Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Joshua94142
Gameplay Summary
Opens Scout Rush (32%) or booms to Castle (26%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (60% win rate). Struggles against Heavy Cavalry compositions.
Opens Scout Rush (32%) or booms to Castle (26%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (60% win rate). Struggles against Heavy Cavalry compositions.
Elo
999
Top 65%
Rank
#23,154
1v1 RM
Games
855
74W /
77L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
76 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
32%
No Rush
26%
Archer Rush
20%
Cavalry Archer Rush
8%
Overall Behavior
Scout rush (32%)
Archer rush (21%)
Cav archer rush (20%)
Early castle build (13%)
Knight rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (64% of games)
Opening Success Rates
Scout Rush
24 games
54%
No Rush
20 games
50%
Archer Rush
15 games
53%
Cavalry Archer Rush
6 games
50%
Militia Rush
5 games
60%
Knight Rush
3 games
33%
Skirmisher Rush
3 games
0%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
No Rush
(34 games)
65%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(3 games)
0%
win rate
Archer Rush
(6 games)
33%
win rate
Militia Rush
(10 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (32%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Archer (46%), often loses to:
BEST
Heavy Cavalry
(7L)
Infantry (Spear)
(5L)
Archers
(4L)
Knight Rush
3 games
100%
win rate
Archer Rush
6 games
67%
win rate
Militia Rush
10 games
60%
win rate
No Rush
34 games
65%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
46%
Archer
PRIMARY STYLE
Archers
49%
59% WR
Skirmishers
43%
47% WR
Unique Unit
26%
44% WR
Cav Archers
17%
33% WR
Dominates vs
Skirmishers
+6
Unique Unit
+5
Light Cavalry
+4
Struggles vs
Heavy Cavalry
−7
Infantry (Spear)
−5
Archers
−4
Common Transitions
Scout Rush
Skirmishers
60% WR
Archer Rush
Archers
63% WR
No Rush
Unique Unit
43% WR
Tendencies & Patterns
Civ. Stats
Variable
Persians
60%
Mongols
36%
Win Rates by Civ Type
Cavalry Civs
47%
Their Best Cavalry Civ:
Persians
60% WR
Cavalry Archer Civs
38%
Their Best Cavalry Archer Civ:
Mongols
36% WR
Infantry Civs
75%
Their Best Infantry Civ:
Vikings
67% WR
Civ Playstyle Analysis
Mongols
25
36%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:42
Castle: 23:51
scout rush
32%
archer rush
28%
early castle build
20%
Magyars
21
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:07
Castle: 23:11
scout rush
48%
cav archer rush
38%
Persians
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:44
Castle: 22:32
scout rush
60%
knight rush
60%
camel rush
20%
skirmisher rush
20%
castle drop
20%
militia rush
20%
early castle build
20%
archer rush
20%
Vikings
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:38
Castle: 17:28
archer rush
33%
knight rush
33%
Bengalis
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Japanese
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Poles
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Lithuanians
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 31 | 48% | Scout Rush 39% | Militia Rush (4) |
| Glade | 8 | 50% | No Rush 38% | - |
| MegaRandom | 8 | 25% | Scout Rush 63% | No Rush (3) |
| Lowland | 7 | 43% | Scout Rush 43% | Scout Rush (2) |
| Socotra | 6 | 50% | Archer Rush 50% | - |
| Haboob | 3 | 33% | No Rush 67% | No Rush (2) |
| Fortified Clearing | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
53.7%
54 games
Afternoon
12:00 - 18:00
50%
56 games
Evening
18:00 - 00:00
41.5%
41 games
Struggles in the Evening (41.5% WR).
