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Hingle_McCringleberry
Gameplay Summary
Often booms to Castle Age (26%), occasionally opens Knight Rush (15%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (78% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Often booms to Castle Age (26%), occasionally opens Knight Rush (15%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (78% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Elo
1048
Top 50%
Rank
#19,911
1v1 RM
Games
1,910
69W /
73L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
61 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
26%
Knight Rush
15%
Archer Rush
15%
Scout Rush
13%
Overall Behavior
Knight rush (28%)
Early castle build (23%)
Archer rush (18%)
Scout rush (13%)
Castle drop (13%)
Walling Style: Standard
Balances defense with map control. (39% of games)
Opening Success Rates
No Rush
16 games
56%
Knight Rush
9 games
78%
Archer Rush
9 games
33%
Scout Rush
8 games
75%
Skirmisher Rush
6 games
17%
Militia Rush
5 games
40%
Monk Rush
3 games
0%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Knight Rush
(5 games)
80%
win rate
Scout Rush
(14 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(7 games)
14%
win rate
Archer Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (26%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (51%), often loses to:
BEST
Unique Unit
(11L)
Archers
(8L)
Light Cavalry
(8L)
Militia Rush
7 games
86%
win rate
Archer Rush
8 games
63%
win rate
Knight Rush
5 games
80%
win rate
Scout Rush
14 games
64%
win rate
Mid & Late Game
51%
Cavalry
PRIMARY STYLE
Heavy Cavalry
33%
56% WR
Infantry (Spear)
29%
57% WR
Unique Unit
24%
58% WR
Archers
20%
30% WR
Dominates vs
Heavy Cavalry
+8
Unique Unit
+7
Archers
+5
Struggles vs
Unique Unit
−11
Archers
−8
Light Cavalry
−8
Common Transitions
No Rush
Unique Unit
69% WR
Archer Rush
Archers
25% WR
Scout Rush
Heavy Cavalry
71% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
46%
Their Best Infantry Civ:
Aztecs
75% WR
Cavalry Civs
73%
Their Best Cavalry Civ:
Berbers
67% WR
Gunpowder Civs
14%
Their Best Gunpowder Civ:
Turks
33% WR
Archer Civs
50%
No data for specific civs yet.
Civ Playstyle Analysis
Aztecs
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:00
Castle: 21:28
eagle rush
25%
Berbers
3
67%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 11:44
Castle: 22:26
knight rush
67%
early castle build
67%
tc deleted
33%
skirmisher rush
33%
Bulgarians
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:41
Castle: 19:43
scout rush
67%
knight rush
67%
monk rush
33%
fast castle
33%
castle drop
33%
militia rush
33%
Persians
3
67%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:38
Castle: 22:18
knight rush
100%
scout rush
33%
militia rush
33%
Turks
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:23
Castle: 22:03
castle drop
33%
early castle build
33%
scout rush
33%
cav archer rush
33%
Celts
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:18
Castle: 20:54
knight rush
67%
archer rush
33%
militia rush
33%
skirmisher rush
33%
Khmer
3
100%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:19
Castle: 18:17
knight rush
100%
early castle build
67%
castle drop
33%
scout rush
33%
monk rush
33%
phosphoru
33%
fast castle
33%
Slavs
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:59
Castle: 17:13
fast castle
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 21 | 57% | Knight Rush 24% | Scout Rush (4) |
| Arena | 11 | 27% | No Rush 36% | No Rush (8) |
| Socotra | 6 | 33% | Archer Rush 50% | Militia Rush (2) |
| Arabia | 5 | 80% | Knight Rush 20% | - |
| Steppe | 5 | 60% | Scout Rush 40% | - |
| Lowland | 4 | 25% | Skirmisher Rush 50% | Militia Rush (2) |
| Fortified Clearing | 3 | 67% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
44.3%
88 games
Morning
06:00 - 12:00
66.7%
12 games
Afternoon
12:00 - 18:00
50%
8 games
Evening
18:00 - 00:00
52.9%
34 games
Performs best in the Morning (66.7% WR), struggles in the Night (44.3% WR), plays most in Night but wins more in Morning.
