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MariachiLoco
Gameplay Summary
Often booms to Castle Age (25%), occasionally opens Militia Rush (23%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (55% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Often booms to Castle Age (25%), occasionally opens Militia Rush (23%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (55% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
1288
Top 25%
Rank
#8,951
1v1 RM
Games
4,824
199W /
192L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
168 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
25%
Militia Rush
23%
Archer Rush
18%
Scout Rush
17%
Overall Behavior
Archer rush (28%)
Militia rush (26%)
Skirmisher rush (21%)
Scout rush (17%)
Early castle build (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
No Rush
42 games
31%
Militia Rush
39 games
51%
Archer Rush
31 games
55%
Scout Rush
28 games
43%
Skirmisher Rush
16 games
31%
Monk Rush
4 games
50%
Cavalry Archer Rush
3 games
67%
Knight Rush
3 games
67%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(3 games)
67%
win rate
No Rush
(47 games)
62%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(5 games)
20%
win rate
Skirmisher Rush
(9 games)
33%
win rate
Scout Rush
(47 games)
36%
win rate
How to Beat This Player
Early Game
If they open No Rush (25%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (46%), often loses to:
BEST
Heavy Cavalry
(13L)
Light Cavalry
(12L)
Archers
(12L)
Knight Rush
5 games
80%
win rate
Skirmisher Rush
9 games
67%
win rate
Scout Rush
47 games
64%
win rate
Cavalry Archer Rush
3 games
67%
win rate
No Rush
47 games
62%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
46%
Cavalry
PRIMARY STYLE
Archers
42%
32% WR
Unique Unit
36%
42% WR
Skirmishers
25%
35% WR
Light Cavalry
24%
50% WR
Dominates vs
Heavy Cavalry
+12
Archers
+11
Skirmishers
+8
Struggles vs
Heavy Cavalry
−13
Light Cavalry
−12
Archers
−12
Common Transitions
Militia Rush
Archers
44% WR
Archer Rush
Archers
50% WR
Scout Rush
Heavy Cavalry
58% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vikings
80%
Britons
0%
Win Rates by Civ Type
Infantry Civs
46%
Their Best Infantry Civ:
Japanese
100% WR
Cavalry Civs
58%
Their Best Cavalry Civ:
Persians
100% WR
Archer Civs
28%
Their Best Archer Civ:
Chinese
43% WR
Gunpowder Civs
47%
Their Best Gunpowder Civ:
Portuguese
100% WR
Cavalry Archer Civs
42%
Their Best Cavalry Archer Civ:
Mongols
67% WR
Defensive Civs
44%
Their Best Defensive Civ:
Byzantines
50% WR
Civ Playstyle Analysis
Bulgarians
8
63%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:23
Castle: 22:44
militia rush
63%
skirmisher rush
38%
Turks
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:21
Castle: 22:17
scout rush
38%
Chinese
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:42
Castle: 22:31
archer rush
43%
skirmisher rush
29%
Burmese
6
17%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:38
Castle: 19:25
militia rush
33%
phosphoru
33%
Tatars
6
17%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:59
Castle: 22:43
cav archer rush
50%
archer rush
50%
Mongols
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 8:53
Castle: 20:18
skirmisher rush
33%
Franks
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:45
Castle: 22:33
monk rush
33%
skirmisher rush
33%
Britons
6
0%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:39
Castle: 23:20
archer rush
50%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 92 | 46% | Militia Rush 22% | Scout Rush (17) |
| Lowland | 21 | 43% | No Rush 24% | Scout Rush (8) |
| Haboob | 17 | 53% | No Rush 41% | Archer Rush (3) |
| Glade | 15 | 20% | No Rush 40% | No Rush (4) |
| Graveyards | 13 | 62% | Archer Rush 31% | No Rush (2) |
| Socotra | 4 | 50% | Militia Rush 75% | - |
| Steppe | 3 | 33% | Archer Rush 67% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
51.6%
213 games
Morning
06:00 - 12:00
46.6%
133 games
Afternoon
12:00 - 18:00
62.5%
8 games
Evening
18:00 - 00:00
59.5%
37 games
Performs best in the Afternoon (62.5% WR), plays most in Night but wins more in Afternoon.
