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Gameplay Summary
Often booms to Castle Age (39%), occasionally opens Archer Rush (21%). Plays a archer-focused style in mid/late game. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Plays variable civs.
Often booms to Castle Age (39%), occasionally opens Archer Rush (21%). Plays a archer-focused style in mid/late game. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Plays variable civs.
Elo
1075
Top 50%
Rank
#18,249
1v1 RM
Games
1,116
162W /
159L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
137 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
39%
Archer Rush
21%
Militia Rush
18%
Scout Rush
10%
Overall Behavior
Archer rush (23%)
Castle drop (18%)
Militia rush (18%)
Early castle build (17%)
Scout rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (25% of games)
Opening Success Rates
No Rush
53 games
49%
Archer Rush
29 games
52%
Militia Rush
24 games
54%
Scout Rush
14 games
50%
Skirmisher Rush
6 games
33%
Knight Rush
4 games
50%
Monk Rush
3 games
0%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(46 games)
61%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(5 games)
20%
win rate
Knight Rush
(11 games)
27%
win rate
How to Beat This Player
Early Game
If they open No Rush (39%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Archer (43%), often loses to:
BEST
Unique Unit
(18L)
Heavy Cavalry
(17L)
Archers
(11L)
Skirmisher Rush
5 games
80%
win rate
Knight Rush
11 games
73%
win rate
No Rush
46 games
61%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
43%
Archer
PRIMARY STYLE
Infantry (Spear)
43%
38% WR
Unique Unit
36%
33% WR
Infantry (Sword)
36%
56% WR
Archers
33%
48% WR
Dominates vs
Skirmishers
+9
Unique Unit
+8
Heavy Cavalry
+8
Struggles vs
Unique Unit
−18
Heavy Cavalry
−17
Archers
−11
Common Transitions
No Rush
Unique Unit
30% WR
Militia Rush
Infantry (Sword)
55% WR
Archer Rush
Archers
56% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Shu
83%
Britons
0%
Win Rates by Civ Type
Infantry Civs
43%
Their Best Infantry Civ:
Romans
100% WR
Archer Civs
54%
Their Best Archer Civ:
Mayans
100% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Jurchens
67% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Bohemians
75% WR
Defensive Civs
57%
Their Best Defensive Civ:
Byzantines
60% WR
Elephant Civs
40%
Their Best Elephant Civ:
Bengalis
50% WR
Civ Playstyle Analysis
Japanese
8
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:53
Castle: 20:08
castle drop
63%
phosphoru
38%
early castle build
38%
militia rush
38%
fast castle
25%
cav archer rush
25%
Bulgarians
8
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:54
Castle: 25:15
militia rush
63%
skirmisher rush
25%
early castle build
25%
Vietnamese
7
43%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:27
Castle: 26:00
archer rush
86%
Shu
6
83%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:58
Castle: 19:59
archer rush
67%
Khitans
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:01
Castle: 27:02
scout rush
60%
castle drop
20%
cav archer rush
20%
Britons
5
0%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:45
Castle: 23:07
archer rush
60%
early castle build
20%
phosphoru
20%
Portuguese
5
40%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:57
Castle: 21:57
archer rush
100%
castle drop
60%
early castle build
40%
knight rush
20%
Byzantines
5
60%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 11:01
Castle: 24:45
skirmisher rush
60%
phosphoru
20%
camel rush
20%
castle drop
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 74 | 49% | No Rush 28% | Scout Rush (16) |
| Arena | 19 | 42% | No Rush 58% | No Rush (7) |
| MegaRandom | 13 | 38% | No Rush 46% | No Rush (4) |
| Graveyards | 11 | 82% | No Rush 55% | - |
| Lowland | 6 | 50% | Archer Rush 50% | Scout Rush (2) |
| Glade | 4 | 50% | No Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.1%
121 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
46.6%
73 games
Evening
18:00 - 00:00
51.2%
127 games
Consistent performance across all time periods.
