Based on 33 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
4x
Chases losses
0x
Stops after losses
0x
After 1st Win
1.4
games
After 1st defeat
1.7
games
End on Win
64%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
53
min
Games
17
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:08)
10:29
/ 10:21 target
III
Castle Age
(+02:34)
22:50
/ 20:16 target
IV
Imperial Age
(+10:15)
46:18
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:46
Average
Reaches Imperial
41%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
2-0
Magyars
Cavalry
1-1
Worst Matchups
Magyars
Cavalry
1-1
Cumans
Cavalry
2-0
Cavalry (75%)
Archer (100%)
Infantry (67%)
Gunpowder (100%)
Defensive (0%)
Most Faced Civs
1
Magyars
67%
3 games
2W - 1L
2
Vietnamese
33%
3 games
1W - 2L
3
Khitans
50%
2 games
1W - 1L
Georgians
50%
2 games
1W - 1L
Cumans
100%
2 games
2W - 0L
Britons
100%
2 games
2W - 0L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
-13 Elo
8 games
Current
1055
Peak
1071
Low
1054
Record (W:L)
0
-
0
Effective APM (Last 10 games)
Overall
48.6
actions per minute
Faster than average
for 1055 Elo
0
Avg (39)
Dark Age
44.9
Feudal
40.8
Castle
34.0
Imperial
16.3
Peak:
99.5
eAPM
Recent Match History (17 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1055
(-16)
|
Mediterranean
#462254984
|
Romans
|
|
00:57:51 |
Mar 11, 2026
|
|
VICTORY
1071
(+17)
|
Arabia
#459606724
|
Romans
|
|
00:38:33 |
Feb 28, 2026
|
|
DEFEAT
1054
(-14)
|
Arena
#457746103
|
Romans
|
|
00:39:32 |
Feb 20, 2026
|
|
VICTORY
1068
(+14)
|
Arabia
#450734319
|
Romans
Militia Rush
|
|
00:36:46 |
Jan 24, 2026
|
|
VICTORY
1054
(+17)
|
Arabia
#450341484
|
Romans
Militia Rush
|
|
01:12:36 |
Jan 22, 2026
|
|
VICTORY
1037
(+15)
|
Arabia
#450338103
|
Romans
Militia Rush
|
|
00:15:32 |
Jan 22, 2026
|
|
VICTORY
1022
(+14)
|
Arabia
#450094318
|
Romans
Militia Rush
|
|
00:15:04 |
Jan 21, 2026
|
|
VICTORY
1008
(+15)
|
Arabia
#450090208
|
Romans
Militia Rush
|
|
00:20:44 |
Jan 21, 2026
|
|
DEFEAT
993
(-17)
|
Arabia
#449134323
|
Romans
Knight Rush
|
|
00:54:08 |
Jan 17, 2026
|
|
VICTORY
1010
(+15)
|
Arabia
#448355619
|
Romans
Scout Rush
|
|
00:44:13 |
Jan 14, 2026
|
|
VICTORY
995
(+17)
|
Arabia
#448350262
|
Romans
Militia Rush
|
|
00:47:39 |
Jan 14, 2026
|
|
DEFEAT
978
(-17)
|
Arabia
#448343926
|
Romans
Castle Drop
|
|
00:54:17 |
Jan 14, 2026
|
|
VICTORY
995
(+17)
|
Arabia
#448340166
|
Romans
Militia Rush
|
|
00:30:06 |
Jan 14, 2026
|
|
VICTORY
995
(+16)
|
Arabia
#445446439
|
Romans
|
|
00:37:07 |
Jan 04, 2026
|
|
DEFEAT
979
(-14)
|
Arabia
#444803675
|
Romans
No Rush
|
|
00:50:59 |
Jan 02, 2026
|
|
DEFEAT
993
(-18)
|
Haboob
#444508978
|
Romans
Militia Rush
|
|
00:54:10 |
Jan 01, 2026
|
|
VICTORY
1011
(+16)
|
Arabia
#444284950
|
Romans
No Rush
|
|
00:31:07 |
Dec 31, 2025
|
|
VICTORY
995
(+15)
|
Graveyards
#444164604
|
Romans
Castle Drop
|
|
00:43:40 |
Dec 30, 2025
|
|
VICTORY
980
(+18)
|
Arena
#443732375
|
Romans
Castle Drop
|
|
00:29:32 |
Dec 29, 2025
|
|
VICTORY
962
(+16)
|
Arabia
#442311048
|
Romans
No Rush
|
|
00:58:54 |
Dec 23, 2025
|
|
VICTORY
946
(+17)
|
Haboob
#441547999
|
Romans
Scout Rush
|
|
01:42:04 |
Dec 20, 2025
|
|
DEFEAT
929
(-15)
|
Arabia
#440825736
|
Romans
|
|
01:04:56 |
Dec 17, 2025
|
|
VICTORY
944
(+17)
|
Haboob
#440392534
|
Romans
|
|
01:12:16 |
Dec 15, 2025
|
|
DEFEAT
927
(-17)
|
Arena
#437690629
|
Romans
|
|
00:28:40 |
Dec 04, 2025
|
|
VICTORY
944
(+16)
|
Fortress
#437689707
|
Romans
|
|
00:03:07 |
Dec 04, 2025
|
|
VICTORY
928
(+15)
|
Arabia
#437681753
|
Romans
|
|
00:19:50 |
Dec 04, 2025
|
|
DEFEAT
913
(-18)
|
African Clearing
#437672324
|
Romans
|
|
00:39:19 |
Dec 04, 2025
|
|
VICTORY
931
(+16)
|
African Clearing
#437459533
|
Romans
|
|
00:25:20 |
Dec 03, 2025
|
|
VICTORY
915
(+17)
|
Arena
#437458863
|
Romans
|
|
00:02:20 |
Dec 03, 2025
|
|
VICTORY
898
(+17)
|
MegaRandom
#437455317
|
Romans
|
|
00:15:42 |
Dec 03, 2025
|
|
DEFEAT
881
(-16)
|
MegaRandom
#437448629
|
Romans
|
|
00:31:34 |
Dec 03, 2025
|
|
DEFEAT
897
(-15)
|
African Clearing
#436538451
|
Romans
|
|
00:29:45 |
Nov 29, 2025
|
|
VICTORY
912
(+16)
|
African Clearing
#436474544
|
Romans
|
|
00:40:55 |
Nov 29, 2025
|
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