Based on 391 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
22x
Chases losses
19x
Stops after losses
3x
After 1st Win
6.7
games
After 1st defeat
9.2
games
End on Win
92%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
35
min
Games
168
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:15)
9:38
/ 09:53 target
Fast Feudal - 74%
III
Castle Age
(+01:41)
22:23
/ 20:42 target
IV
Imperial Age
(+00:20)
36:49
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:12
Excellent
Reaches Imperial
46%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Turks
Gunpowder
2-0
Britons
Archer
6-0
Celts
Infantry
3-0
Worst Matchups
Romans
Infantry
0-4
Sicilians
Infantry
0-2
Mayans
Archer
0-2
Infantry (39%)
Cavalry (45%)
Archer (57%)
Cavalry Archer (33%)
Gunpowder (40%)
Most Faced Civs
1
Mongols
43%
30 games
13W - 17L
2
Vietnamese
59%
17 games
10W - 7L
3
Franks
44%
16 games
7W - 9L
Magyars
47%
15 games
7W - 8L
Ethiopians
64%
14 games
9W - 5L
Burgundians
54%
13 games
7W - 6L
Top 6 of 105 tracked opponent picks
Rating History (Last 60 days)
-5 Elo
181 games
Current
1288
Peak
1381
Low
1148
Record (W:L)
90
-
91
Effective APM (Last 20 games)
Overall
31.6
actions per minute
Slower than average
for 1288 Elo
0
Avg (39)
Dark Age
30.0
Feudal
30.7
Castle
29.7
Imperial
19.9
Peak:
71.6
eAPM
Recent Match History (168 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1288
(+18)
|
MegaRandom
#467300757
|
Hindustanis
|
|
00:44:19 |
Apr 02, 2026
|
|
DEFEAT
1270
(-19)
|
Nomad
#467297477
|
Poles
|
|
00:38:51 |
Apr 02, 2026
|
|
VICTORY
1289
(+16)
|
Arabia
#467293637
|
Burmese
|
|
00:42:39 |
Apr 02, 2026
|
|
VICTORY
1273
(+17)
|
Nomad
#467287515
|
Koreans
|
|
01:03:34 |
Apr 02, 2026
|
|
VICTORY
1256
(+16)
|
Arabia
#467115743
|
Bohemians
|
|
00:38:03 |
Apr 01, 2026
|
|
DEFEAT
1240
(-16)
|
Marketplace
#467113489
|
Portuguese
|
|
00:40:04 |
Apr 01, 2026
|
|
DEFEAT
1256
(-15)
|
Glade
#467111516
|
Burmese
|
|
00:30:43 |
Apr 01, 2026
|
|
DEFEAT
1271
(-17)
|
Glade
#467108731
|
Japanese
|
|
00:47:32 |
Apr 01, 2026
|
|
DEFEAT
1288
(-14)
|
Glade
#467107663
|
Berbers
|
|
00:18:43 |
Apr 01, 2026
|
|
DEFEAT
1302
(-14)
|
Marketplace
#467106638
|
Franks
|
|
00:17:12 |
Apr 01, 2026
|
|
DEFEAT
1316
(-14)
|
Glade
#467105956
|
Malay
|
|
00:11:06 |
Apr 01, 2026
|
|
DEFEAT
1330
(-18)
|
Marketplace
#467104694
|
Portuguese
|
|
00:21:07 |
Apr 01, 2026
|
|
DEFEAT
1348
(-17)
|
Glade
#467103689
|
Spanish
|
|
00:20:30 |
Apr 01, 2026
|
|
DEFEAT
1365
(-16)
|
Glade
#467102516
|
Teutons
|
|
00:22:21 |
Apr 01, 2026
|
|
VICTORY
1381
(+14)
|
Marketplace
#467102323
|
Goths
|
|
00:02:12 |
Apr 01, 2026
|
|
VICTORY
1367
(+22)
GIANT SLAYER
|
Ring Fortress
#467098329
|
Huns
|
|
00:45:53 |
Apr 01, 2026
|
|
DEFEAT
1345
(-16)
|
Arabia
#467095792
|
Hindustanis
|
|
00:42:17 |
Apr 01, 2026
|
|
VICTORY