Based on 321 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
19x
Chases losses
12x
Stops after losses
22x
After 1st Win
2.3
games
After 1st defeat
2.2
games
End on Win
42%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
42
min
Games
137
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:27)
10:48
/ 10:21 target
Fast Feudal - 25%
III
Castle Age
(+03:25)
23:41
/ 20:16 target
IV
Imperial Age
(+07:12)
43:15
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:49
Average
Reaches Imperial
24%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Romans
Infantry
2-0
Bulgarians
Infantry
3-0
Vikings
Infantry
2-0
Worst Matchups
Britons
Archer
0-3
Gurjaras
Camel
0-3
Aztecs
Infantry
0-2
Cavalry (48%)
Infantry (64%)
Archer (47%)
Gunpowder (23%)
Cavalry Archer (30%)
Most Faced Civs
1
Mongols
42%
19 games
8W - 11L
2
Persians
74%
19 games
14W - 5L
3
Spanish
47%
17 games
8W - 9L
Franks
29%
17 games
5W - 12L
Teutons
57%
14 games
8W - 6L
Ethiopians
42%
12 games
5W - 7L
Top 6 of 98 tracked opponent picks
Rating History (Last 60 days)
+89 Elo
213 games
Current
1060
Peak
1120
Low
918
Record (W:L)
109
-
104
Effective APM (Last 20 games)
Overall
23.9
actions per minute
Slower than average
for 1060 Elo
0
Avg (39)
Dark Age
19.9
Feudal
22.0
Castle
22.6
Imperial
5.7
Peak:
53.7
eAPM
Recent Match History (137 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1060
(-15)
|
Arena
#468211634
|
Persians
|
|
00:39:49 |
Apr 05, 2026
|
|
VICTORY
1075
(+17)
|
Arabia
#468189934
|
Gurjaras
|
|
00:32:08 |
Apr 05, 2026
|
|
VICTORY
1058
(+15)
|
Arabia
#468180805
|
Koreans
|
|
00:25:42 |
Apr 05, 2026
|
|
DEFEAT
1043
(-15)
|
Arabia
#467954932
|
Georgians
|
|
00:55:29 |
Apr 04, 2026
|
|
VICTORY
1058
(+17)
|
Enclosed
#467932159
|
Koreans
|
|
00:47:26 |
Apr 04, 2026
|
|
VICTORY
1041
(+17)
|
MegaRandom
#467924247
|
Koreans
|
|
00:40:43 |
Apr 04, 2026
|
|
VICTORY
1024
(+16)
|
Enclosed
#467763295
|
Koreans
|
|
00:38:26 |
Apr 04, 2026
|
|
VICTORY
1008
(+15)
|
Arabia
#467703834
|
Koreans
|
|
00:22:33 |
Apr 03, 2026
|
|
DEFEAT
993
(-17)
|
MegaRandom
#467690227
|
Byzantines
|
|
00:48:17 |
Apr 03, 2026
|
|
VICTORY
1010
(+17)
|
Arena
#467670352
|
Teutons
|
|
00:45:27 |
Apr 03, 2026
|
|
VICTORY
993
(+16)
|
Migration
#467634600
|
Vietnamese
|
|
00:59:45 |
Apr 03, 2026
|
|
VICTORY
977
(+15)
|
Enclosed
#467534720
|
Mayans
|
|
00:31:21 |
Apr 03, 2026
|
|
DEFEAT
962
(-17)
|
Migration
#467474925
|
Khmer
|
|
01:37:07 |
Apr 02, 2026
|
|
DEFEAT
979
(-15)
|
Arabia
#467458490
|
Gurjaras
|
|
00:58:49 |
Apr 02, 2026
|
|
VICTORY
994
(+15)
|
Arabia
#467451495
|
Bohemians
|
|
00:38:46 |
Apr 02, 2026
|
|
VICTORY
979
(+17)
|
MegaRandom
#467445679
|
Burgundians
|
|
00:31:12 |
Apr 02, 2026
|
|
DEFEAT
962
(-14)
|
Black Forest
#467360991
|
Celts
|
|
00:33:37 |