Based on 142 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
10x
Chases losses
6x
Stops after losses
12x
After 1st Win
1.4
games
After 1st defeat
1.4
games
End on Win
48%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
41
min
Games
61
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:30)
10:51
/ 10:21 target
III
Castle Age
(+00:53)
21:09
/ 20:16 target
IV
Imperial Age
(+01:13)
37:16
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:53
Average
Reaches Imperial
54%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
3-0
Teutons
Infantry
2-0
Byzantines
Defensive
2-0
Worst Matchups
Britons
Archer
0-2
Saracens
Camel
0-2
Chinese
Archer
0-2
Infantry (44%)
Cavalry (70%)
Cavalry Archer (44%)
Archer (22%)
Gunpowder (67%)
Most Faced Civs
1
Mongols
42%
12 games
5W - 7L
2
Japanese
25%
8 games
2W - 6L
3
Franks
57%
7 games
4W - 3L
Persians
67%
6 games
4W - 2L
Ethiopians
80%
5 games
4W - 1L
Burgundians
80%
5 games
4W - 1L
Top 6 of 43 tracked opponent picks
Rating History (Last 60 days)
-120 Elo
85 games
Current
1048
Peak
1220
Low
1048
Record (W:L)
39
-
46
Effective APM (Last 20 games)
Overall
26.7
actions per minute
Slower than average
for 1048 Elo
0
Avg (39)
Dark Age
29.3
Feudal
21.2
Castle
22.9
Imperial
18.0
Peak:
68.3
eAPM
Recent Match History (61 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1048
(-14)
|
MegaRandom
#468350540
|
Hindustanis
|
|
01:01:45 |
Apr 06, 2026
|
|
DEFEAT
1062
(-18)
|
Arena
#468082095
|
Goths
|
|
00:17:11 |
Apr 05, 2026
|
|
VICTORY
1080
(+16)
|
MegaRandom
#468079568
|
Vikings
|
|
00:26:05 |
Apr 05, 2026
|
|
DEFEAT
1064
(-17)
|
Enclosed
#467815158
|
Portuguese
|
|
01:14:41 |
Apr 04, 2026
|
|
DEFEAT
1081
(-17)
|
Black Forest
#467811172
|
Byzantines
|
|
00:41:44 |
Apr 04, 2026
|
|
DEFEAT
1098
(-15)
|
Enclosed
#467649407
|
Chinese
|
|
00:42:21 |
Apr 03, 2026
|
|
VICTORY
1113
(+16)
|
MegaRandom
#467649105
|
Aztecs
|
|
00:00:34 |
Apr 03, 2026
|
|
DEFEAT
1097
(-15)
|
Nomad
#467534122
|
Lithuanians
|
|
00:38:41 |
Apr 03, 2026
|
|
DEFEAT
1112
(-15)
|
MegaRandom
#467477364
|
Magyars
|
|
01:05:40 |
Apr 02, 2026
|
|
VICTORY
1127
(+16)
|
Black Forest
#467468776
|
Vikings
|
|
00:43:30 |
Apr 02, 2026
|
|
VICTORY
1111
(+15)
|
Glade
#466982968
|
Khmer
|
|
00:42:58 |
Mar 31, 2026
|
|
VICTORY
1096
(+16)
|
Glade
#466873125
|
Poles
|
|
01:22:08 |
Mar 31, 2026
|
|
DEFEAT
1080
(-15)
|
Arena
#466654338
|
Teutons
|
|
00:30:36 |
Mar 30, 2026
|
|
DEFEAT
1095
(-16)
|
Glade
#466652340
|
Lithuanians
|
|
00:26:04 |
Mar 30, 2026
|
|
DEFEAT
1111
(-14)
|
Nomad
#465588010
|
Berbers
|
|
00:51:04 |
Mar 26, 2026
|
|
VICTORY
1125
(+17)
|
Glade
#464943274
|
Tatars
|
|
00:47:57 |
Mar 22, 2026
|
|
DEFEAT
1108
(-14)
|
Nomad
#464415247
|
Persians
|
|
00:21:05 |
Mar 21, 2026
|
|
DEFEAT
1122
(-14)
|
Mongolia
#464413551
|
Lithuanians
