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hnk3345678
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (40% boom/FC). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and Monk plays.
Prefers Fast Castle builds over Feudal aggression (40% boom/FC). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and Monk plays.
Elo
981
Top 65%
Rank
#24,714
1v1 RM
Games
622
3W /
5L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
40%
Skirmisher Rush
20%
Scout Rush
20%
Monk Rush
20%
Overall Behavior
Fast castle (40%)
Skirmisher rush (20%)
Scout rush (20%)
Knight rush (20%)
Monk rush (20%)
Walling Style: Standard
Balances defense with map control. (20% of games)
Early-Game Strengths
They defend best against:
No Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (40%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Infantry (Spear)
(2L)
No significant weaknesses detected
No Rush
3 games
67%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Goths
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Dravidians
1
0%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Persians
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Byzantines
1
100%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Chinese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
25 min
Avg. Loss
42
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:14)
11:26
/ 11:12 target
III
Castle Age
(-00:26)
20:32
/ 20:58 target
Fast Castle - 40%
IV
Imperial Age
(+13:57)
50:35
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:46
Improve
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Romans
Infantry
0-2
Worst Matchups
Romans
Infantry
0-2
Infantry (50%)
Defensive (0%)
Most Faced Civs
1
Romans
0%
3 games
0W - 3L
2
Sicilians
100%
1 games
1W - 0L
3
Byzantines
0%
1 games
0W - 1L
Teutons
100%
1 games
1W - 0L
Mongols
100%
1 games
1W - 0L
Poles
0%
1 games
0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
-45 Elo
8 games
Current
981
Peak
1026
Low
981
Record (W:L)
3
-
5
Effective APM (Last 5 games)
Overall
24.6
actions per minute
Average speed
for 981 Elo
0
Avg (24)
Dark Age
27.1
Feudal
21.6
Castle
18.7
Imperial
5.7
Peak:
57.4
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
981
(-14)
|
Arabia
#461765794
|
Tatars
|
|
00:21:02 |
Mar 09, 2026
|
|
DEFEAT
995
(-16)
|
Enclosed
#461759089
|
Bohemians
|
|
00:39:52 |
Mar 09, 2026
|
|
VICTORY
1011
(+16)
|
Golden Pit
#460181695
|
Goths
|
|
00:30:38 |
Mar 02, 2026
|
|
DEFEAT
995
(-16)
|
Arabia
#454654697
|
Chinese
No Rush
|
|
00:36:06 |
Feb 08, 2026
|
|
VICTORY
1011
(+17)
|
Arena
#454642903
|
Byzantines
Monk Rush
|
|
00:21:50 |
Feb 08, 2026
|
|
DEFEAT
994
(-18)
|
Steppe
#454596595
|
Persians
Scout Rush
|
|
01:08:41 |
Feb 08, 2026
|
|
DEFEAT
1012
(-14)
|
Canals
#454578774
|
Dravidians
Skirmisher Rush
|
|
00:22:18 |
Feb 08, 2026
|
|
VICTORY
1026
(+15)
|
Arena
#454575111
|
Goths
Fast Castle
|
|
00:28:44 |
Feb 08, 2026
|
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