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BP | CoroCo
Gameplay Summary
Passive early game, rarely rushes in Feudal (75%). Transitions into unique unit specialist compositions, especially Unique Unit. Most successful with Scout Rush (60% win rate). Struggles against Infantry (Spear) compositions. Strongest in early-game, weaker in extended matches.
Passive early game, rarely rushes in Feudal (75%). Transitions into unique unit specialist compositions, especially Unique Unit. Most successful with Scout Rush (60% win rate). Struggles against Infantry (Spear) compositions. Strongest in early-game, weaker in extended matches.
Elo
808
Top 80%
Rank
#32,874
1v1 RM
Games
562
78W /
61L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
52 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
75%
Scout Rush
10%
Knight Rush
6%
Militia Rush
6%
Overall Behavior
Early castle build (35%)
Scout rush (10%)
Walling Style: Standard
Balances defense with map control. (48% of games)
Opening Success Rates
No Rush
39 games
51%
Scout Rush
5 games
60%
Knight Rush
3 games
100%
Militia Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(4 games)
100%
win rate
No Rush
(26 games)
69%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(7 games)
14%
win rate
Knight Rush
(4 games)
25%
win rate
Cavalry Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (75%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Unique (48%), often loses to:
BEST
Infantry (Spear)
(7L)
Heavy Cavalry
(6L)
Unique Unit
(6L)
Scout Rush
7 games
86%
win rate
Knight Rush
4 games
75%
win rate
Cavalry Archer Rush
3 games
67%
win rate
Skirmisher Rush
4 games
100%
win rate
No Rush
26 games
69%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
48%
Unique
PRIMARY STYLE
Unique Unit
75%
61% WR
Infantry (Spear)
25%
45% WR
Heavy Cavalry
18%
75% WR
Infantry (Sword)
16%
57% WR
Dominates vs
Unique Unit
+10
Archers
+9
Infantry (Spear)
+8
Struggles vs
Infantry (Spear)
−7
Heavy Cavalry
−6
Unique Unit
−6
Common Transitions
No Rush
Unique Unit
52% WR
Knight Rush
Infantry (Spear)
100% WR
Militia Rush
Unique Unit
67% WR
Tendencies & Patterns
Civ. Stats
Variable
Japanese
63%
Cumans
40%
Win Rates by Civ Type
Infantry Civs
61%
Their Best Infantry Civ:
Japanese
63% WR
Cavalry Civs
53%
Their Best Cavalry Civ:
Persians
67% WR
Civ Playstyle Analysis
Japanese
16
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:42
Castle: 22:59
early castle build
50%
Sicilians
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:56
Castle: 28:32
early castle build
20%
Magyars
7
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:20
Castle: 24:05
scout rush
57%
knight rush
43%
early castle build
43%
Cumans
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:05
Castle: 30:05
early castle build
60%
castle drop
20%
Burgundians
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:17
Castle: 24:25
knight rush
25%
Bulgarians
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:10
Castle: 23:43
militia rush
25%
early castle build
25%
Persians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:26
Castle: 21:39
scout rush
33%
Vietnamese
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 9 | 44% | No Rush 89% | Scout Rush (3) |
| Canals | 8 | 63% | No Rush 75% | No Rush (2) |
| Socotra | 6 | 67% | No Rush 100% | - |
| Steppe | 6 | 50% | Militia Rush 33% | - |
| Lowland | 5 | 80% | No Rush 60% | - |
| Fortified Clearing | 5 | 80% | No Rush 40% | - |
| Scandinavia | 3 | 67% | No Rush 100% | - |
| Shrubland | 3 | 0% | No Rush 100% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
55.7%
79 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
42.9%
7 games
Evening
18:00 - 00:00
57.7%
52 games
Performs best in the Evening (57.7% WR).
