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不种田你养我吗
Gameplay Summary
Opens Scout Rush (46%) or booms to Castle (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (66% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units.
Opens Scout Rush (46%) or booms to Castle (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (66% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units.
Elo
1171
Top 35%
Rank
#13,297
1v1 RM
Games
864
100W /
86L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
96 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
46%
No Rush
21%
Archer Rush
19%
Knight Rush
3%
Overall Behavior
Scout rush (46%)
Archer rush (21%)
Phosphoru (21%)
Knight rush (18%)
Fast castle (15%)
Walling Style: Standard
Balances defense with map control. (46% of games)
Opening Success Rates
Scout Rush
44 games
66%
No Rush
20 games
30%
Archer Rush
18 games
44%
Knight Rush
3 games
100%
Skirmisher Rush
3 games
33%
Militia Rush
3 games
0%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Knight Rush
(3 games)
67%
win rate
Archer Rush
(13 games)
62%
win rate
No Rush
(29 games)
59%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(26 games)
38%
win rate
Militia Rush
(14 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (46%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (46%), often loses to:
BEST
Unique Unit
(13L)
Heavy Cavalry
(12L)
Light Cavalry
(8L)
Scout Rush
26 games
62%
win rate
Militia Rush
14 games
57%
win rate
Knight Rush
3 games
67%
win rate
Archer Rush
13 games
62%
win rate
No Rush
29 games
59%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
46%
Cavalry
PRIMARY STYLE
Unique Unit
34%
55% WR
Light Cavalry
25%
50% WR
Heavy Cavalry
23%
67% WR
Archers
22%
43% WR
Dominates vs
Archers
+9
Skirmishers
+7
Infantry (Spear)
+6
Struggles vs
Unique Unit
−13
Heavy Cavalry
−12
Light Cavalry
−8
Common Transitions
Scout Rush
Unique Unit
68% WR
Archer Rush
Eagles
50% WR
No Rush
Archers
38% WR
Tendencies & Patterns
Civ. Stats
Variable
Huns
75%
Wu
38%
Win Rates by Civ Type
Infantry Civs
49%
Their Best Infantry Civ:
Khitans
75% WR
Archer Civs
44%
Their Best Archer Civ:
Mayans
44% WR
Cavalry Civs
64%
Their Best Cavalry Civ:
Huns
75% WR
Elephant Civs
55%
Their Best Elephant Civ:
Khmer
55% WR
Civ Playstyle Analysis
Wu
26
38%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:15
Castle: 18:52
scout rush
62%
phosphoru
50%
Mayans
25
44%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:16
Castle: 20:21
archer rush
60%
Huns
16
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:30
Castle: 21:18
scout rush
75%
cav archer rush
44%
knight rush
38%
archer rush
25%
Khmer
11
55%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:28
Castle: 20:01
scout rush
82%
phosphoru
36%
knight rush
36%
Khitans
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:51
Castle: 20:14
scout rush
75%
steppe lancer rush
75%
fast castle
25%
Franks
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:38
Castle: 20:18
scout rush
100%
knight rush
100%
phosphoru
33%
Byzantines
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Goths
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 46 | 48% | Scout Rush 39% | Scout Rush (13) |
| MegaRandom | 10 | 70% | Scout Rush 60% | No Rush (2) |
| Steppe | 5 | 20% | No Rush 40% | No Rush (2) |
| Arena | 4 | 50% | No Rush 75% | No Rush (2) |
| Mired | 4 | 75% | Scout Rush 50% | - |
| Shrubland | 4 | 50% | Scout Rush 100% | - |
| Socotra | 4 | 75% | Scout Rush 50% | - |
| Paradise Island | 3 | 100% | Scout Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
68.3%
41 games
Morning
06:00 - 12:00
50%
112 games
Afternoon
12:00 - 18:00
48.5%
33 games
Evening
18:00 - 00:00
No games
-
Performs best in the Night (68.3% WR), plays most in Morning but wins more in Night.
