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DENYS1815
Gameplay Summary
Passive early game, rarely rushes in Feudal (72%). Often masses Unique Unit as their main army. Most successful with Scout Rush (60% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Passive early game, rarely rushes in Feudal (72%). Often masses Unique Unit as their main army. Most successful with Scout Rush (60% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Elo
1127
Top 35%
Rank
#15,409
1v1 RM
Games
2,044
62W /
67L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
79 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
72%
Scout Rush
6%
Knight Rush
6%
Militia Rush
5%
Overall Behavior
Early castle build (27%)
Phosphoru (22%)
Castle drop (20%)
Knight rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (63% of games)
Opening Success Rates
No Rush
57 games
46%
Scout Rush
5 games
60%
Knight Rush
5 games
20%
Militia Rush
4 games
75%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Archer Rush
(7 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(13 games)
15%
win rate
Scout Rush
(14 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (72%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Unique Unit
(8L)
Archers
(6L)
Infantry (Sword)
(5L)
Militia Rush
13 games
85%
win rate
Scout Rush
14 games
57%
win rate
Archer Rush
7 games
57%
win rate
Quick tips:
Predictable opener
Mid & Late Game
39%
Cavalry
PRIMARY STYLE
Unique Unit
48%
60% WR
Heavy Cavalry
23%
57% WR
Infantry (Spear)
23%
57% WR
Infantry (Sword)
19%
33% WR
Dominates vs
Unique Unit
+8
Archers
+7
Heavy Cavalry
+4
Struggles vs
Unique Unit
−8
Archers
−6
Infantry (Sword)
−5
Common Transitions
No Rush
Unique Unit
80% WR
Knight Rush
Heavy Cavalry
25% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Incas
56%
Byzantines
17%
Win Rates by Civ Type
Cavalry Civs
61%
Their Best Cavalry Civ:
Berbers
100% WR
Infantry Civs
58%
Their Best Infantry Civ:
Incas
56% WR
Archer Civs
38%
Their Best Archer Civ:
Mayans
67% WR
Defensive Civs
33%
Their Best Defensive Civ:
Koreans
67% WR
Elephant Civs
17%
Their Best Elephant Civ:
Khmer
33% WR
Civ Playstyle Analysis
Cumans
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:51
Castle: 24:28
early castle build
30%
castle drop
20%
Incas
9
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:50
Castle: 19:34
castle drop
22%
early castle build
22%
Byzantines
6
17%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:25
Castle: 20:10
castle drop
33%
knight rush
33%
phosphoru
33%
Britons
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:43
Castle: 19:45
fast castle
67%
castle drop
33%
early castle build
33%
Bengalis
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:29
scout rush
33%
Koreans
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 12:36
Castle: 18:60
castle drop
67%
phosphoru
67%
monk rush
33%
scout rush
33%
knight rush
33%
Chinese
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:14
Castle: 18:54
castle drop
33%
early castle build
33%
phosphoru
33%
knight rush
33%
Berbers
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:04
Castle: 19:37
early castle build
67%
camel rush
33%
phosphoru
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Socotra | 28 | 64% | No Rush 82% | No Rush (4) |
| MegaRandom | 14 | 29% | No Rush 57% | No Rush (7) |
| Lowland | 8 | 63% | Scout Rush 50% | Scout Rush (2) |
| Shrubland | 8 | 25% | No Rush 75% | Militia Rush (2) |
| Mired | 6 | 67% | No Rush 83% | - |
| Glade | 5 | 0% | No Rush 100% | No Rush (3) |
| Valley | 5 | 60% | No Rush 60% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
40%
25 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
46.9%
49 games
Evening
18:00 - 00:00
52.7%
55 games
Struggles in the Night (40% WR).