Based on 139 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
13x
Chases losses
7x
Stops after losses
7x
After 1st Win
2.8
games
After 1st defeat
1.6
games
End on Win
43%
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
47
min
Games
52
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:20)
11:32
/ 11:12 target
III
Castle Age
(+03:36)
24:34
/ 20:58 target
IV
Imperial Age
(+04:11)
40:49
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:21
Improve
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Gurjaras
Camel
2-0
Khmer
Elephant
2-0
Byzantines
Defensive
2-0
Worst Matchups
Magyars
Cavalry
0-2
Huns
Cavalry
0-2
Franks
Cavalry
2-4
Cavalry (45%)
Infantry (45%)
Cavalry Archer (60%)
Camel (100%)
Defensive (75%)
Most Faced Civs
1
Franks
25%
12 games
3W - 9L
2
Britons
43%
7 games
3W - 4L
3
Persians
71%
7 games
5W - 2L
Khmer
67%
6 games
4W - 2L
Magyars
50%
6 games
3W - 3L
Portuguese
20%
5 games
1W - 4L
Top 6 of 43 tracked opponent picks
Rating History (Last 60 days)
+217 Elo
86 games
Current
808
Peak
808
Low
577
Record (W:L)
51
-
35
Effective APM (Last 20 games)
Overall
20.6
actions per minute
Average speed
for 808 Elo
0
Avg (24)
Dark Age
24.0
Feudal
15.4
Castle
19.5
Imperial
17.0
Peak:
71.0
eAPM
Recent Match History (52 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
808
(+16)
|
Ring Fortress
#466008110
|
Japanese
|
|
00:47:52 |
Mar 27, 2026
|
|
VICTORY
792
(+16)
|
Arabia
#465999911
|
Japanese
|
|
00:40:00 |
Mar 27, 2026
|
|
VICTORY
776
(+14)
|
Ring Fortress
#465996391
|
Japanese
|
|
00:20:35 |
Mar 27, 2026
|
|
DEFEAT
762
(-17)
|
Marketplace
#464972937
|
Magyars
|
|
00:42:34 |
Mar 23, 2026
|
|
DEFEAT
779
(-15)
|
Mongolia
#464959464
|
Japanese
|
|
00:41:43 |
Mar 23, 2026
|
|
VICTORY
794
(+15)
|
Nomad
#464955588
|
Japanese
|
|
00:33:00 |
Mar 23, 2026
|
|
VICTORY
779
(+18)
|
Arabia
#464952045
|
Persians
|
|
00:28:36 |
Mar 22, 2026
|
|
DEFEAT
761
(-16)
|
Nomad
#464947033
|
Slavs
|
|
00:38:51 |
Mar 22, 2026
|
|
VICTORY
777
(+16)
|
Arabia
#464942441
|
Slavs
|
|
00:36:18 |
Mar 22, 2026
|
|
VICTORY
761
(+14)
|
Ring Fortress
#464936829
|
Slavs
|
|
00:43:08 |
Mar 22, 2026
|
|
VICTORY
747
(+16)
|
Arena
#464331008
|
Japanese
|
|
00:48:33 |
Mar 20, 2026
|
|
VICTORY
731
(+14)
|
Ring Fortress
#464217444
|
Japanese
|
|
00:43:12 |
Mar 20, 2026
|
|
DEFEAT
717
(-16)
|
Mongolia
#464213567
|
Huns
|
|
00:50:36 |
Mar 20, 2026
|
|
VICTORY
733
(+17)
|
Mongolia
#464210074
|
Huns
|
|
00:38:59 |
Mar 20, 2026
|
|
DEFEAT
716
(-13)
|
Arena
#464207787
|
Chinese
|
|
00:25:26 |
Mar 20, 2026
|
|
DEFEAT
729
(-15)
|
Glade
#464202852
|
Sicilians
|
|
00:43:10 |
Mar 20, 2026
|
|
VICTORY
744
(+16)
|
Glade
#464198699
|
Sicilians
|
|
00:40:15 |
Mar 20, 2026
|
|
DEFEAT
728
(-17)
|
Marketplace
#464170537
|
Japanese
|