Based on 186 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
13x
Chases losses
11x
Stops after losses
7x
After 1st Win
3.4
games
After 1st defeat
3.4
games
End on Win
56%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
35
min
Games
96
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:52)
9:29
/ 10:21 target
Fast Feudal - 75%
III
Castle Age
(-00:33)
19:43
/ 20:16 target
IV
Imperial Age
(+03:41)
39:44
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:12
Excellent
Reaches Imperial
30%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
2-0
Portuguese
Gunpowder
3-0
Teutons
Infantry
2-0
Worst Matchups
Lithuanians
Cavalry
0-2
Khmer
Elephant
0-2
Franks
Cavalry
0-2
Cavalry (48%)
Infantry (42%)
Cavalry Archer (50%)
Gunpowder (80%)
Archer (56%)
Most Faced Civs
1
Mongols
61%
18 games
11W - 7L
2
Franks
30%
10 games
3W - 7L
3
Malians
50%
10 games
5W - 5L
Persians
50%
8 games
4W - 4L
Bulgarians
50%
6 games
3W - 3L
Spanish
83%
6 games
5W - 1L
Top 6 of 58 tracked opponent picks
Rating History (Last 60 days)
-62 Elo
81 games
Current
1171
Peak
1371
Low
1150
Record (W:L)
37
-
44
Effective APM (Last 20 games)
Overall
47.6
actions per minute
Faster than average
for 1171 Elo
0
Avg (39)
Dark Age
53.8
Feudal
44.7
Castle
34.4
Imperial
10.6
Peak:
112.9
eAPM
Recent Match History (96 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1171
(-16)
|
Glade
#466167312
|
Wu
|
|
00:31:58 |
Mar 28, 2026
|
|
DEFEAT
1187
(-16)
|
Nomad
#466149396
|
Huns
|
|
01:15:12 |
Mar 28, 2026
|
|
DEFEAT
1203
(-17)
|
Mongolia
#465857067
|
Wu
|
|
00:34:01 |
Mar 27, 2026
|
|
DEFEAT
1220
(-14)
|
Ring Fortress
#465639320
|
Tupi
|
|
00:39:52 |
Mar 26, 2026
|
|
VICTORY
1234
(+16)
|
Mongolia
#465634594
|
Tupi
|
|
00:02:41 |
Mar 26, 2026
|
|
VICTORY
1218
(+17)
|
Nomad
#465630500
|
Tupi
|
|
01:00:10 |
Mar 26, 2026
|
|
VICTORY
1201
(+16)
|
Marketplace
#465050408
|
Tupi
|
|
00:58:27 |
Mar 23, 2026
|
|
VICTORY
1185
(+16)
|
Marketplace
#465045740
|
Tupi
|
|
00:45:14 |
Mar 23, 2026
|
|
DEFEAT
1169
(-17)
|
Nomad
#465042624
|
Tupi
|
|
00:30:31 |
Mar 23, 2026
|
|
VICTORY
1186
(+15)
|
Mongolia
#465039867
|
Tupi
|
|
00:26:35 |
Mar 23, 2026
|
|
DEFEAT
1171
(-14)
|
Ring Fortress
#465038380
|
Tupi
|
|
00:17:12 |
Mar 23, 2026
|
|
DEFEAT
1185
(-14)
|
Mongolia
#465032721
|
Tupi
|
|
00:34:14 |
Mar 23, 2026
|
|
DEFEAT
1199
(-17)
|
Ring Fortress
#465030593
|
Tupi
|
|
00:26:55 |
Mar 23, 2026
|
|
DEFEAT
1216
(-15)
|
Nomad
#465023786
|
Tupi
|
|
00:31:12 |
Mar 23, 2026
|
|
DEFEAT
1231
(-19)
|
Marketplace
#465022508
|
Tupi
|
|
00:22:46 |
Mar 23, 2026
|
|
DEFEAT
1250
(-17)
|
Ring Fortress
#465021126
|
Tupi
|
|
00:25:04 |
Mar 23, 2026
|
|
DEFEAT
1267
(-16)
|
Nomad
#465016947
|
Tupi
|
|
00:25:14 |
Mar 23, 2026
|
|
DEFEAT
1283
(-14)
|
Glade
#465007741
