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zooy
Gameplay Summary
Opens Archer Rush (47%) or booms to Castle (27%). Most successful with Archer Rush (71% win rate). Frequently employs forward Castle drops and FC into Unique Units. Late-game specialist who improves past 45 minutes.
Opens Archer Rush (47%) or booms to Castle (27%). Most successful with Archer Rush (71% win rate). Frequently employs forward Castle drops and FC into Unique Units. Late-game specialist who improves past 45 minutes.
Elo
1215
Top 25%
Rank
#11,477
1v1 RM
Games
200
16W /
8L
Steam
22 years
Unverified
No risk factors detected
Player Analysis
15 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
47%
No Rush
27%
Skirmisher Rush
13%
Scout Rush
7%
Overall Behavior
Archer rush (47%)
Castle drop (33%)
Early castle build (27%)
Skirmisher rush (20%)
Phosphoru (20%)
Walling Style: Standard
Balances defense with map control. (80% of games)
Opening Success Rates
Archer Rush
7 games
71%
No Rush
4 games
50%
Loses to
Monk Rush
60.9%
Knight Rush
60.4%
Steppe Lancer Rush
60%
Beats
Cavalry Archer Rush
62.2%
No Rush
56.1%
Early-Game Strengths
They defend best against:
No Rush
(5 games)
60%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Archer Rush (47%), often loses to:
BEST
Scout Rush
53.8% WR
Militia Rush
51.6% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No Rush
5 games
60%
win rate
Tendencies & Patterns
Civ. Stats
Variable
Shu
67%
Malay
60%
Win Rates by Civ Type
Archer Civs
71%
Their Best Archer Civ:
Shu
67% WR
Infantry Civs
60%
Their Best Infantry Civ:
Malay
60% WR
Civ Playstyle Analysis
Shu
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:16
Castle: 19:49
archer rush
33%
Malay
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:50
Castle: 19:51
archer rush
80%
phosphoru
60%
early castle build
40%
castle drop
40%
fast imp
20%
Tatars
1
100%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Mongols
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Vietnamese
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Koreans
1
100%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Haboob | 3 | 67% | Archer Rush 67% | - |
| Graveyards | 3 | 100% | Archer Rush 67% | - |
| Lowland | 3 | 100% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
75%
12 games
Afternoon
12:00 - 18:00
50%
10 games
Evening
18:00 - 00:00
100%
2 games
Performs best in the Morning (75% WR).
Based on 24 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
3x
Chases losses
2x
Stops after losses
0x
After 1st Win
1.4
games
After 1st defeat
2
games
End on Win
80%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
30
min
Games
15
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:08)
10:01
/ 09:53 target
Fast Feudal - 40%
III
Castle Age
(-00:22)
20:20
/ 20:42 target
IV
Imperial Age
(-00:32)
35:57
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:27
Average
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Koreans
Defensive
2-1
Italians
Archer
1-1
Worst Matchups
Italians
Archer
1-1
Koreans
Defensive
2-1
Infantry (67%)
Defensive (67%)
Cavalry (100%)
Elephant (0%)
Archer (50%)
Most Faced Civs
1
Koreans
67%
3 games
2W - 1L
2
Italians
50%
2 games
1W - 1L
3
Sicilians
100%
2 games
2W - 0L
Mongols
100%
2 games
2W - 0L
Jurchens
0%
1 games
0W - 1L
Georgians
0%
1 games
0W - 1L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
+15 Elo
8 games
Current
1200
Peak
1200
Low
1185
Record (W:L)
0
-
0
Recent Match History (15 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1215
(+15)
|
Mongolia
#466455032
|
Bulgarians
|
|
00:48:05 |
Mar 29, 2026
|
|
VICTORY
1200
(+15)
|
Steppe
#456334815
|
Shu
Archer Rush
|
|
00:46:58 |
Feb 15, 2026
|
|
VICTORY
1185
(+15)
|
Lowland
#450290861
|
Koreans
Skirmisher Rush
|
|
00:45:53 |
Jan 22, 2026
|
|
VICTORY
1170
(+15)
|
Mired
#447427994
|
Persians
|
|
00:06:57 |
Jan 11, 2026
|
|
VICTORY
1155
(+15)
|
Arabia
#447425033
|
Bulgarians
|
|
00:30:24 |
Jan 11, 2026
|
|
VICTORY
1140
(+14)
|
MegaRandom
#445153863
|
Portuguese
|
|
00:50:11 |
Jan 03, 2026
|
|
VICTORY
1126
(+16)
|
Lowland
#444619568
|
Vietnamese
Archer Rush
|
|
00:53:52 |
Jan 01, 2026
|
|
VICTORY
1110
(+16)
|
Glade
#444120275
|
Poles
|
|
01:03:19 |
Dec 30, 2025
|
|
DEFEAT
1094
(-17)
|
Arabia
#444106169
|
Malay
Archer Rush
|
|
00:41:46 |
Dec 30, 2025
|
|
DEFEAT
1111
(-14)
|
Glade
#444086768
|
Mongols
Scout Rush
|
|
00:35:26 |
Dec 30, 2025
|
|
DEFEAT
1125
(-16)
|
Haboob
#444082504
|
Malay
Archer Rush
|
|
00:27:44 |
Dec 30, 2025
|
|
DEFEAT
1141
(-16)
|
Arabia
#444078322
|
Shu
No Rush
|
|
00:27:01 |
Dec 30, 2025
|
|
DEFEAT
1157
(-18)
|
Glade
#444028996
|
Shu
No Rush
|
|
00:16:56 |
Dec 30, 2025
|
|
VICTORY
1175
(+15)
|
Graveyards
#443757421
|
Malay
Archer Rush
|
|
00:47:55 |
Dec 29, 2025
|
|
VICTORY
1160
(+14)
|
Haboob
#443739382
|
Tatars
Skirmisher Rush
|
|
00:41:15 |
Dec 29, 2025
|
|
VICTORY
1146
(+17)
|
Lowland
#443164504
|
Shu
No Rush
|
|
00:00:21 |
Dec 27, 2025
|
|
VICTORY
1129
(+15)
|
Graveyards
#443150008
|
Malay
Archer Rush
|
|
00:26:07 |
Dec 27, 2025
|
|
VICTORY
1114
(+15)
|
Graveyards
#443145251
|
Malay
No Rush
|
|
00:53:04 |
Dec 27, 2025
|
|
VICTORY
1099
(+17)
|
Haboob
#441216136
|
Shu
Archer Rush
|
|
00:50:24 |
Dec 19, 2025
|
|
VICTORY
1082
(+15)
|
Graveyards
#441197271
|
Shu
|
|
00:31:06 |
Dec 19, 2025
|
|
VICTORY
1067
(+16)
|
Fortress
#438360074
|
Vietnamese
|
|
00:42:05 |
Dec 07, 2025
|
|
DEFEAT
1051
(-17)
|
Yucatan
#438352321
|
Vietnamese
|
|
00:26:48 |
Dec 07, 2025
|
|
DEFEAT
1068
(-16)
|
African Clearing
#438297994
|
Armenians
|
|
00:30:34 |
Dec 07, 2025
|
|
DEFEAT
1084
(-17)
|
African Clearing
#438035469
|
Vietnamese
|
|
00:19:43 |
Dec 06, 2025
|
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