|
00:42:58 |
Mar 19, 2026
|
|
VICTORY
745
(+17)
|
Mediterranean
#463786843
|
Japanese
|
|
00:34:53 |
Mar 18, 2026
|
|
DEFEAT
728
(-20)
|
Mediterranean
#463780087
|
Japanese
|
|
00:52:16 |
Mar 18, 2026
|
|
DEFEAT
748
(-15)
|
Haboob
#463764105
|
Japanese
|
|
00:33:28 |
Mar 18, 2026
|
|
VICTORY
763
(+16)
|
Haboob
#463747208
|
Japanese
|
|
00:21:30 |
Mar 17, 2026
|
|
DEFEAT
747
(-15)
|
Haboob
#463743767
|
Japanese
|
|
00:24:18 |
Mar 17, 2026
|
|
VICTORY
762
(+16)
|
Haboob
#463301312
|
Japanese
|
|
00:53:34 |
Mar 15, 2026
|
|
VICTORY
746
(+18)
|
Enclosed
#463282181
|
Japanese
|
|
00:49:51 |
Mar 15, 2026
|
|
VICTORY
728
(+16)
|
Enclosed
#463224424
|
Japanese
|
|
00:36:06 |
Mar 15, 2026
|
|
VICTORY
712
(+15)
|
Enclosed
#463214517
|
Japanese
|
|
00:42:06 |
Mar 15, 2026
|
|
VICTORY
697
(+14)
|
Mediterranean
#462969094
|
Japanese
|
|
01:15:39 |
Mar 14, 2026
|
|
DEFEAT
683
(-19)
|
Enclosed
#462689364
|
Japanese
|
|
00:38:33 |
Mar 13, 2026
|
|
DEFEAT
702
(-17)
|
Mediterranean
#462515563
|
Japanese
|
|
01:02:25 |
Mar 12, 2026
|
|
DEFEAT
719
(-16)
|
Enclosed
#462389785
|
Magyars
|
|
00:30:00 |
Mar 12, 2026
|
|
DEFEAT
735
(-15)
|
Mediterranean
#462383800
|
Japanese
|
|
00:58:32 |
Mar 12, 2026
|
|
DEFEAT
750
(-15)
|
Mediterranean
#462379328
|
Japanese
|
|
00:43:00 |
Mar 12, 2026
|
|
VICTORY
765
(+15)
|
Mediterranean
#461975105
|
Japanese
|
|
01:04:14 |
Mar 10, 2026
|
|
VICTORY
750
(+15)
|
Arabia
#461969682
|
Japanese
|
|
00:48:02 |
Mar 10, 2026
|
|
VICTORY
735
(+19)
|
Enclosed
#461943630
|
Japanese
|
|
00:47:49 |
Mar 09, 2026
|
|
VICTORY
716
(+16)
|
Haboob
#461939212
|
Japanese
|
|
00:38:00 |
Mar 09, 2026
|
|
DEFEAT
700
(-17)
|
Haboob
#461695848
|
Japanese
|
|
00:32:40 |
Mar 08, 2026
|
|
VICTORY
717
(+17)
|
Arabia
#461690918
|
Japanese
|
|
00:27:39 |
Mar 08, 2026
|
|
DEFEAT
700
(-14)
|
Haboob
#461680957
|
Magyars
|
|
00:51:12 |
Mar 08, 2026
|
|
VICTORY
730
(+17)
|
Enclosed
#460768316
|
Persians
|
|
01:00:33 |
Mar 05, 2026
|
|
DEFEAT
713
(-14)
|
Haboob
#460762779
|
Japanese
|
|
00:51:55 |
Mar 05, 2026
|
|
VICTORY
727
(+10)
|
Arabia
#460554075
|
Magyars
|
|
00:57:02 |
Mar 04, 2026
|
|
DEFEAT
717
(-14)
|
Arena
#460548286
|
Burgundians
|
|
00:53:12 |
Mar 04, 2026
|
|
VICTORY
731
(+17)
|
Hideout
#460541724
|
Burgundians
|
|
00:54:30 |
Mar 04, 2026
|
|
VICTORY
714
(+14)
|
Hideout
#460541343
|
Burgundians
|
|
00:00:16 |
Mar 04, 2026
|
|
DEFEAT
700
(-16)
|
Arena
#460536010
|
Japanese
|
|
00:47:01 |
Mar 04, 2026
|
|
VICTORY
716
(+14)
|
Arena
#460529556
|
Japanese
|
|
00:45:06 |
Mar 04, 2026
|
|
VICTORY
702
(+18)
|
Four Lakes
#460113736
|
Japanese
|
|
00:52:54 |
Mar 02, 2026
|
|
VICTORY
684
(+18)
|
Four Lakes
#460108592
|
Japanese
|
|
00:28:09 |
Mar 02, 2026
|
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