Based on 129 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
10x
Chases losses
10x
Stops after losses
7x
After 1st Win
2.4
games
After 1st defeat
2.5
games
End on Win
53%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
32
min
Games
79
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:38)
11:59
/ 10:21 target
III
Castle Age
(+00:11)
20:27
/ 20:16 target
IV
Imperial Age
(+01:17)
37:20
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:46
Average
Reaches Imperial
35%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
3-0
Bohemians
Gunpowder
2-0
Hindustanis
Camel
3-1
Worst Matchups
Khmer
Elephant
0-2
Spanish
Gunpowder
0-2
Malians
Infantry
0-2
Infantry (35%)
Cavalry (67%)
Archer (33%)
Cavalry Archer (63%)
Gunpowder (43%)
Most Faced Civs
1
Mongols
50%
12 games
6W - 6L
2
Byzantines
14%
7 games
1W - 6L
3
Hindustanis
57%
7 games
4W - 3L
Goths
67%
6 games
4W - 2L
Vietnamese
60%
5 games
3W - 2L
Koreans
40%
5 games
2W - 3L
Top 6 of 42 tracked opponent picks
Rating History (Last 60 days)
-35 Elo
11 games
Current
1127
Peak
1173
Low
1109
Record (W:L)
4
-
7
Effective APM (Last 20 games)
Overall
35.9
actions per minute
Average speed
for 1127 Elo
0
Avg (39)
Dark Age
40.6
Feudal
23.2
Castle
23.5
Imperial
16.0
Peak:
73.6
eAPM
Recent Match History (79 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1127
(-16)
|
Nomad
#468008987
|
Cumans
|
|
00:53:12 |
Apr 04, 2026
|
|
VICTORY
1143
(+18)
|
Nomad
#466975474
|
Cumans
|
|
00:10:56 |
Mar 31, 2026
|
|
VICTORY
1125
(+16)
|
Mongolia
#466815801
|
Goths
|
|
00:36:52 |
Mar 30, 2026
|
|
DEFEAT
1109
(-15)
|
Marketplace
#466802480
|
Cumans
|
|
00:35:51 |
Mar 30, 2026
|
|
DEFEAT
1124
(-15)
|
Arena
#466734801
|
Cumans
|
|
00:24:36 |
Mar 30, 2026
|
|
DEFEAT
1139
(-17)
|
Arena
#466722554
|
Goths
|
|
00:10:17 |
Mar 30, 2026
|
|
DEFEAT
1156
(-17)
|
Glade
#465574054
|
Cumans
|
|
00:06:24 |
Mar 25, 2026
|
|
VICTORY
1173
(+15)
|
Glade
#465371860
|
Cumans
|
|
00:33:14 |
Mar 24, 2026
|
|
VICTORY
1158
(+11)
|
Marketplace
#465365899
|
Burmese
|
|
00:38:31 |
Mar 24, 2026
|
|
DEFEAT
1147
(-15)
|
Arena
#465315473
|
Cumans
|
|
00:43:12 |
Mar 24, 2026
|
|
DEFEAT
1162
(-16)
|
Arena
#465314529
|
Lithuanians
|
|
00:00:28 |
Mar 24, 2026
|
|
DEFEAT
1178
(-15)
|
Socotra
#453467843
|
Gurjaras
No Rush
|
|
00:10:50 |
Feb 03, 2026
|
|
VICTORY
1193
(+14)
|
Socotra
#453467243
|
Saracens
|
|
00:02:53 |
Feb 03, 2026
|
|
VICTORY
1179
(+15)
|
Socotra
#453327374
|
Slavs
Cavalry Archer Rush
|
|
00:47:18 |
Feb 02, 2026
|
|
VICTORY
1164
(+15)
|
Socotra
#453320578
|
Magyars
No Rush
|
|
00:52:08 |
Feb 02, 2026
|
|
VICTORY
1149
(+15)
|
Lowland
#453316096
|
Tatars
Scout Rush
|
|
00:31:35 |
Feb 02, 2026
|
|
VICTORY
1134
(+15)
|
Socotra
#453315218
|
Incas
No Rush
|
|
00:03:27 |
Feb 02, 2026
|
|
DEFEAT
1119
(-16)
|
Shrubland
#453295606
|
Byzantines
Castle Drop
|
|
01:02:07 |
Feb 02, 2026
|
|
VICTORY
1135
(+17)
|
Passage
#453287672
|
Aztecs
Castle Drop
|
|
00:40:05 |
Feb 02, 2026