Based on 151 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
11x
Chases losses
5x
Stops after losses
17x
After 1st Win
2.5
games
After 1st defeat
2.3
games
End on Win
39%
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
40
min
Games
76
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:24)
10:48
/ 11:12 target
Fast Feudal - 26%
III
Castle Age
(+01:55)
22:53
/ 20:58 target
IV
Imperial Age
(+05:45)
42:23
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:48
Average
Reaches Imperial
32%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Incas
Infantry
2-0
Teutons
Infantry
5-1
Sicilians
Infantry
4-1
Worst Matchups
Bulgarians
Infantry
0-3
Burgundians
Cavalry
0-4
Magyars
Cavalry
0-2
Infantry (65%)
Cavalry (36%)
Archer (22%)
Cavalry Archer (50%)
Elephant (50%)
Most Faced Civs
1
Bulgarians
38%
8 games
3W - 5L
2
Ethiopians
13%
8 games
1W - 7L
3
Sicilians
71%
7 games
5W - 2L
Mongols
29%
7 games
2W - 5L
Burgundians
14%
7 games
1W - 6L
Teutons
86%
7 games
6W - 1L
Top 6 of 44 tracked opponent picks
Rating History (Last 60 days)
-24 Elo
80 games
Current
999
Peak
1079
Low
954
Record (W:L)
39
-
41
Effective APM (Last 20 games)
Overall
46.7
actions per minute
Faster than average
for 999 Elo
0
Avg (24)
Dark Age
42.1
Feudal
38.5
Castle
50.3
Imperial
22.3
Peak:
117.9
eAPM
Recent Match History (76 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
999
(-16)
|
Nomad
#468219911
|
Huns
|
|
00:33:23 |
Apr 05, 2026
|
|
VICTORY
1015
(+16)
|
MegaRandom
#468211455
|
Chinese
|
|
00:47:19 |
Apr 05, 2026
|
|
VICTORY
999
(+15)
|
Black Forest
#467337168
|
Mongols
|
|
01:02:23 |
Apr 02, 2026
|
|
DEFEAT
984
(-15)
|
Nomad
#467115257
|
Burgundians
|
|
00:34:42 |
Apr 01, 2026
|
|
DEFEAT
999
(-14)
|
Glade
#467113086
|
Huns
|
|
00:34:42 |
Apr 01, 2026
|
|
DEFEAT
1013
(-16)
|
Glade
#466686840
|
Mongols
|
|
00:46:05 |
Mar 30, 2026
|
|
VICTORY
1029
(+14)
|
Glade
#466684521
|
Mongols
|
|
00:28:54 |
Mar 30, 2026
|
|
DEFEAT
1015
(-17)
|
Mongolia
#466416595
|
Koreans
|
|
00:48:48 |
Mar 29, 2026
|
|
VICTORY
1032
(+15)
|
Glade
#466410924
|
Mongols
|
|
00:51:58 |
Mar 29, 2026
|
|
VICTORY
1017
(+15)
|
Nomad
#466148161
|
Mongols
|
|
00:27:51 |
Mar 28, 2026
|
|
VICTORY
1002
(+14)
|
Glade
#466145260
|
Mongols
|
|
00:28:17 |
Mar 28, 2026
|
|
DEFEAT
988
(-16)
|
Arabia
#466141904
|
Mongols
|
|
00:33:09 |
Mar 28, 2026
|
|
VICTORY
1004
(+15)
|
Ring Fortress
#466141360
|
Mongols
|
|
00:00:23 |
Mar 28, 2026
|
|
VICTORY
989
(+16)
|
Arabia
#465986462
|
Lithuanians
|
|
00:28:16 |
Mar 27, 2026
|
|
VICTORY
973
(+17)
|
Glade
#465982255
|
Dravidians
|
|
00:26:52 |
Mar 27, 2026
|
|
DEFEAT
956
(-14)
|
Nomad
#465976784
|
Spanish
|
|
00:33:00 |
Mar 27, 2026
|
|
DEFEAT
970
(-14)
|
Mongolia
#465893310
|
Mongols
|
|
00:32:45 |
Mar 27, 2026
|
|
VICTORY
984
(+15)
|
Nomad
