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Jepetix
Gameplay Summary
Passive early game, rarely rushes in Feudal (88%). Plays a infantry-based style in mid/late game. Most successful with No Rush (71% win rate). Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Often picks Goths (63%).
Passive early game, rarely rushes in Feudal (88%). Plays a infantry-based style in mid/late game. Most successful with No Rush (71% win rate). Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Often picks Goths (63%).
Elo
1008
Top 50%
Rank
#23,456
1v1 RM
Games
54
14W /
2L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
88%
Scout Rush
13%
Overall Behavior
Castle drop (25%)
Early castle build (25%)
Phosphoru (13%)
Scout rush (13%)
Steppe lancer rush (13%)
Walling Style: Standard
Balances defense with map control. (13% of games)
Opening Success Rates
No Rush
7 games
71%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(5 games)
80%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (88%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (80%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
5 games
80%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
80%
Infantry
PRIMARY STYLE
Unique Unit
80%
75% WR
Infantry (Sword)
80%
75% WR
Infantry (Spear)
60%
67% WR
Light Cavalry
20%
Dominates vs
No data
Struggles vs
No data
Common Transitions
No Rush
Infantry (Sword)
75% WR
Tendencies & Patterns
Civ. Stats
Goths
80%
Win Rates by Civ Type
Infantry Civs
83%
Their Best Infantry Civ:
Goths
80% WR
Civ Playstyle Analysis
Goths
5
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:39
Castle: 25:17
early castle build
40%
castle drop
20%
Mongols
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Romans
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Scandinavia | 5 | 80% | No Rush 80% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
87.5%
8 games
Evening
18:00 - 00:00
85.7%
7 games
Consistent performance across all time periods.
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
46
min
Games
8
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:25)
11:46
/ 10:21 target
III
Castle Age
(+03:03)
23:19
/ 20:16 target
IV
Imperial Age
(+06:14)
42:17
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
02:06
Improve
Reaches Imperial
25%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (67%)
Infantry (50%)
Cavalry Archer (100%)
Elephant (100%)
Defensive (100%)
Most Faced Civs
1
Franks
100%
2 games
2W - 0L
2
Hindustanis
100%
2 games
2W - 0L
3
Teutons
100%
2 games
2W - 0L
Slavs
50%
2 games
1W - 1L
Mongols
100%
2 games
2W - 0L
Celts
100%
1 games
1W - 0L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1008
Peak
1008
Low
1008
Record (W:L)
0
-
0
Effective APM (Last 6 games)
Overall
27.6
actions per minute
Slower than average
for 1008 Elo
0
Avg (39)
Dark Age
23.8
Feudal
26.7
Castle
31.3
Imperial
8.7
Peak:
65.7
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1008
(+16)
|
Scandinavia
#450102300
|
Mongols
Scout Rush
|
|
00:46:30 |
Jan 21, 2026
|
|
VICTORY
992
(+14)
|
Arabia
#450096524
|
Romans
Castle Drop
|
|
00:33:13 |
Jan 21, 2026
|
|
DEFEAT
962
(-16)
|
Scandinavia
#450083058
|
Goths
No Rush
|
|
00:59:58 |
Jan 21, 2026
|
|
VICTORY
978
(+16)
|
Scandinavia
#450077921
|
Goths
No Rush
|
|
00:35:30 |
Jan 21, 2026
|
|
VICTORY
962
(+17)
|
Scandinavia
#449858718
|
Goths
No Rush
|
|
00:42:24 |
Jan 20, 2026
|
|
VICTORY
945
(+15)
|
Scandinavia
#449843520
|
Goths
No Rush
|
|
00:37:55 |
Jan 20, 2026
|
|
VICTORY
930
(+16)
|
Arabia
#444158735
|
Goths
Castle Drop
|
|
00:28:14 |
Dec 30, 2025
|
|
DEFEAT
914
(-14)
|
Haboob
#444147821
|
Mongols
No Rush
|
|
00:32:27 |
Dec 30, 2025
|
|
VICTORY
928
(+13)
|
Glade
#441214412
|
Mongols
|
|
00:54:35 |
Dec 19, 2025
|
|
VICTORY
1135
(+18)
|
Arena
#441206114
|
Mongols
|
|
01:01:50 |
Dec 19, 2025
|
|
VICTORY
1117
(+14)
|
Haboob
#440757126
|
Mongols
|
|
00:30:10 |
Dec 17, 2025
|
|
VICTORY
1103
(+17)
|
Fortress
#438327968
|
Mongols
|
|
00:12:18 |
Dec 07, 2025
|
|
VICTORY
1086
(+15)
|
Arabia
#437859102
|
Mongols
|
|
00:35:40 |
Dec 05, 2025
|
|
VICTORY
1071
(+19)
|
Yucatan
#437852462
|
Mongols
|
|
00:29:35 |
Dec 05, 2025
|
|
VICTORY
1052
(+15)
|
Fortress
#437830303
|
Mongols
|
|
00:20:33 |
Dec 05, 2025
|
|
VICTORY
1037
(+17)
|
Golden Swamp
#436041236
|
Slavs
|
|
00:24:17 |
Nov 27, 2025
|
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