|
|
VICTORY
1118
(+17)
|
Lowland
#453284146
|
Cumans
No Rush
|
|
00:04:27 |
Feb 02, 2026
|
|
VICTORY
1101
(+17)
|
Socotra
#453271195
|
Byzantines
No Rush
|
|
00:27:08 |
Feb 02, 2026
|
|
VICTORY
1084
(+15)
|
Socotra
#453263676
|
Ethiopians
Archer Rush
|
|
00:47:03 |
Feb 02, 2026
|
|
VICTORY
1069
(+16)
|
Socotra
#451559693
|
Cumans
No Rush
|
|
01:01:22 |
Jan 27, 2026
|
|
VICTORY
1053
(+17)
|
Socotra
#451557739
|
Cumans
No Rush
|
|
00:21:36 |
Jan 27, 2026
|
|
DEFEAT
1036
(-15)
|
MegaRandom
#451555243
|
Cumans
Castle Drop
|
|
00:24:05 |
Jan 27, 2026
|
|
DEFEAT
1051
(-17)
|
Socotra
#451551921
|
Cumans
Tower Rush
|
|
00:30:19 |
Jan 27, 2026
|
|
VICTORY
1068
(+17)
|
Socotra
#451548844
|
Cumans
No Rush
|
|
00:03:11 |
Jan 27, 2026
|
|
DEFEAT
1051
(-16)
|
Shrubland
#451545584
|
Cumans
No Rush
|
|
00:30:05 |
Jan 27, 2026
|
|
VICTORY
1067
(+15)
|
Socotra
#451539127
|
Cumans
No Rush
|
|
00:08:49 |
Jan 27, 2026
|
|
DEFEAT
1052
(-14)
|
MegaRandom
#451535395
|
Cumans
Steppe Lancer Rush
|
|
00:30:39 |
Jan 27, 2026
|
|
DEFEAT
1066
(-14)
|
Socotra
#451529823
|
Goths
No Rush
|
|
00:42:17 |
Jan 27, 2026
|
|
VICTORY
1080
(+15)
|
Socotra
#451524582
|
Burmese
No Rush
|
|
00:43:12 |
Jan 27, 2026
|
|
DEFEAT
1065
(-16)
|
Socotra
#451517002
|
Cumans
Skirmisher Rush
|
|
01:07:42 |
Jan 27, 2026
|
|
VICTORY
1081
(+15)
|
Socotra
#451396747
|
Koreans
No Rush
|
|
00:39:34 |
Jan 26, 2026
|
|
DEFEAT
1066
(-15)
|
Socotra
#451392388
|
Byzantines
No Rush
|
|
00:33:34 |
Jan 26, 2026
|
|
VICTORY
1081
(+17)
|
Socotra
#450693720
|
Britons
No Rush
|
|
00:54:22 |
Jan 24, 2026
|
|
DEFEAT
1064
(-14)
|
Socotra
#450689899
|
Bulgarians
Castle Drop
|
|
00:25:34 |
Jan 24, 2026
|
|
DEFEAT
1078
(-17)
|
Lowland
#450683619
|
Mayans
Monk Rush
|
|
00:49:59 |
Jan 24, 2026
|
|
VICTORY
1095
(+15)
|
Socotra
#450680042
|
Berbers
No Rush
|
|
00:25:06 |
Jan 24, 2026
|
|
VICTORY
1080
(+15)
|
Socotra
#450674611
|
Franks
Knight Rush
|
|
00:35:30 |
Jan 24, 2026
|
|
VICTORY
1065
(+18)
|
Socotra
#450667741
|
Incas
No Rush
|
|
00:50:09 |
Jan 24, 2026
|
|
DEFEAT
1047
(-15)
|
Lowland
#450664177
|
Portuguese
No Rush
|
|
00:25:51 |
Jan 24, 2026
|
|
DEFEAT
1062
(-17)
|
Shrubland
#450658227
|
Mongols
Militia Rush
|
|
00:44:01 |
Jan 24, 2026
|
|
DEFEAT
1079
(-16)
|
Socotra
#450654464
|
Ethiopians
No Rush
|
|
00:28:54 |
Jan 24, 2026
|
|
DEFEAT
1095
(-16)
|
Socotra
#450588995
|
Chinese
Knight Rush
|
|
00:46:45 |
Jan 23, 2026
|
|
VICTORY
1111
(+16)
|
Socotra
#450576072
|
Japanese
No Rush
|
|
00:42:12 |
Jan 23, 2026
|
|
DEFEAT
1095
(-16)
|
MegaRandom
#450530360
|
Byzantines
Knight Rush
|
|
00:52:15 |
Jan 23, 2026
|
|
VICTORY
1111
(+14)
|
Shrubland
#450523812
|
Lithuanians
Militia Rush
|
|
00:44:31 |
Jan 23, 2026
|
|
DEFEAT
1097
(-17)
|
Socotra
#450390991
|
Incas
Fast Castle
|
|
00:27:05 |
Jan 22, 2026
|
|
VICTORY
1114
(+17)
|
Socotra
#450388227
|
Italians
No Rush
|
|
00:23:43 |
Jan 22, 2026
|
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