Apr 02, 2026
|
|
DEFEAT
976
(-16)
|
Black Forest
#467358738
|
Japanese
|
|
00:21:18 |
Apr 02, 2026
|
|
DEFEAT
992
(-16)
|
Migration
#467274034
|
Georgians
|
|
00:37:48 |
Apr 02, 2026
|
|
VICTORY
1008
(+17)
|
Enclosed
#467273450
|
Jurchens
|
|
00:03:59 |
Apr 02, 2026
|
|
VICTORY
991
(+14)
|
Enclosed
#467271573
|
Poles
|
|
00:16:34 |
Apr 02, 2026
|
|
DEFEAT
977
(-15)
|
Nomad
#467214081
|
Armenians
|
|
00:41:57 |
Apr 01, 2026
|
|
VICTORY
992
(+16)
|
Arabia
#467081092
|
Bohemians
|
|
00:13:26 |
Apr 01, 2026
|
|
DEFEAT
976
(-17)
|
Marketplace
#467075798
|
Britons
|
|
00:45:10 |
Apr 01, 2026
|
|
DEFEAT
993
(-15)
|
Mongolia
#467054193
|
Aztecs
|
|
00:49:49 |
Apr 01, 2026
|
|
DEFEAT
1008
(-15)
|
Arena
#466991771
|
Teutons
|
|
01:05:18 |
Mar 31, 2026
|
|
VICTORY
1023
(+14)
|
Marketplace
#466637385
|
Japanese
|
|
00:40:15 |
Mar 30, 2026
|
|
VICTORY
1009
(+16)
|
Mongolia
#466635431
|
Japanese
|
Spanish (1000) | 00:17:36 |
Mar 30, 2026
|
|
DEFEAT
993
(-15)
|
Marketplace
#466617853
|
Saracens
|
|
00:53:35 |
Mar 30, 2026
|
|
VICTORY
1008
(+15)
|
Arabia
#466610306
|
Persians
|
|
00:53:42 |
Mar 30, 2026
|
|
VICTORY
993
(+16)
|
Arabia
#466607137
|
Japanese
|
|
00:15:30 |
Mar 29, 2026
|
|
DEFEAT
977
(-15)
|
Arena
#466535737
|
Spanish
|
|
00:50:50 |
Mar 29, 2026
|
|
VICTORY
992
(+16)
|
Glade
#466491450
|
Mapuche
|
|
00:53:21 |
Mar 29, 2026
|
|
VICTORY
976
(+17)
|
Arabia
#466481470
|
Incas
|
|
00:45:29 |
Mar 29, 2026
|
|
DEFEAT
959
(-16)
|
Glade
#466466881
|
Tupi
|
|
00:58:11 |
Mar 29, 2026
|
|
VICTORY
975
(+16)
|
Glade
#466349694
|
Japanese
|
|
00:27:06 |
Mar 29, 2026
|
|
DEFEAT
959
(-15)
|
Arabia
#466283251
|
Magyars
|
|
00:55:51 |
Mar 28, 2026
|
|
DEFEAT
974
(-17)
|
Arabia
#466266563
|
Georgians
|
|
00:41:51 |
Mar 28, 2026
|
|
VICTORY
991
(+16)
|
Ring Fortress
#466243861
|
Turks
|
|
00:40:50 |
Mar 28, 2026
|
|
VICTORY
975
(+17)
|
Nomad
#465829918
|
Koreans
|
|
00:47:36 |
Mar 27, 2026
|
|
DEFEAT
958
(-14)
|
Glade
#465812445
|
Britons
|
|
00:45:43 |
Mar 27, 2026
|
|
DEFEAT
972
(-14)
|
Glade
#465786381
|
Tupi
|
|
00:24:07 |
Mar 26, 2026
|
|
VICTORY
986
(+15)
|
Arabia
#465781133
|
Muisca
|
|
00:39:12 |
Mar 26, 2026
|
|
DEFEAT
971
(-15)
|
Arena
#465412062
|
Muisca
|
|
00:25:21 |
Mar 25, 2026
|
|
DEFEAT
986
(-15)
|
Arabia
#465211425
|
Shu
|
|
00:37:37 |
Mar 24, 2026
|
|
DEFEAT
1001
(-17)
|
Glade
#465080052
|
Poles
|
|
01:08:46 |
Mar 23, 2026
|
|
VICTORY
1018
(+17)
|
Marketplace
#465076151
|
Koreans
|
|
00:27:31 |
Mar 23, 2026
|
|
VICTORY
1001
(+15)
|
Arabia
#464990158
|
Burmese
|
|
00:31:25 |
Mar 23, 2026
|
|
DEFEAT
986
(-18)
|
Glade
#464984067
|
Malians
|
|
00:21:40 |
Mar 23, 2026
|
|
DEFEAT
1004
(-15)
|
Nomad
#464954658
|
Hindustanis
|
|
00:58:54 |
Mar 23, 2026
|
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