Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
EeeZee3
Gameplay Summary
Passive early game, rarely rushes in Feudal (63%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Monk Rush (70% win rate). Struggles against Unique Unit compositions. Often picks Portuguese (69%).
Passive early game, rarely rushes in Feudal (63%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Monk Rush (70% win rate). Struggles against Unique Unit compositions. Often picks Portuguese (69%).
Elo
802
Top 80%
Rank
#33,291
1v1 RM
Games
7,568
291W /
300L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
205 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
63%
Knight Rush
13%
Scout Rush
8%
Militia Rush
8%
Overall Behavior
Early castle build (80%)
Knight rush (19%)
Castle drop (13%)
Monk rush (11%)
Walling Style: Standard
Balances defense with map control. (21% of games)
Opening Success Rates
No Rush
129 games
39%
Knight Rush
26 games
62%
Militia Rush
17 games
53%
Scout Rush
17 games
41%
Monk Rush
10 games
70%
Archer Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(9 games)
78%
win rate
Militia Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(5 games)
20%
win rate
Knight Rush
(21 games)
24%
win rate
Archer Rush
(17 games)
29%
win rate
How to Beat This Player
Early Game
If they open No Rush (63%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (63%), often loses to:
BEST
Unique Unit
(33L)
Heavy Cavalry
(26L)
Infantry (Spear)
(16L)
Monk Rush
5 games
80%
win rate
Knight Rush
21 games
76%
win rate
Archer Rush
17 games
71%
win rate
Skirmisher Rush
9 games
78%
win rate
Militia Rush
10 games
60%
win rate
Quick tips:
Predictable opener
Mid & Late Game
63%
Cavalry
PRIMARY STYLE
Heavy Cavalry
70%
54% WR
Infantry (Spear)
47%
34% WR
Light Cavalry
35%
36% WR
Infantry (Sword)
25%
40% WR
Dominates vs
Infantry (Spear)
+21
Unique Unit
+20
Skirmishers
+16
Struggles vs
Unique Unit
−33
Heavy Cavalry
−26
Infantry (Spear)
−16
Common Transitions
No Rush
Heavy Cavalry
31% WR
Knight Rush
Heavy Cavalry
71% WR
Militia Rush
Infantry (Sword)
50% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Georgians
63%
Shu
41%
Win Rates by Civ Type
Gunpowder Civs
46%
Their Best Gunpowder Civ:
Portuguese
46% WR
Archer Civs
35%
Their Best Archer Civ:
Shu
41% WR
Infantry Civs
42%
Their Best Infantry Civ:
Wu
44% WR
Cavalry Civs
56%
Their Best Cavalry Civ:
Burgundians
67% WR
Civ Playstyle Analysis
Portuguese
142
46%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:55
Castle: 20:58
early castle build
83%
knight rush
26%
Shu
17
41%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 15:19
Castle: 24:12
early castle build
76%
Wu
16
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 15:39
Castle: 26:35
early castle build
56%
Georgians
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 14:49
Castle: 29:43
early castle build
75%
Burgundians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 16:24
Castle: 21:56
early castle build
67%
knight rush
33%
Poles
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:58
Castle: 22:53
early castle build
67%
castle drop
33%
fast castle
33%
militia rush
33%
Bohemians
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Armenians
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 56 | 50% | No Rush 55% | No Rush (9) |
| Lowland | 28 | 43% | No Rush 79% | No Rush (9) |
| Glade | 18 | 39% | No Rush 78% | No Rush (7) |
| Shrubland | 18 | 56% | No Rush 61% | No Rush (4) |
| Graveyards | 16 | 25% | No Rush 56% | No Rush (10) |
| Haboob | 15 | 67% | No Rush 67% | Knight Rush (3) |
| Fortified Clearing | 14 | 43% | No Rush 57% | No Rush (3) |
| Canals | 12 | 67% | No Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
2 games
Morning
06:00 - 12:00
45.2%
210 games
Afternoon
12:00 - 18:00
52.4%
313 games
Evening
18:00 - 00:00
47%
66 games
Consistent performance across all time periods.
