christkc0407

christkc0407

HK
1321
11W - 4L
Gameplay Summary

Versatile opener, mixing Militia Rush (38%) and Scout Rush (15%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Militia Rush (80% win rate). Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units.

Versatile opener, mixing Militia Rush (38%) and Scout Rush (15%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Militia Rush (80% win rate). Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units.

Elo
1321
Top 18%
Rank
#8,135
1v1 RM
Games
153
11W / 4L
Steam
10 years
Unverified
No risk factors detected

Player Analysis

13 games
Early Game
Quick Facts
Favorite Openings
Militia Rush
38%
Scout Rush
15%
Knight Rush
15%
Cavalry Archer Rush
8%
Overall Behavior
Militia rush (38%) Skirmisher rush (31%) Knight rush (31%) Cav archer rush (23%) Phosphoru (23%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (92% of games)
Opening Success Rates
Militia Rush 5 games
80%
Loses to
Knight Rush 56.1%
Fire Lancer Rush 56%
Monk Rush 55.2%
Beats
No Rush 64.4%
Skirmisher Rush 59.3%
Cavalry Archer Rush 56.9%
Early-Game Strengths
They defend best against:
Scout Rush (3 games)
67% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Militia Rush (38%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (67%), often loses to:
BEST Skirmishers (2L)
Unique Unit (2L)
Archers (2L)
No significant weaknesses detected
Scout Rush
3 games
67%
win rate
Quick tips: Heavy waller - bring siege
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Heavy Cavalry 58% 71% WR
Cav Archers 17%
Unique Unit 17%
Skirmishers 17%
Dominates vs
Heavy Monk +2
Skirmishers +2
Unique Unit +2
Struggles vs
Skirmishers −2
Unique Unit −2
Archers −2
Common Transitions
Militia Rush Heavy Cavalry 80% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans 67%
Win Rates by Civ Type
Their Best Infantry Civ: Romans
67% WR
Their Best Cavalry Civ: Magyars
33% WR
Civ Playstyle Analysis
Top Opening: Militia Rush
Playstyle Analysis
Feudal: 9:30 Castle: 20:55
militia rush
83%
skirmisher rush
50%
knight rush
33%
Top Opening: Scout Rush
Playstyle Analysis
Feudal: 9:16 Castle: 21:01
cav archer rush
100%
scout rush
67%
phosphoru
33%
skirmisher rush
33%
early castle build
33%
Top Opening: Knight Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Knight Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 10 60% Militia Rush 50% Archer Rush (3)
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
1 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
83.3%
6 games
Evening
18:00 - 00:00
62.5%
8 games
Performs best in the Afternoon (83.3% WR).
Based on 15 matches • Times in UTC
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
48 min
Games
13
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:25)
9:28
/ 09:53 target
Fast Feudal - 92%
III
Castle Age
(-00:26)
20:16
/ 20:42 target
IV
Imperial Age
(+01:29)
37:58
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:05
Perfect
Reaches Imperial
62%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Koreans Defensive
3-0
Chinese Archer
1-1
Mongols Cavalry Archer
1-1
Worst Matchups
Chinese Archer
1-1
Mongols Cavalry Archer
1-1
Koreans Defensive
3-0
Archer (67%)
Cavalry Archer (67%)
Defensive (100%)
Cavalry (100%)
Infantry (0%)
Most Faced Civs
1
Koreans 100%
3 games 3W - 0L
2
Chinese 50%
2 games 1W - 1L
3
Mongols 50%
2 games 1W - 1L
Teutons 100%
1 games 1W - 0L
Franks 100%
1 games 1W - 0L
Vietnamese 100%
1 games 1W - 0L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
+33 Elo 8 games
Current
1321
Peak
1321
Low
1288
Record (W:L)
0 - 0
Effective APM (Last 12 games)
Overall
67.3
actions per minute
Faster than average for 1321 Elo
0 Avg (39)
Dark Age
66.7
Feudal
63.3
Castle
67.7
Imperial
43.7
Peak: 117.2 eAPM
Recent Match History (13 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
1321 (+18)
Arabia
#455891134
Romans
Militia Rush
fr delbecq1997 Koreans (1338) 00:42:37
Feb 13, 2026
1 month ago
VICTORY
1303 (+15)
Arabia
#455874160
Romans
Militia Rush
in Voodoo Child390 Mongols (1265) 00:49:26
Feb 13, 2026
1 month ago
VICTORY
1288 (+14)
Arabia
#452741091
Romans
Militia Rush
us Azure_Sentry Vietnamese (1238) 00:42:07
Jan 31, 2026
2 months ago
VICTORY
1274 (+16)
Shrubland
#452650628
Franks
Knight Rush
us Rameranic Chinese (1264) 00:46:40
Jan 31, 2026
2 months ago
DEFEAT
1258 (-17)
Arabia
#452643444
Romans
Militia Rush
cn visual studio Armenians (1253) 00:43:33
Jan 31, 2026
2 months ago
VICTORY
1275 (+15)
Arabia
#452611021
Romans
Militia Rush
es SanRos95 Lithuanians (1241) 00:41:13
Jan 31, 2026
2 months ago
VICTORY
1260 (+17)
Arena
#452450516
Spanish
Fast Castle
br Ivar Koreans (1272) 00:42:54
Jan 30, 2026
2 months ago
DEFEAT
1243 (-17)
Arabia
#452444216
Romans
Skirmisher Rush
de Esdalan Mongols (1237) 00:39:32
Jan 30, 2026
2 months ago
VICTORY
1260 (+15)
Arabia
#449160420
Chinese
Archer Rush
uy fachi Koreans (1233) 00:36:59
Jan 18, 2026
2 months ago
VICTORY
1245 (+15)
Arabia
#449144227
Persians
Knight Rush
ru YoYoJin Tatars (1209) 00:44:09
Jan 17, 2026
2 months ago
DEFEAT
1230 (-15)
Arabia
#449072736
Magyars
Scout Rush
sk likempcuser Incas (1260) 01:03:16
Jan 17, 2026
2 months ago
VICTORY
1245 (+19)
Mired
#449071677
Magyars
cl Sir Labrop Magyars (1281) 00:01:53
Jan 17, 2026
2 months ago
DEFEAT
1226 (-15)
Arabia
#449063741
Magyars
Scout Rush
de lufire Chinese (1254) 00:44:54
Jan 17, 2026
2 months ago
VICTORY
1241 (+15)
Haboob
#441962030
Magyars
Cavalry Archer Rush
de Prof. Eich Franks (1204) 00:42:39
Dec 22, 2025
3 months ago
VICTORY
1303 (+20)
My Map
#437943438
Mongols
hk realtoxic1234 Teutons (1366) 00:07:45
Dec 05, 2025
4 months ago
No matches found with the selected filters.