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BlankZombie18
Gameplay Summary
Highly predictable with Scout Rush (71% of games). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Knight Rush (86% win rate). Struggles against Infantry (Spear) compositions. Late-game specialist who improves past 45 minutes.
Highly predictable with Scout Rush (71% of games). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Knight Rush (86% win rate). Struggles against Infantry (Spear) compositions. Late-game specialist who improves past 45 minutes.
Elo
1153
Top 35%
Rank
#14,144
1v1 RM
Games
1,693
181W /
182L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
206 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
71%
No Rush
22%
Knight Rush
3%
Cavalry Archer Rush
2%
Overall Behavior
Scout rush (71%)
Knight rush (24%)
Cav archer rush (19%)
Walling Style: Standard
Balances defense with map control. (43% of games)
Opening Success Rates
Scout Rush
146 games
59%
No Rush
45 games
27%
Knight Rush
7 games
86%
Steppe Lancer Rush
4 games
50%
Cavalry Archer Rush
4 games
25%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(6 games)
67%
win rate
Steppe Lancer Rush
(3 games)
67%
win rate
Militia Rush
(18 games)
61%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(7 games)
29%
win rate
Monk Rush
(3 games)
33%
win rate
Camel Rush
(6 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (71%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
BEST
Infantry (Spear)
(15L)
Archers
(13L)
Heavy Cavalry
(10L)
Knight Rush
7 games
71%
win rate
Monk Rush
3 games
67%
win rate
Camel Rush
6 games
67%
win rate
Cavalry Archer Rush
6 games
67%
win rate
Steppe Lancer Rush
3 games
67%
win rate
Militia Rush
18 games
61%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Light Cavalry
85%
60% WR
Heavy Cavalry
50%
67% WR
Cav Archers
18%
74% WR
Infantry (Spear)
16%
63% WR
Dominates vs
Infantry (Spear)
+33
Archers
+16
Unique Unit
+11
Struggles vs
Infantry (Spear)
−15
Archers
−13
Heavy Cavalry
−10
Common Transitions
Scout Rush
Light Cavalry
66% WR
No Rush
Light Cavalry
0% WR
Steppe Lancer Rush
Steppe Lancers
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Gurjaras
63%
Cumans
21%
Win Rates by Civ Type
Cavalry Civs
52%
Their Best Cavalry Civ:
Huns
62% WR
Infantry Civs
53%
Their Best Infantry Civ:
Sicilians
75% WR
Camel Civs
50%
Their Best Camel Civ:
Gurjaras
63% WR
Civ Playstyle Analysis
Huns
53
62%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:37
Castle: 20:18
scout rush
75%
cav archer rush
58%
knight rush
30%
Slavs
36
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:03
Castle: 22:09
scout rush
78%
knight rush
44%
Poles
28
54%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:24
Castle: 23:27
scout rush
93%
Franks
26
58%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:18
Castle: 23:56
scout rush
85%
knight rush
31%
Persians
17
41%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:49
Castle: 21:40
scout rush
53%
cav archer rush
24%
Cumans
14
21%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:46
Castle: 23:39
steppe lancer rush
36%
early castle build
21%
Gurjaras
8
63%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:49
Castle: 23:34
scout rush
63%
Berbers
6
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:49
Castle: 25:17
scout rush
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 79 | 57% | Scout Rush 87% | Scout Rush (11) |
| MegaRandom | 61 | 49% | Scout Rush 56% | No Rush (18) |
| Haboob | 14 | 71% | Scout Rush 71% | No Rush (2) |
| Lowland | 11 | 64% | Scout Rush 73% | No Rush (2) |
| Graveyards | 9 | 44% | Scout Rush 56% | No Rush (3) |
| Glade | 9 | 22% | Scout Rush 67% | No Rush (3) |
| Socotra | 7 | 14% | Scout Rush 57% | No Rush (4) |
| Mired | 5 | 20% | No Rush 80% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
51.3%
152 games
Morning
06:00 - 12:00
47.8%
161 games
Afternoon
12:00 - 18:00
50%
2 games
Evening
18:00 - 00:00
52.1%
48 games
Consistent performance across all time periods.