|
Tupi
|
|
00:42:04 |
Mar 23, 2026
|
|
DEFEAT
1297
(-17)
|
Arabia
#465004978
|
Tupi
|
|
00:41:29 |
Mar 23, 2026
|
|
DEFEAT
1314
(-14)
|
Mediterranean
#462456126
|
Khitans
|
|
00:36:06 |
Mar 12, 2026
|
|
DEFEAT
1328
(-15)
|
Mediterranean
#462455774
|
Khitans
|
|
00:00:26 |
Mar 12, 2026
|
|
DEFEAT
1343
(-15)
|
Enclosed
#462453327
|
Khitans
|
|
00:21:12 |
Mar 12, 2026
|
|
DEFEAT
1358
(-13)
|
Mediterranean
#462444982
|
Khitans
|
|
00:34:53 |
Mar 12, 2026
|
|
VICTORY
1371
(+17)
|
Arabia
#462034923
|
Khitans
|
|
01:03:16 |
Mar 10, 2026
|
|
VICTORY
1354
(+16)
|
Enclosed
#462031598
|
Khitans
|
|
00:31:11 |
Mar 10, 2026
|
|
DEFEAT
1338
(-17)
|
MegaRandom
#462028460
|
Khitans
|
|
00:43:15 |
Mar 10, 2026
|
|
VICTORY
1355
(+18)
|
Mediterranean
#462000005
|
Khitans
|
|
00:45:20 |
Mar 10, 2026
|
|
VICTORY
1337
(+18)
|
Arabia
#461828127
|
Khitans
|
|
00:37:35 |
Mar 09, 2026
|
|
DEFEAT
1319
(-17)
|
MegaRandom
#461821672
|
Khitans
|
|
00:52:39 |
Mar 09, 2026
|
|
VICTORY
1336
(+15)
|
Arabia
#461819172
|
Khitans
|
|
00:23:12 |
Mar 09, 2026
|
|
DEFEAT
1321
(-19)
|
Haboob
#461807460
|
Khitans
|
|
00:41:29 |
Mar 09, 2026
|
|
VICTORY
1340
(+16)
|
Arabia
#461806289
|
Khitans
|
|
00:19:26 |
Mar 09, 2026
|
|
DEFEAT
1324
(-14)
|
Mediterranean
#461798114
|
Khitans
|
|
00:40:32 |
Mar 09, 2026
|
|
DEFEAT
1320
(-17)
|
Hideout
#460411018
|
Khitans
|
|
00:23:12 |
Mar 03, 2026
|
|
VICTORY
1337
(+15)
|
Islands
#460408340
|
Khitans
|
|
00:22:29 |
Mar 03, 2026
|
|
VICTORY
1322
(+13)
|
Golden Pit
#460389769
|
Khitans
|
|
00:44:41 |
Mar 03, 2026
|
|
VICTORY
1309
(+15)
|
Hideout
#460389462
|
Khitans
|
|
00:00:18 |
Mar 03, 2026
|
|
VICTORY
1294
(+17)
|
Arabia
#460384687
|
Khitans
|
|
00:42:12 |
Mar 03, 2026
|
|
VICTORY
1277
(+19)
|
Hideout
#460379183
|
Khitans
|
|
00:59:07 |
Mar 03, 2026
|
|
DEFEAT
1258
(-15)
|
Hideout
#460198346
|
Khitans
|
|
00:29:37 |
Mar 02, 2026
|
|
VICTORY
1273
(+17)
|
Arabia
#460194254
|
Khitans
|
|
00:29:23 |
Mar 02, 2026
|
|
VICTORY
1256
(+13)
|
Migration
#459897226
|
Khitans
|
|
00:51:22 |
Mar 01, 2026
|
|
DEFEAT
1243
(-17)
|
Hideout
#459894670
|
Khitans
|
|
00:26:52 |
Mar 01, 2026
|
|
DEFEAT
1260
(-15)
|
Arabia
#459624672
|
Khitans
|
|
00:37:04 |
Feb 28, 2026
|
|
VICTORY
1275
(+16)
|
Arabia
#459616114
|
Khitans
|
|
00:24:48 |
Feb 28, 2026
|
|
VICTORY
1259
(+14)
|
Hideout
#459406767
|
Khitans
|
|
00:15:53 |
Feb 27, 2026
|
|
DEFEAT
1245
(-16)
|
Hideout
#459395828
|
Khitans
|
|
00:36:59 |
Feb 27, 2026
|
|
VICTORY
1261
(+16)
|
Islands
#459367263
|
Khitans
|
|
00:26:25 |
Feb 27, 2026
|
|
VICTORY
1245
(+15)
|
Islands
#459364545
|
Khitans
|
|
00:00:18 |
Feb 27, 2026
|
|
VICTORY
1230
(+15)
|
Hideout
#459148089
|
Khitans
|
|
00:28:03 |
Feb 26, 2026
|
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