1361
(+15)
|
Ring Fortress
#467095483
|
Malay
|
|
00:01:32 |
Apr 01, 2026
|
|
VICTORY
1346
(+18)
|
Arabia
#467048116
|
Byzantines
|
|
00:26:42 |
Mar 31, 2026
|
|
VICTORY
1328
(+16)
|
Arabia
#467038720
|
Poles
|
|
00:20:01 |
Mar 31, 2026
|
|
VICTORY
1312
(+17)
|
Ring Fortress
#467036076
|
Goths
|
|
00:20:07 |
Mar 31, 2026
|
|
VICTORY
1295
(+14)
|
Arabia
#466569210
|
Turks
|
|
00:34:12 |
Mar 29, 2026
|
|
DEFEAT
1281
(-17)
|
Ring Fortress
#466564169
|
Burgundians
|
|
00:28:24 |
Mar 29, 2026
|
|
DEFEAT
1298
(-19)
|
Glade
#466561054
|
Malians
|
|
00:16:10 |
Mar 29, 2026
|
|
DEFEAT
1317
(-15)
|
Marketplace
#466551735
|
Japanese
|
|
00:49:34 |
Mar 29, 2026
|
|
DEFEAT
1332
(-15)
|
Arabia
#466542439
|
Gurjaras
|
|
00:50:01 |
Mar 29, 2026
|
|
VICTORY
1347
(+15)
|
Arabia
#466542015
|
Cumans
|
|
00:00:18 |
Mar 29, 2026
|
|
VICTORY
1332
(+17)
|
Arabia
#466541576
|
Ethiopians
|
|
00:00:14 |
Mar 29, 2026
|
|
VICTORY
1315
(+15)
|
Arabia
#466533159
|
Mayans
|
|
00:36:14 |
Mar 29, 2026
|
|
VICTORY
1300
(+16)
|
Arabia
#466526726
|
Vikings
|
|
00:28:24 |
Mar 29, 2026
|
|
VICTORY
1284
(+14)
|
Marketplace
#466525284
|
Bulgarians
|
|
00:07:07 |
Mar 29, 2026
|
|
VICTORY
1304
(+18)
|
Glade
#466367303
|
Huns
|
|
00:23:24 |
Mar 29, 2026
|
|
VICTORY
1286
(+16)
|
Ring Fortress
#466365398
|
Byzantines
|
|
00:16:00 |
Mar 29, 2026
|
|
VICTORY
1270
(+16)
|
Ring Fortress
#466362077
|
Cumans
|
|
00:30:51 |
Mar 29, 2026
|
|
VICTORY
1254
(+17)
|
Marketplace
#466357790
|
Aztecs
|
|
00:34:30 |
Mar 29, 2026
|
|
VICTORY
1237
(+16)
|
Ring Fortress
#466352076
|
Magyars
|
|
00:29:40 |
Mar 29, 2026
|
|
VICTORY
1221
(+17)
|
Arabia
#466345634
|
Japanese
|
|
00:51:00 |
Mar 29, 2026
|
|
DEFEAT
1204
(-16)
|
Arabia
#466338369
|
Ethiopians
|
|
01:02:18 |
Mar 29, 2026
|
|
VICTORY
1220
(+16)
|
Arabia
#466333089
|
Bohemians
|
|
00:39:21 |
Mar 29, 2026
|
|
VICTORY
1204
(+15)
|
Arabia
#466327741
|
Persians
|
|
00:44:09 |
Mar 29, 2026
|
|
DEFEAT
1189
(-13)
|
Arabia
#466324348
|
Magyars
|
|
00:29:23 |
Mar 29, 2026
|
|
DEFEAT
1202
(-15)
|
Glade
#466322190
|
Mayans
|
|
00:16:33 |
Mar 29, 2026
|
|
VICTORY
1217
(+16)
|
Glade
#466314698
|
Malians
|
|
00:37:02 |
Mar 28, 2026
|
|
DEFEAT
1201
(-14)
|
Arabia
#466310234
|
Bohemians
|
|
00:32:35 |
Mar 28, 2026
|
|
VICTORY
1215
(+15)
|
Glade
#466305477
|
Bulgarians
|
|
00:33:59 |
Mar 28, 2026
|
|
VICTORY
1200
(+16)
|
Glade
#466302899
|
Italians
|
|
00:15:53 |
Mar 28, 2026
|
|
VICTORY
1184
(+15)
|
Marketplace
#466300805
|
Sicilians
|
|
00:12:27 |
Mar 28, 2026
|
|
VICTORY
1169
(+14)
|
Haboob
#462208765
|
Turks
|
|
00:23:39 |
Mar 11, 2026
|
|
DEFEAT
1155
(-18)
|
Haboob
#462206690
|
Dravidians
|
|
00:46:07 |
Mar 11, 2026
|
|
VICTORY
1173
(+14)
|
Arabia
#462204865
|
Franks
|
|
00:32:55 |
Mar 11, 2026
|
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