Based on 591 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
26x
Chases losses
26x
Stops after losses
15x
After 1st Win
5.7
games
After 1st defeat
7.4
games
End on Win
71%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
48 min
Avg. Loss
46
min
Games
205
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+03:05)
14:17
/ 11:12 target
III
Castle Age
(+01:14)
22:12
/ 20:58 target
IV
Imperial Age
(+01:47)
38:25
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:24
Average
Reaches Imperial
55%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
4-0
Lithuanians
Cavalry
2-0
Dravidians
Infantry
2-0
Worst Matchups
Wei
Cavalry
0-2
Tatars
Cavalry Archer
0-2
Mayans
Archer
0-2
Cavalry (38%)
Infantry (50%)
Archer (53%)
Gunpowder (50%)
Cavalry Archer (45%)
Most Faced Civs
1
Franks
22%
49 games
11W - 38L
2
Mongols
53%
30 games
16W - 14L
3
Britons
59%
29 games
17W - 12L
Goths
71%
21 games
15W - 6L
Teutons
67%
21 games
14W - 7L
Spanish
43%
21 games
9W - 12L
Top 6 of 171 tracked opponent picks
Rating History (Last 60 days)
-45 Elo
352 games
Current
802
Peak
886
Low
545
Record (W:L)
172
-
180
Effective APM (Last 20 games)
Overall
13.0
actions per minute
Slower than average
for 802 Elo
0
Avg (24)
Dark Age
13.0
Feudal
9.7
Castle
10.6
Imperial
9.9
Peak:
43.3
eAPM
Recent Match History (205 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
802
(+15)
|
MegaRandom
#468188800
|
Cumans
|
|
00:54:58 |
Apr 05, 2026
|
|
DEFEAT
787
(-14)
|
MegaRandom
#468183942
|
Mapuche
|
|
00:23:32 |
Apr 05, 2026
|
|
VICTORY
801
(+17)
|
Migration
#468178740
|
Persians
|
|
00:36:04 |
Apr 05, 2026
|
|
VICTORY
784
(+16)
|
Migration
#468158083
|
Teutons
|
|
00:37:58 |
Apr 05, 2026
|
|
DEFEAT
768
(-17)
|
MegaRandom
#468152392
|
Saracens
|
|
00:42:42 |
Apr 05, 2026
|
|
VICTORY
785
(+19)
|
MegaRandom
#468142239
|
Britons
|
|
00:58:37 |
Apr 05, 2026
|
|
DEFEAT
766
(-14)
|
MegaRandom
#468135444
|
Chinese
|
|
00:49:18 |
Apr 05, 2026
|
|
VICTORY
780
(+16)
|
MegaRandom
#468127267
|
Romans
|
|
00:57:59 |
Apr 05, 2026
|
|
DEFEAT
764
(-14)
|
MegaRandom
#468122178
|
Portuguese
|
|
00:56:20 |
Apr 05, 2026
|
|
DEFEAT
778
(-19)
|
MegaRandom
#468118789
|
Shu
|
|
00:40:00 |
Apr 05, 2026
|
|
VICTORY
797
(+18)
|
Nomad
#468116198
|
Italians
|
|
00:28:04 |
Apr 05, 2026
|
|
VICTORY
779
(+15)
|
Black Forest
#468102890
|
Hindustanis
|
|
01:20:41 |
Apr 05, 2026
|
|
VICTORY
764
(+13)
|
MegaRandom
#468100050
|
Portuguese
|
|
00:31:19 |
Apr 05, 2026
|
|
VICTORY
751
(+14)
|
MegaRandom
#467914287
|
Muisca
|
|
00:38:49 |
Apr 04, 2026
|
|
VICTORY
737
(+13)
|
Enclosed
#467904254
|
Tupi
|
|
00:48:57 |
Apr 04, 2026
|
|
DEFEAT
724
(-17)
|
Black Forest
#467895662
|
Portuguese
|
|
00:58:49 |
Apr 04, 2026
|
|
VICTORY
741
(+16)
|
Enclosed
#467886261
|
Burgundians
|
|
01:06:11 |
Apr 04, 2026
|
|
VICTORY
725
(+18)
|
Black Forest