#465889033
|
Tatars
|
|
00:49:13 |
Mar 27, 2026
|
|
VICTORY
969
(+15)
|
Marketplace
#465885912
|
Malay
|
|
00:34:52 |
Mar 27, 2026
|
|
DEFEAT
954
(-16)
|
Ring Fortress
#465518610
|
Vikings
|
|
01:07:57 |
Mar 25, 2026
|
|
DEFEAT
970
(-18)
|
Mongolia
#465308853
|
Mongols
|
|
00:55:44 |
Mar 24, 2026
|
|
DEFEAT
988
(-17)
|
Mongolia
#465303783
|
Mongols
|
|
00:42:49 |
Mar 24, 2026
|
|
VICTORY
1005
(+15)
|
Nomad
#465267646
|
Mongols
|
|
00:50:44 |
Mar 24, 2026
|
|
DEFEAT
990
(-16)
|
Nomad
#465264359
|
Magyars
|
|
00:33:09 |
Mar 24, 2026
|
|
DEFEAT
1006
(-15)
|
Glade
#465083860
|
Spanish
|
|
00:43:03 |
Mar 23, 2026
|
|
VICTORY
1021
(+16)
|
Marketplace
#465075093
|
Mongols
|
|
00:30:06 |
Mar 23, 2026
|
|
DEFEAT
1005
(-16)
|
Arabia
#464883480
|
Huns
|
|
00:39:07 |
Mar 22, 2026
|
|
DEFEAT
1021
(-15)
|
Ring Fortress
#464489810
|
Persians
|
|
00:29:42 |
Mar 21, 2026
|
|
DEFEAT
1036
(-15)
|
Ring Fortress
#464488055
|
Hindustanis
|
|
00:21:23 |
Mar 21, 2026
|
|
VICTORY
1051
(+14)
|
Arabia
#464487863
|
Hindustanis
|
|
00:00:37 |
Mar 21, 2026
|
|
VICTORY
1037
(+18)
|
Arabia
#464483527
|
Hindustanis
|
|
00:00:41 |
Mar 21, 2026
|
|
DEFEAT
1019
(-16)
|
Mongolia
#464480246
|
Magyars
|
|
00:39:12 |
Mar 21, 2026
|
|
DEFEAT
1035
(-17)
|
Mediterranean
#463236105
|
Goths
|
|
00:36:26 |
Mar 15, 2026
|
|
DEFEAT
1052
(-14)
|
Haboob
#463226161
|
Mongols
|
|
01:03:10 |
Mar 15, 2026
|
|
VICTORY
1066
(+18)
|
Enclosed
#463220524
|
Magyars
|
|
00:27:54 |
Mar 15, 2026
|
|
DEFEAT
1048
(-17)
|
Haboob
#463006904
|
Magyars
|
|
00:24:28 |
Mar 14, 2026
|
|
DEFEAT
1065
(-16)
|
Arabia
#463000793
|
Magyars
|
|
00:34:22 |
Mar 14, 2026
|
|
VICTORY
1079
(+16)
|
MegaRandom
#462091728
|
Mongols
|
|
00:51:37 |
Mar 10, 2026
|
|
VICTORY
1063
(+15)
|
Mediterranean
#461098894
|
Hindustanis
|
|
01:30:15 |
Mar 06, 2026
|
|
VICTORY
1048
(+15)
|
Haboob
#461095009
|
Hindustanis
|
|
00:27:30 |
Mar 06, 2026
|
|
DEFEAT
1033
(-17)
|
Haboob
#461045166
|
Magyars
|
|
00:28:09 |
Mar 06, 2026
|
|
DEFEAT
1050
(-17)
|
MegaRandom
#461041471
|
Turks
|
|
00:42:35 |
Mar 06, 2026
|
|
VICTORY
1067
(+14)
|
Arabia
#461036650
|
Magyars
|
|
00:58:39 |
Mar 06, 2026
|
|
VICTORY
1053
(+16)
|
Enclosed
#461034980
|
Magyars
|
|
00:18:56 |
Mar 06, 2026
|
|
DEFEAT
1037
(-16)
|
Haboob
#460902037
|
Persians
|
|
00:49:39 |
Mar 05, 2026
|
|
DEFEAT
1053
(-15)
|
Enclosed
#460891151
|
Hindustanis
|
|
00:37:40 |
Mar 05, 2026
|
|
VICTORY
1068
(+16)
|
Enclosed
#460889884
|
Bohemians
|
|
00:06:32 |
Mar 05, 2026
|
|
VICTORY
1052
(+15)
|
Enclosed
#460889704
|
Malians
|
|
00:00:19 |
Mar 05, 2026
|
|
VICTORY
1037
(+15)
|
MegaRandom
#460884436
|
Mongols
|
|
00:41:38 |
Mar 05, 2026
|
|
VICTORY
1022
(+16)
|
MegaRandom
#460884125
|
Mongols
|
|
00:00:56 |
Mar 05, 2026
|
No matches found with the selected filters.
Showing 50 of
855