Based on 363 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
29x
Chases losses
17x
Stops after losses
16x
After 1st Win
3.4
games
After 1st defeat
4.3
games
End on Win
68%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
30
min
Games
206
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:32)
9:49
/ 10:21 target
Fast Feudal - 65%
III
Castle Age
(+01:50)
22:06
/ 20:16 target
IV
Imperial Age
(+03:43)
39:46
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:21
Average
Reaches Imperial
32%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
3-0
Georgians
Cavalry
2-0
Khmer
Elephant
2-0
Worst Matchups
Gurjaras
Camel
0-3
Sicilians
Infantry
0-3
Armenians
Infantry
0-2
Cavalry (55%)
Infantry (50%)
Cavalry Archer (29%)
Archer (56%)
Gunpowder (82%)
Most Faced Civs
1
Mongols
40%
47 games
19W - 28L
2
Magyars
48%
21 games
10W - 11L
3
Persians
33%
18 games
6W - 12L
Franks
73%
15 games
11W - 4L
Huns
60%
15 games
9W - 6L
Lithuanians
38%
13 games
5W - 8L
Top 6 of 129 tracked opponent picks
Rating History (Last 60 days)
-1 Elo
141 games
Current
1153
Peak
1261
Low
1077
Record (W:L)
70
-
71
Effective APM (Last 20 games)
Overall
28.5
actions per minute
Slower than average
for 1153 Elo
0
Avg (39)
Dark Age
26.8
Feudal
25.6
Castle
26.1
Imperial
16.2
Peak:
63.3
eAPM
Recent Match History (206 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1153
(-15)
|
MegaRandom
#467773776
|
Huns
|
|
00:26:04 |
Apr 04, 2026
|
|
DEFEAT
1168
(-15)
|
MegaRandom
#467771706
|
Huns
|
|
00:05:01 |
Apr 04, 2026
|
|
VICTORY
1183
(+16)
|
MegaRandom
#467557339
|
Cumans
|
|
00:33:09 |
Apr 03, 2026
|
|
VICTORY
1167
(+14)
|
MegaRandom
#467557062
|
Cumans
|
|
00:01:37 |
Apr 03, 2026
|
|
VICTORY
1153
(+15)
|
Arabia
#467541020
|
Persians
|
|
00:41:24 |
Apr 03, 2026
|
|
DEFEAT
1138
(-17)
|
Nomad
#467103753
|
Persians
|
|
00:30:48 |
Apr 01, 2026
|
|
DEFEAT
1155
(-17)
|
Nomad
#467100039
|
Incas
|
|
00:30:01 |
Apr 01, 2026
|
|
DEFEAT
1172
(-14)
|
Glade
#467099809
|
Teutons
|
|
00:02:45 |
Apr 01, 2026
|
|
DEFEAT
1186
(-15)
|
Arabia
#467098520
|
Poles
|
|
00:24:33 |
Apr 01, 2026
|
|
DEFEAT
1201
(-16)
|
Mongolia
#466890489
|
Poles
|
|
00:25:42 |
Mar 31, 2026
|
|
VICTORY
1217
(+15)
|
Arabia
#466591876
|
Poles
|
|
00:40:40 |
Mar 29, 2026
|
|
VICTORY
1202
(+14)
|
Nomad
#466585844
|
Magyars
|
|
00:41:44 |
Mar 29, 2026
|
|
DEFEAT
1188
(-15)
|
Arabia
#466581496
|
Huns
|
|
00:30:05 |
Mar 29, 2026
|
|
DEFEAT
1203
(-16)
|
Arabia
#466580772
|
Huns
|
|
00:04:33 |
Mar 29, 2026
|
|
VICTORY
1219
(+18)
|
Glade
#466577993
|
Persians
|
|
00:14:26 |
Mar 29, 2026
|
|
VICTORY
1201
(+15)
|
Nomad
#466577683
|
Persians
|
|
00:00:19 |
Mar 29, 2026
|
|
DEFEAT
1186
(-17)
|
Nomad
#466574281
|
Slavs
|
|
00:10:38 |
Mar 29, 2026
|
|
VICTORY
1203
(+18)
