PrinsVederlicht

PrinsVederlicht

NL
906
5W - 11L
Gameplay Summary

Opens Scout Rush (25%) or booms to Castle (25%). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.

Opens Scout Rush (25%) or booms to Castle (25%). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.

Elo
906
Top 65%
Rank
#28,388
1v1 RM
Games
353
5W / 11L
Steam
N/A
Unverified
No risk factors detected

Player Analysis

12 games
Early Game
Quick Facts
Favorite Openings
Scout Rush
25%
No Rush
25%
Militia Rush
8%
Eagle Rush
8%
Overall Behavior
Phosphoru (33%) Fast castle (33%) Scout rush (25%) Skirmisher rush (25%) Early castle build (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
No Rush 3 games
33%
Scout Rush 3 games
0%
Loses to
Steppe Lancer Rush 62.1%
Fire Lancer Rush 61.5%
Beats
No Rush 65.1%
Skirmisher Rush 59.6%
Cavalry Archer Rush 58.9%
Early-Game Strengths
They defend best against:
No Rush (5 games)
60% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Scout Rush (25%), often loses to:
BEST Fire Lancer Rush 61.5% WR
Militia Rush 52.8% WR
Mid & Late Game
If they go Cavalry (60%), often loses to:
BEST Heavy Cavalry (3L)
Archers (2L)
Skirmishers (2L)
No significant weaknesses detected
No Rush
5 games
60%
win rate
Quick tips: Heavy waller - bring siege Frequent FC - deny eco
Mid & Late Game
60%
Cavalry
PRIMARY STYLE
Unique Unit 50% 20% WR
Skirmishers 30% 0% WR
Light Cavalry 30% 0% WR
Infantry (Spear) 30% 0% WR
Dominates vs
Unique Unit +2
Struggles vs
Heavy Cavalry −3
Archers −2
Skirmishers −2
Common Transitions
No Rush Unique Unit 33% WR
Tendencies & Patterns
Civ. Stats
Variable
Win Rates by Civ Type
No data for specific civs yet.
Civ Playstyle Analysis
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Militia Rush

Insufficient data for detailed analysis.

Top Opening: Eagle Rush

Insufficient data for detailed analysis.

Top Opening: Monk Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: Skirmisher Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 6 0% Scout Rush 50% Militia Rush (2)
Arena 4 50% No Rush 75% -
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
22.2%
9 games
Evening
18:00 - 00:00
42.9%
7 games
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
42 min
Games
12
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:55)
10:17
/ 11:12 target
Fast Feudal - 50%
III
Castle Age
(-01:30)
19:28
/ 20:58 target
Fast Castle - 33%
IV
Imperial Age
(-00:53)
35:45
/ 36:38 target
Fast Imp - 25%
Economy Profile
Dark Age Idle TC (Avg.)
00:37
Average
Reaches Imperial
83%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Goths Infantry
1-1
Ethiopians Archer
0-2
Poles Cavalry
0-2
Worst Matchups
Ethiopians Archer
0-2
Poles Cavalry
0-2
Lithuanians Cavalry
0-2
Cavalry (0%)
Infantry (67%)
Archer (0%)
Camel (0%)
Gunpowder (100%)
Most Faced Civs
1
Ethiopians 0%
2 games 0W - 2L
2
Goths 50%
2 games 1W - 1L
3
Poles 0%
2 games 0W - 2L
Lithuanians 0%
2 games 0W - 2L
Slavs 100%
2 games 2W - 0L
Mayans 100%
1 games 1W - 0L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
-79 Elo 12 games
Current
906
Peak
1001
Low
906
Record (W:L)
3 - 9
Effective APM (Last 12 games)
Overall
27.4
actions per minute
Average speed for 906 Elo
0 Avg (24)
Dark Age
24.6
Feudal
22.3
Castle
25.7
Imperial
27.7
Peak: 70.0 eAPM
Recent Match History (12 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
906 (-16)
Arena
#466718274
Hindustanis
tr The King Of The Sun Burgundians (926) 00:43:33
Mar 30, 2026
5 days ago
VICTORY
922 (+14)
Glade
#466713565
Slavs
de themustard Slavs (868) 00:38:28
Mar 30, 2026
5 days ago
DEFEAT
908 (-14)
Border Dispute
#456646373
Mongols
Steppe Lancer Rush
de Felix Lithuanians (957) 00:53:25
Feb 16, 2026
1 month ago
DEFEAT
922 (-16)
Arabia
#456641840
Magyars
Skirmisher Rush
cn WanderingMinstrel Ethiopians (940) 00:44:28
Feb 16, 2026
1 month ago
DEFEAT
938 (-15)
Arabia
#456636128
Koreans
Archer Rush
us HuHot4661 Lithuanians (974) 01:04:02
Feb 16, 2026
1 month ago
DEFEAT
953 (-16)
Arabia
#456632608
Persians
Scout Rush
de Macro_Prof Poles (960) 00:43:08
Feb 16, 2026
1 month ago
DEFEAT
969 (-17)
Arabia
#455474023
Slavs
Scout Rush
gb jpx1 Magyars (956) 00:15:33
Feb 11, 2026
1 month ago
DEFEAT
986 (-15)
Border Dispute
#455471066
Mongols
ca BananaslugBen Mongols (1017) 00:15:27
Feb 11, 2026
1 month ago
VICTORY
1001 (+16)
Arena
#455464976
Gurjaras
Monk Rush
ru a3axapob Slavs (992) 00:39:49
Feb 11, 2026
1 month ago
VICTORY
985 (+15)
Canals
#453770222
Aztecs
Eagle Rush
de BelowAVG Spanish (946) 00:39:29
Feb 04, 2026
2 months ago
DEFEAT
970 (-15)
Arena
#453763686
Celts
Castle Drop
de TypischAndy Poles (999) 00:40:38
Feb 04, 2026
2 months ago
DEFEAT
985 (-17)
Arabia
#453759014
Celts
Militia Rush
fr Alexsi Goths (976) 00:28:29
Feb 04, 2026
2 months ago
VICTORY
1002 (+15)
Arena
#449580449
Slavs
Fast Castle
tr ahmettkoymen Goths (973) 00:45:48
Jan 19, 2026
2 months ago
DEFEAT
987 (-17)
Arena
#449575478
Berbers
Fast Castle
ar Sr WAITO. Hindustanis (977) 00:40:35
Jan 19, 2026
2 months ago
DEFEAT
1004 (-17)
Arabia
#449570471
Berbers
Scout Rush
co Netheratic77 Ethiopians (997) 00:46:08
Jan 19, 2026
2 months ago
VICTORY
1021 (+16)
Glade
#439341752
Vietnamese
fr Bouammala Mayans (1001) 00:22:01
Dec 11, 2025
3 months ago
No matches found with the selected filters.