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Feioso
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (60% boom/FC). Struggles against No Rush (67% loss rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and forward Castle drops. Franks specialist (80% pick rate).
Prefers Fast Castle builds over Feudal aggression (60% boom/FC). Struggles against No Rush (67% loss rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and forward Castle drops. Franks specialist (80% pick rate).
Elo
985
Top 65%
Rank
#24,831
1v1 RM
Games
137
2W /
3L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
60%
Scout Rush
20%
Militia Rush
20%
Overall Behavior
Fast castle (80%)
Castle drop (60%)
Early castle build (60%)
Scout rush (20%)
Knight rush (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (0% of games)
Opening Success Rates
No Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (60%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Unique Unit
(2L)
No Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Cavalry Civs
40%
Their Best Cavalry Civ:
Franks
50% WR
Civ Playstyle Analysis
Franks
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:15
Castle: 15:17
fast castle
100%
castle drop
75%
early castle build
75%
scout rush
25%
knight rush
25%
skirmisher rush
25%
Persians
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 4 | 50% | No Rush 75% | - |
Performance
Win Rate by Game Length
Avg. Win
22 min
Avg. Loss
54
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:03)
11:15
/ 11:12 target
III
Castle Age
(-04:33)
16:25
/ 20:58 target
Fast Castle - 80%
IV
Imperial Age
(-00:24)
36:14
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:35
Improve
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Turks
Gunpowder
0-2
Worst Matchups
Turks
Gunpowder
0-2
Gunpowder (0%)
Infantry (50%)
Archer (100%)
Most Faced Civs
1
Turks
0%
2 games
0W - 2L
2
Sicilians
0%
1 games
0W - 1L
3
Goths
100%
1 games
1W - 0L
Italians
100%
1 games
1W - 0L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
985
Peak
985
Low
985
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
26.7
actions per minute
Average speed
for 985 Elo
0
Avg (24)
Dark Age
25.5
Feudal
19.2
Castle
29.6
Imperial
11.0
Peak:
58.8
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
985
(+17)
|
Arena
#450952255
|
Franks
Castle Drop
|
|
00:22:57 |
Jan 25, 2026
|
|
DEFEAT
968
(-17)
|
Arena
#450946453
|
Franks
Fast Castle
|
|
00:43:31 |
Jan 24, 2026
|
|
VICTORY
985
(+16)
|
Arena
#450942464
|
Franks
Castle Drop
|
|
00:21:18 |
Jan 24, 2026
|
|
DEFEAT
969
(-15)
|
MegaRandom
#450875236
|
Persians
Militia Rush
|
|
00:42:49 |
Jan 24, 2026
|
|
DEFEAT
984
(-15)
|
Arena
#450792658
|
Franks
Scout Rush
|
|
01:14:56 |
Jan 24, 2026
|
No matches found with the selected filters.