|
Mongolia
#466573382
|
Huns
|
|
00:04:17 |
Mar 29, 2026
|
|
VICTORY
1185
(+15)
|
Glade
#466378179
|
Persians
|
|
00:00:36 |
Mar 29, 2026
|
|
VICTORY
1170
(+17)
|
Marketplace
#466377701
|
Huns
|
|
00:02:38 |
Mar 29, 2026
|
|
DEFEAT
1153
(-15)
|
Mongolia
#466359221
|
Huns
|
|
00:43:48 |
Mar 29, 2026
|
|
VICTORY
1168
(+16)
|
Mongolia
#466090098
|
Slavs
|
|
00:38:00 |
Mar 28, 2026
|
|
VICTORY
1152
(+17)
|
Mongolia
#465015840
|
Huns
|
|
00:34:34 |
Mar 23, 2026
|
|
DEFEAT
1135
(-17)
|
Arabia
#465013741
|
Slavs
|
|
00:46:12 |
Mar 23, 2026
|
|
VICTORY
1152
(+17)
|
Arabia
#465012365
|
Huns
|
|
00:26:28 |
Mar 23, 2026
|
|
DEFEAT
1135
(-15)
|
Nomad
#465011334
|
Burgundians
|
|
00:21:46 |
Mar 23, 2026
|
|
DEFEAT
1150
(-15)
|
Mongolia
#464960424
|
Poles
|
|
00:21:38 |
Mar 23, 2026
|
|
VICTORY
1165
(+15)
|
Glade
#464873771
|
Persians
|
|
00:45:02 |
Mar 22, 2026
|
|
VICTORY
1150
(+15)
|
Mongolia
#464454171
|
Persians
|
|
00:43:25 |
Mar 21, 2026
|
|
VICTORY
1135
(+15)
|
Arabia
#464231305
|
Slavs
|
|
00:44:18 |
Mar 20, 2026
|
|
VICTORY
1120
(+16)
|
Marketplace
#464229114
|
Persians
|
|
00:43:17 |
Mar 20, 2026
|
|
VICTORY
1104
(+15)
|
Marketplace
#464229005
|
Incas
|
|
00:00:23 |
Mar 20, 2026
|
|
DEFEAT
1089
(-14)
|
Marketplace
#464226261
|
Huns
|
|
00:53:14 |
Mar 20, 2026
|
|
DEFEAT
1103
(-16)
|
Marketplace
#464019241
|
Persians
|
|
00:19:05 |
Mar 19, 2026
|
|
VICTORY
1119
(+14)
|
Marketplace
#464016918
|
Persians
|
|
00:48:24 |
Mar 19, 2026
|
|
DEFEAT
1105
(-16)
|
Marketplace
#464015623
|
Poles
|
|
00:28:45 |
Mar 19, 2026
|
|
DEFEAT
1121
(-17)
|
Mongolia
#464015086
|
Slavs
|
|
00:05:10 |
Mar 19, 2026
|
|
VICTORY
1138
(+13)
|
Glade
#464006190
|
Sicilians
|
|
00:39:55 |
Mar 19, 2026
|
|
VICTORY
1125
(+15)
|
Mongolia
#464003146
|
Gurjaras
|
|
00:42:39 |
Mar 19, 2026
|
|
VICTORY
1110
(+16)
|
Glade
#464001082
|
Persians
|
|
00:21:18 |
Mar 19, 2026
|
|
DEFEAT
1094
(-15)
|
Glade
#463998697
|
Poles
|
|
00:29:17 |
Mar 19, 2026
|
|
VICTORY
1109
(+17)
|
Arabia
#463994113
|
Magyars
|
|
00:51:27 |
Mar 19, 2026
|
|
VICTORY
1092
(+15)
|
Ring Fortress
#463993695
|
Persians
|
|
00:01:34 |
Mar 19, 2026
|
|
DEFEAT
1077
(-15)
|
Haboob
#463543703
|
Huns
|
|
00:45:42 |
Mar 16, 2026
|
|
DEFEAT
1092
(-17)
|
Haboob
#463540437
|
Gurjaras
|
|
00:29:25 |
Mar 16, 2026
|
|
DEFEAT
1109
(-14)
|
Enclosed
#463530607
|
Slavs
|
|
00:41:33 |
Mar 16, 2026
|
|
DEFEAT
1123
(-14)
|
Haboob
#463527558
|
Slavs
|
|
00:24:03 |
Mar 16, 2026
|
|
DEFEAT
1137
(-14)
|
Enclosed
#463523278
|
Poles
|
|
00:34:25 |
Mar 16, 2026
|
|
VICTORY
1151
(+18)
|
Arabia
#463519747
|
Huns
|
|
00:22:01 |
Mar 16, 2026
|
|
DEFEAT
1133
(-15)
|
Enclosed
#463516210
|
Burgundians
|
|
00:25:59 |
Mar 16, 2026
|
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