#467881802
|
Lithuanians
|
|
00:32:48 |
Apr 04, 2026
|
|
DEFEAT
707
(-16)
|
Black Forest
#467878012
|
Khmer
|
|
00:23:20 |
Apr 04, 2026
|
|
DEFEAT
723
(-13)
|
Enclosed
#467872408
|
Sicilians
|
|
00:46:28 |
Apr 04, 2026
|
|
DEFEAT
736
(-16)
|
Black Forest
#467866588
|
Portuguese
|
|
00:52:21 |
Apr 04, 2026
|
|
DEFEAT
752
(-17)
|
Black Forest
#467859953
|
Portuguese
|
|
00:42:27 |
Apr 04, 2026
|
|
DEFEAT
769
(-16)
|
Enclosed
#467856280
|
Britons
|
|
00:38:38 |
Apr 04, 2026
|
|
VICTORY
785
(+15)
|
Nomad
#467851958
|
Portuguese
|
|
00:35:02 |
Apr 04, 2026
|
|
DEFEAT
770
(-16)
|
Enclosed
#467838323
|
Georgians
|
|
00:52:38 |
Apr 04, 2026
|
|
VICTORY
786
(+17)
|
Migration
#467835594
|
Wu
|
|
00:30:38 |
Apr 04, 2026
|
|
DEFEAT
769
(-16)
|
Enclosed
#467832766
|
Japanese
|
|
00:33:14 |
Apr 04, 2026
|
|
VICTORY
785
(+17)
|
MegaRandom
#467827645
|
Portuguese
|
|
00:43:23 |
Apr 04, 2026
|
|
VICTORY
768
(+16)
|
Enclosed
#467673208
|
Magyars
|
|
01:07:25 |
Apr 03, 2026
|
|
VICTORY
752
(+16)
|
Nomad
#467665950
|
Portuguese
|
|
00:34:07 |
Apr 03, 2026
|
|
VICTORY
736
(+16)
|
MegaRandom
#467660295
|
Portuguese
|
|
00:26:43 |
Apr 03, 2026
|
|
DEFEAT
720
(-15)
|
Nomad
#467594257
|
Portuguese
|
|
00:45:42 |
Apr 03, 2026
|
|
VICTORY
735
(+17)
|
MegaRandom
#467594141
|
Portuguese
|
|
00:00:16 |
Apr 03, 2026
|
|
VICTORY
718
(+18)
|
Black Forest
#467587072
|
Portuguese
|
|
01:08:58 |
Apr 03, 2026
|
|
VICTORY
700
(+18)
|
Migration
#467580047
|
Malay
|
|
00:35:15 |
Apr 03, 2026
|
|
VICTORY
682
(+18)
|
MegaRandom
#467573339
|
Hindustanis
|
|
00:56:50 |
Apr 03, 2026
|
|
DEFEAT
664
(-18)
|
Migration
#467563356
|
Wu
|
|
00:49:51 |
Apr 03, 2026
|
|
VICTORY
682
(+14)
|
Enclosed
#467555926
|
Tupi
|
|
01:06:09 |
Apr 03, 2026
|
|
DEFEAT
668
(-18)
|
Enclosed
#467549343
|
Portuguese
|
|
01:10:40 |
Apr 03, 2026
|
|
DEFEAT
686
(-14)
|
Migration
#467547295
|
Portuguese
|
|
00:28:17 |
Apr 03, 2026
|
|
VICTORY
700
(+16)
|
Mongolia
#466502481
|
Portuguese
|
|
01:39:54 |
Mar 29, 2026
|
|
VICTORY
684
(+16)
|
Mongolia
#466501002
|
Portuguese
|
|
00:08:19 |
Mar 29, 2026
|
|
VICTORY
668
(+18)
|
Mongolia
#466497060
|
Portuguese
|
|
00:23:24 |
Mar 29, 2026
|
|
VICTORY
650
(+15)
|
Marketplace
#466487646
|
Portuguese
|
Britons (611) | 00:35:23 |
Mar 29, 2026
|
|
VICTORY
635
(+17)
|
Mongolia
#466473333
|
Shu
|
|
01:03:21 |
Mar 29, 2026
|
|
VICTORY
618
(+15)
|
Mongolia
#466470413
|
Mayans
|
|
00:16:36 |
Mar 29, 2026
|
|
DEFEAT
603
(-14)
|
Ring Fortress
#466459439
|
Portuguese
|
|
01:07:07 |
Mar 29, 2026
|
|
VICTORY
617
(+14)
|
Marketplace
#466414807
|
Byzantines
|
|
00:41:54 |
Mar 29, 2026
|
|
DEFEAT
603
(-19)
|
Mongolia
#466410290
|
Georgians
|
|
00:48:48 |
Mar 29, 2026
|
|
DEFEAT
622
(-18)
|
Glade
#466407115
|
Portuguese
|
|
00:33:34 |
Mar 29, 2026
|
No matches found with the selected filters.
Showing 50 of
7568