|
|
00:01:53 |
Mar 21, 2026
|
|
VICTORY
1136
(+18)
|
Arabia
#464011448
|
Incas
|
|
00:46:28 |
Mar 19, 2026
|
|
DEFEAT
1118
(-14)
|
Glade
#464008701
|
Portuguese
|
|
00:44:51 |
Mar 19, 2026
|
|
DEFEAT
1132
(-18)
|
Arabia
#463769265
|
Italians
|
|
00:26:58 |
Mar 18, 2026
|
|
DEFEAT
1150
(-16)
|
Arabia
#463589287
|
Britons
|
|
00:35:36 |
Mar 17, 2026
|
|
DEFEAT
1166
(-15)
|
Arena
#463242312
|
Burmese
|
|
01:04:54 |
Mar 15, 2026
|
|
DEFEAT
1181
(-15)
|
Arena
#463106630
|
Vietnamese
|
|
00:42:14 |
Mar 15, 2026
|
|
VICTORY
1196
(+16)
|
Enclosed
#463072769
|
Turks
|
|
00:45:27 |
Mar 15, 2026
|
|
VICTORY
1180
(+17)
|
MegaRandom
#463037816
|
Portuguese
|
|
00:44:00 |
Mar 14, 2026
|
|
VICTORY
1163
(+14)
|
Arabia
#462828940
|
Magyars
|
|
00:17:16 |
Mar 14, 2026
|
|
VICTORY
1149
(+17)
|
Enclosed
#462825738
|
Berbers
|
|
00:28:59 |
Mar 14, 2026
|
|
DEFEAT
1132
(-18)
|
Arabia
#462824910
|
Turks
|
|
00:05:53 |
Mar 14, 2026
|
|
VICTORY
1150
(+14)
|
MegaRandom
#462818832
|
Aztecs
|
|
00:50:40 |
Mar 14, 2026
|
|
VICTORY
1136
(+16)
|
MegaRandom
#462677481
|
Bulgarians
|
|
00:36:27 |
Mar 13, 2026
|
|
VICTORY
1120
(+17)
|
Enclosed
#462557098
|
Sicilians
|
|
00:49:48 |
Mar 13, 2026
|
|
DEFEAT
1103
(-16)
|
Arena
#461996937
|
Ethiopians
|
|
00:55:36 |
Mar 10, 2026
|
|
DEFEAT
1119
(-17)
|
Enclosed
#461958057
|
Magyars
|
|
00:36:21 |
Mar 10, 2026
|
|
DEFEAT
1136
(-17)
|
Arabia
#461954545
|
Hindustanis
|
|
00:33:52 |
Mar 10, 2026
|
|
VICTORY
1153
(+18)
|
MegaRandom
#461780804
|
Persians
|
|
00:44:21 |
Mar 09, 2026
|
|
VICTORY
1135
(+15)
|
Arena
#461763197
|
Britons
|
|
00:55:39 |
Mar 09, 2026
|
|
VICTORY
1120
(+17)
|
Enclosed
#461194788
|
Spanish
|
|
00:53:14 |
Mar 07, 2026
|
|
VICTORY
1103
(+15)
|
Enclosed
#460962095
|
Mongols
|
|
00:53:30 |
Mar 06, 2026
|
|
DEFEAT
1088
(-16)
|
Enclosed
#460728416
|
Bulgarians
|
|
00:47:31 |
Mar 04, 2026
|
|
DEFEAT
1104
(-17)
|
Golden Pit
#460338977
|
Goths
|
|
00:46:41 |
Mar 03, 2026
|
|
DEFEAT
1121
(-15)
|
Arabia
#459830696
|
Burmese
|
|
01:00:46 |
Mar 01, 2026
|
|
DEFEAT
1136
(-14)
|
Arena
#458896713
|
Huns
|
|
00:31:01 |
Feb 25, 2026
|
|
DEFEAT
1150
(-16)
|
Arena
#458876576
|
Lithuanians
|
|
00:42:09 |
Feb 25, 2026
|
|
DEFEAT
1166
(-13)
|
Arabia
#458681830
|
Ethiopians
|
|
00:39:06 |
Feb 24, 2026
|
|
VICTORY
1179
(+16)
|
Hideout
#458678528
|
Persians
|
|
00:47:41 |
Feb 24, 2026
|
|
VICTORY
1163
(+18)
|
Arabia
#458623662
|
Byzantines
|
|
00:48:00 |
Feb 23, 2026
|
|
VICTORY
1145
(+16)
|
Arabia
#458560962
|
Burgundians
|
|
00:43:55 |
Feb 23, 2026
|
|
VICTORY
1129
(+17)
|
Golden Pit
#458436823
|
Britons
|
|
00:55:39 |
Feb 23, 2026
|
|
VICTORY
1112
(+15)
|
Golden Pit
#458367731
|
Lithuanians
|
|
00:53:40 |
Feb 22, 2026
|
No matches found with the selected filters.
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